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EastNewSound - Fudoseika Reimeinokei

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Topic Starter
Sandpig
This beatmap was submitted using in-game submission on 2010年10月26日 at 23:03:45

Artist: EastNewSound
Title: Fudoseika Reimeinokei
Source: Touhou
Tags: Kochiya Sanae Mountain of Faith project 10 Faith is for the Transient People 0989596108
BPM: 142
Filesize: 12514kb
Play Time: 05:21
Difficulties Available:
  1. 596108's Taiko (5 stars, 1580 notes)
  2. Easy (1.22 stars, 98 notes)
  3. Hard (4.49 stars, 279 notes)
  4. Lunatic (4.86 stars, 364 notes)
  5. Normal (2.75 stars, 144 notes)
Download: EastNewSound - Fudoseika Reimeinokei
Information: Scores/Beatmap Listing
---------------
風導星歌、黎明ノ景

1st map

Extra diff removed T T

special thx 0989596108,ballance

have fun.

(-(oo)-)
zj91123
star
Haruhi_sama
star~~
[Hououinn_Kyouma]
测试了Hard和Lunatic(Full)..
个人意见..感觉Lunatic不够难...Hard也是..
不过觉得意见很渣请无视掉好了..
asus10tu
star..加油~!
Ballance
star。
fullver最后那边难了点。。 :o
那里没FC小有怨气=A=
Topic Starter
Sandpig

Ballance wrote:

star。
fullver最后那边难了点。。 :o
那里没FC小有怨气=A=

小小修改了一下…… :)
Saten ruiko
star
Numbers 596108
LOL
請求Taiko diff
然後把歌名改為"Fudoseika Reimeinokei"
Topic Starter
Sandpig

0989596108 wrote:

LOL
請求Taiko diff
然後把歌名改為"Fudoseika Reimeinokei"
-如果觉得值得做一个taiko diff的话……我没有做过taiko

-已经修改
eveless

shabao_pig wrote:

0989596108 wrote:

LOL
請求Taiko diff
然後把歌名改為"Fudoseika Reimeinokei"
-如果觉得值得做一个taiko diff的话……我没有做过taiko

-已经修改
数字的意思是他想做个太鼓DIFF
Topic Starter
Sandpig

eveless wrote:

数字的意思是他想做个太鼓DIFF

我明白意思的……我指的是如果他觉得值得为这个BEATMAP加一个TAIKO模式的话……

如果可以那就多谢了 :)
Topic Starter
Sandpig
顺便求一个比较合适的早苗的BG - -

虽然不想用紫妈的但是感觉这个氛围比较好……
Numbers 596108
lol
上次就有做過了,不過跟別人請求diff被別人拒絕...所以找到就馬上跟你求diff了
Numbers 596108
都好了,BG我也幫你找好了,鼓譜的BG我自己做了一個,comboburst我也幫你做了~
收下吧
然後...把Artist的"East New Sound"改為"EastNewSound"
另外...補上Tags
Kochiya Sanae Mountain of Faith Touhou project 10 Faith is for the Transient People 0989596108
20658 East New Sound - Fudoseika Reimeinokei
Topic Starter
Sandpig
-new BG, comboburst and adjust colour

-add 596108's Taiko diff

-change the artist and tag



comboburst有点大, 缩小了一些 :)

感谢数字酱的太鼓,我会努力让这个图RANK的 8-)
scarlethana
首先star da☆ze~

然后看这里
http://osu.ppy.sh/s/17470

在你之前已经有人做过这个图了
虽然还没有被rank
毕竟同一首曲子短时间被rank两次的可能性不是太高
我刚好是update完我自己的图看见这个的
那个图的作者也是我朋友
你们可以交流下合并下难度

只是个建议~

ps:
pending map

Mai Kotoge - Halo Glare +5
http://osu.ppy.sh/forum/viewtopic.php?t=34996

欢迎来mod~
Snowy Dream
very nice~
so ..star :)
Snowy Dream
另外说一句>_>偶很讨厌Hard做到一半就结束了。。
所以。。建议把Hard做到04:44:033 只是建议。。
[Easy]
00:55:230 (2) try to move to 00:55:019
[Lunatic Full ver.]
02:22:272 (2) spacing error
04:15:301 add breaktime
04:56:075 ^

