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Koji Kondo - House

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Total Posts
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Topic Starter
yeahyeahyeahhh
This beatmap was submitted using in-game submission on Tuesday, September 22, 2009 at 5:24:15 PM

Artist: Koji Kondo
Title: House
Source: The Legend of Zelda: Ocarina of Time
Tags: zelda, link, animask, James2250, Azure_Kyte
BPM: 147.5
Filesize: 3679kb
Play Time: 00:53
Difficulties Available:
  1. animask's House (1.62 stars, 52 notes)
  2. Azure's House (4.99 stars, 183 notes)
  3. James2250's House (4.86 stars, 119 notes)
  4. Saria's House (4.32 stars, 114 notes)
  5. yeahyeahyeahhh's House (4.89 stars, 143 notes)
Download: Koji Kondo - House
Information: Scores/Beatmap Listing
---------------
The music that plays when you enter a House in Legend of Zelda: Ocarina of Time, called... House.
ALL HOME PROPERTIES ARE CURRENTLY VACANT! No more diffs please!

Little note about this map ^^
A couple of us decided to move into Kokiri Forest! Each difficulty is a little test of each mappers own personal taste. There is no defined Hard, Insane, Easy; you be the judge (Although Animask's House is the easiest).

NOTE: Saria's House's spacing is INTENDED. It's meant to give new players a map they can practice jumps on and such.

Thanks to Lybydose for the timing.

All dificulties complete and await your modding.
James2250
can never have too many zelda songs :P (I was gonna map this at one point but thought it was too short at the time)

yeahyeahyeah's house
have no real complaints but the area from 00:27:87 (1) - 00:36:21 (4) just doesnt seem to follow the song too well in my opinion..but thats all up to you
00:50:96 (1) - ends at kinda an odd place..extend by 1/2?

Saria's house
isnt complete yet so wont try and mod it..

Azure's house
00:48:21 (4,5,6) - align these correctly?
00:52:33 (1) - extend 1/2?
with hitsounds this will be a really well done map

have a star :)
Topic Starter
yeahyeahyeahhh

James2250 wrote:

can never have too many zelda songs :P (I was gonna map this at one point but thought it was too short at the time) we can foreclose Sarai and you can move in o.o

yeahyeahyeah's house
have no real complaints but the area from 00:27:87 (1) - 00:36:21 (4) just doesnt seem to follow the song too well in my opinion..but thats all up to you Hmm it follows the music in the background of the song, maybe thats why. I might remap to match the main melody if I get a few more concerns
00:50:96 (1) - ends at kinda an odd place..extend by 1/2? done

Saria's house
isnt complete yet so wont try and mod it..

Azure's house
00:48:21 (4,5,6) - align these correctly?
00:52:33 (1) - extend 1/2?
with hitsounds this will be a really well done map

have a star :) ty!
James2250
*moves in* thanks for letting me :P

Personally I thought offset was late but kirby seems to disagree with me so ok

lol just noticed I putJame2250.......sigh oh well you can change it right? :P

PM me with any problems

Download: Koji Kondo - House (yeahyeahyeahhh) [Jame2250's House].osu
Lybydose
posting in a thread

(IRC mods and stuff)
ztrot
This map has been deleted on the request of its creator. It is no longer available.
Azure_Kite
Here's My map with hitsounds.

James2250's fixes have been made.

Starred cause that's the smart thing to do

Download: Koji Kondo - House (yeahyeahyeahhh) [Azure's House].osu
Xgor
Hmm maybe i can do a LOZ map as the next map....
...
Modding time! :)

Saria's House
Unfinished :(

James2250's House
I think it would be better if the slider at 25:235 is shortened by 1 and a circle is placed at 28:083
Also the slider velocity is far higher then any other difficulty but is the second easiest otherwise (lower the slider velocity on this difficulty)
(Also note that these things is just suggestions)

yeahyeahyeah's house
:)


Azure's house
:)

I also don't like that the combobursts are pictures from four swords adventure when this is ocarina of time song....

