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Gackt - Journey through the Decade (TV Size)

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Topic Starter
arien666
This beatmap was submitted using in-game submission on 2010년 7월 25일 일요일 at 오후 1:03:48

Artist: Gackt
Title: Journey through the Decade (TV Size)
Source: Kamen Rider Decade
Tags: taikosu taiko op
BPM: 170.1
Filesize: 12689kb
Play Time: 01:01
Difficulties Available:
  1. Futsuu (1.58 stars, 70 notes)
  2. Kantan (0.47 stars, 54 notes)
  3. Muzukashii (4.56 stars, 127 notes)
  4. Oni (4.85 stars, 206 notes)
Download: Gackt - Journey through the Decade (TV Size)
Download: Gackt - Journey through the Decade (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

Official audio by Gackt

TaikOsu for Kamen Rider series
Kiva - Decade(Current map) - W

Play Taiko mapset by DakeDekaane too :D

11th beatmap and 7th TaikOsu song
OP of 'Kamen Rider Decade'
I think there's NO 'Kamen Rider' songs
Also, this song is on Taiko 12 , 12.5 , 13
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
i'm not sure about the timing.
[Futsuu] is 1.58 stars and [Muzukashii] 4.56 stars. i think that's not good.

[Kantan]
00:48:969 (3) - 1 grid left.
00:50:381 (1) - 1 grid right.
nothing more... i just feel asleep since it's really slooooooooooooow....

[Futsuu]
00:08:734 (3,4) - spacing?
00:11:558 (2,3,4) - ^
00:20:028 (3,4) - spacing again. don't want a symmetrical all time arken, that's kind of stupid.
00:22:852 (2,3,4) - ^
00:31:322 (3,4) - dunno... it's fine? nearly offscreen.

[Muzukashii]
0.4x distance spacing... are you serious arken? I don't know how to mod a Hard use 0.4x distance spacing... even [Futsuu] use 0.8x.

[Oni]
00:02:028 (4) - it touches the health bar... not sure if it's fine.
00:38:911 (10) - ugly.
Topic Starter
arien666

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
i'm not sure about the timing.
[Futsuu] is 1.58 stars and [Muzukashii] 4.56 stars. i think that's not good.

[Kantan]
00:48:969 (3) - 1 grid left. Fixed
00:50:381 (1) - 1 grid right. Fixed
nothing more... i just feel asleep since it's really slooooooooooooow.... Taiko Mama-Papa support song orz

[Futsuu]
00:08:734 (3,4) - spacing? Fixed
00:11:558 (2,3,4) - ^ Fixed
00:20:028 (3,4) - spacing again. don't want a symmetrical all time arken, that's kind of stupid. Fixed
00:22:852 (2,3,4) - ^ Fixed
00:31:322 (3,4) - dunno... it's fine? nearly offscreen. Moved

[Muzukashii]
0.4x distance spacing... are you serious arken? I don't know how to mod a Hard use 0.4x distance spacing... even [Futsuu] use 0.8x. Fixed to x0.6

[Oni]
00:02:028 (4) - it touches the health bar... not sure if it's fine. Fixed
00:38:911 (10) - ugly. Fixed

Pizza is good imo orz
Mapper 31
D: rats
Sallad4ever
Halo arken :)
Ok let's do this

[General]
- a 16 mb of vid with 1.09 minute length? film really take space :o

[Kantan]
00:05:205 (2) - backward to 00:05:028 and extend it until 00:05:911 ? because of the music I always hit this early
00:19:322 (1,2) - add katsu (clap?) to these?
00:23:558 (3) - add don (finish?)
Combo mod
00:03:793 (1) - remove NC then NC on 00:05:205 (4)

[Futsuu]
00:20:028 (3) - add katsu
00:22:852 (2) - ^
00:24:263 (4) - add don
00:48:264 (2) - I really think you should add katsu here just like in Kantan
00:50:381 (6) - add katsu
00:57:264 (3) - it touch 2 so it looks bad, maybe make it curve or 3 grid up and 1 grid right (lv 2 grid)
Combo mod
00:50:381 (6) - NC

[Muzukashii]
Cool
01:05:734 (4) - no don?

