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IOSYS - Yukkuri Monde Ne - PAI Touch!(Short ver)

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Topic Starter
Abe Nana
This beatmap was submitted using in-game submission on 2011년 12월 5일 월요일 at 오전 12:26:34

Artist: IOSYS
Title: Yukkuri Monde Ne - PAI Touch!(Short ver)
Source: PAI * TOUCH
Tags: May-be Soft IOSYS hentai Cilvery VocaloidTACU higurashi yukkuri riding machine Oppai Chihaya Haruka Ami maid guy nonowa
BPM: 160
Filesize: 20187kb
Play Time: 01:21
Difficulties Available:
  1. 00 (4.68 stars, 227 notes)
  2. 72 (5 stars, 312 notes)
  3. Cilvery Style (4.95 stars, 305 notes)
  4. TACU's Normal (2.94 stars, 80 notes)
Download: IOSYS - Yukkuri Monde Ne - PAI Touch!(Short ver)
Download: IOSYS - Yukkuri Monde Ne - PAI Touch!(Short ver) (no video)
Information: Scores/Beatmap Listing
---------------
oppai! :)
TACU's Normal : 100%
00 : by me 100%
Cilvery Style : by Cilvery 100%
72 : by me : 100%

my 1st beat map!
thanks Cilvery and VocaloidTACU
L i a
태그랑 소스 안넣으셨어요

[Cilvery Style]
00:01:691 (2) - 클랩?
00:03:191 (3) - 슬라이더 앞 클랩?
00:04:503 (7) - 슬라이더 중간 클랩?
00:05:441 (5) - 클랩?
00:06:191 (8) - 슬라이더 앞 클랩?
00:07:691 (2) - 클랩?
00:24:003 (2) - 피니쉬 해제
00:24:191 (4) - 휘슬 해제 후 피니쉬
00:33:191 (1) - 슬라이더 앞, 중간 휘슬해제 후 피니쉬
여기부터 히트사운드 뭐 넣으라할땐 이미 있던 휘슬이나 박수 없애고 넣으라는 소리에요
00:34:878 (7) - 슬라이더 중간 피니쉬
00:35:441 (8) - 피니쉬
00:35:816 (11) - 슬라이더 앞 피니쉬
00:36:566 (4) - 피니쉬
00:42:566 (5) - 슬라이더 앞 피니쉬
00:45:566 (1) - ^

[72]
00:11:816 (1,2,3) - 간격이 앞과 맞지 않아요 일부러 그랬을수도 있으니 그냥 참고만
00:17:817 에서 00:18:379 여기까지 보컬에 맞춰서 휘슬쓰면 좋은데
이미 앞에서 휘슬을 난사해버려서 .. 그냥참고만해주세요
00:51:567 - 여기부터 실베리 스타일처럼 소프트 휘슬난사해주면 의외로 리듬타던데 한번 해보세요

히트사운드가 저와 심각하게 스타일이 다르다보니 찝을까말까 고민하다가 그냥 끝나네요 ..
Topic Starter
Abe Nana

L i a wrote:

태그랑 소스 안넣으셨어요done


[Cilvery Style]
00:01:691 (2) - 클랩? done
00:03:191 (3) - 슬라이더 앞 클랩?done
00:04:503 (7) - 슬라이더 중간 클랩?done
00:05:441 (5) - 클랩?done
00:06:191 (8) - 슬라이더 앞 클랩?done
00:07:691 (2) - 클랩?done
00:24:003 (2) - 피니쉬 해제done
00:24:191 (4) - 휘슬 해제 후 피니쉬done
00:33:191 (1) - 슬라이더 앞, 중간 휘슬해제 후 피니쉬pass
여기부터 히트사운드 뭐 넣으라할땐 이미 있던 휘슬이나 박수 없애고 넣으라는 소리에요
00:34:878 (7) - 슬라이더 중간 피니쉬done
00:35:441 (8) - 피니쉬done
00:35:816 (11) - 슬라이더 앞 피니쉬done
00:36:566 (4) - 피니쉬done
00:42:566 (5) - 슬라이더 앞 피니쉬done
00:45:566 (1) - ^done

[72]
00:11:816 (1,2,3) - 간격이 앞과 맞지 않아요 일부러 그랬을수도 있으니 그냥 참고만done
00:17:817 에서 00:18:379 여기까지 보컬에 맞춰서 휘슬쓰면 좋은데
이미 앞에서 휘슬을 난사해버려서 .. 그냥참고만해주세요pass
00:51:567 - 여기부터 실베리 스타일처럼 소프트 휘슬난사해주면 의외로 리듬타던데 한번 해보세요

그 스타일이 사실 제 스타일이란게 함정 pass

히트사운드가 저와 심각하게 스타일이 다르다보니 찝을까말까 고민하다가 그냥 끝나네요 ..