Anyway

*star*
Azure_Kite

Xgor wrote:

I also don't like that the combobursts are pictures from four swords adventure when this is ocarina of time song....

There were a number of possible ideas for the combobursts; y3hh decided on the cartoon link bursts cause they all followed the same theme.
Topic Starter
yeahyeahyeahhh

James2250 wrote:

*moves in* thanks for letting me :P

Personally I thought offset was late but kirby seems to disagree with me so ok

lol just noticed I putJame2250.......sigh oh well you can change it right? :P

PM me with any problems
added

Azure_Kyte wrote:

Here's My map with hitsounds.

James2250's fixes have been made.

Starred cause that's the smart thing to do
added

Xgor wrote:

Hmm maybe i can do a LOZ map as the next map....
...
Modding time! :)

Saria's House
Unfinished :(

James2250's House
I think it would be better if the slider at 25:235 is shortened by 1 and a circle is placed at 28:083
Also the slider velocity is far higher then any other difficulty but is the second easiest otherwise (lower the slider velocity on this difficulty)
(Also note that these things is just suggestions)

yeahyeahyeah's house
:)


Azure's house
:)

I also don't like that the combobursts are pictures from four swords adventure when this is ocarina of time song.... might change to orginal, we'll see :o

Anyway

*star*
James2250
I think it would be better if the slider at 25:235 is shortened by 1 and a circle is placed at 28:083
--fixed

As for the slider velocity im happy with how it is......its not that bad and mine isnt meant to be an *easy*

Download: Koji Kondo - House (yeahyeahyeahhh) [James2250's House].osu
Topic Starter
yeahyeahyeahhh
Update sorry for being slow reeeooorrrreeeoorrr
konan-yoshi999
[Saria]
00:11:811 (Spinner) - it sounds like it ends late or something i dont no where to end it... idk maybe its correct...

[James2250]
00:24:218 (6) - move to the right 1 unit on grid level 3

the other diff are fine
James2250
*im assuming you dont need me to give you the file for that* will only take you 0.01 seconds :P
Mafiamaster
Sara's Howse~
00:11:81 (1) - Shorten this to the last white tick. (00:13:43)
00:19:94 (7,8,9,1,2) - Can you remove just some of the whistle spam here? Maybe even add some whistles at 00:24:01 (9,10,11) also.
00:45:98 (7,8,9,10,11,12,13) - Whistle spam
00:49:23 (1,2,3,4,5,6,7) - ^ Remove at least SOME of them please~

Suggestions for the whistle spams stated above~
00:19:94 (7) - Remove all the whistles from the start of this slider. <---Pretty much just a suggestion
00:21:57 (1,2) - Remove whistles from the end.
00:23:20 (5) - Remove whistle
00:23:60 (7) - ^
00:24:01 (9,10,11) - Add whistles on these
00:46:18 (8) - Remove whistle
00:46:59 (10) - ^
00:49:43 (2) - ^
00:49:84 (4) - ^

All the other difficulties are fine~
Topic Starter
yeahyeahyeahhh

konan-yoshi999 wrote:

[Saria]
00:11:811 (Spinner) - it sounds like it ends late or something i dont no where to end it... idk maybe its correct...you're right, thanks, it was early though.

[James2250]
00:24:218 (6) - move to the right 1 unit on grid level 3 fixed for James

the other diff are fine
Btw it took me around 5-10 sec because I couldn't find 00:24:218 (6) >_>
konan-yoshi999
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
yeahyeahyeahhh

Mafiamaster wrote:

Sara's Howse~ whaaa~ No SARA lives here!
00:11:81 (1) - Shorten this to the last white tick. (00:13:43)
00:19:94 (7,8,9,1,2) - Can you remove just some of the whistle spam here? Maybe even add some whistles at 00:24:01 (9,10,11) also.
00:45:98 (7,8,9,10,11,12,13) - Whistle spam
00:49:23 (1,2,3,4,5,6,7) - ^ Remove at least SOME of them please~
lol I think I left Whistle on sometimes.


