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Hatsune Miku - Tsugihagi San Doku

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Topic Starter
Awaken
This beatmap was submitted using in-game submission on 2013年1月29日 at 15:52:22银时

Artist: Hatsune Miku
Title: Tsugihagi San Doku
Source: MachigeriTa
Tags: Hatsune Miku
BPM: 140
Filesize: 5367kb
Play Time: 04:11
Difficulties Available:
  1. Doll (4.99 stars, 738 notes)
  2. Easy (1.72 stars, 185 notes)
  3. Hard (4.78 stars, 507 notes)
  4. Normal (4.25 stars, 322 notes)
Download: Hatsune Miku - Tsugihagi San Doku
Information: Scores/Beatmap Listing
---------------
I think good enough.
Enjoy!
--------------------------------Baka--------------------------------------------------
Easy----100%
Normal----100%
Hard----100%
Doll-----100%
SuperMoutarde
Hey ^^ from modding queue

[General]
  1. Inconsistency in Kiai times. They should be exact same for all difficulties. Also, I think your kiai times are too short.
  2. Inconsistency in red timing sections: the Doll difficulty has offset 1 ms later than the other two
  3. Preview point: you need to set a preview point in all difficulties and this must be the exact same for all three
  4. Not enough breaks, plus inconsistency in breaks. There should be a break about every minut so you need to add some more breaks. ALso make sure breaks are the same in all difficulties
  5. If you want to get this map ranked, you need to add a normal diff, you cannot "skip" a difficulty
[Hard]
  1. 00:24:859 (6,7) - Make these two symetrical.
  2. Unsnapped inherited (green) sections at: 00:33:418 and 02:43:713. Check those in all difficulties plz
  3. 01:00:859 (1,1,1,1) - these are too short, to make sure your spinners are long enough, test it with autoplay and see if osu! scores at least 1000 bonus points on each spinner. If it's not the case, spinners are too short
[Easy]
Distance snapping is not consistent at all throughout the map. You need to remap this entirely with a consistent one.
Also, you should not stack notes in easy diff like this: 01:29:787 (2,3) it will confuse new players

That's all for me, good luck with this!
Topic Starter
Awaken

SuperMoutarde wrote:

Hey ^^ from modding queue

[General]
  1. Inconsistency in Kiai times. They should be exact same for all difficulties. Also, I think your kiai times are too short. done
  2. Inconsistency in red timing sections: the Doll difficulty has offset 1 ms later than the other two done
  3. Preview point: you need to set a preview point in all difficulties and this must be the exact same for all three
  4. Not enough breaks, plus inconsistency in breaks. There should be a break about every minut so you need to add some more breaks. ALso make sure breaks are the same in all difficultiesdone. except Doll
  5. If you want to get this map ranked, you need to add a normal diff, you cannot "skip" a difficulty
done

[Hard]
  1. 00:24:859 (6,7) - Make these two symetrical. done
  2. Unsnapped inherited (green) sections at: 00:33:418 and 02:43:713. Check those in all difficulties plz done
  3. 01:00:859 (1,1,1,1) - these are too short, to make sure your spinners are long enough, test it with autoplay and see if osu! scores at least 1000 bonus points on each spinner. If it's not the case, spinners are too short
done

[Easy]
Distance snapping is not consistent at all throughout the map. You need to remap this entirely with a consistent one.
Also, you should not stack notes in easy diff like this: 01:29:787 (2,3) it will confuse new players remap?I think it's good enough for new players,should I make sliders more?

That's all for me, good luck with this!
thx
SuperMoutarde
remap?I think it's good enough for new players,should I make sliders more?
You need to remap the Easy diff because you do not use distance snapping. It's real problem that needs to be fixed, not just suggestion.

Read this if you are not sure what it is:
https://osu.ppy.sh/wiki/Distance_Snap
Topic Starter
Awaken

SuperMoutarde wrote:

remap?I think it's good enough for new players,should I make sliders more?
You need to remap the Easy diff because you do not use distance snapping. It's real problem that needs to be fixed, not just suggestion.

Read this if you are not sure what it is:
https://osu.ppy.sh/wiki/Distance_Snap
so..when I remap,if I use many sliders,will it be okay? :)
SuperMoutarde
sliders are fine, circles too, the problem is the distance between items. Make sure you keep the Distance snap option always locked in on the right when you place notes and it'll be ok
Topic Starter
Awaken

SuperMoutarde wrote:

sliders are fine, circles too, the problem is the distance between items. Make sure you keep the Distance snap option always locked in on the right when you place notes and it'll be ok
other diffs are ok?
dete_lynn
easy全程开定长重做才行。

normal
OVERALL DIFF-
HP DRAIN -
SLIDE VELOCITY 1.5以下
音效不是选中某段然后就添上去那样做的……
连续往返滑条是很烦人的,建议都改掉。

00:51:859 - 这种地方最好加一个音,虽然知道你是想压歌词,但是打起来很坑爹
00:55:288 - 同上
00:57:430 - 类似于这种梗实在重复太多了