제가 좀 싱나능 스타일입니다
VTC
모딩여 ㅇ.ㅇ

[General]
remove SB
because it is strange.

[Clivery's style]
00:08:441 (5) - 2 grid down
00:08:816 (6) - make same to 00:08:441 (5)
00:08:816 (6,7,8,9) - strange. add in other beat.
00:11:066 (6) - new combo
00:11:253 (7) - don't stack
00:37:503 (9) - 4 grid down 1grid right
00:37:692 (10) - move to x:88 y:224
00:40:878 (6) - change this slider like http://puu.sh/7rmb
00:51:566 (1,2,3,4,5,6) - what is that.. so strange pattern
00:54:378 (5) - remove whistle
00:54:753 (8) - ^
00:54:941 (9,10,1) - move to x:152 y:96
00:55:128 (1) - remove new combo
00:55:317 (2) - add NC (new combo)
00:56:066 (6) - move to x:224 y:116
00:56:253 (7) - add NC
00:56:253 (7) - add circle?
00:56:253 (7) - remove whistle
01:00:003 (6) - ^
01:00:753 (3) - ^
01:01:128 (1) - ^
01:01:878 (3) - ^
01:16:504 (2,3) - move to x:192 y:84
01:20:629 (4,5,6) - move to center
01:21:004 (7) - use ctrl+J at position is x:232 y:276
01:21:004 (1) - change this slider like http://puu.sh/7rni

clivery... yeah...so...umm... good !

[72]
SV 1.4 ? 너무낮아요
올리셔야해요 근데 이걸 건드리게되면 맵전체에 영향을주기때문에
리매핑위기가 ..일단 모딩할게요

00:06:753 (1) - 너무길어요
00:13:128 (5,6) - 을 00:13:316 (7) - 시작점에 겹쳐주세요
00:14:816 (7) - 뉴콤보
00:15:191 (11) - ^
00:16:503 (8) - ^
00:18:191 (7) - 그리드 왼쪽으로한칸 이동
00:18:378 (8) - ^
00:18:567 (1) - http://puu.sh/7ro0 처럼 위로 직선으로 이걸 따르시기전에 SV 높여주시고
00:20:066 (9) - 뉴콤보
00:23:066 (9) - ^
00:25:503 (8) - 슬라이더를 서클로
00:35:816 (8) - 리버스에로우 2개추가
00:37:691 (6) - 뉴콤보
00:41:629 (8) - 이걸 이렇게http://puu.sh/7roI
00:42:003 (9) - 뉴콤보
00:43:691 (6) - 휘슬제거 , 뉴콤보
01:00:285 (7) - 그리드한칸 왼쪽으로 그리드한칸 위쪽으로
01:00:003 (6) - 뉴콤보
01:11:441 (3,4,5,6,7,1,2,3,4,5,6) - 모양 이렇게 http://puu.sh/7rpg
01:14:066 (9) - 뉴콤보
01:15:941 (5,6,7,8,9) - 모양이렇게 http://puu.sh/7rpk
Topic Starter
Abe Nana

VocaloidTACU wrote:

모딩여 ㅇ.ㅇ

[General]
remove SB
because it is strange.SB를.. 지우라구요? 이분 영상을 안봣구만..


[72]
SV 1.4 ? 너무낮아요
올리셔야해요 근데 이걸 건드리게되면 맵전체에 영향을주기때문에
리매핑위기가 ..일단 모딩할게요리매핑 완료.. 리매핑된 맵에 맞춰 수정

00:06:753 (1) - 너무길어요
00:13:128 (5,6) - 을 00:13:316 (7) - 시작점에 겹쳐주세요done
00:14:816 (7) - 뉴콤보done
00:15:191 (11) - ^^
00:16:503 (8) - ^^
00:18:191 (7) - 그리드 왼쪽으로한칸 이동done
00:18:378 (8) - ^^
00:18:567 (1) - http://puu.sh/7ro0 처럼 위로 직선으로 이걸 따르시기전에 SV 높여주시고done
00:20:066 (9) - 뉴콤보done
00:23:066 (9) - ^done
00:25:503 (8) - 슬라이더를 서클로done
00:35:816 (8) - 리버스에로우 2개추가done
00:37:691 (6) - 뉴콤보done
00:41:629 (8) - 이걸 이렇게http://puu.sh/7roIdone
00:42:003 (9) - 뉴콤보done
00:43:691 (6) - 휘슬제거 , 뉴콤보done
01:00:285 (7) - 그리드한칸 왼쪽으로 그리드한칸 위쪽으로done
01:00:003 (6) - 뉴콤보done
01:11:441 (3,4,5,6,7,1,2,3,4,5,6) - 모양 이렇게 http://puu.sh/7rpgdone
01:14:066 (9) - 뉴콤보done
01:15:941 (5,6,7,8,9) - 모양이렇게 http://puu.sh/7rpkdone

