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ZUN - Charming Domination

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27
Topic Starter
HailBlazR
Beatmap is dead. I quit osu.
Randy96
I like it, but still work in progress/one difficulty, so no star. If you don't mind me asking, I don't see any storyboard?
Topic Starter
HailBlazR
There SHOULD be an SB.
It starts out with the background picture (Ran Yakumo) and the thing that says "Extra stage... Cherry tree was in bloom fully, but Japanese heart is not satisfied yet." pops up and goes back down.
During the stacks, the screen will gradually fade to white and "explode" with Kiai stars, then go back to normal immediately after the stacks.
During the break, Chen pops up. As the break ends, her expression changes to annoyed and then you're bombarded with more notes.

And also, what should I name other difficulties if I make them?
Zekira
Now I'm beginning to be afraid that someone might take Necro-fantasy (Ran's Theme). I should probably submit it ASAP lol...

Also, this is one of my favorite 2nd gen ZUN Music. I'm expecting something good :)

To start, tags are seperated by spaces and not commas, so remove the commas.
Topic Starter
HailBlazR

Zekira wrote:

Now I'm beginning to be afraid that someone might take Necro-fantasy (Ran's Theme). I should probably submit it ASAP lol...

Also, this is one of my favorite 2nd gen ZUN Music. I'm expecting something good :)

To start, tags are seperated by spaces and not commas, so remove the commas.
Ran's theme is epic, but like a lot of ZUN's music, gets "squeaky" towards the end. Charming Domination is my favorite song from PCB (seconded by Diao ye Zong).

And nobody's answered my question of what I should name the other difficulties...
Randy96
I guess you could still name them Easy, Normal, Hard, Lunatic and stuff.
Topic Starter
HailBlazR

Randy96 wrote:

I guess you could still name them Easy, Normal, Hard, Lunatic and stuff.
That's true, but I feel it would be kind of dishonest to ZUN... I mean, Extra stage only has one set difficulty. Oh well, guess I'll work on those now...
Topic Starter
HailBlazR
Alright, I figured out what I'm going to do in regards to titling the difficulties.
Finished: Chen's Non-Spell Card (easy difficulty)
Will Start Soon: Red Oni, Blue Oni (medium difficulty)
Finished: Soaring Guardian God (hardest difficulty)

Gonna work on Red Oni, Blue Oni tomorrow, but I'm tired now...
Randy96
Your storyboard needs a little fixing.
I like what you have so far.
Topic Starter
HailBlazR
Fixed the storyboard, reuploaded it(w/new storyboard), finished the medium difficulty.
I don't understand why Osu! thinks that the medium difficulty is .13 stars more difficult than the hard difficulty, though... overall difficulty and HP drain rate are set down lower than the harder difficulty and the spacing is much less dramatic, not to mention that there are less notes...
Topic Starter
HailBlazR
bump
Sakura
You dont need to type bump to bump it you know, there's a bump checkbox when submitting, and yeah you should get this modded (i would but im not sure if ur still working on this) I may mod it some other time for now have a Star coz i have loved what i've played ^^

And before i forget, something that a MAT told me also about my map, and i think should be addressed in yours too: The easiest difficulty is too hard for beginners (i'm no beginner and im already having lots of trouble with it, but im no pro either) if you want it to get Ranked, but if ur going for approval it's fine i guess o.o
Topic Starter
HailBlazR

Sakura301 wrote:

You dont need to type bump to bump it you know, there's a bump checkbox when submitting, and yeah you should get this modded (i would but im not sure if ur still working on this) I may mod it some other time for now have a Star coz i have loved what i've played ^^

And before i forget, something that a MAT told me also about my map, and i think should be addressed in yours too: The easiest difficulty is too hard for beginners (i'm no beginner and im already having lots of trouble with it, but im no pro either) if you want it to get Ranked, but if ur going for approval it's fine i guess o.o
I guess I could make an easier difficulty, so thanks for telling me. I personally thought it was easy and beginners would find it suitable.
Sakura

HailBlazR wrote:

Sakura301 wrote:

