ok , iam familiar with mouse acceleration , but never heard of the opposite, iam quite in the picture now, thanks..
so here come the follow up questions -
iam a little confused as turning OFF mouse precision in the osu options returns in the decribed effects of yours when turning it ON.. the mouse does not move linear.
in windows i turned off mouse acceleration, too, and my mouse driver software inherits the windows settings.
So this is what it should be: with mouse acceleration off and precision off: regardless of what speed i move : 1 inch mouse movent is X Pixel change, 2 inch is 2X Pixel -.- linear
and if i turn off mouse acceleration in windows and enable mouse precision mode: ingame jumps would need less distance to move the mouse then with precision off (asuming the same speed)
question 1 : would turn on acc and precision result in linear movement because of both canceling each other out? if yes - somewhere in my system i should have mouse acc turned on , that way i could expect the described observations below:
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these are the settings i use : (mouse prec on ingame, windows accel off) iam sure i couldn jump that well with artificial slowed down movements - these settings feel like linear movement. but i shouldnt have that movement due to the options.
question 2 :whats wrong here?
----maybe these info will be helpfull ----
My standart settings i play with:
windows mouse acc: off
ingame prec mode: on
osu mouse speed 0.5x
mouse dpi 4000
--> feels linear
a few observations.
If i put osu mouse speed to 0.5 and my mouse DPI to 4000 (which is my standart) and turn off mouse precision mode - the mouse cursor doesnt move at all if i move the mouse very slowly - really no movement AT ALL.
and if i move fast (precision off!) and try to make a straight line from left to right ( which is impossible (100% straight pixel line)) - the mouse doesnt move up or down - its like all the minimal shaking up and down gets filtered out - i get a 100% straight line of the cursor... . if i try to play that way it looks like auto mode ... if i hit...which i dont
last but not least : i asume that changing mouse DPI can only result in a linear increase/decrease of traveldistance in relation to mouse distance , but not acceleration.
again: changing mouse dpi lets me swtich (ingame)from linear movement to acceleration without chaning any ingame or windows options...
in windows mouse only gets faster / slower.
so either my observations are terribly fucked up or i really get it all wrong or something is inverting the settings for me (build in mouse precision maybe? ...)
i dont get it at all