[Oni]
This is oni :o

I end up making a hitsound mod orz
Great map ;)
Topic Starter
arien666

Sallad4ever wrote:

Halo arken :)
Ok let's do this

[General]
- a 16 mb of vid with 1.09 minute length? film really take space :o Reduced to 11MB

[Kantan]
00:05:205 (2) - backward to 00:05:028 and extend it until 00:05:911 ? because of the music I always hit this early Good! Fixed!
00:19:322 (1,2) - add katsu (clap?) to these? NO
00:23:558 (3) - add don (finish?) NO
Combo mod
00:03:793 (1) - remove NC then NC on 00:05:205 (4) Fixed

[Futsuu]
00:20:028 (3) - add katsu
00:22:852 (2) - ^
00:24:263 (4) - add don
00:48:264 (2) - I really think you should add katsu here just like in Kantan
00:50:381 (6) - add katsu
00:57:264 (3) - it touch 2 so it looks bad, maybe make it curve or 3 grid up and 1 grid right (lv 2 grid) Moved by grid
Combo mod
00:50:381 (6) - NC Yes

[Muzukashii]
Cool
01:05:734 (4) - no don? No.

[Oni]
This is oni :o

I end up making a hitsound mod orz
Great map ;)
Thanks to modding :3
Louis Cyphre
[General]

Everything is good. But i think it's not sounds good with this hitsounds. May be i'm wrong, it's only my opinion.

[Kantan]
00:08:028 - Distance
00:10:852 - ^


[Futsuu]
00:32:028 - Distnace

[Oni],[Muzukashii]
Perfect.
Topic Starter
arien666

Louis Cyphre wrote:

[General]

Everything is good. But i think it's not sounds good with this hitsounds. May be i'm wrong, it's only my opinion.

[Kantan]
00:08:028 - Distance
00:10:852 - ^


[Futsuu]
00:32:028 - Distnace

[Oni],[Muzukashii]
Perfect.
Fixed all issues but...
About hitsounds, TaikOsu is orz without Taiko Hitsounds ;_;
Vanmonky
Nothing wrong. Just wonder if you could lower the volume of the hitsound ^^.
Topic Starter
arien666

VanMoNky wrote:

Nothing wrong. Just wonder if you could lower the volume of the hitsound ^^.
Umm...
I had already reduced to 80%
But... as considering this song...



Okay :3
I'll reduce to 60~70% then orz
Krisom
Hihi!

[Kantan]
00:50:911 (2) - Reshape like this?
00:56:028 (4) - Considering that you end most combos on 3, you could make this a NC

[Futsuuuuu]
00:57:264 (3) - Place in the center? Like this?

[Muza-Mu- Mu. Oh, well, Hard]
Playing this, I either think that the offset is wrong, the notes are kinda unintuitive or I just s*ck <_< I'm not good at offsets, but ask for a recheck.

[Oni]
Inb4complains about small circles orz
00:27:264 - I found this combo, from 7 to 10, very unintuitive. Just sayin'
00:28:675 - from 12 to 1 it's kinda hard to read too.


Ok, now I'm certain, ask for a timing recheck, I'm really unsure about the offset :<
It looks nice, I'd Taiko-Mod it, but I don't play Taiko, I'm sorry D:!

I'll just leave this star here, take care of her and feed her with starbits.
Topic Starter
arien666

Krisom wrote:

Hihi!

[Kantan]
00:50:911 (2) - Reshape like this? Yes :3
00:56:028 (4) - Considering that you end most combos on 3, you could make this a NC Added NC

[Futsuuuuu]
00:57:264 (3) - Place in the center? Like this? Yes :3

[Muza-Mu- Mu. Oh, well, Hard]
Playing this, I either think that the offset is wrong, the notes are kinda unintuitive or I just s*ck <_< I'm not good at offsets, but ask for a recheck. Umm... offset is now wrong. Just followed as Taiko-Authentic as TnT ;_;

[Oni]
Inb4complains about small circles orz
00:27:264 - I found this combo, from 7 to 10, very unintuitive. Just sayin' Umm... I don't think so ;_;
00:28:675 - from 12 to 1 it's kinda hard to read too. Replaced position whole combo


Ok, now I'm certain, ask for a timing recheck, I'm really unsure about the offset :<
It looks nice, I'd Taiko-Mod it, but I don't play Taiko, I'm sorry D:!