Is this diff for Approval ? It's too long0.0

[Lunatic Short ver.]
02:22:272 (2) spacing error

Good luck ;)
Topic Starter
Sandpig

ddddd519 wrote:

另外说一句>_>偶很讨厌Hard做到一半就结束了。。
所以。。建议把Hard做到04:44:033 只是建议。。
[Easy]
00:55:230 (2) try to move to 00:55:019 fixed
[Lunatic Full ver.]
02:22:272 (2) spacing error fixed
04:15:301 add breaktime added
04:56:075 ^ added

Is this diff for Approval ? It's too long0.0 I just want that my beatmap has a long version, no matter it's App or not :)

[Lunatic Short ver.]
02:22:272 (2) spacing error fixed

Good luck ;)
thx for modding

PS:HARD做长的话估计也要APP了- -~ 不过我会考虑的
jericho2442
either cut the song to the size of your "short ver" or get rid of that diff and finish off the other diffs, this feels half mapped and i will not mod it as is.

srry, contact me once you have finished the maps >_>
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
。。。文件夹里有四个.osb文件还都不同名,捎带一个窘迫的sofr-hitwhistle。。。删掉后full submit.
有hitcircle和hitcircleoverlay的话,必须有一个approachcircle.png的文件,可以从其他皮肤里扒一个。
star2.png应为50*50
除full以外的难度,kiai请设好结束时间。
考虑更多的hitsounds?

[Easy]
Easy不建议出现1/4,即使是slider。强烈不建议出现1/8
00:48:258 (2,1) - spacing.

[Normal]
仍然是反对1/4和强烈反对1/8。
HP-2/-1. 掉血(尤其是开始)太猛烈了
00:18:258 (3) - 去掉clap
00:45:723 (1) - 从这里开始,我觉得你可以向外展开了。在一个地方重复8次会无聊的。
01:13:610 (2,1,2) - spacing.
02:04:737 (3,4) - 。。。这种陷阱就免了吧。

[Hard]
HP-1.
00:56:709 (4,5) - 这类的地方总觉得应该是在“动”而不是叠上。。。
02:14:878 (4) - 比之叠我更希望你能把它放出去(比如右下角),这样有个转过去再到下个1的感觉。
02:30:089 (6,7,8) - 不太赞成这种排列,和之前的三连左右排个对称更适合吧。。。如果坚持这样的话,6 new combo.

[Lunatic <full>]
Rule:app不看。
不过好像只是short的扩充?那么参见short好了。

[Lunatic <short>]
HP-2。目前我不知道是不是unrankable,但在这个速度下前段miss一个直接死这事我觉得不会给任何人留下好印象。
01:22:378 - 加个音?

[数字taiko]
前面的黄条,我建议你白线起白线收。自己听听看就好。。。其他没什么。
Topic Starter
Sandpig

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
。。。文件夹里有四个.osb文件还都不同名,捎带一个窘迫的sofr-hitwhistle。。。删掉后full submit. fixed
有hitcircle和hitcircleoverlay的话,必须有一个approachcircle.png的文件,可以从其他皮肤里扒一个。 fixed
star2.png应为50*50 fixed
除full以外的难度,kiai请设好结束时间。 fixed
考虑更多的hitsounds? I'm thinking about it

[Easy]
Easy不建议出现1/4,即使是slider。强烈不建议出现1/8 fixed
00:48:258 (2,1) - spacing. fixed

[Normal]
仍然是反对1/4和强烈反对1/8。 尽量减少
HP-2/-1. 掉血(尤其是开始)太猛烈了 fixed
00:18:258 (3) - 去掉clap fixed
00:45:723 (1) - 从这里开始,我觉得你可以向外展开了。在一个地方重复8次会无聊的。 fixed
01:13:610 (2,1,2) - spacing. fixed
02:04:737 (3,4) - 。。。这种陷阱就免了吧。 fixed

[Hard]
HP-1. fixed
00:56:709 (4,5) - 这类的地方总觉得应该是在“动”而不是叠上。。。 fixed
02:14:878 (4) - 比之叠我更希望你能把它放出去(比如右下角),这样有个转过去再到下个1的感觉。 fixed and very good idea
02:30:089 (6,7,8) - 不太赞成这种排列,和之前的三连左右排个对称更适合吧。。。如果坚持这样的话,6 new combo. fixed