Suggestions for the whistle spams stated above~
00:19:94 (7) - Remove all the whistles from the start of this slider. <---Pretty much just a suggestion
00:21:57 (1,2) - Remove whistles from the end.
00:23:20 (5) - Remove whistle
00:23:60 (7) - ^
00:24:01 (9,10,11) - Add whistles on these
00:46:18 (8) - Remove whistle
00:46:59 (10) - ^
00:49:43 (2) - ^
00:49:84 (4) - ^
all fixed

All the other difficulties are fine~ hooray!
minyeob
Timing looks fine.


[Saria]
Spacing is too loooooong. Is this the easiest difficulty?

[James2250]
Hitsound is low, IMO.

[yeahyeahyeahhh]
00:23:60 (3) - Add a whistle?
00:24:62 (7) - Same as above.

Move to pending, please.
Topic Starter
yeahyeahyeahhh

minyeob wrote:

Timing looks fine.


[Saria]
Spacing is too loooooong. Is this the easiest difficulty? Yes, but spacing intended for beginners to get some jumping practice without a really fast paced and confusing song

[James2250]
Hitsound is low, IMO.

[yeahyeahyeahhh]
00:23:60 (3) - Add a whistle? nah, too noisy on the reverse D:
00:24:62 (7) - Same as above. nah

Move to pending, please. ahhhh, ok
James2250 let me know what you want the sound volume (if at all) changed to to me
Xgor

yeahyeahyeahhh wrote:

[Saria]
Spacing is too loooooong. Is this the easiest difficulty? Yes, but spacing intended for beginners to get some jumping practice without a really fast paced and confusing song
For suposing to be a easy song it uses FAR to much 1/2 , I doubt most beginners can beat that difficulty....

anyway....

Saria's House
11:639 (10) :It feels much better if you delete that circle,Move the spinner 1/2 backwards and then extend it by 1/2!
28:063 - 36:625 : I don't like the claps here....at all (they don't seem to fit so well :| )
Topic Starter
yeahyeahyeahhh

Xgor wrote:

yeahyeahyeahhh wrote:

[Saria]
Spacing is too loooooong. Is this the easiest difficulty? Yes, but spacing intended for beginners to get some jumping practice without a really fast paced and confusing song
For suposing to be a easy song it uses FAR to much 1/2 , I doubt most beginners can beat that difficulty.... easiER. It's a 4 1/2 star song. Like I said in the note, a practice map if you want to say for newer players. I'm still not changing this.

anyway....

Saria's House
11:639 (10) :It feels much better if you delete that circle,Move the spinner 1/2 backwards and then extend it by 1/2!
28:063 - 36:625 : I don't like the claps here....at all (they don't seem to fit so well :|) the other diffs (expect my house because I map a diff instrument at that part) have claps here, why does this one not fit?
Ekaru
The end of the last difficulty was confusing.

Otherwise, played good, star!
Topic Starter
yeahyeahyeahhh
Azure, I think he's referring to you're difficulty at 00:49:23 (1,2,3,4,5,6,7,8,9,10,11,12) -
James2250
*agrees that saria's map shouldnt have to be changed*

as said in the song summary there isnt really an easy, normal, hard its different mapping styles......and saria's will be a nice challenge to beginners

--changed volume on mine slightly....however i dont want the finish hitsounds to be overpowering

by the way mine and Azure's links are both black make mine blue rawr :P

Download: Koji Kondo - House (yeahyeahyeahhh) [James2250's House].osu
Topic Starter
yeahyeahyeahhh

James2250 wrote:

*agrees that saria's map shouldnt have to be changed*

as said in the song summary there isnt really an easy, normal, hard its different mapping styles......and saria's will be a nice challenge to beginners

--changed volume on mine slightly....however i dont want the finish hitsounds to be overpowering

by the way mine and Azure's links are both black make mine blue rawr :P
I'm waiting for Azure to send me the BG for your diff with Blue link. I'll update it with that as soon as he sends me it.