You dont need to type bump to bump it you know, there's a bump checkbox when submitting, and yeah you should get this modded (i would but im not sure if ur still working on this) I may mod it some other time for now have a Star coz i have loved what i've played ^^

And before i forget, something that a MAT told me also about my map, and i think should be addressed in yours too: The easiest difficulty is too hard for beginners (i'm no beginner and im already having lots of trouble with it, but im no pro either) if you want it to get Ranked, but if ur going for approval it's fine i guess o.o
I guess I could make an easier difficulty, so thanks for telling me. I personally thought it was easy and beginners would find it suitable.
Yeah, it is kind of confusing =P anyways if u want me to mod, fix that first and PM and i'll mod, also u can look for ppl to mod on #mod or on modding queues, i see good potential in this beatmap, plus this is my 2nd favorite PCB song (first being Necro-Fantasia)
Topic Starter
HailBlazR

Sakura301 wrote:

Yeah, it is kind of confusing =P anyways if u want me to mod, fix that first and PM and i'll mod, also u can look for ppl to mod on #mod or on modding queues, i see good potential in this beatmap, plus this is my 2nd favorite PCB song (first being Necro-Fantasia)
Alright, thanks.
I'm working on the easy, should be done by tomorrow.
Sakura
Also bumping is kind of useless unless u can get ur SP (Star Priority) up, just go into #mod in game and ask ppl to try and/or mod ur map that way if they like it, they will give u stars plus if they mod it more than likely give u suggestions and stuff that you should fix, your map looks pretty good imho which is why i starred it, but i only found it because i was looking for a map of this song.

If you dont promote your map in-game through #mod or in the modding queues (WIP/Help subforum) its very hard to get people to notice it, although if u do go to the modding queues make sure you read the "do not abuse this subforum" thread and also read the rules each of the modders have set, when i have time i'll mod it =)

A good way to do that in #mod is to politely ask for mod and put the link (or have ur map selected and type /np) also dont spam, if ppl are interested in modding they will, i like helping ppl out so i will more than likely mod it, although right now i dont have the time, but i should have some time soon
Topic Starter
HailBlazR
Well, I went on #mod several times and never got any replies.
I therefore assume that this beatmap will never get modded and will die soon.
Thanks for your effort, but this is most likely not going to get anywhere.
Chacha17
Source should be (I think) Touhou or Perfect Cherry Blossom

also, remove perfect cherry blossom in the tags

Difficulty spread: H I I I :o
Sakura

HailBlazR wrote:

Well, I went on #mod several times and never got any replies.
I therefore assume that this beatmap will never get modded and will die soon.
Thanks for your effort, but this is most likely not going to get anywhere.
Did you try modding queues?, you can also PM me in-game or in the forums or go to my modding queue if u want some modding.
Also map wont die if ppl care for it, as it needs 1 month of last thread activity to die
Sakura
Red = Unrankable, you should fix if you want this song ranked
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion
[General]
I find it odd how you have a thumbnail to your map however your background doesnt show up in the song select: http://osu.ppy.sh/ss/7051 if you do have a background then make sure you full uploaded with it included, otherwise make sure you set whatever you are using as background with the SB as a background for the beatmap as well.
OST doesnt need to go in the Source, the Source would be Touhou Perfect Cherry Blossom, something like that
Touhou 7 Perfect Cherry Blossom, dont belong in tags (also anything that is already on Artist, Title, Source, doesnt belong in tags anyways
Mp3 is 64 kbps, make sure you use a 128+ kbps mp3 (And no, im not an audiophile but winamp read it like that) but dont worry i have a better quality one here that i'll share with you: http://www.megaupload.com/?d=3ECIYZ6N