리모딩이 필요할지 모릅니다..
VTC
[ NightBird ]
늅늅 xD

이미 두번의 모딩이 지나간후라서 딱히 보이지 않는군요 :3


[72]

00:12:941 (4) - 휘슬 해제
00:13:316 (7,8) - 슬라를 짧은 박자로. 00:16:503 (1,2,3,4) - 부분과 비슷하게 해주시면 낫겠습니다.
00:35:066 (2,3,4,5) - 클랩
00:43:316 (5) - 슬라 시작부분을 반대부분으로
00:45:191 (7,8) - 피니시
00:52:503 (5) - 슬라 전체에 휘슬,
01:10:316 (8) - 뉴콤
01:19:503 (1,2,3,4,5) - 거리조절, 좀더 가깝게해주시는게 좋음
Hinacle
konbanwa~:3

All of them just a suggestion

mod
<General>
  1. leadin to 0 seconds for TACU's Normal and Cilvery Style diff
  2. diff name Change TACU's Nomal → TACU's Normal
<TACU's Nomal>
  1. 00:21:567 (5) - new combo
  2. 00:23:442 (1) - Remove new combo
  3. 00:24:567 (3) - new combo
  4. 00:24:942 (1) - Remove new combo
  5. 00:35:067 (3) - 00:35:067 - add whistle, 00:35:442 - add whistle, 00:35:629 - add whistle, 00:35:817 - Remove whistle and add finish at end?
  6. 00:38:817 (2) - try this? I think that it look betterhttp://osu.ppy.sh/ss/173195
  7. 00:45:567 (6) - new combo
  8. 00:45:942 (1) - Remove new combo
  9. 01:08:442 (2) - Remove finish at beginning and reverse
<00>
  1. HP+1 AR-1
  2. 00:23:067 (5) - new combo
  3. 00:36:567 (3) - add whistle at end
  4. 00:38:442 (7) - add whistle at beginning
  5. 00:40:317 (3) - add whistle at end
  6. 00:40:879 (4) - Remove whistle at beginning
  7. 00:51:566 - This green line to delete

<Cilvery Style>
  1. HP+1 OD+1
  2. 00:56:628 (1) - Remove new combo
  3. 00:57:566 (1) - add finish at beginning
  4. 01:03:567 (1) - このNoteの音が消えちゃってるので緑の線をちゃんとこのnoteに合わせてください
  5. 01:08:441 (1,1,1) - Remove new combo
  6. 01:09:567 (1) - スピンの後のBreakはいらないと思います
  7. 01:15:379 (1) - Remove new combo
<72>
  1. HP+1
  2. 00:34:878 (1) - Remove new combo
  3. 00:46:316 (3) - new combo
  4. 00:47:066 (5) - new combo
  5. 00:47:816 (7) - new combo
  6. 01:09:566 (5) - new combo

ero song desu ne!!w
demo iihumen!!
ganbare~!!
Topic Starter
Abe Nana

Hinacle wrote:

ero song desu ne!!w
demo iihumen!!
ganbare~!!
BinJip
전부 의견입니다


[TACU's Nomal]

00:23:442 (1) - 00:21:567 (5)랑 겹치지 안게 하는게 좋을거 같네요
00:48:004 (4,5) - 슬라이드로 바꿔주세요
00:56:067 (1) - 00:54:192 (5)랑 겹치지 않게

[00]

00:09:005 (1) - 시작을00:09:098여기로
00:15:754 (2) - 00:15:942 (3)랑 겹치지 않게
00:48:004 (5) - 4번이랑 겹치는게 좋을거 같아요

[Cilvery Style]


[72]
00:09:005 (1) - 시작을00:09:098여기로
00:35:066 (1) - 뉴콤보
00:35:816 (5) - 뉴콤보 제거
01:14:628 (4,5,6) - 한칸 밑으로
VTC