I'll just leave this star here, take care of her and feed her with starbits.
Thanks to modding :3
Sonnyc
ㅎㅇ 잉그리시 모딩

General
- I'd like a 2 second Lead-in

Kantan
00:15:264 (x) - Break?
00:26:558 (x) - ^

Futsuu
00:50:911 (2) - Clearer Slider..

Muzukashii
Good

Oni
- Circle is too small.. nvm

01:05:558 (1,2) - Good Jump, but seems like.. little hidden

뭔가 키아이 부분에서 박자가 안맞는 느낌..?
그래도 잘 만드셨어요~
스타!
Topic Starter
arien666

sonnyc wrote:

ㅎㅇ 잉그리시 모딩

General
- I'd like a 2 second Lead-in Fixed

Kantan
00:15:264 (x) - Break? Added
00:26:558 (x) - ^ Added

Futsuu
00:50:911 (2) - Clearer Slider.. I think it's fine now ;_;

Muzukashii
Good

Oni
- Circle is too small.. nvm

01:05:558 (1,2) - Good Jump, but seems like.. little hidden Will get more opinions about this.

뭔가 키아이 부분에서 박자가 안맞는 느낌..?
그래도 잘 만드셨어요~
스타!
Thanks to modding orz
Colin Hou
[Kantan]:
  1. how about remove the short break times? they are even shorter than 3 seconds
  2. 00:50:852 (2) - not sure. but I think this should be 1/3 snapped (it's quite off..)?
  3. 00:57:264 (3) - ^
[Futsuu]:
  1. Looks good expect the beat snap.
[Muzukashii]:
  1. The BG is not quite suit... a little darker than my expect.
  2. 01:05:734 (4) - replace it with a spinner end at 01:09:440? (silent the end)
  3. beat snap issue ._.
[Oni]:
  1. Circle Size -1? idk whether it effect the Taiko mode or not :3
  2. 01:00:087 (8) - new combo
  3. and the 1/3 beat snap and the BG :[[/list]
star~
Topic Starter
arien666

Colin Hou wrote:

[Kantan]:
  1. how about remove the short break times? they are even shorter than 3 seconds Deleted
  2. 00:50:852 (2) - not sure. but I think this should be 1/3 snapped (it's quite off..)? 1/2 desu ;_;
  3. 00:57:264 (3) - ^ 1/2 desu ;_;
[Futsuu]:
  1. Looks good expect the beat snap.
[Muzukashii]:
  1. The BG is not quite suit... a little darker than my expect.
  2. 01:05:734 (4) - replace it with a spinner end at 01:09:440? (silent the end) Taiko-authentic ;_;
  3. beat snap issue ._.
[Oni]:
  1. Circle Size -1? idk whether it effect the Taiko mode or not :3 Umm... I won't change about this ;_;
  2. 01:00:087 (8) - new combo Yes
  3. and the 1/3 beat snap and the BG :[[/list]
star~
Thanks to modding ;_;

ps. This song is not 1/3 snapping orz
wmfchris
[Oni]
0:38:734 (9) up 2 grid for spacing

That's the only problem that I can find...
I think the sounding will be good enough considering taiko play. star~
Topic Starter
arien666

wmfchris wrote:

[Oni]
0:38:734 (9) up 2 grid for spacing Fixed

That's the only problem that I can find...
I think the sounding will be good enough considering taiko play. star~
Just waiting for extra slot to upload 'Break the chain' ;_;
IceBeam
Hello arien666.

[Kantan]
00:50:911 (2) - Maybe use distance snap here? 1 grid right.

[Futsuu]
00:19:322 (2) - New combo?

[Muzukashii]
00:03:264 (6) - I don't like this.It looks a bit..untidy.Fix the shape,please.
00:22:146 (1) - Maybe allign with 00:20:734 (4)?
00:25:499 (2) - You can allign it better to 00:24:969 (1).