[Easy Mode is for little children!] (This is read as 4 star, so it is NOT an Easy)
Stack Leniency is unrankable at that point, raise it
Preview point is not set, to do this, go for the coolest part on your song then (Timing > Set Current Position as Preview Point)
00:09:904 (1,2,1,2,3,4,5,6) - Try to not use 1/2 ticks on Easy mode, it's hard to read for beginners.
00:11:635 (2) - Slider end half covered by combo burst
00:22:212 (1,2,3,4) - Sorry but you cant hide slider ends like this.
Note: If you are going to use 1/2 or 2x BPM and the music doesnt really slow down / speed up you should do a warning through storyboard
01:23:752 (1,2,3,4,5,6,7,8) - No clear definition of which slider goes first, you can usually help this by increasing overall difficulty so it looks less cluttered, but since this is an Easy diff, you should instead just avoid theese kind of patterns
01:14:521 (1,2,3,4,1) - As pretty as this looks, this is hard for beginners, this should be used in a Hard or something
01:00:674 (1,2,1,2,1,2,1,2) - Stacked notes are hard to read for beginners
00:45:290 (1,2) - Theese kind of sliders are good examples of beginner-friendly sliders, however that jump might be hard to pull off for a beginner
00:40:674 (1,2,3,4) - This is just no... the 1st repeats may throw off any newbie
00:44:905 (10) - Nope, no stacking below on an Easy
00:35:097 (1,2,3,4,5,6) - More 1/2s , yeah u probably know what im going to say to theese already
00:32:020 (1,2,3,4,5,6) - Considering most of theese ones are sliders im not sure, but still after a slider should be a 1/1 beat, like i said 1/2s should be used RARELY on an Easy diff

Umm well, guess basically you need to re-do easy at this rate, so take in mind that Easy should be aimed at osu! beginners unless you want to go for approval instead of ranked
[Non-Spell Card] (Btw i like your names for the different difficulties =P)
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
Note: This plays like a Hard so yeah dont worry about this being an [I]
OVERALL DIFFICULTY +5 PLEASE DX Things get too cluttered otherwise and then not pretty
00:40:097 (1) - 1/4 notes, and you arent using 1/2 snap? Oo
00:40:866 (2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,1) - Space theese out a bit more, spacing doesnt HAVE to be 0.8x you can change multiplier in different combos to keep it consistent
01:16:059 (1,1,2,3,1,2) - This should be avoided unless you want this to become an Insane (remember you cant have more than 2 insanes)
01:37:790 (1) - Slider end hidden by combo burst
01:46:060 (1,2,3) - Spacing (i recommend using new combo on the (3) to keep the shape)

[Blue Oni, Red Oni]
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
00:08:943 (1) - Slider end hidden by combo burst
00:40:097 (1,2,3,1,2,3,4,5) - Try to space out a bit more?
00:41:636 (1) - Slider repeat hidden by combo bursts
00:59:136 (1,2,3,4,1,2,3,4) - Move 2 grids up [Nazi]
01:10:290 (2) - Slider end hidden by combo burst
01:35:290 (6) - Stack below (5)'s end? (To do this disable grid snapping and set distancing snapping to 0.0x

[Soaring Guardian God]
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
Umm this difficulty is beyond my playing skill, but i guess you can figure out what's wrong with it, with the rest of the mod eh, i like giving accurate mods according to my own playing experience, which is why im not modding this until i improve.

Very nice job, unfortunately, some diffs have some problems and easy really needs to be made easier, that's about it. If you need help you can always forum PM me or in-game PM me for a remod, ^^
Topic Starter
HailBlazR

Sakura301 wrote:

[General]
I find it odd how you have a thumbnail to your map however your background doesnt show up in the song select: http://osu.ppy.sh/ss/7051 if you do have a background then make sure you full uploaded with it included, otherwise make sure you set whatever you are using as background with the SB as a background for the beatmap as well.
OST doesnt need to go in the Source, the Source would be Touhou Perfect Cherry Blossom, something like that
Touhou 7 Perfect Cherry Blossom, dont belong in tags (also anything that is already on Artist, Title, Source, doesnt belong in tags anyways
Mp3 is 64 kbps, make sure you use a 128+ kbps mp3 (And no, im not an audiophile but winamp read it like that) but dont worry i have a better quality one here that i'll share with you: http://www.megaupload.com/?d=3ECIYZ6N

