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Itou Kanako - Find the blue

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Topic Starter
HentaiTei
This beatmap was submitted using in-game submission on 2011年5月11日 at 15:30:49

Artist: Itou Kanako
Title: Find the blue
Source: Chaos;HEAd
Tags: kanpakyin Shinkuu galgame
BPM: 170
Filesize: 5374kb
Play Time: 02:54
Difficulties Available:
  1. Hard (4.92 stars, 441 notes)
  2. Insane (5 stars, 626 notes)
  3. Kanpakyin's easy (2.37 stars, 154 notes)
  4. Shinkuu's (4.29 stars, 277 notes)
Download: Itou Kanako - Find the blue
Information: Scores/Beatmap Listing
---------------
op of game <chaos;head>

working....Zzz
10-11-14 upload
10-11-15 Kanpakyin's easy added
10-12-02 Kanpakyin's taiko added
BG changed
10-12-03 Shinkuu's Normal added
insane 100%
normal 100%
easy 100%
taiko 100%
hard 100%
all done
waitng for mod
add some custom hitsound,please redownload if you download before 2011.3.10
mp3 changed?please redownload if you dl before 4.18
subarasikibuta
sofa
LaunchedthousandShip
Chaos!Star
kanpakyin
*star
xipan_old
玩了hard节奏太密了(准确说是note下得太密?
taq
:roll:
Selee
混沌头 :roll:
Tonoko
:oops: 提早路过 迟些再post什么的。
RainForce
Star
Shinkuu
yeah
kilin_old
[url]pu[/url]
Axey
wmfchris
taiko mod requested

1:14:098 rrrrrrb
1:18:333 no 4-plets. use brr r
1:22:215 no 2-plets, use rrrrb or r r b
1:26:096 brrrb
1:36:860 delete rrbbbrr, use rrrrb
1:37:742 r r
1:52:035 don't fit drum sound, use rrbrrrbrrr..
1:53:623 b r b b (or b r b B)
2:17:796 r b
2:19:031 b r
2:30:324 use 1/2
2:33:853 brrrr
2:43:911 brrrbbb

star.

整個diff都是妄想出來的對吧
Kotone
.
azuki
nice job :)
himydanny
Find the star
yanggaog
8-)
fjx139
8-)
acethical
马克思宅急送
Sagisawa-Yukari
star~
Solity_old
8-)
DeadAlready
T_T 我表示很羨慕(啥)

star~ :P
Avfunny
Star
Colin Hou
[General]:
  1. 下下来的包里只有Hard和Insane~重传一下吧
  2. 重传之前保证BG1、2、3的大小不超过1024x768
[Insane]:
  1. 01:47:283 (6) - new combo
  2. 02:17:283 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - 这一段的clap就不要了..
  3. 02:49:400 (5) - new combo
  4. 03:17:636 (1) - 03:24:959结束
[Hard]:
  1. 01:11:989 (8) - new combo
  2. 01:37:224 (6) - 去掉一次折返?
[Normal]:
  1. 01:11:989 (1) - 到01:14:724结束
[Easy]:
  1. 01:14:724 (T) - 红线和绿线叠一起是禁止的 于是得把所有难度的offset改成-10
  2. 00:26:812 (1) - 最好让末尾和之前的note分开 对新手来说迷惑性很大
  3. 01:14:812 (1) - 有点短了..
  4. 02:58:225 (T) - 加break
  5. 03:17:989 (1) - 03:24:959结束
sudarr~
gdeath
-General-
Could fill in more info on tag?
eg: Video Game, Visual Novel

[Kanpakyin's easy]
01:12:342 (1,2,3,4) - I highly recommend you to stack following the rhythm or change a long slider with reverse once.
Otherwise, i feel it doesnt beat well.

[Shinkuu's Normal]
Nice ;p

[Hard]
The same suggestion as Insane about finish-hit issue.

