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Junichi Masuda - Battle! Wild Pokemon [O+T]

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Topic Starter
Yuzeyun
This beatmap was submitted using in-game submission on samedi 4 février 2012 at 10:01:39

Artist: Junichi Masuda
Title: Battle! Wild Pokemon
Source: Pokemon RSE
Tags: Nintendo "Game Freak"
BPM: 195,32
Filesize: 2768kb
Play Time: 01:21
Difficulties Available:
  1. Taiko Futsuu (4,28 stars, 201 notes)
  2. Taiko Muzukashii (4,83 stars, 360 notes)
  3. Taiko Oni (4,83 stars, 651 notes)
  4. Vs. Lv19 Zubat (3,07 stars, 102 notes)
  5. Vs. Lv42 Absol (4,89 stars, 166 notes)
  6. Vs. Lv5 Zigzagoon (1,66 stars, 80 notes)
Download: Junichi Masuda - Battle! Wild Pokemon
Information: Scores/Beatmap Listing
---------------
Taiko maps are already done. 5 and 19 too.

Mods are welcomed. Guest diffs can be made, but I might not accept these.

Changelog :
01.25.2012 - Fixed Offset and BPM (336 => 372 and 195.19 => 195.32)
01.29.2012 - Taken out 67 to make a Muzukashii (Added at 15.11 utc+1)

MOVED TO PENDING.
Kogure
I think the most accurate BMP is 195 not 195,19
But this is just IMO
Good luck with this :D
Topic Starter
Yuzeyun

K o g u r e wrote:

I think the most accurate BMP is 195 not 195,19
But this is just IMO
Good luck with this :D
Actually BPM isn't that exact. Once with the Trainer battle I got like 197,18, not 197. Actually it's 195,32, I'll have to fix. orz
Topic Starter
Yuzeyun
More mods, taking out Scyther to make a 50-50 diff song. (3t 3s)
Stefan
flerp~~

[General]:
- BG Size of all expect Taiko BG have to be 1024x786 or 800x600.
- Tags: nintendo game freak
- Isn't it lame to fight with Lv 67 against a Lv 5 Pokemon? (/ironieoff)

[Vs. Lv5 Zigzagoon]:
00:04:674 (3) - Set Whistle.
00:07:132 (3) - ^
00:07:746 (1) - Add Clap at End Point.
00:10:204 (3) - ^
00:12:631 - Set Kiai Time at 00:12:661.
00:14:504 (3) - Set Whistle.
00:15:733 (2) - Set Clap.
00:16:347 (3) - Remove Clap at Start Point and set Clap at End Point.
00:19:419 (3) - Set Whistle.
00:20:648 (2) - Set Clap.
00:29:864 (3) - Set Whistle at the Slider and at the End Point.
00:42:142 - Inherited Point at 00:42:151.
00:42:151 - 00:47:066 - Idk, you could think about to make soft Hitsounds here?
00:53:824 (3) - Set Whistle.
00:55:053 (2) - Set Clap.
00:55:667 (3) - Remove Clap at Start Point and set Clap at End Point.
00:58:739 (3) - Set Whistle.
01:09:184 (3) - Set Whistle at the Slider and at the End Point.
01:14:099 (5) - Remove Whistle and set Clap at the End Point.
01:20:243 (6) - Set Clap at End Point.


The pattern of the Map is really good. And I didn't found something what looks bad for this Diff.
GL
bmin11
You know what? 3rd was my favorite until the newest one. Nostalgic moment right now.

[General]
you female?
The volume is way too loud. It could be only me, but I'm pretty sure this is over the standard.

[lv27]
The name does not reflect the difficulty of this map. Make it into lv50 but actually, it needs a buff lol
00:10:972 (2) - Okay, you are just being a sly little--- I would fix this, honest.
00:20:034 (1,2,3,4,5) - Does not follows, nor plays well with the song. Should look for a better rhythm.
00:22:030 (6) - Just change it to three circles? It would fit better then a single slider IMO
00:27:406 (1,2,3,4) - Does not follows, nor plays well with the song. Should look for a better rhythm.
00:50:752 (1) - Start another kiai at the end of the spinner, or else, just delete all kiais.
00:52:288 (1) - This slider should start at the red tick.
00:59:354 (1,2,3,4,5) - Does not follows, nor plays well with the song. Should look for a better rhythm.
01:06:726 (1,2,3,4) - Does not follows, nor plays well with the song. Should look for a better rhythm.

[lv19]
00:32:628 (1) - Remove this note.
00:51:981 (1) - Start another kiai, or else, just delete all kiais.
00:54:439 (1) - Don't let them overlap. It gives the player a wrong idea.
01:11:948 (1) - Remove this note.

[lv5]
00:51:981 (1) - Start another kiai at the start of the slider, or else, just delete all kiais.


good luck
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