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E-Yahpp - Sonic Amadeus

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Topic Starter
Crimmi
This beatmap was submitted using in-game submission on Saturday, January 29, 2011 at 9:59:31 AM

Artist: E-Yahpp
Title: Sonic Amadeus
Source: Pump It Up
Tags: Kaneko Mozart Classical Remix Astroranger
BPM: 159.98
Filesize: 3148kb
Play Time: 01:49
Difficulties Available:
  1. Crazy (4.95 stars, 322 notes)
  2. Easy (2.52 stars, 96 notes)
  3. Kaneko's Normal (4.3 stars, 238 notes)
  4. Taiko Oni (5 stars, 582 notes)
Download: E-Yahpp - Sonic Amadeus
Information: Scores/Beatmap Listing
---------------
REDOWNLOAD NEW DIFF NAMES!!!

Standard -------> Renamed To Easy
Kaneko's Normal
Hard --------> Crazy
Taiko Oni

I got this song from a VERY special friend of mine =]


Hard in progress..
Kaneko's Normal added but not finished.
Adding a Taiko diff.

Kaneko's Normal & Taiko Oni completed!!

Hard Completed!!

Easy Completed!!

Hitsounds Added.

Used Rukarioman's Mod.
Used wmfchris' Mod.

Waiting for more mods.........

Used Sandpig's mod.
used Zelos' Mod.
Used. Vivere's mod.
Used Xeno32's mod.

"Kaneko"
I know I havent been to active lately.

Some really stressful events are happening in my life right now, and I'm going to quit for a good long period this time. Maybe for good.

I just want to say thanks for everything everyone :>
And best of wishes!

PS. Those that have diffs off mine. feel free to delete/modify/use them as you will.!

Sorry!

So Having that said, i'll be also taking mods for "Kaneko's Normal" orz... I'm gonna miss you Teara-chan..... T.T
Teara
Topic Starter
Crimmi

Kaneko wrote:

Very hard normal :<

It's Not That Hard =]
Teara
Hitsounds version

please full submit afterwords =p

Download: E-Yahpp - Sonic Amadeus (CrimmiSkye) [Kaneko's Normal].zip
Rukario
General:
- On the Taiko BG is one pixel too much on the image dimension. 641x480 -> 640x480. Yes being very picky here lol

Easy:
01:10:580 (1) - so close after a spinner is a NoNo in an Easy diff.

Kaneko's Normal:
01:33:084 (1,2,3,4,5,6,7) - copy this combo 01:30:083 (1,2,3,4,5,6,7) - and then reverse selection.

Crazy:
00:50:140 (7) - stack with (3)?
01:35:522 (4) - remove a repeat?

Taiko Oni:
Is fine.

Cool mapset. Easy is a bit on the harder side.
Topic Starter
Crimmi

Rukarioman wrote:

General:
- On the Taiko BG is one pixel too much on the image dimension. 641x480 -> 640x480. Yes being very picky here lol

Easy:
01:10:580 (1) - so close after a spinner is a NoNo in an Easy diff. Done.

Kaneko's Normal:
01:33:084 (1,2,3,4,5,6,7) - copy this combo 01:30:083 (1,2,3,4,5,6,7) - and then reverse selection. No She Mapped There For A Reason.

Crazy:
00:50:140 (7) - stack with (3)? Done.
01:35:522 (4) - remove a repeat? Done.

Taiko Oni:
Is fine. Glad you like it :3

Cool mapset. Easy is a bit on the harder side.
wmfchris
[Taiko]
0:37:481 (1) start 1/4 later, end at the same position
REMOVE ALL 1/4 finish
-Very satisfied, but try to use similar patterns in similar music.

[Crazy]
0:03:820 (3) 1/2 later
0:05:695 (7) circle instead of slider
0:15:822 (5) down 1 grid
0:23:510 (8) right 1 grid
0:24:823 (3,4) misplaced. Put them in reflected position of (1,2)
0:34:012 (5,6,7) left 1 grid
0:59:891 (10) right 1 grid
1:05:705 (5) up 1 grid
1:12:456 (9) stack prperly (x:135, many two sliders combo are not stacked properly, this is one of them

[Normal]
1:03:267 (1,1,1,1,1) why new combo spam?