Hinacle wrote:

konbanwa~:3

All of them just a suggestion

[box=mod]<General>
  1. leadin to 0 seconds for TACU's Normal and Cilvery Style diff
  2. diff name Change TACU's Nomal → TACU's Normal
<TACU's Nomal>
  1. 00:21:567 (5) - new combo
  2. 00:23:442 (1) - Remove new combo
  3. 00:24:567 (3) - new combo
  4. 00:24:942 (1) - Remove new combo
  5. 00:35:067 (3) - 00:35:067 - add whistle, 00:35:442 - add whistle, 00:35:629 - add whistle, 00:35:817 - Remove whistle and add finish at end?
  6. 00:38:817 (2) - try this? I think that it look betterhttp://osu.ppy.sh/ss/173195
  7. 00:45:567 (6) - new combo no
  8. 00:45:942 (1) - Remove new combo no
  9. 01:08:442 (2) - Remove finish at beginning and reverse
thx hinacle
Download: IOSYS - Yukkuri Monde Ne - PAI Touch!(Short ver) (-Chata-) [TACU's Normal].osu
VTC

BinJip wrote:

전부 의견입니다


[TACU's Nomal]

00:23:442 (1) - 00:21:567 (5)랑 겹치지 안게 하는게 좋을거 같네요 ?
00:48:004 (4,5) - 슬라이드로 바꿔주세요 ok
00:56:067 (1) - 00:54:192 (5)랑 겹치지 않게 ok
감사합니다/

Download: IOSYS - Yukkuri Monde Ne - PAI Touch!(Short ver) (-Chata-) [TACU's Normal].osu
YTYuyu
Yo modding this map because of ur request :)

General:
Kiai time has to be the same for 1 mapset.


TACU's Normal:
00:21:567(1) - make the slider like this http://puu.sh/8eLU
00:23:442(2) - x:192 y:352 because it would be hard for beginners to know where the slider is. anyways from there fix the spacing till 00:24:942
00:36:192(1) - 2 grids down for the 2nd point

00:
01:12:567(4) - NC

Clivery Style:
00:43:317(7) - NC
01:14:442(1,1) bad blanket. use a 5-6 point slider to make a good blanket.

72:
00:37:879(2) - 1 grid up for the end point. it should Aline to (3) and (4)

this is the best i can do. GL :D
Topic Starter
Abe Nana

Byakugan249 wrote:

Yo modding this map because of ur request :)
thx!! :D

General:
Kiai time has to be the same for 1 mapset. ok!


TACU's Normal:
00:21:567(1) - make the slider like this http://puu.sh/8eLU
00:23:442(2) - x:192 y:352 because it would be hard for beginners to know where the slider is. anyways from there fix the spacing till 00:24:942
00:36:192(1) - 2 grids down for the 2nd point for TACU's


00:
01:12:567(4) - NCok

Clivery Style:
00:43:317(7) - NCdone
01:14:442(1,1) bad blanket. use a 5-6 point slider to make a good blanket.done

72:
00:37:879(2) - 1 grid up for the end point. it should Aline to (3) and (4)yeah thx

this is the best i can do. GL :D Thank you very much. to mod ; 3;
VTC
Teru21
hi from teruteru modding & guest diff queue sorry for the late..

[TACU's Normal]
00:12:567 (1) - http://osu.ppy.sh/ss/178407
00:15:567 (3) - copy paste from this^
00:23:442 (2) - u may not hide this slider. it seems untidy. http://osu.ppy.sh/ss/178409
00:36:942 (2) - http://osu.ppy.sh/ss/178411
00:41:067 (3) - tilt (task: ctrl+shift+r) write it +1
[url]00:57:942 (1,2) - grid: 2 times to the right
01:08:442 (2) - http://osu.ppy.sh/ss/178413

Good Luck :)
VTC
Bobo_old
Umm...

-General-

Assuming this is from a hentai game, add "Hentai" to the tags O.o
Kiai time should be the same on every diff.
Wtf is with the diff names?

*Watches video* This is some perverted shit.

-TACU's Normal-

OMFG YUKKURI BG!
OD +1?

You should learn how to use slider tick hitsounds, they'll work well with this diff.
Example: http://puu.sh/8tbj

00:25:317 (2) - Hmm... I wouldn't make sliders like this on a normal.
01:20:067 (1,2) - Move this up a little?

-00-

Seems really hard for a Hard.

00:11:067 (1,2,3,4) - Perhaps compress this into 2 sliders so that it's easier to read?
00:33:567 (1,2,3,1,2,3,1,2,3,1,2,3) - Make this all one combo.
00:42:004 (6,7) - Perhaps make it like this so it's easier to read? http://puu.sh/8tcj
00:45:567 (1,2,3,4,5,etc) - Be creative, space these out.
00:57:192 (1) - Delete new combo.
01:03:192 (1) - ^

Hmm...

