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Zircon - Dirt Devil (OC ReMix)

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Total Posts
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Topic Starter
Mukku
This beatmap was submitted using in-game submission on 20. kesäkuuta 2010 at 19:02:39

Artist: Zircon
Title: Dirt Devil (OC ReMix)
Source: Final Fantasy VI
Tags: Nobuo Uematsu ocremix Devil's Lab Kefka Opening Theme Umaro ffvi Garven DiamondCrash
BPM: 194
Filesize: 5167kb
Play Time: 02:20
Difficulties Available:
  1. DC's Easy (1,43 stars, 110 notes)
  2. Garven's Normal (3,71 stars, 189 notes)
  3. Insane (4,94 stars, 327 notes)
Download: Zircon - Dirt Devil (OC ReMix)
Information: Scores/Beatmap Listing
---------------
Mainly a Devil's Lab remix.

Easy by DiamondCrash
Normal by Garven
Insane by Mukku

http://ocremix.org/remix/OCR01685/
Mianki
Didn't found anything wrong. Funny map ^^
Star~
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • You should make another diff
    • Delete the .osb, then "Full submission"
    • The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize
[Garven's Normal]

  • • 00:12:034 (5,1) - Spacing
    • 00:14:508 (4,1) - ^
    • 00:16:982 (4,1) - ^
[Hard]

  • • Remove countdown
    • Add kiai
    • 00:29:663 (1,2) - Delete these sliders and add a stream




    • 00:45:745 (5,6) - ^
    • 00:48:219 (5,6) - ^
    • 01:21:622 (1) - End this slider here 01:22:085 (red tick)
    • ^ 01:22:395 (red tick)
    • 01:22:781 (4) - Move this circle here 01:22:704 (red tick)
    • 01:23:168 (1,2,3) - Delete these sliders and add a stream
    • 02:14:585 (6,7) - ^
Garven
Mod update, and also reshaped some sliders I deemed ugly.

Past mod comments
SPOILER

Random Jibberish wrote:

Garven's Normal
I would up the OD and Drain rate to about half, but it's your call.
Sure. Drain at half was a little too much, so one tick below.

Breeze wrote:

[Garven's Normal]

* 00:39:614 (1) - Finish
* 00:59:407 (1) - ^
* 01:09:304 (1) - ^
Oo, nice. Good ear!

No HItter wrote:

00:37:085 (1) - Looks kind of out of place. All squiggled up now.

Shulin wrote:

Normal:

-- Remove the kiai? It's so short. But it feels so right at that point. It'd feel empty without it there.
-- Preview point is different by like 10ms.

00:06:003 (3) - Should be snapped to 1/3 (00:06:055) using a slider here would be a good option.
00:08:477 (3) - ^ (00:08:529)
00:06:467 (x) - Note.
00:08:941 (x) - ^
01:20:075 (3) - End on 1/3
01:21:622 (1) - ^
01:22:240 (2) - Returns on 1/3 This one I wasn't quite sure what you meant. This part is being swung, not doing strict triplets. The eighth note slider works fine here, since it effectively does what the swinging does in the same time without making it overly complex for this difficulty. It's effectively the same thing as what happens at 00:21:003.
01:25:024 (4) - End on 1/3
01:30:900 (4) - 1/3 again lol. -- You could stick to easy 1/1 rhythms if you wanted I guess.
02:19:766 (4) - Yay you snapped it to 1/3 ^_^

I did most of the 1/3 snaps, though instead of adding notes in the beginning, I added some long sliders. They do the trick.

Good, most of this is fine because it's snapped to 1/1 but make sure to double check for those compound notes.
Can't believe I didn't notice the triplet rhythms. Thanks for the pointers!

Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [Garven's Normal].osu
Topic Starter
Mukku
Fixed & added Garven's.

Didn't fix the sliders->stacks suggestions becouse I want this to remain as a one-finger map.
Shulin
General:

-- Delete .osb and full submit.
-- Cut the mp3 if your not going to use the end.
-- Parts of this should be in 1/3 and 1/6
-- It's become the new trend to add Easy difficulties, maybe make one? XD

Normal:

-- Remove the kiai? It's so short.
-- Preview point is different by like 10ms.