后面的问题大体上全都是这些。

01:23:787 - 这个跳得莫名其妙
01:36:002 - 加个
01:49:716 - 加
01:53:787 - 加
01:57:430 - 无需跳
01:59:144 - 无需跳
02:00:430 - 无需NC换色
02:01:716 - 断得很奇怪
02:35:144 - NC
02:44:573 - 加
02:49:716 - 形状诡异
02:58:287 - 加
02:59:144 - 无需跳
03:07:716 - 无需跳,另外形状很奇怪
03:09:216 - 这个节拍没看明白是什么
03:52:716 - 这里开始是前一段的复制这很没意思的
04:06:859 - 这三个转盘不适合用在这个难度

HARD
00:09:002 - 看不清
00:16:073 - 无需跳
00:44:573 - 这种4连很多都没摆好不美观
00:48:859 - 这一类的节奏都很坑爹,不要放一起
01:29:144 - 无需跳
01:30:644 - 同上
01:35:144 (1,2,3,4) - 这种摆得很不好看
01:36:859 (5,6,7,8,9) - 也是明显歪的
下面一段连续往返实在太多也很无聊
02:45:430 - 无需跳
02:58:287 - 加
03:35:144 - NC或不跳
03:55:287 - NC

DOLL无能

同是新手共同努力吧。
Banana
虽然我没开queue然后你来post心情有一点影响
不过看在是第一张图的份上不过如果是用论坛私信我还是会过来看看
下次不要post没有slots的queue了

[General]
offset+10(6013)
修改方式是F6界面下所有红线绿线全选然后左边整体移动填10 然后点边上的move按钮
然后note全选对齐

由于还没有达到能够接mod的标准(虽然可能只是一些没注意到的问题但是看上去会很糟糕
我只是稍微说两句 针对最高难度doll

第一音效
不要一大堆clap或者finish音效连续用 偷懒不好听
F6面板各绿线音量是可以更改的 左边上方第二个 100的话clap之类的太吵
基础音效是24clap 然后在这张图就是00:06:441 (3,6) - (3)的圈和(6)的开头(滑条下音效一般是选中滑条的开头 选中滑条再单独选开头 然后再下音效)

第二节奏
变化少 既然选曲就是变化不多的 尽量发现01:02:477 - 这样的细微变化并加以利用
然后有绿线修改后出的00:30:012 (1) - 节奏错位了的slider 这个得自己全曲check修改

第三排列
间距尽量开distance snap 就是时间越长距离越长的edit界面右边倒数第二个东西 如果有不服从这个的间距 只要不出现读图失误也是可以的
00:09:868 (2,3,4) - 有种偷懒而且效果好的方式是ctrl+c和ctrl+v
排列是经验问题所以没什么好说的

总之加油 有问题可以问
Melt
还是来看看._.

[General]
  1. PreviewTime还没有设置,就是当你在游戏里选中这首歌的时候开始播放的时间点,设置方法是
    这玩意儿是要求每个难度都一致
  2. 设置你自己的combo colour
  3. 你的map里有很多物件都超出了范围 比如就以左边而言以这个为最大边界 上下右同理
  4. map的整体音量太大,显得很吵,适量调低点,这图可以试试60%
[Easy]
  1. AR-1
  2. OD-2
  3. easy 和noraml diff的话除了特殊情况一般会全程开着distance snap来作图,尽量减少遮挡和难读的梗
    slider velocity1.5太高了 1.0到1.2应该比较合适
  4. 01:04:287(5)nc
  5. 01:16:073(1)删掉nc 再后一个slider加
  6. 01:28:287(1,2)这种折返条太多了 建议改掉大部分
  7. 02:02:573(1)spin应该在02:06:002结束
  8. 02:19:716(5)nc
  9. 02:26:573(5)^
[Normal]
  1. AR-1
  2. OD-2
  3. slider velocity降到1.4以下
  4. 同样还是折返条略多
  5. 00:19:716这一段break太长了
[Hard]
  1. OD-2~3
  2. slider velocity降到1.6以下
  3. 很多地方的节奏跟其他diff几乎一样 尽量避免这么做
  4. 00:59:144这段很短break可以不要
  5. 02:23:144(3)nc
[doll]
  1. OD-3 (OD10怎么玩233
  2. 02:33:431从这歌地方开始 你的map的排列几乎一直在顺时针转 避免这种情况
怎么说....首先音效的话不是这么用的,音效一般来说是用来衬托音乐的,一般来说whistle用来强调高音
clap更多用于每小节的固定位置,finish下在重音上以渲染气氛,嘛我也不知道这么说对不对,还是建议
多打点图,多进edit看看别人的rank图学习一下,排列的话略显单调,基本没什么亮眼的变化,也缺少一
些基本的知识,总之一开始还是多学学别人的图吧,多remap对自己也有好处.

加油
SamiPale
你改得过来吗。。我要不迟点来看

edit:抱歉。。等了你一个星期还是没改上面的mod。。这样的话我先不mod你的图了。。如果你有意向继续求mod的话请直接pm我
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