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Sakamoto Maaya - Shippo no Uta

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Total Posts
14
Topic Starter
royathrun
This map has been deleted on the request of its creator. It is no longer available.
Breeze
整体感觉不错,不过刚开始做map建议开着distance snap来放note保证整体间距是相同的
hitsound音量感觉大了,试着降低到50%左右试试,其他倒没什么问题
Bessy
:) nice song , and wish it be ranked.
aesopl19193
Card N'FoRcE
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
royathrun
Thanks so much~Breeze aesopl19193 Card N'FoRcE ~ :)
大感谢aesopl添加的难度>.<
Recently being revised@@
subarasikibuta
:)
xBubu
moded in-game
star
;)
Topic Starter
royathrun

xBubu wrote:

moded in-game
star
;)
thx for your mod in game~
aesopl19193
STAR ! 0.0
Gitanes_old
star
koyasu
star
maay
Hi! Just dropping some suggestions.
General:
Delete .osb.
Add lead-in to all of the difficulties (Song setup -> Audio). Something between 1 and 2 seconds should do.

[aesopl's Easy]:
Seems ok to me, although you could use circle size 1 tick bigger. It's up to you. :)

[Normal]
Those difficulty settings are too hard for a Normal imo.
I would suggest you to increase circle size by 1, and decrease both OD and HP Drain by 2 each.
Those jumps such as 00:16:564 (1,2,3,4) look too hard for a Normal in my eyes. I would suggest you to make them a bit closer OR to rename the difficulty to [Normal+].

[Hard]:
Seems good, although a bit hard, even for a hard imo. Also, it's strange how you used big jumps in this diff and only used slow sliders during the whole map, but there's no big issue on that.

That's it from me, I'll star this and wish you good luck. :)
Edit: Oh, and add Gabriela Robin to the tags!
manten
:)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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