00:06:003 (3) - Should be snapped to 1/3 (00:06:055) using a slider here would be a good option.
00:08:477 (3) - ^ (00:08:529)
00:06:467 (x) - Note.
00:08:941 (x) - ^
01:20:075 (3) - End on 1/3
01:21:622 (1) - ^
01:22:240 (2) - Returns on 1/3
01:25:024 (4) - End on 1/3
01:30:900 (4) - 1/3 again lol. -- You could stick to easy 1/1 rhythms if you wanted I guess.
02:19:766 (4) - Yay you snapped it to 1/3 ^_^

Good, most of this is fine because it's snapped to 1/1 but make sure to double check for those compound notes.

Hard:

-- The beggining starts off a bit loud maybe reduce the volume a little until about 00:19:766 (1) -

00:06:312 (5) - Should probably be snapped to 1/3 (you can't notice that much in game I guess...)
00:08:477 (8) - ^
00:21:158 (5) - ^
00:21:467 (7) - ^
00:23:323 (4) - ^ etc a lot of your 1/2 beats should be landing on 1/3 instead.
00:29:663 (1,2) - First play through I thought wth, now I can do it fine.
00:42:034 (1,2,3,4,5,6) - This bit doesn't play to well imo, the double stacks get tiring.
00:45:745 (5,6) - ^ 5 and 6 is fast but catching 00:46:055 (7) - after this is a pain.
01:05:384 (5,6,7,8,9,10) - I though the pattern at 01:00:591 (7,8,9,10,11) - played better.
01:06:467 (11) - New combo.
01:21:620 (1,2,3,4) - 1/6 (Make sure the slider ends hit 1/6 and 01:22:754 (4) - needs snapping to 1/6 to)
01:30:281 (5,6) - 1/3
01:31:364 (7) - ^
01:52:240 (9) - New combo.
02:11:106 (7) - ^
02:14:585 (6,7,8,9,10) - 1/3
02:16:832 - ^
02:19:250 (2) - ^
02:19:766 (3,4,5,6) - ^

Nice diff, but watch out for the 1/3 beats it's deceptive because it plays fine, but I'm certain a lot of this should be in 1/3.

Good overall :D
~ Star.
Sakura
[Overall]
The mapping ends earlier than the mp3, please consider cutting it

[Garven's Normal]
No problems

[Hard]
Ehh use more combos?
00:07:085 (1,2,3,4,5,6,7,8,9,10,11) - Why do u have to make stuff so confusing ;_; but no problem here anyways
01:00:591 (7,8,9,10,11) - ^
01:54:405 (2,4,5) - umm is this allowed? X_X
Topic Starter
Mukku

Shulin wrote:

General:

-- Delete .osb and full submit.
-- Cut the mp3 if your not going to use the end.
-- Parts of this should be in 1/3 and 1/6
-- It's become the new trend to add Easy difficulties, maybe make one? XD


Hard:

-- The beggining starts off a bit loud maybe reduce the volume a little until about 00:19:766 (1) -

00:06:312 (5) - Should probably be snapped to 1/3 (you can't notice that much in game I guess...)
00:08:477 (8) - ^
00:21:158 (5) - ^
00:21:467 (7) - ^
00:23:323 (4) - ^ etc a lot of your 1/2 beats should be landing on 1/3 instead. Checked the whole map for 1/3. Thanks alot. Sounds a lot better :D
00:29:663 (1,2) - First play through I thought wth, now I can do it fine. I hope its more playable now. Changed the part after sliders to 1/3
00:42:034 (1,2,3,4,5,6) - This bit doesn't play to well imo, the double stacks get tiring. But I like it :o
00:45:745 (5,6) - ^ 5 and 6 is fast but catching 00:46:055 (7) - after this is a pain. We need re-playing. Changed to 1/3
01:05:384 (5,6,7,8,9,10) - I though the pattern at 01:00:591 (7,8,9,10,11) - played better. The circles fit the music in this part alot better imo
01:06:467 (11) - New combo. Fixed
01:21:620 (1,2,3,4) - 1/6 (Make sure the slider ends hit 1/6 and 01:22:754 (4) - needs snapping to 1/6 to)
01:30:281 (5,6) - 1/3
01:31:364 (7) - ^ All fixed
01:52:240 (9) - New combo. Fixed
02:11:106 (7) - ^ Fixed
02:14:585 (6,7,8,9,10) - 1/3
02:16:832 - ^
02:19:250 (2) - ^
02:19:766 (3,4,5,6) - ^ All fixed