[Lunatic <full>]
Rule:app不看。
不过好像只是short的扩充?那么参见short好了。

[Lunatic <short>]
HP-2。目前我不知道是不是unrankable,但在这个速度下前段miss一个直接死这事我觉得不会给任何人留下好印象。 fixed
01:22:378 - 加个音? fixed

[数字taiko]
前面的黄条,我建议你白线起白线收。自己听听看就好。。。其他没什么。 自己先修改了一下,我会联系原作者


thx so much for modding :)
Topic Starter
Sandpig

jericho2442 wrote:

either cut the song to the size of your "short ver" or get rid of that diff and finish off the other diffs, this feels half mapped and i will not mod it as is.

srry, contact me once you have finished the maps >_>
if it is really a big problem, i will finish all the length of this song for all levels. But this song is maybe a little long I think, and it can make the player tired...>_>
lisha14_DELETED
star~ :)
Zetsubou Sensei
Hey.

Why do all the difficulties have the same Slider Velocity?... Easy should be around 0.80-1.10, Normal 1.10-1.40, Hard 1.40-1.70, Insane 1.70-2.40...

[Easy]
Seems fine.

[Normal]
Seems fine...But use 1.20 as Slider Velocity (will cause remapping)

[Hard]
AIMOD:
1 Unsnapped Note
1 Error found
Seems fine...But use 1.40 Slider Velocity (more remapping)

[Lunatic short version]
01:55:441 (2) - extend this slider to it ends at 01:55:864
Seems fine...Use 2.00 Slider Velocity (remapping)

[Lunatic full version]
This seems cheap...Sorry...But to play the entire song...People must be able to beat this difficultiy!? Thats messed up...
Either make all difficulties play the full song...Or not...So its either:
1) Map out the rest of the difficulties (and delete the short version)
or
2) Delete this difficulty...
It seems so unfair that players have to play this difficulty to play the full song...Not everyone can beat this type of diff...
(Decide on that...I wont mod this though)

I dont mod taiko's...So I'm not checking that out.

Overall
Its better to use Slider Velocities than just at x0.5, x1.0, x2.0 etc...Plus its easier...Less time consuming...
Decide on what your going to do about the Full Version diff...
Its still a pretty good map...

~STAR
Topic Starter
Sandpig

Zetsubou Sensei wrote:

Hey.

Why do all the difficulties have the same Slider Velocity?... Easy should be around 0.80-1.10, Normal 1.10-1.40, Hard 1.40-1.70, Insane 1.70-2.40... I use x0.5, x1.5 and x2.0 to change the speed, so that it makes more fun.I think it's no problem

[Easy]
Seems fine.

[Normal]
Seems fine...But use 1.20 as Slider Velocity (will cause remapping) for the same reason

[Hard]
AIMOD:
1 Unsnapped Note fixed
1 Error found It seems to be no error....
Seems fine...But use 1.40 Slider Velocity (more remapping) for the same reason

[Lunatic short version]
01:55:441 (2) - extend this slider to it ends at 01:55:864 fixed
Seems fine...Use 2.00 Slider Velocity (remapping) for the same reason

[Lunatic full version]
This seems cheap...Sorry...But to play the entire song...People must be able to beat this difficultiy!? Thats messed up...
Either make all difficulties play the full song...Or not...So its either:
1) Map out the rest of the difficulties (and delete the short version)
or
2) Delete this difficulty...
It seems so unfair that players have to play this difficulty to play the full song...Not everyone can beat this type of diff...
I'm thinking seriously about this

(Decide on that...I wont mod this though)

I dont mod taiko's...So I'm not checking that out.

Overall
Its better to use Slider Velocities than just at x0.5, x1.0, x2.0 etc...Plus its easier...Less time consuming... for the same reason...
Decide on what your going to do about the Full Version diff...
Its still a pretty good map...