[Insane]
I feel the finishs you added are a bit too many. I recommend you to remove some from them since you've already used clap as the main drum rhythm.
00:50:636 (6) - Switch combo due to spacing suddenly changed? and consider to change another pattern which is more fun like a circle jumpy on 00:51:342 (3,4,5,6,7) ?
01:08:812 (9) - Add finish and remove clap.

Last of all, All of you did a good job.

/me shoots star.
kanpakyin
Selee
[General]
  • Artist: Kanako Itou

    Source: Chaos;HEAd

    Tags: Add "Shinkuu" ... and some random tags: galgame nitroplus 5pb

    BG resize to 1024*768 or 800*600?

    Kiai ... ?

    Normal clap don't fit well imo...try this?
    ATTACH[normal-hitclap.rar]

[Kanpakyin's easy]

Sigh... 塞满 style ...

  • 00:01:391 (1,2) - Spacing
    00:04:567 (4) - Why silence the repeat?
    00:26:096 (3,1) - Little overlapped...Please avoid this in easy diffs...
    00:31:038 (3) - Clap end?
    01:08:802 (1) - Remove 1 repeat and move 1/2 beat forward?
    01:12:332 (1,2,3,4,5) - Too difficult for newbies imo...
    01:26:096 (5) - Rhythm like this?

    01:41:979 (1,2,3) - Hitsound ╮(╯_╰)╭?
    02:16:920 (1,2,3,4,5,6,7,8,9,10) - This part is kinda hard to make like easy if you 100% follow vocal...Also the arrangement is a little hard to read.
    02:18:685 (4,5) - Stacking
[Shinkuu's Normal]

Hitsounds..? Try the hitsound that I give?

Map the whole song?

  • 00:50:802 (6) - Clap end?
    00:51:430 (T) - unused timeline, delete?
    00:57:508 (7) - 1 grid left...o.o
[Hard]

You'd better have 1s lead-in if you start this diff at 00:01:391

New combo pattern is a little confusing...

Some arrangements seem too random due to the distance snap, otherwise it's fine.

[Insane]

Reduce the stack leniency for 3 ticks? (It's not allowed to have stack leniency at the right corner...)

This diff is a bit overmapped. Some parts have too many notes but some parts are too empty...

  • 00:52:214~00:57:155 (T) - map this part?
    01:17:273 (4,1) - Spacing
    02:21:155 (6,7,8) - ^ Move 7 between 6 end and 8?
[Kanpakyin's Taiko]

Source? Tags?

o.o already stared..
Shinkuu
[Shinkuu's Normal]

Hitsounds..? Try the hitsound that I give? add some hitsound ;)

Map the whole song?I will egg pain if I do that

[list]00:50:802 (6) - Clap end?
00:51:430 (T) - unused timeline, delete?O: fix
00:57:508 (7) - 1 grid left...o.ofix
Topic Starter
HentaiTei

Selee wrote:

[General]
  • Artist: Kanako Itou

    Source: Chaos;HEAd

    Tags: Add "Shinkuu" ... and some random tags: galgame nitroplus 5pb

    BG resize to 1024*768 or 800*600?

    Kiai ... ?

    Normal clap don't fit well imo...try this?
    [attachment=1:ec336]normal-hitclap.rar[/attachment:ec336]

[Kanpakyin's easy]

Sigh... 塞满 style ...

  • 00:01:391 (1,2) - Spacing
    00:04:567 (4) - Why silence the repeat?
    00:26:096 (3,1) - Little overlapped...Please avoid this in easy diffs...
    00:31:038 (3) - Clap end?
    01:08:802 (1) - Remove 1 repeat and move 1/2 beat forward?
    01:12:332 (1,2,3,4,5) - Too difficult for newbies imo...
    01:26:096 (5) - Rhythm like this?
    [attachment=0:ec336]1.jpg[/attachment:ec336]
    01:41:979 (1,2,3) - Hitsound ╮(╯_╰)╭?
    02:16:920 (1,2,3,4,5,6,7,8,9,10) - This part is kinda hard to make like easy if you 100% follow vocal...Also the arrangement is a little hard to read.
    02:18:685 (4,5) - Stacking
[Shinkuu's Normal]

Hitsounds..? Try the hitsound that I give?

