I have a mapset of a lot of songs, each with different audio files.
I want to make a marathon out of all the difficulties, but I'd avoid merging the audio files like how it's done in this mapset due to quality loss and very strict file size limits. Instead, I'd like to use storyboard to play the audio files.
I know that there is a storyboard command to play audio, so could I use that to play all audio files sequentially while keeping all difficulties playable individually?
Also I'd prefer to not have to create a .osb file if it can be done in the .osu file
I want to make a marathon out of all the difficulties, but I'd avoid merging the audio files like how it's done in this mapset due to quality loss and very strict file size limits. Instead, I'd like to use storyboard to play the audio files.
I know that there is a storyboard command to play audio, so could I use that to play all audio files sequentially while keeping all difficulties playable individually?
Also I'd prefer to not have to create a .osb file if it can be done in the .osu file