[Easy Mode is for little children!] (This is read as 4 star, so it is NOT an Easy)
Stack Leniency is unrankable at that point, raise it
Preview point is not set, to do this, go for the coolest part on your song then (Timing > Set Current Position as Preview Point)
00:09:904 (1,2,1,2,3,4,5,6) - Try to not use 1/2 ticks on Easy mode, it's hard to read for beginners.
00:11:635 (2) - Slider end half covered by combo burst
00:22:212 (1,2,3,4) - Sorry but you cant hide slider ends like this.
Note: If you are going to use 1/2 or 2x BPM and the music doesnt really slow down / speed up you should do a warning through storyboard
01:23:752 (1,2,3,4,5,6,7,8) - No clear definition of which slider goes first, you can usually help this by increasing overall difficulty so it looks less cluttered, but since this is an Easy diff, you should instead just avoid theese kind of patterns
01:14:521 (1,2,3,4,1) - As pretty as this looks, this is hard for beginners, this should be used in a Hard or something
01:00:674 (1,2,1,2,1,2,1,2) - Stacked notes are hard to read for beginners
00:45:290 (1,2) - Theese kind of sliders are good examples of beginner-friendly sliders, however that jump might be hard to pull off for a beginner
00:40:674 (1,2,3,4) - This is just no... the 1st repeats may throw off any newbie
00:44:905 (10) - Nope, no stacking below on an Easy
00:35:097 (1,2,3,4,5,6) - More 1/2s , yeah u probably know what im going to say to theese already
00:32:020 (1,2,3,4,5,6) - Considering most of theese ones are sliders im not sure, but still after a slider should be a 1/1 beat, like i said 1/2s should be used RARELY on an Easy diff

Umm well, guess basically you need to re-do easy at this rate, so take in mind that Easy should be aimed at osu! beginners unless you want to go for approval instead of ranked
[Non-Spell Card] (Btw i like your names for the different difficulties =P)
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
Note: This plays like a Hard so yeah dont worry about this being an [I]
OVERALL DIFFICULTY +5 PLEASE DX Things get too cluttered otherwise and then not pretty
00:40:097 (1) - 1/4 notes, and you arent using 1/2 snap? Oo
00:40:866 (2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,1) - Space theese out a bit more, spacing doesnt HAVE to be 0.8x you can change multiplier in different combos to keep it consistent
01:16:059 (1,1,2,3,1,2) - This should be avoided unless you want this to become an Insane (remember you cant have more than 2 insanes)
01:37:790 (1) - Slider end hidden by combo burst
01:46:060 (1,2,3) - Spacing (i recommend using new combo on the (3) to keep the shape)

[Blue Oni, Red Oni]
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
00:08:943 (1) - Slider end hidden by combo burst
00:40:097 (1,2,3,1,2,3,4,5) - Try to space out a bit more?
00:41:636 (1) - Slider repeat hidden by combo bursts
00:59:136 (1,2,3,4,1,2,3,4) - Move 2 grids up [Nazi]
01:10:290 (2) - Slider end hidden by combo burst
01:35:290 (6) - Stack below (5)'s end? (To do this disable grid snapping and set distancing snapping to 0.0x

[Soaring Guardian God]
Stack Leniency is unrankable at that point, raise it
Preview point not set (refer to the comment on easy, and make sure u use the exact same preview point here)
Umm this difficulty is beyond my playing skill, but i guess you can figure out what's wrong with it, with the rest of the mod eh, i like giving accurate mods according to my own playing experience, which is why im not modding this until i improve.

