forum

Satoru Kousaki - Moji Pittan (Futari Remix) (Short)

posted
Total Posts
21
Topic Starter
Shifty_old
This beatmap was submitted using in-game submission on Sunday, July 12, 2009 at 1:02:40 PM

Artist: Satoru Kousaki
Title: Moji Pittan (Futari Remix) (Short)
BPM: 84
Filesize: 3170kb
Play Time: 01:42
Difficulties Available:
  1. animask's Normal (2.8 stars, 150 notes)
  2. Hard (4.46 stars, 170 notes)
  3. Insane (5 stars, 308 notes)
Download: Satoru Kousaki - Moji Pittan (Futari Remix) (Short)
Information: Scores/Beatmap Listing
---------------
(Wed, Feb 25)NOTE: Make sure you fully delete the old version of this map to upgrade to the new one. There's a weird duplicate bug that occurs if you don't and it will mess the map up. Thanks!

This is a remix of the original Moji Pittan from the Japanese puzzle game, Kotoba no Puzzle Mojipittan. It is also used in the anime "Lucky Star," which is where I pulled it from.

Changelog:
-Fixed impossible spinner. (thanks JarJarJacob)
-Lowered overall difficulty in Insane a tad. (thanks animask)
-Fixed some random details.
-Added "Normal" difficulty. (god I'm bad with easy difficulties)
-Changed all difficulty names.
-Changed background image color mode from CMYK to RGB (hopefully to fix the off colored thumbnail, though it doesn't look like it refreshed)
-Patched some repeating sliders to follow lyrics [in "Really Hard" and "Very Hard"] (thanks JarJarJacob)
-Fixed the one mega-short slider in "Really Hard" and "Very Hard" (thanks Aeon)
-Added a difficulty that animask offered to create, "animask's Difficulty" (thanks a lot animask!)
-DawnII's changes
-vytalibus's changes
-"smoothed out" the bass solo at the end (thanks Kerpa)
Topic Starter
Shifty_old
Bump because I'm finished. (in-game bump wouldn't allow me)
Jarby
Both difficulties:
01:44:05 (1) - This spinner is too short for a human player to complete. Remove or rearrange it.

I can find no other technical problems with either difficulties, but this map would be a lot more fun if you moved and removed notes to follow the vocals more closely when they appear. You can get away with what you've done for Insane. Hard, however, you won't.

Circle colour design syncing with Yutaka's shirt and hair iis awesome.
Topic Starter
Shifty_old

JarJarJacob wrote:

Both difficulties:
01:44:05 (1) - This spinner is too short for a human player to complete. Remove or rearrange it.

I can find no other technical problems with either difficulties, but this map would be a lot more fun if you moved and removed notes to follow the vocals more closely when they appear. You can get away with what you've done for Insane. Hard, however, you won't.

Circle colour design syncing with Yutaka's shirt and hair iis awesome.
Replaced impossible spinner with just a single beat. It's 1:10am here, so I'll work on the vocal "beat removal/etc" tomorrow, although there's only a few times where I don't have sliders or something of the sort to match the vocals. For example at 00:22:685, the slider trails INTO the vocals and at 00:47:539, the beginning doesn't follow the vocals because I wanted that short break down until mapping sliders/etc to the vocals. I'll see what I can do. Thanks for the suggestion!
Topic Starter
Shifty_old
Alright, fixed a few random details of my own. Everything should be fine now, I think.
Aeon
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shifty_old
This map has been deleted on the request of its creator. It is no longer available.
Aeon
well.. what can i say i guess you got everything on the right track without any help ( i wish i was more experienced xD) but... im a fast learner ill catch up lol

anyway about that distance snap if my memory doesnt fail me i turned on distance snap and all beats where of snap but maybe my snap was x1.0 ill check again

that last part is confusing x.x i seriously think that someone else will mention it

keep it up !

edit : btw thanks for the kudos although i didnt deserve it that much...since i mostly only waisted your time
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
DawnII
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shifty_old
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
Zatoichi
GJ
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shifty_old

vytalibus wrote:

[animask's Easy]
This difficulty follows no specific spacing. It's 0.5x on one part and then 1.0x on the other without any warning at all. Lastly, this isn't Easy. >:(
00:35:03 (5,6,7,8,9,10) - Move this a bit further to the left so the first two notes are just right under.
01:02:71 (3,4,5,6,7,8) - Spaced out too much. >:(
01:42:18 (1) - End point sounds unnatural. My suggestion would be moving it back by 1/2 tick.
Fixed all.

[Really Hard]
It felt more like [Very Hard] with a bit more notes. It's probably because you copied it and just threw in some extra notes. I might have to ask you to decide between [Very Hard] or [Really Hard] and scrap one difficulty. Yeah good call. Not exactly sure why I had "Very Hard" anyway. Deleted "Very Hard" and renamed all difficulties.
FroznReign
Yo this map is leet.

I wish to see it ranked.

Pwease? ;)
Kerpa_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shifty_old

Kerpa wrote:

Good map! Really fun to play =)
Just some notes about the "Really Hard" difficulty:

At the end (precisely at 1:21) when there's no voice, and just the bass and drum snapshots, I didn't actually see any pattern for the beats there.
In the begging I thought you were following the snapshots, but then, seconds later (1:25) you started following the bass notes.

Finally at 1:36, when there's only the snapshot sounds, we can clearly notice that the notes are following them.
What I mean is that between 1:21~1:33 you should choose to follow or the bass or the snapshots, for it would make much more sense and make the beatmap more "fluid" if you know what I mean :)

Hope you understand what I tried to explain ;)
Yeah I understand exactly what you're saying. In fact I've thought about fixing that a few times but never actually did it. It's fixed now though, thanks :D.
Kerpa_old
Another suggetion:

At 0:52, you should only place the beats when the drum starts its transition. In my opinion there is a spam of notes there XD
A small pause would be great ;)
Topic Starter
Shifty_old

Kerpa wrote:

Another suggetion:

At 0:52, you should only place the beats when the drum starts its transition. In my opinion there is a spam of notes there XD
A small pause would be great ;)
Eh it sounds a little weird with the pause (threw me off a lot). Thanks though.
ZiggleSter
This map has been deleted on the request of its creator. It is no longer available.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply