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[STD] Che Sfondo Cup | #10,000 - #99,999 (BWS) | IT/DE only | 2v2 TS3

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Helyana

Welcome to CSC // Benvenuti alla CSC // Willkommen bei CSC

An adventurous girl (who is definitely not Masquerena from Yu-Gi-Oh) got too far into the cyberstreets on the outskirts of Link Civilization. Getting lost in the endless maze of the Realms, the evil hackers of the NM4 organization caught her by surprise and took her with them. She is now sealed in their special Shadow Realm, in their infinite prison, within the confines of cell BU-4. Shackles shaped just like tech sliders hold her firmly to the digital walls.

She needs your help, players. You will enter the NM4-Shadow Realm, and defeat one safeguard at a time, until two of you will reach her. Glory and treasures await whoever finishes the challenge.
~ Brought to you by Italian Tournament Hub

RULES

More info in the rules sheet attached to this post.

General Info and Rules

  1. CSC is a 2v2 osu!standard tournament for players ranked #10,000 - #99,999.
  2. This tournament will be BADGED (pending).
  3. This tournament uses BWS for rank eligibility (default formula, only badges from 2021 onwards).
  4. Only players whose profile flag is Italy or Germany may participate in the tournament.
  5. Qualifiers are individual, and teams of 3 are formed randomly (Suiji-style), from one Italian and two German players of different tiers. More info on tiering criteria in the rules document.
  6. All players must join the Discord server to participate.
  7. Staff may only join as streamer, commentator, or GFX.
  8. ScoreV2 and NF will be enabled on every map, save for format-specific exceptions.
  9. Matches are scheduled in local timezone.
  10. Screening will be done by osu!staff.
  11. Violations of Discord, Twitch or osu! TOS, or hostile behavior towards anyone involved in the tournament may result in disqualification.

Format

  1. CSC pools will be unconventional, and centered around tech maps.
  2. There will be no HD slots; every map will instead be HD-optional, save for format-specific exceptions.
  3. EZ mod will have per-map custom multipliers, if allowed.
  4. The FM slots are replaced by Che Sfondo (CS) slots: these maps will comprise of any skillset, and have different rules, including the usage of particular mod combinations, FreeMod/ForceMod, and/or different win conditions.

Qualifiers and Team Procedures

  1. Qualifiers will be played to determine who qualifies. There will be 48 qualified players.
  2. Qualifiers are individual, and schedulable using the #quals-scheduling Discord channel.
  3. Players will have 5 minutes to join the lobby after the scheduled time.
  4. Maps will be played in order, from NM1 to CS1. The best score will be taken into account. Players may choose to go through a second run, immediately after the first.
  5. If a player disconnects during the first quarter of a map, they may stay until the end of the lobby and replay the map once.
  6. The same amount of players from both countries will qualify. Lobbies will be held together, but leaderboards will be separate.
  7. After determining who qualifies, results from those players will be unified in a singular leaderboard and seeds recalculated. From there, three tiers will be formed.
  8. There will be a team drawing stream on the main Twitch channel. Each Italian player in one tier will be matched to two German players in the others.
  9. Qualifier seeding will be determined by Z-percentile.
  10. Tier and team seeding will be determined by the average between qualifier Z-percentile and profile rank percentile.

Bracket and Match Procedures

  1. Matches can be rescheduled, no later than Tuesday, 00:00, by using the #reschedule Discord channel.
  2. If you’re unable to come up with a workable time with the other team, feel free to DM an admin for reschedules.
  3. Both teams’ players will be pinged on Discord 15 minutes before the match start time.
  4. Invites will be sent by the referee to the team captains 5 minutes before the match start time.
  5. In the event where a team has not fully joined 5 minutes after the scheduled match start time, they will forfeit their roll and bans.
  6. In the event where a team has not fully joined 10 minutes after the scheduled match start time, they will forfeit the match.
  7. Both teams may submit a warmup map at least 6 hours before the match start time. The warmup map must not exceed 4 minutes in length, and must not be in the current mappool. The warmup map will be played FreeMod.
  8. Once warmups conclude, each team captain must use the !roll command in the lobby chat. The highest roll chooses if their team picks first or second. The lowest roll will then choose if their team bans first or second.
  9. Ban order for 2+ ban stages is ABBA. Each team will have 90 seconds to choose their ban(s).
  10. Double picking and double banning CS maps is not allowed. Every other map slot can be double picked and double banned.
  11. If a player disconnects within the first quarter of a map, the map will be aborted and replayed. However, if that player disconnects again, the map will continue with their score being counted where it was last visible.
  12. Aborts are granted once per team, once per match.
  13. Each time may call for a 2-minute timeout once per match.

SCHEDULE

Staff Registration: Sep. 1st - Sep. 25th
Player Registration: Sep. 1st - Sep. 25th
Screening: Sep. 26th - Oct. 5th
Qualifiers: Oct. 6th - Oct. 12th
Team Drawing: Oct. 13th
Round of 16: Oct. 18th - Oct. 19th
Quarterfinals: Oct. 25th - Oct. 26th
Semifinals: Nov. 1st - Nov. 2nd
Finals: Nov. 8th - Nov. 9th
Grand Finals: Nov. 15th - Nov. 16th

MAPPOOL

Qualifiers (6.3*): 4NM | 3HR | 2DT | 1CS
Round of 16 (6.0*): 5NM | 3HR | 3DT | 2CS | 1TB | Best of 9 | 1 ban
Quarterfinals (6.2*): 7NM | 4HR | 3DT | 2CS | 1TB | Best of 11 | 2 bans
Semifinals (6.4*): 7NM | 4HR | 3DT | 2CS | 1TB | Best of 11 | 2 bans
Finals (6.6*): 7NM | 4HR | 4DT | 3CS | 1TB | Best of 13 | 2 bans
Grand Finals (6.8*): 8NM | 4HR | 4DT | 3CS | 1TB | Best of 13 | 2 bans
(*note: SRs reflect a light tech NM1; actual pools will most likely be harder than expected from the star rate alone.)

PRIZES


  • Current prizepool: 150€
    You can contribute to this by donating here. Thanks!
  1. 1st place: 50% of prizepool, banner, badge (pending)
  2. 2nd place: 35% of prizepool, banner
  3. 3rd place: 15% of prizepool, banner

STAFF


This tournament may be reported via the tournament report form if you need to do so.
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