Map the whole song?

  • 00:50:802 (6) - Clap end?
    00:51:430 (T) - unused timeline, delete?
    00:57:508 (7) - 1 grid left...o.o
[Hard]

You'd better have 1s lead-in if you start this diff at 00:01:391

New combo pattern is a little confusing...

Some arrangements seem too random due to the distance snap, otherwise it's fine.

[Insane]

Reduce the stack leniency for 3 ticks? (It's not allowed to have stack leniency at the right corner...)

This diff is a bit overmapped. Some parts have too many notes but some parts are too empty...

  • 00:52:214~00:57:155 (T) - map this part?
    01:17:273 (4,1) - Spacing
    02:21:155 (6,7,8) - ^ Move 7 between 6 end and 8?
[Kanpakyin's Taiko]

Source? Tags?

o.o already stared..
ok all fixed , thank a lot :lol:
kanpakyin
DeeN
0.0
Alace
remove 3 2 1 go in all diffs XD
use offset:1398 in all diffs (真空你的offset跟大家不一樣耶)

<Easy>
00:23:979 (1,2,3,1,2,3) - remove claps ?
00:33:861 (1,2,3,4,5,6) - ^
00:40:920:the new combo should start here also, the clap should start from 00:41:273
後面滿多clap放的拍子都不對的,如果想兩拍兩拍加一個clap,跟著 2.4拍下會好聽很多
如果會斷掉的點,不要下反而會比隨機下要好聽
有些地方的new combo有點亂,跟著音樂進行分節比較理想

<Normal>
感覺作到跟easy一樣的結束點好一點
00:29:989 (1) - 這部份是節奏比較重的部份,但slider卻變慢了,感覺怪怪的
01:35:這個break time太怪了吧,歌唱的正high就break掉了
適當的加點音效??

<Hard>
tick 1 會不會好聽點?
00:17:449 (2,3,4,5,6) - 像這樣的節奏 0 000 0,一般來說 三連打在紅線起音會比較好聽 http://osu.ppy.sh/ss/57938,當然也有例外就是
00:22:390 (1,2,3,4,5) - ^
(這首歌下太多的1/4音反而不會那麼好聽,因為其實音樂還滿多地方留白的)
00:52:21:感覺這裡不必要休息
02:33:86:^

<Insane>
連打數量也是有點過多了,感覺那兩個小break time是為了壓分數而不作的,另外有些連打也許可以作一些精簡?
00:40:920 (4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,1,1,1,1) - 感覺這種適度留白的節奏會比較好聽
OnizukaEikichi
Star. Because, i'm a Chaos; Head fan <3
FUKOCLANNAD
houxi
Krisom
General-
·Sorry to say so, but map is not old enough to have an over 192kbps mp3, you'll have to re-encode the mp3 down to 192kbps or less. (iTunes says 203kbps VBR )
·Tags and source are different on Kanpakyin's easy, fix this.
·I suggest you to make the Audio Lead-In 1000 on all diffs.

-Kanpakyin's
01:12:861 (2,3,4,5) - Don't make patterns like this on easy.Repeat sliders are confusing enough for rookies, but alongside with 1/2 @ 170BPM is way too much.
01:26:449 (2,3) - Again, avoid notes distanced by just 1/2 on easies that are higher BPM than 130 or so. If you delete (2), you still have the same rhythm, but simplified.
01:45:861 (4,5) - ^, you can delete (5) and add a note at 01:47:096 and you have a similar effect as the one I mentioned avobe.
01:50:096 (2,3) - What about removing (3) and making (2) a slider that repeats like this?
Map is lovely by the way, really loved the sliders and patterns in general.