[Easy] ok

credit to taiko diff, star*2
Teara

wmfchris wrote:

[Normal]
1:03:267 (1,1,1,1,1) why new combo spam?
To make Tag Coop more interesting to play. It also fits.
Topic Starter
Crimmi

wmfchris wrote:

[Taiko]
0:37:481 (1) start 1/4 later, end at the same position Done
REMOVE ALL 1/4 finish Done.
-Very satisfied, but try to use similar patterns in similar music. Thankies :3

[Crazy]
0:03:820 (3) 1/2 later Done.
0:05:695 (7) circle instead of slider Done.
0:15:822 (5) down 1 grid Done.
0:23:510 (8) right 1 grid Done.
0:24:823 (3,4) misplaced. Put them in reflected position of (1,2) Done.
0:34:012 (5,6,7) left 1 grid Done.
0:59:891 (10) right 1 grid Done.
1:05:705 (5) up 1 grid Done.
1:12:456 (9) stack prperly (x:135, many two sliders combo are not stacked properly, this is one of them Done

[Normal]
1:03:267 (1,1,1,1,1) why new combo spam?

[Easy] ok

credit to taiko diff, star*2
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)

sry for modding late :o

Crazy

Approach Rate +2. Too many circles appear in a time and it is really hard to read.

00:47:327 (9) - hears not good because it is started on a white line
00:48:827 (3,4,5) - ^ same problem
00:50:327 (8,9,10) - ^ I know it follows the music but I think it would be better if you start this kind of notes from a red line ._. maybe make them like 01:29:333 (3,4,5,6)
01:36:084 (5) - new combo or make it farther away from the previous circle
01:39:460 (2) - one more note?


Kaneko's Normal

01:21:082 (1,2,3,4) - maybe make them counterclockwise?


Easy

01:40:585 (1,2,3,4) - they don't follow the music, if you think it's hard for beginner to deal with 2 circles on red line you can use a slider here
01:44:148 (6,7,8) - ^

star 8-)
Topic Starter
Crimmi

Sandpig wrote:

hi

(>'(oo)')> my mod <('(oo)'<)

sry for modding late

Crazy

Approach Rate +2. Too many circles appear in a time and it is really hard to read.

00:47:327 (9) - hears not good because it is started on a white line
00:48:827 (3,4,5) - ^ same problem
00:50:327 (8,9,10) - ^ I know it follows the music but I think it would be better if you start this kind of notes from a red line ._. maybe make them like 01:29:333 (3,4,5,6)
01:36:084 (5) - new combo or make it farther away from the previous circle
01:39:460 (2) - one more note?


Kaneko's Normal

01:21:082 (1,2,3,4) - maybe make them counterclockwise?


Easy

01:40:585 (1,2,3,4) - they don't follow the music, if you think it's hard for beginner to deal with 2 circles on red line you can use a slider here
01:44:148 (6,7,8) - ^

star
hi :D

(>'(oo)')> my mod <('(oo)'<)

sry for modding late :o

Crazy

Approach Rate +2. Too many circles appear in a time and it is really hard to read.

00:47:327 (9) - hears not good because it is started on a white line
00:48:827 (3,4,5) - ^ same problem
00:50:327 (8,9,10) - ^ I know it follows the music but I think it would be better if you start this kind of notes from a red line ._. maybe make them like 01:29:333 (3,4,5,6)
01:36:084 (5) - new combo or make it farther away from the previous circle
01:39:460 (2) - one more note?


Kaneko's Normal

01:21:082 (1,2,3,4) - maybe make them counterclockwise?


Easy

01:40:585 (1,2,3,4) - they don't follow the music, if you think it's hard for beginner to deal with 2 circles on red line you can use a slider here
01:44:148 (6,7,8) - ^

star 8-)
All Done Thanks =]
theMikeAG
I really don't have too much to say about this beatmap. The layout, hit sounds, and timing seem great to me. I only have one suggestion.