Very nice job, unfortunately, some diffs have some problems and easy really needs to be made easier, that's about it. If you need help you can always forum PM me or in-game PM me for a remod, ^^
Thanks for the help, but I have a few questions and frustrations:
1)What is stack leniency and how do I raise it?
2)Seriously, easy mode is... EASY. I don't know how stupid people are these days, but honestly, I can SS this playing on double time + hard rock. I don't know how to make it easier, I'm sorry. Either I delete the easy mode all together or someone else makes one for me. Even when I started osu, I could A rank a lot of the hard songs. I don't consider myself smart, and I'm pretty sure that people can do this.
3)Non Spell Card was intended to play like a normal, not a hard.. Red oni blue oni was supposed to be hard..4
4)Why can't slider ends be hidden? I don't understand. I've seen countless maps with slider ends hidden, and it just requires the player to memorize and practice the song, similar to Touhou; not everything should be completely straightforward. The player should be required to practice the stage.
Sakura
Well, i've been yelled at for hiding slider ends/repeats below combo bursts. you dont really need to do confusing stuff to make a song harder just so u know, and yeah not many osu! beginners will be able to beat that Easy, even i have been playing for a while and i couldnt FC it on the first try. But if you want to go for approval you dont need an Easy diff, please do remember, that if something's Easy for you it's not necessarily Easy for everyone, a friend once told me that Easy is all about making it nice and sweet for the newbies. If you want to keep it that way is up to you, but other people that mod it will probably point it out too anyways.
Also, uhh dont worry i know it's frustrating, i've been through that on my beatmaps too, but sometimes there's stuff that you gotta do if you want a song ranked, if you just want it to be a challenge song, then i recommend you go for approval instead of rank, approval is way more lenient than rank, but it doesnt count towards ranked scores and tends to have less plays, i'm not sure how to mod approval songs tho.

Good Luck!~

Edit: PS: Almost forgot, to change stack leniency, go to song options > advanced and move the thing on the bar, about 1 to the left from the middle is about right, but use whichever you want, i just hard that the 1st 2 or 3 ticks of Stack Leniency are unrankable
Topic Starter
HailBlazR
Reuploaded and edited all the stuff you told me about except the hidden slider thing.
I honestly don't see them as increasing the difficulty of the song.
Most of the time, they're not truly hidden. I can still see at least half of the pixels comprising the end of the slider.
Also, if I were to spread out the sliders and thus making the ends visible, it would increase the space between them, therefore making the map more difficult because of the jumps required to hit them.

you're more than welcome to attempt making an easy difficulty for this. You can title it what you want and you will be given credit. But I'm not going to, because I see this as easy enough, and I can't fathom how I could possibly make the map easier.
Sakura
Thanks Larto for denying kudosu from the posts that didnt really deserve it
Leorda
Hi

[General]
1) Delete "Perfect", "Cherry", and "Blossom"
2) You need an easier diff
3) The difficulty spread is H I I I, you need delete one of them, otherwise BAT will unrank this map

[Easy Mode is for Little Children!]
1) This is not Easy Mode. To change to easy mode, decrease the slider Velocity only and no notes in red tick
2) The spacing is too big for easy diff
3) Do not add a timing point with BPM Adjustment 0.5x, it's more confusing for beginner player
00:22:597 (2) - This object is really hidden, that's is too difficult for beginner player
00:23:367 (4) - ^
00:25:674 (2) - ^
00:26:444 (4) - ^
00:46:828 (1) - The spinner is waaaaaay too long, crop it?
01:00:674 (1,2,1,2,1,2,1,2) - Can find someting creative to map this, it's boring

[Non-Spell Card]
00:11:443 (4) - Stack with 3 at the end of slider?
00:12:982 (4) - ^
00:45:097 (1) - Move forward to white tick and cut short this spinner to previous white tick?
01:26:059 (1) - Remove new combo
01:26:636 (1) - ^
01:47:406 (1) - The spinner are too long, crop it?

[Soaring Guardian God]
1) In autoplay, the HP Drain is goin to half! Please decrease HP Drain Rate
2) The approachcircle is too fast, decrease the Overall Difficulty please
01:16:155 (1,1,1,1,1,1,1,1) - Stack with 1?
01:41:444 (3) - Unrankable slider LOL (Do not slider overlap themself, it could be confusing all player)
02:02:983 (1) - The spinner are too long, crop it?

[Blue Oni, Red Oni]
00:54:423 (1,1,1) - Stack with 1?
01:52:406 (1) - The spinner are too long, crop it?

Well, you suck, but song is not bad
STAR
Randy96
If (yes, I'm bring this up once more) this can get an actual easy mode, I'll star it. Well, unless you are going for approved, I'll wait.
Nice work so far. :D
Topic Starter
HailBlazR
No need to continue posting here. I've abandoned this project and this game.
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