Nice diff, but watch out for the 1/3 beats it's deceptive because it plays fine, but I'm certain a lot of this should be in 1/3.

Good overall :D
~ Star.
Great modding! Sounds even more badass now :O

Sakura301 wrote:

[Overall]
The mapping ends earlier than the mp3, please consider cutting it

[Garven's Normal]
No problems

[Hard]
Ehh use more combos? I was thinking of tag mode when I decided to make the combos long. In 2-player tag its more fun with longer combos
00:07:085 (1,2,3,4,5,6,7,8,9,10,11) - Why do u have to make stuff so confusing ;_; but no problem here anyways Changed due to 1/3. BUT I LOVED how it was before. Now it sounds better though
01:00:591 (7,8,9,10,11) - ^ I love it :3
01:54:405 (2,4,5) - umm is this allowed? X_X I guess it might be kinda confusing. But it suits the music pretty well, so no change.
Thank youdesu!
aRiskOfRain
Needs an easy. I can supply one if you'd like. Other than that, I see nothing wrong.
TTTTTTTTTTTT
First of all
del .osb and full submit

Normal
Nice~

Hard
00:04:921~00:09:560 reduce volume

00:19:147(7) - new combo?
02:20:694(6) - spacing

star~
Topic Starter
Mukku

H-boy wrote:

First of all
del .osb and full submit

Normal
Nice~

Hard
00:04:921~00:09:560 reduce volume Done

00:19:147(7) - new combo? Naww
02:20:694(6) - spacing Well the spacing is still jumpy but I rearranged the circles becouse it was silly.

star~
Thanks
jockeytiyan
moo~
aRiskOfRain
'sup. Remember to add my name to the tags.

Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [DC's Easy].osu
Senbon
Feel free to take or leave any suggestions. :D

[General]

Make kiai all the same?

[DC's Easy]

01:59:972 (3) - Remove clap from start and put it at the end.

[Garven's Normal]

00:16:364 (3) - Align with (1).
01:13:890 (5) - Remove the slider slide whistle sound, or add it to the other slider triplet at 01:11:415 (5).
01:27:807 (5) - Move back to red tick and extend or lessen.

[Hard]

00:08:323 (8) - New combo.
Kurai
Hi~
[DC's easy]
01:21:622 (1) - Don't use a "clap" hitsound at the end of the slider, that sound strange.
01:26:571 (1) - ^

[Garven's Normal]
00:06:055 (3) - Don't use 1/3, set that on the red tickat the left of the circle. resnap the end of the slider.
00:08:477 (3) - ^

[Hard]
00:08:323 (8) - New combo
02:20:694 (6) - ^

Very Nice Map, that very good, star~
maal
Har har.
NoHitter
General
Cut the .mp3
Make kiai consistent on all diffs.

DC's Easy
02:13:890 (1) - Move this 1/2 back. Plus it looks better since it starts on the kiai. (Maybe you could add a note on 02:14:508 or extend the slider if you want to maintain the note there)

Garven's Normal
00:37:085 (1) - Looks kind of out of place.

Hard
00:07:292 (2,3,4,5,6,7) - Maybe spread them out like what you did on 00:06:055 (4,5,6,7,8,9)
00:09:147 (X) - Add note?
00:09:869 (1) - Move this away from the previous combo; Hard to read.
01:12:343 (1,2,3,4,5) - Pattern looks ugly
01:17:910 (1,2,3) - Why don't you make this into a triangle?
Kecco
•Overall•
The white ticks are not so catchy, but it's the BPM. Anyway I suggest to try a different BPM, maybe using ears.

