This is a sequel to an old project of mine from when I used to play osu!droid
The one rule I put myself when making this is to avoid right angles as much as possible, I thought it wouldn't work initially, but it does!
Gameplay, while not too noisy, is clean without being "bare"
Menus use the Aller typeface for no other reason than to match the game's text.
It's also got some nice sounds
Nothing has heavy gradients or complex curves, resulting in quite a lightweight skin (about 6.7mb installed!)
I did this for fun, only Standard is skinned, as such there is no mode button.
/ / / Download / / /
Skin: Slanted Plains [1.5].osk
Source (project) files: Slanted_Plains_src_1.1.zip
All assets are licenced under CC BY 4.0
Source (project) files: Slanted_Plains_src_1.1.zip
All assets are licenced under CC BY 4.0
/ / / Resources used / / /
Font Awesome 6: https://github.com/FortAwesome/Font-Awesome/
Aller: https://www.1001fonts.com/aller-font.html
Material Color Palette: https://m2.material.io/design/color/the-color-system.html#tools-for-picking-colors
General User GS soundfont: http://www.schristiancollins.com/generaluser.php
SGM v2.01 soundfont: https://archive.org/details/SGM-V2.01
Florestan Basic GM GS soundfont: https://musical-artifacts.com/artifacts/400
GNU Image Manipulation Program: https://www.gimp.org/
LMMS: https://lmms.io/
Aller: https://www.1001fonts.com/aller-font.html
Material Color Palette: https://m2.material.io/design/color/the-color-system.html#tools-for-picking-colors
General User GS soundfont: http://www.schristiancollins.com/generaluser.php
SGM v2.01 soundfont: https://archive.org/details/SGM-V2.01
Florestan Basic GM GS soundfont: https://musical-artifacts.com/artifacts/400
GNU Image Manipulation Program: https://www.gimp.org/
LMMS: https://lmms.io/
/ / / Changelog / / /
v1.0:
First release
v1.1:
Re-made the ranking letters as per suggestion, can confirm it looks nicer.
v1.2:
Re-made the approach circles so they look a bit more crisp
Removed hitsounds "whistle" "finish" and "clap", they weren't noticeable anyway.
v1.3:
Replaced the spot cursor with a modern styled cursor. You can find the old one in the "Extras" folder.
Replaced some menu sounds as per suggestion
Re-made multiplayer (match) status sounds. I'm a bad sound designer and thought a bitcrushing effect was better than using propper filters
v1.4
Fixed a seam in the selection menu
v1.5
Undid the seam workaround because it looked fugly, so now there will be a thin line up in the menu, which I for the love of me can't fix.
Removed the playfield borders. You can add it back with the assets in the "Extras" folder
Replaced hit sounds with original* samples.
First release
v1.1:
Re-made the ranking letters as per suggestion, can confirm it looks nicer.
v1.2:
Re-made the approach circles so they look a bit more crisp
Removed hitsounds "whistle" "finish" and "clap", they weren't noticeable anyway.
v1.3:
Replaced the spot cursor with a modern styled cursor. You can find the old one in the "Extras" folder.
Replaced some menu sounds as per suggestion
Re-made multiplayer (match) status sounds. I'm a bad sound designer and thought a bitcrushing effect was better than using propper filters
v1.4
Fixed a seam in the selection menu
v1.5
Undid the seam workaround because it looked fugly, so now there will be a thin line up in the menu, which I for the love of me can't fix.
Removed the playfield borders. You can add it back with the assets in the "Extras" folder
Replaced hit sounds with original* samples.