~STAR
thx for modding and your star :)
James2250
-Put that the long version is going for approval in song info
-Capitalize touhou in the source and delete it from tags
-Maximum allowed width for a combo burst is 500 (yours are 559 and 580), resize them
-Delete osb file in folder
-Make sure kiai is the same on every difficulty that is yours (not counting last part on full version)
-Make stack leniency closer to the center
-I would increase volume on all timing sections (not counting the start)
-Make sure every part has hitsounds included
-You are not allowed more than 3 unique slider speeds, fix that
-Even with some of the slider changes, I would prefer if you made the SV different on every difficulty

Easy:
OD -1
00:55:019 (2) - make it a slider snapped to 1/2 for an easy
01:22:484 (2) - same comment as before
01:21:216 (1,2) - both these further apart
02:32:202 (5) - new combo
02:33:470 (1) - remove new combo
02:35:582 (1) - extend this to 02:38:963? (and end kiai there)

Normal:
00:08:540 (1) - separate start and end point
00:11:920 (1) - ^
01:15:723 (4,1) - spacing
01:53:329 (4,1) - anti jump

Hard:
00:52:274 (3) - isn't snapped
00:45:723 (1,2,3,4,5,6) - spacing
02:35:582 (1) - extend this to 02:38:963? (and end kiai there)

Lunatic Short Version:
00:55:441 (6,7) - try and stack these more (same for the rest)
02:03:470 (1) - remove new combo
02:03:892 (2) - new combo
02:35:582 (1) - extend this to 02:38:963? (and end kiai there)

Lunatic Long Version:
resnap all notes (check AIMod)
HP Drain is too high, lower by 2 (even for approved)
wait did you just copy and paste the short version for half of this...if you do want this to go for approval I suggest you try and make it more original
02:35:582 (1) - extend this to 02:38:963? (and end kiai there) - delete break
For the entire stream after 03:34:737 add some hitsounds
04:03:470 (1,1,2,1) - don't stack all of this, gets boring
04:15:723 - break isn't really needed

Taiko:
Needs a preview point
Remove countdown
Audio is too loud at the beginning, make it like the other difficulties
Do people still care about 999 limit?
00:38:540 (33,34,35,36,37,38,39) - I don't think 1/8 streams are particually liked in taiko..need taiko player to confirm this
00:39:385 (41,42,43,44,45,46,47) - ^
00:40:230 (49,50,51,52,53,54) - ^ (same for any others, but I would leave them for now)
04:03:575 (94) - move to white tick
04:03:892 (95) - move to blue tick
I don't know if any of the bpm changes will be a problem for taiko players, anyway nothing else I can say

OK I don't want to hear this song for a while now :P
*star*
Topic Starter
Sandpig

James2250 wrote:

-Put that the long version is going for approval in song info already added
-Capitalize touhou in the source and delete it from tags fixed
-Maximum allowed width for a combo burst is 500 (yours are 559 and 580), resize them fixed
-Delete osb file in folder fixed
-Make sure kiai is the same on every difficulty that is yours (not counting last part on full version) fixed
-Make stack leniency closer to the center
-I would increase volume on all timing sections (not counting the start)
-Make sure every part has hitsounds included almost every part but I think some parts don't need them
-You are not allowed more than 3 unique slider speeds, fix that fixed
-Even with some of the slider changes, I would prefer if you made the SV different on every difficulty next time I will pay attention

Easy:
OD -1 fixed
00:55:019 (2) - make it a slider snapped to 1/2 for an easy fixed
01:22:484 (2) - same comment as before fixed
01:21:216 (1,2) - both these further apart fixed
02:32:202 (5) - new combo fixed
02:33:470 (1) - remove new combo fixed
02:35:582 (1) - extend this to 02:38:963? (and end kiai there) fixed

Normal:
00:08:540 (1) - separate start and end point fixed
00:11:920 (1) - ^ fixed
01:15:723 (4,1) - spacing fixed
01:53:329 (4,1) - anti jump fixed

Hard:
00:52:274 (3) - isn't snapped fixed
00:45:723 (1,2,3,4,5,6) - spacing fixed
02:35:582 (1) - extend this to 02:38:963? (and end kiai there) fixed

Lunatic Short Version:
00:55:441 (6,7) - try and stack these more (same for the rest) don't understand >_<
02:03:470 (1) - remove new combo fixed
02:03:892 (2) - new combo fixed
02:35:582 (1) - extend this to 02:38:963? (and end kiai there) fixed

