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fripSide - Future Gazer (TV Size)

posted
Total Posts
7
Topic Starter
FishHook
This beatmap was submitted using in-game submission on Thursday, November 11, 2010 at 9:31:07 PM

Artist: fripSide
Title: Future Gazer (TV Size)
Tags: To Aru Kagaku no Railgun OVA
BPM: 138
Filesize: 15107kb
Play Time: 01:31
Difficulties Available:
  1. Easy (1.46 stars, 89 notes)
  2. Hard (4.8 stars, 216 notes)
  3. Insane++ (5 stars, 309 notes)
  4. Normal+ (4.13 stars, 158 notes)
Download: fripSide - Future Gazer (TV Size)
Download: fripSide - Future Gazer (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
ta-daa. Best works so far by Fishy when I look back at my old stuff never submitted.

Pushed back offset -7 for better accuracy.
wmfchris mod
Charles445 mod
Changed name of [Insane] to [Insane++]
Changed stack leniency. Minor fixes to [Normal+] and [Insane++]
wmfchris
[Insane]
...don't know hwo to mod, but it seems nice

[hard]
1:30:034 (5,6) up 1 grid

other diff fine.
That's all I can see, no kd :/
kanpakyin
What happen to this map?
~please use distance snap.The spacing problem is serious
~you need to re-map
Charles445
General
SPOILER
Hitsounds seem too loud
Seek timing help
Easy
SPOILER
00:36:121 Remove New Combo? This matches it to the previous
You may wish to rework the combos to make them less high
00:48:295 This will kill a newbie
00:51:773 ^^
It's good.
Normal+
SPOILER
This really feels like a Normal, no matter the star difficulty.
Nothing wrong here.
Hard
SPOILER
Some of the combos get pretty large.
A lot of this will be combo modding.
00:16:121 New Combo?
00:22:208 ^^?
00:25:686 (1-6) UGLY
REALLY NICE DIFFICULTY
Insane
SPOILER
Hahaha
This difficulty will probably have to be 'approved', as it is ridiculous.
It's possible though, as bad apple (Ephemeral's) has the extra as approved.
Watched it, nothing seemed unreadable.
Topic Starter
FishHook

wmfchris wrote:

[Insane]
...don't know hwo to mod, but it seems niceThank you =)

[hard]
1:30:034 (5,6) up 1 grid Don't understand. Its symmetrical to (1,2) of the combo.

other diff fine.
That's all I can see, no kd :/
Topic Starter
FishHook

Charles445 wrote:

General
SPOILER
Hitsounds seem too loudmoved down 1 notch.
Seek timing helpwill do
Easy
SPOILER
00:36:121 Remove New Combo? This matches it to the previousRe-worked some combo breaks. Thank you.
You may wish to rework the combos to make them less high
00:48:295 This will kill a newbie Decided to leave in. Its the only difficult part and in my world, you need some challenge to reach the next level of skill =).
00:51:773 ^^
It's good.
Normal+
SPOILER
This really feels like a Normal, no matter the star difficulty.Thank You!
Nothing wrong here.
Hard
SPOILER
Some of the combos get pretty large.Yes, I was having difficulty with figuring when to break the combos but you have helped me a lot here! I changed a lot of combo breaks to keep the number relatively low.
A lot of this will be combo modding.
00:16:121 New Combo?
00:22:208 ^^?
00:25:686 (1-6) UGLY Changed 1-9 into triplet triangles.
REALLY NICE DIFFICULTYTHANK YOU!!!
Insane
SPOILER
Hahaha
This difficulty will probably have to be 'approved', as it is ridiculous.Upped the name to [Insane][/color]
It's possible though, as bad apple (Ephemeral's) has the extra as approved.
Watched it, nothing seemed unreadable.Thanks for giving what info you could do for this insane diff XD. I tried to make it super insane to really give EVERYONE a run for their money on the FC clinch.
Kotone
General
maybe remove countdown

Hitsounds

Easy
00:14:382(1) - no clap better
00:23:077(2) - better like this
00:33:512(2) - ^

Normal
00:57:860(3) - spacing

Hard
many ugly slider
other okay

Insane
only 0.5x or 1x or 2x rank...
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