Updated.
alan_629_6
hello^@^ nice to meet you! here to give some of my opinion and wish i can help you some :)

SARIA
00:22:38 (3) - you can off the grid and distance to adjust to hidden the note :D
00:30:52 (7) - alignment? or you do it on purpose?
00:33:77 (7) - ^
00:37:03 (7) - ^
00:43:13 (7) - ^

JAMES
00:52:99 - splinter should end here 00:53:506?
the hit sounds too soft...

YEAH
00:01:23 (5) - alignment? or you do it on purpose?
00:20:55 (3) - may be you can rotate it clockwise 7 degrees
00:24:21 (5) - NAZI. spacing.
later part you are putting the note according to different background music. better choose one.
especially 00:28:254 to 00:40:364 this part the background music too soft. it is up to you whether you wan remain it. this is just my suggestion^@^

AZURE
00:43:54 (1,2,3) - NAZI. spacing.
00:52:33 (1) - some BAT will comment on this. all note should put on white or red stick. depend on u^@^ or you can make it start at 00:52:489.

thats all! good job! nice map^@^ wish you will be ranked soon!!!
James2250
fine...made my hitsounds quite alot louder >_>>>>>>>

00:52:99 - splinter should end here 00:53:506?

I disagree however i did change where I ended it (ends at 00:53:71 now)


later part you are putting the note according to different background music. better choose one.
especially 00:28:254 to 00:40:364 this part the background music too soft. it is up to you whether you wan remain it. this is just my suggestion^@^

I told you that too :P:P

Download: Koji Kondo - House (yeahyeahyeahhh) [James2250's House].osu
Topic Starter
yeahyeahyeahhh

alan_629_6 wrote:

hello^@^ nice to meet you! here to give some of my opinion and wish i can help you some :)

SARIA
00:22:38 (3) - you can off the grid and distance to adjust to hidden the note :D umm not off the grid but changed.
00:30:52 (7) - alignment? or you do it on purpose?
00:33:77 (7) - ^
00:37:03 (7) - ^
00:43:13 (7) - ^ fixed x4

JAMES
00:52:99 - splinter should end here 00:53:506?
the hit sounds too soft...

YEAH
00:01:23 (5) - alignment? or you do it on purpose? umm ok fixed
00:20:55 (3) - may be you can rotate it clockwise 7 degrees nah
00:24:21 (5) - NAZI. spacing.
later part you are putting the note according to different background music. better choose one.
especially 00:28:254 to 00:40:364 this part the background music too soft. it is up to you whether you wan remain it. this is just my suggestion^@^ It comes after a spin and the spacing is appropriate. Shouldn't be a problem is a player follows the beatmap. Keeping

AZURE
00:43:54 (1,2,3) - NAZI. spacing.
00:52:33 (1) - some BAT will comment on this. all note should put on white or red stick. depend on u^@^ or you can make it start at 00:52:489.

thats all! good job! nice map^@^ wish you will be ranked soon!!!thanks
Updated.
Xgor

yeahyeahyeahhh wrote:

28:063 - 36:625 : I don't like the claps here....at all (they don't seem to fit so well :|) the other diffs (expect my house because I map a diff instrument at that part) have claps here, why does this one not fit?
heh i maybe overacted a bit on that issue, it's not a big deal though!
Symbolic
[Saria's House]

00:03:67 (3) - New combo.
00:06:93 (3) - ^
00:10:18 (5) - ^
00:16:69 (3) - ^
00:45:98 (7) - New combo.