•Mukku's Diff•
00:48:606 (6) - Add another arrow with a clap on the finish? (Exactly, make the slider finish here 00:48:941 and add a clap on the same place (00:48:941) ) It's more catchy, isn't it?
01:23:786 (3) - ^

Remaining diffs are OK.

Good song~
Good map~
Star~
Symbolic
- in General
  1. Set the Preview Point at the last part with Kiai Time?
- DC's Easy
  1. Nothing here
- Garven's Normal
  1. Add claps on notes where the bg music has claps?
- Hard
  1. Those 1/3 beats sound off :(
Starred *
Topic Starter
Mukku

Symbolic wrote:

- in General
  1. Set the Preview Point at the last part with Kiai Time? Done
- DC's Easy
  1. Nothing here
- Garven's Normal
  1. Add claps on notes where the bg music has claps?
- Hard
  1. Those 1/3 beats sound off :( Whaaat? I highly disagree :O
Starred *
:O
LKs
offest=4993 ,and resnap

DC's Easy

[00:30:974] remove finish?
[01:19:221] Over the grid range , do something?
[01:29:118] ^

Garven's Normal

good

Hard

good

all diffs

kiai start at [02:13:654]
kiai end at [02:23:551]

haha i like the song~
Lokamp
DC's Easy
01:58:170 (2) - no clap here
02:20:748 (spinner) - start it on 02:21:057 (same end point)

Garven's Normal
02:18:583 (1) - finish here

Hard
00:09:923 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Refine better hitsoundplacing, please... it changes VERY often, sometimes without following the song's rhythm...

The guest modes don't have too much problems... it's your Hard mode that makes me unsure... apart the repeated 1/3 beat sections, some of the short, rapid sliders with crepeats make the map's song annoying tyo follow... try with some hitsounds and spacing re-arrangement, the rest was fine.
Have a star!
Topic Starter
Mukku

Lokamp wrote:

DC's Easy
01:58:170 (2) - no clap here
02:20:748 (spinner) - start it on 02:21:057 (same end point)

Garven's Normal
02:18:583 (1) - finish here

Hard
00:09:923 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Refine better hitsoundplacing, please... it changes VERY often, sometimes without following the song's rhythm... Fixed

The guest modes don't have too much problems... it's your Hard mode that makes me unsure... apart the repeated 1/3 beat sections, some of the short, rapid sliders with crepeats make the map's song annoying tyo follow... try with some hitsounds and spacing re-arrangement, the rest was fine. I don't understand. If sliders with repeats are the problem, how is spacing and hitsounding going to fix it? I don't even know what you mean so I guess I won't be doing anything to fix it here D:
Have a star!
Thank you for your time :D

LKs wrote:

all diffs

kiai start at [02:13:654]
kiai end at [02:23:551]

haha i like the song~
Fixed. Didn't fix the offset though. I think 4975 is better
Breeze
[General]
  1. Delete osb.file then full submit, before submit, make sure osb.file is DO deleted
  2. [Garven's Normal] has a different previewtime to other 2 diff., please use same one
[DC's Easy]
  1. OA and HP drain rate seem a little high for a Easy diff. Fine for me then
  2. 00:49:511 (S) - Finish
  3. 00:59:407 (1) - Finish
  4. 01:22:758 (1) - Ends here werid, try ends at 01:22:913
  5. 01:26:624 (1) - ^, try ends at 01:27:861
  6. 01:58:170 (2) - Remove clap
  7. 02:10:232 (2) - Slider starts here, ends at 02:10:851, remove sliderslide sound, just keep the whistle on note
[Garven's Normal]
  1. 00:39:614 (1) - Finish
  2. 00:59:407 (1) - ^
  3. 01:09:304 (1) - ^
[Hard]
  1. 00:19:201 (7) - New combo better, here spacing changed too sudden
  2. 00:30:129 (x) - Add a note seem better
  3. 00:30:232 (4) - Remove whistle, add whistle at (5), (6), slider(7) and note (7), remove clap of (7)
  4. 00:48:892 (5) - No clap
  5. 00:49:511 (x) - Add a note here with finish more like a end
  6. 00:59:407 (1) - Finish
  7. 01:13:325 (4) - Spacing too far
  8. 01:24:150 (3) - Finish
  9. 01:29:098 (1) - Finish
  10. 02:23:531 (S) - Finish
Nice map
double star
Topic Starter
Mukku