You might want to consider a different Combo Color Scheme. The dark (and really cool by the way) background clashes with the default Osu! colors. Try picking Combo Colors that match with the background, like purples, dark greens, and reds. I think dark colors would bring your beatmap more personality, if you know what I mean. :D

Oh, and starred by the way. ;)
Topic Starter
Crimmi

theMikeAG wrote:

I really don't have too much to say about this beatmap. The layout, hit sounds, and timing seem great to me. I only have one suggestion.

You might want to consider a different Combo Color Scheme. The dark (and really cool by the way) background clashes with the default Osu! colors. Try picking Combo Colors that match with the background, like purples, dark greens, and reds. I think dark colors would bring your beatmap more personality, if you know what I mean. :D

Oh, and starred by the way. ;)
Done and Done
Metro
WAY too much spinners.

And the last part of the song is completely off to... everything.
Topic Starter
Crimmi

Metro wrote:

WAY too much spinners.

And the last part of the song is completely off to... everything.
Lol say wut?
Zelos
Easy:

00:52:202 (4) - move over to the left one tick

01:08:705 (6) - i know you can round out the kink at the end of the slider. . . . .

Kaneko's Normal:

01:16:581 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is oh so verrrry borrrringgggg.

Hard:

01:25:583 (1) - turn off distance snap for this and move up one grid point and left one grid point.
Topic Starter
Crimmi

Zelos wrote:

Easy:

00:52:202 (4) - move over to the left one tick Done.
01:08:705 (6) - i know you can round out the kink at the end of the slider. . . . . Done.

Kaneko's Normal:

01:16:581 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is oh so verrrry borrrringgggg. I'll wait for Kaneko for that.

Hard:

01:25:583 (1) - turn off distance snap for this and move up one grid point and left one grid point. Done.
vivere
Hi (:

[Easy]:
00:48:077- New combo


[Kaneko's Normal]:
00:39:075- New combo
01:00:079- Start here a new combo (until 01:01:579)

[Crazy]:

00:22:760- Remove this clap
00:22:948- Clap
00:32:887- Clap?
00:46:389- whistle

01:02:610- Remove this clap
01:12:080- New combo
01:24:082- ^
01:27:083- ^
01:30:083- ^

Good luck with this ^^

Star
Xeno_old
[Easy] & [Crazy] Modded in IRC.

Another excellent map, have a star!

[Kaneko's Normal]

01:03:267 (1) - Remove new combo.
01:04:392 (1) - ^
01:05:517 (1) - ^

Looks better and still coop friendly?

01:28:208 (3) - While its nice.. this part is still a little to hard for a normal diff. Consider adding some sliders?

Rest looks good!
Vergence
Easy
01:10:580 (1) - Too near the previous note
01:30:833 (5) - New combo?

Kaneko's Normal
00:06:070 (3) - Too near the previous note
00:50:078 (1) - Add a finish
00:58:875 (5) - New combo and add a finish
01:10:580 (1,2,3,4) - Spread the notes farther
01:28:583 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Too confusing for a normal :!:

Crazy!
00:50:327 (7,8,9,10) - Make it align with (6)
01:36:084 (1,2) - Too near the previous note
Some of the notes don't make sense.
There are TOO many spinners :/
Havva star!
Good luck!
Topic Starter
Crimmi

DragonSparta wrote:

Easy
01:10:580 (1) - Too near the previous note
01:30:833 (5) - New combo?

Kaneko's Normal
00:06:070 (3) - Too near the previous note
00:50:078 (1) - Add a finish
00:58:875 (5) - New combo and add a finish
01:10:580 (1,2,3,4) - Spread the notes farther
01:28:583 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Too confusing for a normal :!:

Crazy!
00:50:327 (7,8,9,10) - Make it align with (6)
01:36:084 (1,2) - Too near the previous note
Some of the notes don't make sense.
There are TOO many spinners :/
Havva star!
Good luck!
Fixed.
Mok
[Easy]
00:39:263 - This break isn't needed.
01:25:583 (4) - Move it away + New Combo.

[Kaneko]
For me this is and hard, not for the star rating, but just for the many 1/4 streams not usually for normals.

[Crazy]
Make it ends like the others.
Try to not make combos bigger, i mean like this: http://osu.ppy.sh/ss/53872

Good job, sorry if i can't mod taiko T_T
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