[James2250's House]

00:03:67 (3) - New combo.
00:06:93 (3) - ^
00:10:18 (3) - ^


[yeahyeahyeahhh's House]

00:03:67 (5) - New combo.
00:06:93 (3) - ^


[Azure's House]

00:03:67 (4) - New combo.
00:06:11 (4) - ^
00:15:87 (5) - ^


Nice map,
Starred *
Topic Starter
yeahyeahyeahhh

Symbolic wrote:

[Saria's House]

00:03:67 (3) - New combo.
00:06:93 (3) - ^
00:10:18 (5) - ^
00:16:69 (3) - ^
00:45:98 (7) - New combo. thanks


[James2250's House]

00:03:67 (3) - New combo.
00:06:93 (3) - ^
00:10:18 (3) - ^


[yeahyeahyeahhh's House]

00:03:67 (5) - New combo.
00:06:93 (3) - ^


[Azure's House]

00:03:67 (4) - New combo.
00:06:11 (4) - ^
00:15:87 (5) - ^


Nice map,
Starred *
Leaving the other diffs for you guys to decide if you want those combos or not.
James2250
00:03:67 (3) - New combo.
00:06:93 (3) - ^
00:10:18 (3) - ^

I really dont see the point, the combo's arnt long and they all fit well together

so im leaving it as is
blissfulyoshi
Why are the combobursts from four swords?

Saria's: fine

James2250's: fine

yyy's:
Y is this diff worth more that james but is a lot easier? Other than that, this map is fine.

azure's
SPOILER
Combo mod:
00:01:84 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - all of these sets are comboes differently, please make them consistent
00:44:35 (4) - new combo for consistency

Nice map. Star.
Breeze
hi !
sorry for my late mod orz

here's some suggestions :

blue :arrow: it's just my personal opinion, fixed it or not both OK, it depends on you
red :arrow: it's strongly recommened that you fixed it

[Saria's House]

  1. 00:11:811 spinner - end at 00:13:845 would be better
  2. 00:18:320 (1) - this jump is unexcepted IMO
  3. 00:31:337 (1) - ^
[Jame2250's House]

  1. 00:28:083 (1) - 1 grid left
[yeahyeahyeahhh's House]

  1. 00:27:879 - 00:40:489 - I know what you are matched, but...It's really not obvious to find it after a spinner end IMO
[Azure's House]

  1. 00:50:049 (6-11) - alittle confused, new combo would better?

and of course
a star for you!
James2250
00:28:083 (1) - 1 grid left

erm?
its aligned with ......everything so no :P
Topic Starter
yeahyeahyeahhh

blissfulyoshi wrote:

yyy's:
Y is this diff worth more that james but is a lot easier? Other than that, this map is fine.
"Little note about this map ^^
A couple of us decided to move into Kokiri Forest! Each difficulty is a little test of each mappers own personal taste. There is no indefinate Hard, Insane, Easy; you be the judge (Although Saria's House is the easiest)."

They're mapped to the mappers taste not difficulty/score.
Topic Starter
yeahyeahyeahhh

Breeze wrote:

hi !
sorry for my late mod orz

here's some suggestions :

blue :arrow: it's just my personal opinion, fixed it or not both OK, it depends on you
red :arrow: it's strongly recommened that you fixed it

[Saria's House]

  1. 00:11:811 spinner - end at 00:13:845 would be better fixed
  2. 00:18:320 (1) - this jump is unexcepted IMO the whole song is almost in jumps, I don't see how this in unexpected.
  3. 00:31:337 (1) - ^ ^
[Jame2250's House]

  1. 00:28:083 (1) - 1 grid left
[yeahyeahyeahhh's House]

  1. 00:27:879 - 00:40:489 - I know what you are matched, but...It's really not obvious to find it after a spinner end IMOKeeping
[Azure's House]

  1. 00:50:049 (6-11) - alittle confused, new combo would better?

and of course
a star for you!ty
Sleep Powder
Add Tags that include the beatmap contributors' names.
You need an easier difficulty.
I could gladly make one for you if you want~


[Saria's House]
Link sure likes barging into a girl's house...

[your house]
The triples don't feel right in some parts...
00:27:87 (1) - This note doesn't sound right...