Breeze wrote:

[General]
  1. Delete osb.file then full submit, before submit, make sure osb.file is DO deleted I did that like 3 times.. Let's hope it works now.
  2. [Garven's Normal] has a different previewtime to other 2 diff., please use same one fixed

[Hard]
  1. 00:19:201 (7) - New combo better, here spacing changed too sudden Since you're the 3rd person to tell me this, i'll fix it.
  2. 00:30:129 (x) - Add a note seem better Nahh
  3. 00:30:232 (4) - Remove whistle, add whistle at (5), (6), slider(7) and note (7), remove clap of (7) Aww I don't understand. There is no clap in (7) and (7) can't be a slider and a note at the same time. I think you misspelled something
  4. 00:48:892 (5) - No clap I want to have a clap there becouse theres a clap in previous (3)
  5. 00:49:511 (x) - Add a note here with finish more like a end Don't feel very comfortable doing that. That is where it ends but its also where the next part starts. Where its currently ended, is like the beginning of the ending which is better imo.
  6. 00:59:407 (1) - Finish Agreed
  7. 01:13:325 (4) - Spacing too far Did that on purpose.. Changed the pattern though.
  8. 01:24:150 (3) - Finish Agreed
  9. 01:29:098 (1) - Finish Agreed
  10. 02:23:531 (S) - Finish Oh my.. Can't believe I hadn't put a finish on that. Thanks
Nice map
double star
Will fix the easier difficulties if they don't want to do it themselves o/

Also, thanks for stars. Very generous :O
RandomJibberish
General
I think the BPM should be half what it is now, but I guess it doesn't matter

DC's Easy
02:20:748 (1) - I'd start this a beat later

Garven's Normal
I would up the OD and Drain rate to about half, but it's your call.

Hard:
00:31:418 (7,8,9) - I'd make these a straight line or smooth curve.
00:48:273 (5,6) - Make these 1/6 not 1/8. One could be shorter than the other or you could make them both have one repeat with a beat after
01:23:222 (1,2,3) - These sound much better 1/6 too.
01:46:418 (3) - Looks better like [urlhttp://osu.ppy.sh/ss/7498]this[/url]

Fabulous map, Star~
Topic Starter
Mukku

RandomJibberish wrote:

General
I think the BPM should be half what it is now, but I guess it doesn't matter

DC's Easy
02:20:748 (1) - I'd start this a beat later

Garven's Normal
I would up the OD and Drain rate to about half, but it's your call.

Hard:
00:31:418 (7,8,9) - I'd make these a straight line or smooth curve. Would rather not change it.
00:48:273 (5,6) - Make these 1/6 not 1/8. One could be shorter than the other or you could make them both have one repeat with a beat after Great
01:23:222 (1,2,3) - These sound much better 1/6 too. Great
01:46:418 (3) - Looks better like [urlhttp://osu.ppy.sh/ss/7498]this[/url] Ooh, fixed.

Fabulous map, Star~
Very good. Sorry for being such an ass and not replying until now.
Mashley
Use 4,969 offset, it's a little off right now.

DC's Easy
Good job!

Garven's Normal
Mmm, nice

Hard
This is more of an Insane, really.
00:31:418 (7) - This is out of time. It needs to be on 1/4, like the rest of the combo.
00:48:273 (5,6) - These are just silly... the player will find it very hard to judge when one slider ends and the next begins.
01:00:645 (7,8,9,10,11) - Raaagh I hate reverses like this. Just keeping the pattern flowing works so much better.
01:05:438 (5,6,7,8,9,10) - ^
01:14:253 (1,2,3,4,5,6,7) - Add some hitsounds to this combo, it feels empty.
01:27:475 (2) - Move back 1/4 and extend by 1/4
01:43:325 (1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4) - This whole section needs more hitsounds.
02:03:737 (1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,1,2,3,4,5) - ^

Hehe that background is cuuute :3
Topic Starter
Mukku

Agent Spin Here wrote:

Use 4,969 offset, it's a little off right now.

