Problem Details:
Annoying issue that a lot of poeple seem to have. Happens because of something with my GPU according to the log, if I switch to integrated the game becomes unplayable, as the mouse skips around as if it was going 10 frames per second, nor does it move correctly.
Here's the lovely error lines that I see to many times
https://www.dropbox.com/s/10afvbuxej7yeqs/DxDiag.txt
I'm sick of seeing this stupid ass error every 30 seconds
osu! version: 20140410.5 (latest)
Annoying issue that a lot of poeple seem to have. Happens because of something with my GPU according to the log, if I switch to integrated the game becomes unplayable, as the mouse skips around as if it was going 10 frames per second, nor does it move correctly.
Here's the lovely error lines that I see to many times
System.ArgumentException: Value does not fall within the expected range.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present()
at #rb.#Hb.#ou()
at #rb.#xb.#8s()
at #rb.#xb.#7s()
at #rb.#xb.#it(Object , EventArgs )
at #rb.#Bb.#Dt()
at #rb.#Rb.#Sv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #rb.#Rb.#ot()
at #rb.#xb.#ot()
at #1h.#np.#Iwb(String , Boolean )
https://www.dropbox.com/s/10afvbuxej7yeqs/DxDiag.txt
I'm sick of seeing this stupid ass error every 30 seconds
osu! version: 20140410.5 (latest)