[James2250's house]
Not bad~

[Azure's House]
00:17:91 (11) - Finish here instead? (apply to all that have the same pattern)
Topic Starter
yeahyeahyeahhh

animask wrote:

Add Tags that include the beatmap contributors' names.
You need an easier difficulty.
I could gladly make one for you if you want~ kay


[Saria's House]
Link sure likes barging into a girl's house...

[your house]
The triples don't feel right in some parts...
00:27:87 (1) - This note doesn't sound right... rawr I will not change

[James2250's house]
Not bad~

[Azure's House]
00:17:91 (11) - Finish here instead? (apply to all that have the same pattern)
Sleep Powder
James2250
ewwww animask moved in? ;) (jk jk jk jk)

will have to check out map when I next download :P
Azure_Kite
http://www.megaupload.com/?d=IJITSNES

^ Above is the almighty "Link" to the white and blue "Links"
James2250

Azure_Kyte wrote:

http://www.megaupload.com/?d=IJITSNES

^ Above is the almighty "Link" to the white and blue "Links"
yay :P *waits to be magically turned into blue link*
Azure_Kite

blissfulyoshi wrote:

Azure's:
Combo mod:
00:01:84 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - all of these sets are comboes differently, please make them consistent. The combo's won't be mapped exactly to the song because three different beatmap styles are used in this section, however, I did break up the combo's a little more.
00:44:35 (4) - new combo for consistency

Breeze wrote:

[Azure's House]

00:50:049 (6-11) - alittle confused, new combo would better? Done

animask wrote:

[Azure's House]
00:17:91 (11) - Finish here instead? (apply to all that have the same pattern) Done to some, not all
Thanks for your mods~

Download: Koji Kondo - House (yeahyeahyeahhh) [Azure's House].osu
bmin11
I really see noting, but I'm kinda curious that James2250's house can be [Hard]. Well it could be a good challenge though... Anyway, Nice map :)
Jarby
animask's House:

Offset should be 421, get rid of that inherited section.
00:00:01 (1) - 1/1 forward.
00:07:74 (4) - Remove the whistle from the middle of the slider.
00:14:25 (1) - Remove.
00:24:01 (4) - Sliders, middles, whistles, remove.
00:27:26 (1) - Remove.
00:40:28 (1) - Remove.
00:53:30 (1) - Remove.

Saria's House:

00:06:11 (2,3) - Stack these at the ends of the previous sliders.
00:19:94 (7) - Slider whistle middle remove.
00:37:64 (1) - Shorten 1/2.
00:40:29 - Add notes on this and 1/2 after.
00:50:65 (1) - Shorten 1/2.

James2250's House:

Change offset to 421
00:00:42 (1,2,3,4,5,6,7) - I really don't like a section like this starting exactly where the song does.
00:25:03 (1) - Shorten 1/2.
00:50:65 (1) - Shorten 1/2.
James2250

JarJarJacob wrote:

James2250's House:

Change offset to 421 fixed
00:00:42 (1,2,3,4,5,6,7) - I really don't like a section like this starting exactly where the song does. well I like it so :P
00:25:03 (1) - Shorten 1/2. sounds better left as is (if someone else complains will change
00:50:65 (1) - Shorten 1/2.^
Download: Koji Kondo - House (yeahyeahyeahhh) [James2250's House].osu
sesito71
:D

[animask's House]

It's ok

[Azure's House]

00:13:84 (2,4) - Hmm, try removing whistle from here and setting finish :D (it's ok anyways ^^)

[James2250's House]

OK :D

[Saria's House]

OK :P

[yeahyeahyeahhh's House]

OK ^^


Star*
GbL
[animask's House]

Fine~

[Saria's House]

00:30:52 (7,1) - spacing
00:33:77 (7,1) - ^

[James2250's House]

I preffer use distance snap 0,8x, but looks fine too.

[yeahyeahyeahhh's House]

Why "yeahyeahyeahhh", if the map is yours?
I suggest My House or anything similar. :P
The rest, looks fine~

[Azure's House]


Fine too, nice.



Star
!
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