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[STD] CARPAL TUNNEL CUP 4: DRAFT EDITION (OPEN RANK)

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raikoh


Main Sheet - Discord - Twitch - Previous Iteration

Carpal Tunnel Cup is a tournament focused on high-bpm skillsets which include but aren't limited to stamina, raw speed, and finger control. However, this iteration we decided to change the format into a draft tournament. Players will sign up individually, play qualifiers, and the top 80 players will advance into the draft portion in order to make 16 teams. The mappool format is different as well, as there are three categories: Stamina, Finger Control, and Speed. These categories will contain NoMod and DoubleTime maps that fit the respective categories. The winning team will receive a custom animated profile banner, a cash prize, and a profile badge (pending).

Good luck; you will need it.



  1. Registrations will begin on May 3rd @ 0:00 UTC and ends on May 17th @ 23:59 UTC
  2. Players will register individually and will be required to play qualifiers.
  3. Players interested in signing up will need to join the Discord then use the registration link in the #links channel to fill out the signup form.
  4. Failure to correctly complete the signup form within the registration period may result in being disqualified from the qualifier stage.
  5. Staff are prohibited from participating in the tournament with the exception of GFX Artists and Commentators.



  1. Captains will be hand-picked by the hosts to choose their teams after qualifiers. Everyone who places in the top 80 of qualifiers can be considered for the captains position.
  2. The draft will be done in serpentine format starting from the captain with the lowest qualifier seed. This means that the picking order will look like this:
    1. 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 1, 2, 3...
  3. A referee will make the lobby at least 5 minutes before the match and ping the players in the discord server about their match. Team captains should be online to receive their invites.
  4. This tournament is 3v3 with teams of 5. If a team does not have at least 3 players in the lobby by 10 minutes after the scheduled match start time, said team forfeits the match.
  5. Scorev2 will be played in all matches and your teams average Scorev2 accuracy will be used as the win condition for the bracket stage. Qualifiers will use the Head-to-Head format while bracket stage matches will use the Team Vs format.
  6. NoFail is required on all maps and Hidden is optional on all maps.
  7. Roll winner decides pick or ban order; the loser chooses the remaining option. Ban order for matches with 2 bans per team is ABBA.
  8. Double-picking categories is allowed.
  9. Banned maps are effectively removed from the mappool for that match and cannot be picked by either player.
  10. There are no warmups unless allowed by the referee.
  11. Each player has 90 seconds to pick/ban a map. After a player picks a map, both players have 60 seconds to ready up.
  12. In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), that score will be used as their final score; if it is at all ambiguous, the other player will get the point; if the disconnection occurred in the first half of the map, the map will be replayed.
  13. Be respectful to your referee and to your opponents. Exceedingly disrespectful and inappropriate conduct in lobbies and in the Discord server may result in you and your team's removal from the tournament.
  14. In the case where there is not a written rule for a certain issue, common sense will be used along with feedback from all players in the lobby.



  1. Qualifiers period is from May 23rd to May 31st. Qualifier lobbies will be automatically created for the weekend of May 23rd and for both May 30th and May 31st. All other lobbies will be consider extra lobbies.
  2. All players interested in playing must play through qualifiers. The top 80 players measured in Z-Sum will advance into the draft phase.
  3. Qualifiers will be played in Scorev2. There will be a pool of 9 maps; 3 stamina, 3 speed, and 3 finger control.
  4. No more than 16 players can signup for one qualifier lobby.
  5. Players will signup for qualifiers lobbies in the Discord server using the #qualifers-signups channel.
  6. If for whatever reason you need to change which lobby you are in, request in the #qualifers-signups channel.
  7. Custom lobbies will only be created if there is a referee who is willing to take that time. In order to request a custom lobby, go to the channel #qualifers-signups and ping the referee role with your request.



  1. The bracket format is standard double-elimination. The bracket will be generated on Challonge and will be updated on the website after each stage.
  2. The mappool formula for each stage is as follows:
    1. RO16 (8.00* BO9): 4 Stamina, 4 Speed, 4 Finger Control, 1 Tiebreaker
    2. QF (8.25* BO9): 4 Stamina, 4 Speed, 4 Finger Control, 1 Tiebreaker
    3. SF (8.50* BO11): 5 Stamina, 6 Speed, 5 Finger Control, 1 Tiebreaker
    4. F (8.75* BO11): 5 Stamina, 6 Speed, 5 Finger Control, 1 Tiebreaker
    5. GF (9* BO13): 6 Stamina, 6 Speed, 6 Finger Control, 1 Tiebreaker
  3. If your team requires a reschedule, message the opposing team's captain and find a time/day that works for both teams. Once a new time/day is found, take a screenshot of both captains agreeing to the new time/day and message #reschedules with the following format:



  1. Registrations: May 3rd - May 17th
  2. Screening: May 18th - May 23th
  3. Qualifiers: May 23rd - June 1st
  4. Draft: June 8th
  5. Round of 16: June 14th - June 15th
  6. Quarterfinals: June 21st - June 22nd
  7. Semifinals: June 28th - June 29th
  8. Finals: July 5th - July 6th
  9. Grand finals: July 12th - July 13th



1st Place: Custom Animated Profile Banner and Custom Profile Badge (pending)
2nd Place: Custom Animated Profile Banner
3rd Place: Custom Animated Profile Banner

- Tournament Report -
AstroVnz
DAMN
Puri
need a low rank sidebracket asap, looks sick
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