Shinkuu's-
Breaks are randomly placed, tons of 1/2s on 170 BPM for a normal, Circle Size 5. I must say, this is NOT a Normal diff, it's just a very easy hard diff. With that being said, either make this a bit easier or get a new (real) normal diff. I'd take the second option though, because this diff seems to be lovely constructed, only effed up by the random breaks. I mean, seriously, a break at 01:35:979 in the middle of the chorus is not fun, same goes for 02:36:685. No offense intended but those breaks were a huge letdown on such a nice diff.

Hard-
00:01:391 up to 00:10:920 - - Remove all the finishes here and there, the battery has not even startedm so the finishes feel very out of place.
00:18:332 (x) - Add anote? My finger wan't to click something here but It doesn't finds what yo click D:
00:51:508 (1,1,1,1) - Do you need these new combos? Also pay attention to the spacing, the final (1) is a tiiiny bit more spaced than the others.
01:14:802 - Delete this break, the warning arrows appears while still hitting the stream at 01:14:096 - , wich is quite confusing... ...also why is this stream not placed on 01:14:449 - ? It feels it'd synch better with the drums.
01:25:214 (4) - Move just a tiiiiiny bit down so it doesn't underlaps (3)
01:38:449 - Map something on this break, feels a tad out of place.
02:28:390 (2) - Nudge it a bit, it's a tad too close to (1) (sorry for the nazi, I did notice this while playing, didn't "search" for it)
02:33:861 - Breaks feels out of place inside the chorus ;x;
Lovely lovely lovely, very well done!

Insane-
I'll start saying that this diff has the best breaks and you should try to imitate these ones.
00:51:332 (1,1,1,1) - Are the new combos needed?
01:48:685 (5) - Add a new combo to let the player know that the spacing went back to normal
03:17:626 (1) - Move 1/4 later, add a note here and add a finish to said note?
I love the musical patterns, though I think I was more amazed by Hard's placement.


If you decide to tune down the normal or get a new one I'll come here and recheck when you ask me to. If you think the normal is ok as it is, you'll have to get another MAT because I'm not sure on bubblin' this diff spread... ...other than thatm all the diffs were great, keep up the good work!

Starred!
kanpakyin

Krisom wrote:

-Kanpakyin's
01:12:861 (2,3,4,5) - Don't make patterns like this on easy.Repeat sliders are confusing enough for rookies, but alongside with 1/2 @ 170BPM is way too much. k,done
01:26:449 (2,3) - Again, avoid notes distanced by just 1/2 on easies that are higher BPM than 130 or so. If you delete (2), you still have the same rhythm, but simplified. ^
01:45:861 (4,5) - ^, you can delete (5) and add a note at 01:47:096 and you have a similar effect as the one I mentioned avobe.^
01:50:096 (2,3) - What about removing (3) and making (2) a slider that repeats like this?
Done
Thanks

Download: Itou Kanako - Find the blue (maxzjs) [Kanpakyin's easy].osu
Topic Starter
HentaiTei

Krisom wrote:

General-
·Sorry to say so, but map is not old enough to have an over 192kbps mp3, you'll have to re-encode the mp3 down to 192kbps or less. (iTunes says 203kbps VBR )
·Tags and source are different on Kanpakyin's easy, fix this.
·I suggest you to make the Audio Lead-In 1000 on all diffs.

-Kanpakyin's
01:12:861 (2,3,4,5) - Don't make patterns like this on easy.Repeat sliders are confusing enough for rookies, but alongside with 1/2 @ 170BPM is way too much.
01:26:449 (2,3) - Again, avoid notes distanced by just 1/2 on easies that are higher BPM than 130 or so. If you delete (2), you still have the same rhythm, but simplified.
01:45:861 (4,5) - ^, you can delete (5) and add a note at 01:47:096 and you have a similar effect as the one I mentioned avobe.
01:50:096 (2,3) - What about removing (3) and making (2) a slider that repeats like this?
Map is lovely by the way, really loved the sliders and patterns in general.