[Oni]
Fine,but take a look at my suggestions below.That looks better to me:
00:11:734 (4) - 1 grid left?
00:13:146 (7) - 1 grid up?
00:23:028 (4) - 1 grid right?
00:24:440 (7) - 1 grid down?

Good luck,star~
Topic Starter
arien666

SadKangaroo wrote:

Hello arien666.

[Kantan]
00:50:911 (2) - Maybe use distance snap here? 1 grid right. Right :3

[Futsuu]
00:19:322 (2) - New combo? Yes :3

[Muzukashii]
00:03:264 (6) - I don't like this.It looks a bit..untidy.Fix the shape,please. Fixed
00:22:146 (1) - Maybe allign with 00:20:734 (4)? Nah... It seems fine ;_;
00:25:499 (2) - You can allign it better to 00:24:969 (1). Fixed :3

[Oni]
Fine,but take a look at my suggestions below.That looks better to me:
00:11:734 (4) - 1 grid left? Yes
00:13:146 (7) - 1 grid up? No because end point is on center
00:23:028 (4) - 1 grid right? Yes
00:24:440 (7) - 1 grid down? No because end point is on center

Good luck,star~
Thanks to modding :3
Sushi
some modding on IRC.
Topic Starter
arien666

Sushi971 wrote:

some modding on IRC.
BPM = 170.10 Yes :3
Thanks to modding :3
banvi
Hello.

Oni
00:11:728 (4) 1 grid right?(grid lv3)(I tried using distance snap and Frip Horizonly)
00:23:015 (4) 1 grid left?
00:28:306 (11) new combo?
01:04:814 (5,1,2) Just my suggestion. I think thismap is low Zigzag(=↘↗↘↗)
For example :
[attachment=0:418b2].jpg[/attachment:418b2]

I think okay about other diff :3

nicemap~
star & gl ;)
Topic Starter
arien666

banvi wrote:

Hello.

Oni
00:11:728 (4) 1 grid right?(grid lv3)(I tried using distance snap and Frip Horizonly)
00:23:015 (4) 1 grid left?
00:28:306 (11) new combo?
01:04:814 (5,1,2) Just my suggestion. I think thismap is low Zigzag(=↘↗↘↗)
For example :
[attachment=0:9bc1f].jpg[/attachment:9bc1f]

I think okay about other diff :3

nicemap~
star & gl ;)
All fixed :3
Joon
D: 좋은 가면 라이더다

+star
blissfulyoshi
The music is a little quiet, so can you please try to amplify the music.
(Note: some of my examples aren't that great, but I hope you get what I am trying to convey)

Kantan:
Normal mod:
00:57:230 (3) - This slider would look a lot better if the curve did not have a hump in it

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Futsuu:
Normal mod:
00:50:881 (2) - this curve would look better if it was more smooth like in this screenshot:

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Muzukashii:
Normal mod:
00:25:484 (2) - this curve would look better if the curve was smoother, example:
00:38:888 (2) - if you can, try to improve the appearance of this slider (sadly I don't have any suggestions for the whole slider, the only thing I can suggest is making the end of the slider have a more gradual curve)

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Oni:
Normal mod:
00:30:070 (3,4,5,6,7,8) - this pattern is a little hard to read, so I suggest changing it

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Nice mapset overall. The biggest issue for me on these maps were the aesthetics, so I advise you to draw making your sliders more appealing to the eye.I think I am fine with the map besides that, so Star!
Topic Starter
arien666

blissfulyoshi wrote:

The music is a little quiet, so can you please try to amplify the music.
(Note: some of my examples aren't that great, but I hope you get what I am trying to convey)

Kantan:
Normal mod:
00:57:230 (3) - This slider would look a lot better if the curve did not have a hump in it

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Futsuu:
Normal mod:
00:50:881 (2) - this curve would look better if it was more smooth like in this screenshot:

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Muzukashii:
Normal mod:
00:25:484 (2) - this curve would look better if the curve was smoother, example:
00:38:888 (2) - if you can, try to improve the appearance of this slider (sadly I don't have any suggestions for the whole slider, the only thing I can suggest is making the end of the slider have a more gradual curve)

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Oni:
Normal mod:
00:30:070 (3,4,5,6,7,8) - this pattern is a little hard to read, so I suggest changing it

Timing section mod:
00:41:887 - a quarter note before this timing section, add a timing section with the same hitsound settings, but with no kiai (for the change in hitsound volume)

Nice mapset overall. The biggest issue for me on these maps were the aesthetics, so I advise you to draw making your sliders more appealing to the eye.I think I am fine with the map besides that, so Star!
All fixed orz
Well...