Lunatic Long Version:
resnap all notes (check AIMod) I prefer some jumps in this map
HP Drain is too high, lower by 2 (even for approved) fixed
wait did you just copy and paste the short version for half of this...if you do want this to go for approval I suggest you try and make it more original I made this diff just to extend the short version, so...
02:35:582 (1) - extend this to 02:38:963? (and end kiai there) - delete break fixed
For the entire stream after 03:34:737 add some hitsounds but I think in this part no hitsound is needed>_<
04:03:470 (1,1,2,1) - don't stack all of this, gets boring this part is already remapped
04:15:723 - break isn't really needed fixed

Taiko:
Needs a preview point
Remove countdown
Audio is too loud at the beginning, make it like the other difficulties
Do people still care about 999 limit?
00:38:540 (33,34,35,36,37,38,39) - I don't think 1/8 streams are particually liked in taiko..need taiko player to confirm this
00:39:385 (41,42,43,44,45,46,47) - ^
00:40:230 (49,50,51,52,53,54) - ^ (same for any others, but I would leave them for now)
04:03:575 (94) - move to white tick
04:03:892 (95) - move to blue tick
I don't know if any of the bpm changes will be a problem for taiko players, anyway nothing else I can say

I will contact the creator of this diff as soon as possible

OK I don't want to hear this song for a while now :P
*star*

thx for modding and your star :)
Tomoka Rin
star~
Numbers 596108

James2250 wrote:

Taiko:
Needs a preview point , what?
Remove countdown , Fixed
Audio is too loud at the beginning, make it like the other difficulties No Problem for This!
Do people still care about 999 limit?

lepidopodus wrote:

Note Combo: no restrictions


00:38:540 (33,34,35,36,37,38,39) - I don't think 1/8 streams are particually liked in taiko..need taiko player to confirm this
This is 1/6...not 1/8, so i don't remove it

00:39:385 (41,42,43,44,45,46,47) - ^ ^
00:40:230 (49,50,51,52,53,54) - ^ (same for any others, but I would leave them for now) ^
04:03:575 (94) - move to white tick not require
04:03:892 (95) - move to blue tick ^
I don't know if any of the bpm changes will be a problem for taiko players, anyway nothing else I can say No



OK I don't want to hear this song for a while now :P
*star*
Download: EastNewSound - Fudoseika Reimeinokei (shabao_pig) [596108's Taiko].osu
Kotone
modding
Kotone
too long O.o

Spacing
spacing統一下
不要一時0.8x 一時1.0x 一時1.0x ...
看得我頭痛 額

Easy
00:25:441(2) - add finish hitsound
00:26:287(1) - spinner在00:25:547開始
01:09:385(too many 1) -從這到break time前的circle(1)(強調:是circle)去掉clap?
01:22:484(2) - spacing
02:03:892(1) - spacing?雖然相差2條白線,可是對新手還是太遠
02:18:258(2) - spacing?

Normal
00:25:441(1) - remove new combo & add finish hitsound & spacing
00:25:864(1) - spinner在00:25:547開始
00:49:103(1) - spacing
01:09:385(too many) - hitsound 做得跟Easy一樣就行了
01:14:456(1,2,3,4) - 再對稱
02:36:005(1) - spinner在00:35:688開始

Hard
00:11:287(1) - 1/3 beat
00:25:441(3) - add finish hitsound
01:35:582(4) - spacing?
01:43:188(3) - 1 grid down


Lunatic
short ver跟full一樣吧...
那我只看full了

00:11:287(1) - 1/3 beat
00:25:441(5) - add finish hitsound
00:42:343(too many 1,2,3) - 那些三角形不平衡
00:55:125(x) - 從這里開始加circle串燒,直到00:55:864
00:57:026(x) - add a circle?
00:58:716(x) - ^
00:59:561(x) - ^
01:11:392(x) - ^
01:13:082(x) - ^
01:16:463(x) - ^
01:55:441(2,3) - spacing
03:07:272(3) - move like this03:10:653(3) - 你懂的

596108's Taiko
preview point沒了,02:11:920在這里Timing>Timming > Set Current position as Preview point
00:11:287(12) - 我只能說這是1/3 beat
Topic Starter
Sandpig

karenying wrote:

too long O.o

Spacing
spacing統一下
不要一時0.8x 一時1.0x 一時1.0x ...
看得我頭痛 額 做LUNATIC的时候很多情况没有锁定距离,凭感觉放的位置,so...