Shinkuu's-
Breaks are randomly placed, tons of 1/2s on 170 BPM for a normal, Circle Size 5. I must say, this is NOT a Normal diff, it's just a very easy hard diff. With that being said, either make this a bit easier or get a new (real) normal diff. I'd take the second option though, because this diff seems to be lovely constructed, only effed up by the random breaks. I mean, seriously, a break at 01:35:979 in the middle of the chorus is not fun, same goes for 02:36:685. No offense intended but those breaks were a huge letdown on such a nice diff.

Hard-
00:01:391 up to 00:10:920 - - Remove all the finishes here and there, the battery has not even startedm so the finishes feel very out of place.
00:18:332 (x) - Add anote? My finger wan't to click something here but It doesn't finds what yo click D:
00:51:508 (1,1,1,1) - Do you need these new combos? Also pay attention to the spacing, the final (1) is a tiiiny bit more spaced than the others.
01:14:802 - Delete this break, the warning arrows appears while still hitting the stream at 01:14:096 - , wich is quite confusing... ...also why is this stream not placed on 01:14:449 - ? It feels it'd synch better with the drums.
01:25:214 (4) - Move just a tiiiiiny bit down so it doesn't underlaps (3)
01:38:449 - Map something on this break, feels a tad out of place.
02:28:390 (2) - Nudge it a bit, it's a tad too close to (1) (sorry for the nazi, I did notice this while playing, didn't "search" for it)
02:33:861 - Breaks feels out of place inside the chorus ;x;
Lovely lovely lovely, very well done!

Insane-
I'll start saying that this diff has the best breaks and you should try to imitate these ones.
00:51:332 (1,1,1,1) - Are the new combos needed?
01:48:685 (5) - Add a new combo to let the player know that the spacing went back to normal
03:17:626 (1) - Move 1/4 later, add a note here and add a finish to said note?
I love the musical patterns, though I think I was more amazed by Hard's placement.


If you decide to tune down the normal or get a new one I'll come here and recheck when you ask me to. If you think the normal is ok as it is, you'll have to get another MAT because I'm not sure on bubblin' this diff spread... ...other than thatm all the diffs were great, keep up the good work!

Starred!

all fixed ,thank you!
kanpakyin
Offset 1475 and resnap.
Krisom
Shinkuu's-
01:52:474 (1) - Spinner feels odd, if you're gonna make such a short spinner, why not a slider?
02:53:180 (1) - ^

Insane-
03:01:474 (3,4) - Not quite sure on how rankeable is this wihout snaking sliders. You better unstack (3) with (4) just to avoid any potential problem.

That'd be all, my only final worry is that stack on insane. Other than that, I still hate break placement on Shinkuu's but I guess I won't make you change more :/ Don't kudosu.
Alace
<Easy>
你的綠線都比該snap的點晚了4ms 修正下
02:33:592 (4) - 故意不放clap?

<Normal>
Normal音效的聲音太小, 65+比較理想,另外不用外加的clap嗎, 譜面幾乎沒有音效
你的綠線都比該snap的點晚了14ms 修正下
00:46:651 (1,2,3,4,5,1,2,3,4,5,6) - 這邊音樂很強,但音效整個聽不到阿 XD
01:36:這break真的不太理想
02:36:^

<Hard>
有些綠線不在正確的拍子上,但差的時間各有不同,手動去把他們snap好吧
Normalhit 的地方不考慮用外加clap ?
我覺得hard跟insane實在長的滿像的,難度也差不多,我原本想建議把圈加大一號
但這樣子的話你就得重排一些看來太擠的地方了,或是考慮去掉連打?

<Insane>
綠線一樣得理一下 XD

對了 來源的Chaos head統一下,easy的不一樣
Nyquill
star~
However, for me it seems insane is easier than hard (while its obviously not). Failed hard twice, got insane the first time around.
Might want to change the diff name for normal too?
BanchoBot
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