-Cilvery Stlye-

Why does this diff start before the others?

00:01:504 (1,2,3,etc) - This almost completely runs under the previous combo, please move it.
00:12:285 - Add a note.
00:12:379 - Add a note.
00:57:044 (4) - Unstack.
00:57:192 (1) - Delete new combo.
01:03:192 (1) - ^
01:08:067 (1,1,1,1) - Don't combo spam like this, make this all on combo.

-72-

Seems overmapped.

00:12:567 (3) - 3 grids up.
00:13:129 (5,6,7) - Stack these?
00:19:598 (7) - Stack with the endpoint of (6).
00:20:442 (1) - Delete new combo.
00:31:692 (1) - ^
00:32:442 (1) - ^
00:51:848 (1,2,3) - Stack?
00:55:129 (6,7,8) - 1 grid left.
01:00:285 (2) - Stack with the endpoint of (1)
01:19:504 (1,2,3,etc.) - Why space them out all of a sudden?

Meh.
Please fix the kiai.
Nice map.
Fix the kiai.
VTC
Topic Starter
Abe Nana
fix
L i a
d
KingKrishna
Bobo, mebins and Copter's Modding Que
sorry if this doesn't help with Your map

keep all the diffs kai the same :O in this case
00:51:567 to 0:57:379 and 00:57:567 to 01:03:567 (all diffs)

TACU's Normal
00:18:565(1) http://osu.ppy.sh/ss/179822 make this slider a little more curvy please it doesnt look so good that way.
00:30:567(1) http://osu.ppy.sh/ss/179818 ^

In this diff everything looks good :o just some sliders are mishapen compared to the other sliders.

00

-Change Kai to what times said
-00:45:567(?) http://osu.ppy.sh/ss/179831 you can add a note in each of the white ticks

Clivery Style
-kai time
Couldnt find any problems :o

72 Diff
again i think only kai -




Change the kai time to anything you wish but keep all the diff the same kai time

Great map :D and i hope this gets ranked=w=
Topic Starter
Abe Nana

mebins wrote:

Bobo, mebins and Copter's Modding Que
sorry if this doesn't help with Your map

keep all the diffs kai the same :O in this case
00:51:567 to 0:57:379 and 00:57:567 to 01:03:567 (all diffs)

TACU's Normal
00:18:565(1) http://osu.ppy.sh/ss/179822 make this slider a little more curvy please it doesnt look so good that way.pass
00:30:567(1) http://osu.ppy.sh/ss/179818 ^pass

In this diff everything looks good :o just some sliders are mishapen compared to the other sliders.

00

-Change Kai to what times said
-00:45:567(?) http://osu.ppy.sh/ss/179831 you can add a note in each of the white ticks

Clivery Style
-kai time
Couldnt find any problems :o

72 Diff
again i think only kai -




Change the kai time to anything you wish but keep all the diff the same kai time

Great map :D and i hope this gets ranked=w=


kiai done
haha5957
[General]
일단 72난이도 (다른것도 그런진 모르겠지만 이걸 쓰고있는 시점에선 72만 봤으므로)를 보면
SV가
x0.8, x1.0, x1.1, x1.5가 쓰이고 있는데 제가 알기론 SV속도는 3개만 가질수 있는..그러니까 x1.1를 그냥
지우셔야 한다는 걸로 알고 있습니당 'ㅁ'

[00]
으 그러니까 이 맵 디피컬티 세팅이 굉장히 낮네요..
디피컬티 세팅이 낮아서 4.68이지 노트배치는 거의 인세인 수준인..것 같은데 그럼 이 맵은 인세인이 3개네요 ㅠㅠ

요즘엔 모르겠는데 예전엔 난이도가 뒤쪽으로 쏠려있으면 되게 싫어했던 걸로..그냥 그렇습니당


맵상의 문제는 제가 찾을수가 없네용 'ㅁ' 굿럭입니다!
Bobo_old
Oh, forgot to mention in my mod. You need a preview point.
Try 00:51:379
Set the editor to that point in the timeline, then go into "Timing" and select: "Select Current Position as Preview Point"
Remember to do it for every diff.

No kuds.
Topic Starter
Abe Nana

Bobo wrote:

Oh, forgot to mention in my mod. You need a preview point.
Try 00:51:379
Set the editor to that point in the timeline, then go into "Timing" and select: "Select Current Position as Preview Point"
Remember to do it for every diff.

No kuds.

yooo... thanks!!
VTC
이맵 포기하지 마십시요
Topic Starter
Abe Nana
리매핑 예정이랍니다 :3
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