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Whee Sung - Insomnia

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Topic Starter
_Ryu__old
This beatmap was submitted using in-game submission on 2 сентября 2012 г. at 18:36:10

Artist: Whee Sung
Title: Insomnia
Tags: korean k-pop
BPM: 125,4
Filesize: 6572kb
Play Time: 02:46
Difficulties Available:
  1. Easy (3,14 stars, 212 notes)
  2. Hard (4,83 stars, 478 notes)
  3. Normal (4,18 stars, 332 notes)
Download: Whee Sung - Insomnia
Information: Scores/Beatmap Listing
---------------
Please help me ! ! ! ;A;
Yasora
m4m~

General
  1. Folder: change mp3 bit rate into 192 kb/s~!
  2. Change some volume in green timing point from 100% into 60% ~ 70%? the current seems too loud especially in beginning map orz
  3. Kiai Time: please make consistent in all diff! I think be better if kiai time setting like this: 00:45:944 ~ 01:16:566 and 01:47:188 ~ 02:17:810 and 02:48:432 ~ 03:19:054
  4. in easy, please mapping until the end of mp3. don't ignore the rest of mp3.. because that part still can be mapped like other diff~!
Easy
  1. First of all, try to reduce 1/2 note in here-- in easier diff like this, more better if just keep 1/1 for more readable by newbie (just like you did at 00:08:623 (1,2,1,2,3,4,5,1,2,3) - ). beside that 1/2 is make pattern too hard and some notes overlap with other note and this is not really visible. hope you can understand this 'w'~
  2. then, try to not add note after spinner too soon like 00:08:144 (1) - not friendly with newbie players~
  3. 00:17:235 (2) - please, don't use too many repeat especially in 1/2 slider like this. this is hard and make newbie break their combo. wow, what the for 01:13:934 (5) - .. change it into spinner to follow the long vocal in here better
  4. also, please avoid the overlap like note-with-note. example like you did this
  5. Difficulty Setting: change AR and OD -1~ too high for easy orz
  6. ok, I hope my basic mapping for easy diff is helpful to you. I hope you can re-map this diff since too many problem like I said in above >_<~ easy need more simple pattern and rhythm but follow the song, really can understand and enjoyable by newbie & everyone~ sorry for skip this (_ _)
Normal
  1. the pattern seems too many overlap in here >_< example: 00:17:235 (5,6,7) - please make pattern more tidier and not overlap ;A;
  2. In normal diff is ok and better adding 1/2 notes in beats. but, in here seems too many lol~ and try make the rhythm same in every combo-- example for 00:16:039 (1,2,3,4,5,6,7,8,9) - and 00:24:891 (1,2,3,4) - more better if use rhythm in the 00:19:867 (1,2,3,4,5) - because the vocal and rhytm was similar--- for consistency in this map~
  3. 00:06:709 (1) - ok, I don't think this is follow the music-- try to remove all repeat and add slider like (1) in 00:07:188 is more better to hear
  4. 00:24:891 (1) - if you want added something hitsound, like whistle in here, don't add with the slider body. that make the sound is awkward~ try to just add in the beginning or the reverse~
  5. 00:28:479 (1) - listen the music, this spinner is better if follow the vocal from 00:28:719 until 00:30:633 and add finish sound in the end for cymbal sounder
  6. 00:45:944 (3) - try to add new combo when kiai time begin for make a nice effect~
  7. 00:56:470 (6,1) - and for this, try to make the circle (6) not overlap with the (1) reverse.. this way is for make player can more visible to see the reverse~
  8. 01:13:934 (6) - too many repeat in here. as I said in easy, more be better if just spinner in here
  9. uhh, too many repeat slider in here.. try to listen the music properly and make more better rhythm >_<~ and reduce some 1/2 notes and make another a bit easier rhythm and pattern since this is still normal diff :3 sorry can't full mod but that's just I want to point because the most think same with I meantioned above~ I hope you can understand and want to improve this ;u;
Hard
  1. Listen the music properly. there is some notes should 1/2 not 1/4. this was naming by overmapped (overmapped is when notes not following the music like vocal or instrument properly). example for this triplet at 00:33:743 (1,2,3) - or stream like 00:45:465 (1,2,3,4,5) - , 01:48:384 (6,7,8,9,10) - or 1/4 slider like 02:45:322 (7) - . there should 1/2 not 1/4. and too many notes do this in this diff. please listen the music, check some by yourself and remove it~
  2. 00:06:470 (1) - this spinner is too fast and not follow the music. try to remove this and add some notes to follow the vocal
  3. 00:21:063 (1,2,3,4,5,6) - the finish sound in here is too annoying ears.. why not just add whistle like you did at 00:17:235 (1,2,3,4,5,6) - ?
  4. 00:30:393 (1) - this slider is unrankable.. because the arc is make the slider ball direction confusing the player
  5. 00:38:049 (1) - this slider is unrankable too. please don't hidden between the beginning and the end! make visible to the end
  6. too many overlap too in this diff >_< not good to look--
This map still need moar improvement ;u;
Hope this quick check can help you ><;
Good luck desu~
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