Easy
00:25:441(2) - add finish hitsound but it sounds no better><
00:26:287(1) - spinner在00:25:547開始 fixed
01:09:385(too many 1) -從這到break time前的circle(1)(強調:是circle)去掉clap?fixed
01:22:484(2) - spacing fixed
02:03:892(1) - spacing?雖然相差2條白線,可是對新手還是太遠 fixed
02:18:258(2) - spacing? fixed

Normal
00:25:441(1) - remove new combo fixed & add finish hitsound no better>< & spacing fixed
00:25:864(1) - spinner在00:25:547開始 fixed
00:49:103(1) - spacing seems no problem><
01:09:385(too many) - hitsound 做得跟Easy一樣就行了 fixed
01:14:456(1,2,3,4) - 再對稱 fixed
02:36:005(1) - spinner在00:35:688開始 fixed

Hard
00:11:287(1) - 1/3 beat 这里听了很多次,感觉不像1/3,而且这样会给打图的人造成困扰><
00:25:441(3) - add finish hitsound no better><
01:35:582(4) - spacing? fixed
01:43:188(3) - 1 grid down fixed


Lunatic
short ver跟full一樣吧...
那我只看full了

00:11:287(1) - 1/3 beat same reason
00:25:441(5) - add finish hitsound same reason
00:42:343(too many 1,2,3) - 那些三角形不平衡 这里没有一直按照逆时针做所以可能有点别扭,不过我觉得这里还不用remapping
00:55:125(x) - 從這里開始加circle串燒,直到00:55:864 有点吵,算了吧><
00:57:026(x) - add a circle?
00:58:716(x) - ^
00:59:561(x) - ^
01:11:392(x) - ^
01:13:082(x) - ^
01:16:463(x) - ^
这些CIRCLE我试着加了一下,但是感觉节奏有点太密了,毕竟还不是高潮部分……而且打图的人会很累><
01:55:441(2,3) - spacing fixed
03:07:272(3) - move like this fixed
03:10:653(3) - 你懂的 fixed

596108's Taiko
preview point沒了,02:11:920在這里Timing>Timming > Set Current position as Preview point fixed
00:11:287(12) - 我只能說這是1/3 beat same reason

thx for modding :)
Kotone

shabao_pig wrote:

00:11:287(1) - 1/3 beat 这里听了很多次,感觉不像1/3,而且这样会给打图的人造成困扰><
自己開25%聽...
Topic Starter
Sandpig
自己開25%聽...
1/3打不准>< 我第一感觉不是1/3

打图的人估计不会考虑这个……再说有可能根本没听过这个歌……
rEdo
hello there,
ohh, finally someone came up with idea of mapping whole Fudouseika Reimeinokei :3 let me take a look at this difficulty, and at the others too~

[Easy]
0:11:920 (2) - ctrl+r?
0:22:061 (1) - ^
0:48:258 (2) - 2 ticks left
1:42:765 (2) - slider like that isn't beginner friendly imo, just make a simple circle in place of it

[Normal]
0:11:498 (x) - add a circle
0:54:174 (3) - extend this slider until 0:55:864
1:42:977 (x) - add a circle? (compare yourself the same part on Easy, on easier diff it's harder)

[Hard]
0:43:188 (2) - 1 tick down

[Lunatic<short version>]
rename to Lunatic (i'll explain why later)
2:11:920 - 2:16:780 - meh, same pattern repeating three times a row? try to rearrange this
2:18:681 - 2:23:540 - ^
2:35:160 (2) - ctrl+j

[Lunatic<full version>]
the same suggestions like on Lunatic<short version>, and:
rename to Extra
2:54:174 - 2:57:977 - i'd place those sliders further from theirselves
3:04:315 (9) - new combo
5:23:329 (1) - add a repeat?
5:23:751 (2) - ^
also, map this 'til the very last seconds, pleaaase :)


[General]
i suggest you recheck the placement of combos, especially on the easier difficulties (they are just too short)
2 Lunatic difficulties in one mapset? imo, since the [Lunatic<full version>] is going for approval, i suggest you to rename it to Extra, or Extra Stage (in touhou, as you probably know there's an unlockable extra stage that's pretty long), it would fit perfectly.
well, really good job, as for your first map! and good luck with getting it ranked :3
Topic Starter
Sandpig

rEdo wrote:

hello there,
ohh, finally someone came up with idea of mapping whole Fudouseika Reimeinokei :3 let me take a look at this difficulty, and at the others too~

[Easy]
0:11:920 (2) - ctrl+r? fixed
0:22:061 (1) - ^ fixed
0:48:258 (2) - 2 ticks left fixed
1:42:765 (2) - slider like that isn't beginner friendly imo, just make a simple circle in place of it fixed

[Normal]
0:11:498 (x) - add a circle fixed
0:54:174 (3) - extend this slider until 0:55:864 fixed
1:42:977 (x) - add a circle? (compare yourself the same part on Easy, on easier diff it's harder) fixed

[Hard]
0:43:188 (2) - 1 tick down fixed

[Lunatic<short version>]
rename to Lunatic (i'll explain why later) fixed
2:11:920 - 2:16:780 - meh, same pattern repeating three times a row? try to rearrange this already remapped
2:18:681 - 2:23:540 - ^ ^
2:35:160 (2) - ctrl+j fixed

[Lunatic<full version>]
the same suggestions like on Lunatic<short version>, and:
rename to Extra fixed
2:54:174 - 2:57:977 - i'd place those sliders further from theirselves fixed
3:04:315 (9) - new combo fixed
5:23:329 (1) - add a repeat? fixed
5:23:751 (2) - ^ ^
also, map this 'til the very last seconds, pleaaase :) done :)


[General]
i suggest you recheck the placement of combos, especially on the easier difficulties (they are just too short)
2 Lunatic difficulties in one mapset? imo, since the [Lunatic<full version>] is going for approval, i suggest you to rename it to Extra, or Extra Stage (in touhou, as you probably know there's an unlockable extra stage that's pretty long), it would fit perfectly.
well, really good job, as for your first map! and good luck with getting it ranked :3
thx for modding and star :)
Sakura
*randomly comes in*
The fact that one of your Insanes is going for approval does not exclude it from counting towards diff spread rule, I told you already on #modreqs but you refused to listen from what i see, and I'm assuming "Hard" plays like a Hard, still that leaves 3 Insanes in the mapset:

*randomly goes out*
Snowy Dream
>_>so..where is extra...
Topic Starter
Sandpig

ddddd519 wrote:

>_>so..where is extra...
here...I have removed it from my map because of some rulls....

Download: EastNewSound - Fudoseika Reimeinokei (shabao_pig) [Extra].osu
wmfchris
[taiko]
weird orz
-Take away 1/4 - 1/6 combinations
-4:52:4:55 NOOOOOOOOOOOO
too long for this, I'm not sure whether this should be app or ranked

[lunatic]
0:45:195 (2) up 1 grid
0:46:040 (2) down 2 grids
0:46:885 (2) right 1 grid
0:50:265 (2) right 1 grid (... ._.)
0:53:246 (2) up 1 grid
1:01:357 (4,5,6) up 1 grid?
1:07:695 (1,2) spacing?
1:08:223 (6,7) spacing?
1:11:498 (1,2,3) uneven spacing
1:41:287 (2) left 2 grids

star.
Topic Starter
Sandpig
fixed...thx for modding :)
Kotone
Lunatic
01:08:963 - spacing

那啥...沒重下
mp3裁了沒?

no kd
Numbers 596108

wmfchris wrote:

[taiko]
weird orz
-Take away 1/4 - 1/6 combinations ive been streamlined as much as possible
-4:52:4:55 NOOOOOOOOOOOO No?but i think nothing 1/8 of a more appropriate
too long for this, I'm not sure whether this should be app or ranked


star.
NatsumeRin
add nayuta(vocal) and crouka(arrange) to tags.
no kud.
Dotsu
~STAR~
Topic Starter
Sandpig
我要REMAP这张- - 先不要回帖了
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