/me is going to eat pizza
gp0_old
Bahhh, 4 diffs. This is a long time coming.

General:
Taiko HitSound Set?
BPM: 170.1 OK
Offset: 970 maybe 968?

[Kantan]
00:50:881 (2) - I personally think the ending point should overlap 00:48:235 (2) -

[Futsuu]
00:06:613 (1) - Transfer new combo
00:08:024 (2) - to here.

[Muzukashii]

[Oni]
It's pretty hard to tell the triplets apart from the 1/4 tick sliders with the hitnote caps at each end, especially with the Taiko skin on.

...
Topic Starter
arien666

greenpoint0 wrote:

Bahhh, 4 diffs. This is a long time coming.

General:
Taiko HitSound Set?
BPM: 170.1 OK
Offset: 970 maybe 968? Okay :3

[Kantan]
00:50:881 (2) - I personally think the ending point should overlap 00:48:235 (2) - Actually, I want to keep the shape of curve, so sorry ;_;

[Futsuu]
00:06:613 (1) - Transfer new combo
00:08:024 (2) - to here. Fixed

[Muzukashii]

[Oni]
It's pretty hard to tell the triplets apart from the 1/4 tick sliders with the hitnote caps at each end, especially with the Taiko skin on.

...
orz...
DJPop
~Kantan~
Fine.

~Futsuu~
01:00:227 (3,4,5) - arrange like this
5_4_3___2___1

~Muzukashii~
Fine.

~Oni~
Fine.


+Star
Topic Starter
arien666

DJPop wrote:

~Kantan~
Fine.

~Futsuu~
01:00:227 (3,4,5) - arrange like this
5_4_3___2___1
Okay :3

~Muzukashii~
Fine.

~Oni~
Fine.


+Star
Well...
It seems time to call BAT ;_;



edit.

WUT???
minyeob
Result of 『자판기』
Topic Starter
arien666

minyeob wrote:

Result of 『자판기』
이제 Shinxyn을 기다려 볼지 ㅇㅅㅇ?
braian5234
8-)
Stake
Gackt *..*
Star~ :3
Sander-Don
gah, nice map ~STAR~ :3
Gens
Why is the skin not forced in [Kantan]?

[Oni]

00:27:246 (7,8) - Kind of hidden with 00:26:364 (5) hitbursts. I also kind of despise these kind of combos (1/4 slider and beat after), but meh...

That's it.
Topic Starter
arien666

Gens wrote:

Why is the skin not forced in [Kantan]? Forgot orz, fixed

[Oni]

00:27:246 (7,8) - Kind of hidden with 00:26:364 (5) hitbursts. I also kind of despise these kind of combos (1/4 slider and beat after), but meh... Changed 3 circle combos

That's it.
Finally, popped :3
Gens
A bit concerned about consistency but it shouldn't matter.

Ranked! Sorry for the delay.
Topic Starter
arien666
Auu...

Rating = 6.3 ...
It could beat the Timebomb :3...



/me fallen orz



edit. Deleted double post :3
edit2. Turn-off-ed 'Notify me when a reply is posted'
Shohei Ohtani
The crap happened here?
maay
lol, why so low ratings? the maps look good for me and I really liked the hitsounds
FurukawaPan
I absolutely can't play maps with taiko sound, it throws my rhythm to the point of unplayability, and I have no idea why.

:/
Topic Starter
arien666

FurukawaPan wrote:

I absolutely can't play maps with taiko sound, it throws my rhythm to the point of unplayability, and I have no idea why.

:/
So, that's why some people don't like TaikOsu orz
xiceyx
Awesome map, awesome song, great job! :D
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