DC's Easy
Good job!

Garven's Normal
Mmm, nice

Hard
This is more of an Insane, really. Now that you mention it.. Okay, I will propably change it
00:31:418 (7) - This is out of time. It needs to be on 1/4, like the rest of the combo. Fixed
00:48:273 (5,6) - These are just silly... the player will find it very hard to judge when one slider ends and the next begins. Okay changed to just 1.
01:00:645 (7,8,9,10,11) - Raaagh I hate reverses like this. Just keeping the pattern flowing works so much better.
01:05:438 (5,6,7,8,9,10) - ^ Meh.. I'll change it if I come up with a pattern or something
01:14:253 (1,2,3,4,5,6,7) - Add some hitsounds to this combo, it feels empty. Done
01:27:475 (2) - Move back 1/4 and extend by 1/4
01:43:325 (1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4) - This whole section needs more hitsounds. Added some whistles but only few. Only in appropriate parts.
02:03:737 (1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,1,2,3,4,5) - ^ Added like.. 3 claps? They fit though

Hehe that background is cuuute :3
Thank you Agent Spin Here
TheVileOne
Easy

Fine

Normal

Fine

Insane

01:18:583 (3) - Move this down 3 units and right 2 units.

Overall the maps are polished. Star.
Louis Cyphre
!Favourite game request maximum priority :D

Must
Should
Suggestion
Strange

[General]
Offset: 26

[DC's Easy]

01:21:676 - end this slider at 01:22:913


[Normal]
00:40:310 - Add note

[Insane]
00:31:418 - new combo
00:34:975 - distance
00:40:542 - ^
00:43:325 - new combo
00:48:273 - This slider sounds bad, hmm try to low volume of sound

00:49:124 ~ 00:58:480 Fill this place with notes :3
01:05:438 - New combo
02:14:665 - these notes were placed by 1/3 (1/6) Snap Divisor, you can use them only when your BMP can divide by 3. (194/3 = 64,(3)) But they are perfect O_o

Nice Map. good luck :3
STAR!!!
Topic Starter
Mukku

Louis Cyphre wrote:

!Favourite game request maximum priority :D

Must
Should
Suggestion
Strange

[General]
Offset: 26 It doesn't make any difference so I will leave it

[DC's Easy]

01:21:676 - end this slider at 01:22:913
Done

[Normal]
00:40:310 - Add note Done

[Insane]
00:31:418 - new combo Fixed
00:34:975 - distance No
00:40:542 - ^
00:43:325 - new combo
00:48:273 - This slider sounds bad, hmm try to low volume of sound
Ok
00:49:124 ~ 00:58:480 Fill this place with notes :3
01:05:438 - New combo Done
02:14:665 - these notes were placed by 1/3 (1/6) Snap Divisor, you can use them only when your BMP can divide by 3. (194/3 = 64,(3)) But they are perfect O_o Actually, the map is full of 1/6 :D

Nice Map. good luck :3
STAR!!!
Thank you
Garven
Well, if you're going to add a note there, at least move the 2 up one grid and the 3 down one grid so it isn't just going straight across. :D
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~DC's Easy~
No problems here~

~Garven's Normal~
No problems here~

~Insane~
01:18:583 (3) - Fix spacing? It's a bit unintuitive imo =x
01:31:263 (7) - This slider is kinda hidden because of (5) hitburst x.x

I love it o.o Awesome map!! *star* + *star*
Topic Starter
Mukku

Beuchi-chan wrote:

Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~DC's Easy~
No problems here~

~Garven's Normal~
No problems here~

~Insane~
01:18:583 (3) - Fix spacing? It's a bit unintuitive imo =x Tried to do some accelerating spacing. Fixed though. Too little space to make a nice acceleration.
01:31:263 (7) - This slider is kinda hidden because of (5) hitburst x.x Fixed

I love it o.o Awesome map!! *star* + *star*
Wow, thanks :D
Shinxyn
:D

DC's-
01:26:625 (1) - hmm... either end this on a 1/1 or end it properly on the 1/3 sound it seems (01:27:758)... (this doesn't sound like 1/4 at all), preferably extend to the 1/1 to match 01:21:676 (1)
01:58:170 (2) - ? whistle AND clap? I don't think the clap was supposed to be here (the other notes that sound like this only has whistle)
02:13:944 (1) - why not start the note on the kiai...?
Plays fair enough~ Good

Garven's-
01:16:418 (7) - this sounds like 1/3, not 1/4 :x
01:22:294 (2) - mmm, the beats are actually on 01:22:294 - 01:22:500 - 01:22:603 - 01:22:821.... (1/3)... this slider is 1/4 :<
01:27:706 (5) - actually starts on 1/3
Good~

Insane-
00:15:490 (3) - add whistle like combo before and after?
00:35:052 (2) - 1/3, not 1/4 >_<?
01:04:975 (4) - add finish? to sound like 01:00:026 (5) & 01:02:500 (4)?
01:17:036 (7) - add whistle to repeat? (to try to fill in hitsound gap...?)
01:44:871 (5) - 1/3 not 1/4?
01:49:820 (1) - ^
01:52:294 (1) - ^ (...most of these don't matter since they're sliders... I guess..)
02:11:469 (2) - ^
02:19:279 (2) - errrrr what? this is a 1/3 slider that's snapped to 1/4! basically this is "unsnapped"
Most of those "1/3 not 1/4" were sliders... so I don't mind letting those slide
Good~

Willing to Bubble~
Topic Starter
Mukku

Shinxyn wrote:

:D


Insane-
00:15:490 (3) - add whistle like combo before and after? No, I wanted it to be like this.
00:35:052 (2) - 1/3, not 1/4 >_<? Fixed
01:04:975 (4) - add finish? to sound like 01:00:026 (5) & 01:02:500 (4)? Added o/
01:17:036 (7) - add whistle to repeat? (to try to fill in hitsound gap...?) Added whistle to this and 6 of the same combo
01:44:871 (5) - 1/3 not 1/4? Oh.. Fixed :D
01:49:820 (1) - ^ ^
01:52:294 (1) - ^ (...most of these don't matter since they're sliders... I guess..) Still fixed. I didn't pay much attention since they sounded fine in 100% speed.
02:11:469 (2) - ^ ^
02:19:279 (2) - errrrr what? this is a 1/3 slider that's snapped to 1/4! basically this is "unsnapped"
Most of those "1/3 not 1/4" were sliders... so I don't mind letting those slide Fixed
Good~

Willing to Bubble~
aRiskOfRain

Shinxyn wrote:

DC's-
01:26:625 (1) - hmm... either end this on a 1/1 or end it properly on the 1/3 sound it seems (01:27:758)... (this doesn't sound like 1/4 at all), preferably extend to the 1/1 to match 01:21:676 (1) Sure.
01:58:170 (2) - ? whistle AND clap? I don't think the clap was supposed to be here (the other notes that sound like this only has whistle) Good catch.
02:13:944 (1) - why not start the note on the kiai...? Why would you...?
Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [DC's Easy].osu
Garven

Shinxyn wrote:

:D

Garven's-
01:16:418 (7) - this sounds like 1/3, not 1/4 :x Crap.
01:22:294 (2) - mmm, the beats are actually on 01:22:294 - 01:22:500 - 01:22:603 - 01:22:821.... (1/3)... this slider is 1/4 :< Crap crap.
01:27:706 (5) - actually starts on 1/3 Boooop.
Good~
Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [Garven's Normal].osu
Shinxyn

DiamondCrash wrote:

Shinxyn wrote:

02:13:944 (1) - why not start the note on the kiai...? Why would you...?
Cuz there's a beat on the kiai? the fountain looks kinda odd spraying out without you hitting a note, and the other two diffs have the note starting there too~ but, its your choice ^^~

As for insane... you didn't respace the notes after changing the 1/4 to 1/3, no big deal~ still playable

So.. okay~ (though if you do decide to change those ^, remind me)
Gens
I love this.
Beuchi
yay!! <3

Congrats Mukku :3
Garven
~
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