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paraoka ft. yusuke - center piercing [Osu|Taiko]

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Topic Starter
qudfo9
This beatmap was submitted using in-game submission on 2013년 12월 19일 목요일 at 오후 6:40:30

Artist: paraoka ft. yusuke
Title: center piercing
Source: BMS
Tags: BMS Taiko
BPM: 180
Filesize: 3266kb
Play Time: 01:55
Difficulties Available:
  1. Easy (1.03 stars, 68 notes)
  2. Hard (4.46 stars, 208 notes)
  3. Insane (4.99 stars, 302 notes)
  4. Normal (3.15 stars, 150 notes)
  5. Taiko Muzukashii (4.48 stars, 371 notes)
  6. Taiko Oni (4.94 stars, 678 notes)
Download: paraoka ft. yusuke - center piercing
Information: Scores/Beatmap Listing
---------------
It's been a while from the last beatmapping.
And so I'm back for more!
It's my favorite song in BOF2011(BMS), and I just couldn't help beatmapping this song lol
Somehow it take a lot of time to decide whether make this or not, I almost done it! :D
Please enjoy from all your heart!
Easy,Normal,Hard,Insane,Taiko Muzukashii,Taiko Oni by myself
Thx to bomber34 for modding!
P.S: Before that, is background that I chose is alright? (It's directly from this song's folder, though)
I was thinking of searching for different background but nothing came in my mind :? (Confirmed)
2012/10/20 Thx to bomber34! I tried all of your suggestions and it feels better!
+ [Taiko Muzukashii] got little easier. (Maybe it's below Insane now)
About a slider glitch : Maybe mistakenly resnapping the beat while Beat Snap Divisor is 1/2 made a trouble.
I doubt if it's alright now, but I guess that's the problem. (Or maybe just an editor Bug...?!)
2012/10/22 Little changes in stack-by-stack part of [Insane].
2012/12/7 I think I'm all ready 8-)
2012/12/12 Bump!
2013/03/10 [Hard] got more "Hard"er then before.
2013/03/31 Music Volume Up!
2013/10/19 And many months passed, here's an update to my beatmap! Thx to o0ohitomio0o for modding!
2013/10/31 Another updates! Thx to hibarirailwayz for modding!
2013/11/03 Some notes added in [Taiko Oni].
2013/11/06 Thx to JUDYDANNY for modding!
bomber34
hi
mmmh old school style mapping ^^
I see it is Works in Progress but maybe you like some of my suggestions
[General]
- Add Taiko to the tags. There is no way to search for maps with Taiko difficulties so this would help.
- Your Hitsound volume is to high. Set it to 70 or 60
- Your Backgrounds are fine. The taiko bg could be better

[Easy]
  1. Circle Size 3 would be better. 4 is way to small especially for Easy's
  2. Overall difficulty to 2 or 3. It is way harder when OD is higher than AR
  3. Your distance snap is to short imo. 0,5x is well to close. I would use 0,8x
  4. Please no normal whistles. I would use Normal Sampleset and soft Hitsounds. Thanks to the new hitsound system (upper left corner) this shouldn't be a problem
  5. 00:17:354 (4) - no whistle on slider please. This noise you hear during the slider is annoying. Maybe just add hitsounds on beginning, ending or repeat
  6. 00:33:354 (3) - ^
  7. 00:51:854 (2) - ^
  8. 00:57:021 (1,2) - I think it is a bit to far away from the center after the slider for an Easy diff.
  9. 00:58:021 (3,4) - no whistle during slider.
  10. 01:17:354 (5,6) - spacing. This is what I am talking about on my 2nd point. Distance snap is correct throughout the combo but they are to close D:
  11. 01:22:521 (5,6) - ^
  12. 01:29:021 (3) - new combo
  13. 01:33:021 (6) - remove hitcircle. It doesn't fit
  14. 01:34:021 (7,8) - they are to close to previous Hitcircle, slider
  15. 01:47:688 (3) - no whistle during slider please
  16. 01:51:021 (1) - let spinner end on 01:55:687 -
[Normal]
  1. Circle size 4 please
  2. 00:41:354 (1) - no whistle during sliders please. That sounds to aggresive and annoying
  3. 00:42:354 (2) - one grid to left X: 328 Y: 128
  4. 00:43:521 (4) - spacing
  5. 00:49:354 (1,2) - no whistle
  6. 01:01:354 (1) - spacing ... way to close to previous slider
  7. 01:41:688 (1,1,1,1) - spacing is really weird
  8. 01:45:688 (1,2,3) - no whsitle please
  9. 01:51:020 (1,1,1) - ^
  10. 01:52:854 (1) - end it on 01:55:687 -
[Hard]
  1. AR 6 or 7 please
  2. 00:04:521 (2) - spacing. To far from previous slider. This leads to confusion with next hitcircles
  3. 00:07:188 (2) - ^
  4. 00:09:854 (2) - ^
  5. 00:12:521 (2) - ^
  6. 00:22:688 (1,2,1,2) - no whistles on slider please
  7. 00:32:688 (4,1,2,1,2) - ^
  8. 00:37:188 (4) - spacing. to close to previous hitcircles
  9. 00:38:521 (8) - no whistle
  10. 00:40:854 (4) - spacing. to close to previous hitcircles
  11. 00:41:354 (6) - 00:42:688 (,4) - no whistle
  12. 00:49:354 (1,2,3,1,2) - ^. I repeat that very often :/ but it is true (for me)
  13. 01:00:188 (6,1,2) - ^
  14. 01:07:354 (1,2,3) - ^
  15. 01:41:688 (1,2,3,4) - sounds weird. Maybe just stack them
  16. 01:51:020 (1) - compared to the following sliderrepeater this one has to many. Maybe do more sliders with same amount of repeat
  17. 01:52:853 (1) - end on 01:55:687 -
[Insane]
  1. No whistles during sliders please. Way to noisy and aggressive
  2. 00:05:854 (7) - spacing. Way to far away from previous hitcirle
  3. 00:30:021 (1,1,1,1,1) - abit to extreme
  4. 00:36:854 (3) - spacing. Way to far from previous hitcircle
  5. 00:39:521 (3) - ^
  6. 00:53:521 (1) - to close to previous slider
  7. 01:01:354 (1,1,1,1) - are these sliders glitched by you two? first and third slider are way to slow and end when following slider ends O.o. Just move last slider point a bit to fix this. Maybe osu! bugs just on me >.<
  8. 01:08:188 (4) - this one is also glitched
  9. 01:24:188 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3) - spacing is way to huge between stacks D:
  10. 01:31:021 (1,2) - these are glitched again
  11. 01:31:688 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - spacing between stacks is to huge
  12. 01:34:021 (1,1) - unfair spacing to previous hitcircle. These anti jumps have to need flow. Like all hitcircles have less and less spacing to each other
  13. 01:41:688 (1,1,1) - sounds and plays weird
  14. 01:51:021 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I would prefer a stream instead of a stack.
Topic Starter
qudfo9

bomber34 wrote:

hi
mmmh old school style mapping ^^
I see it is Works in Progress but maybe you like some of my suggestions
[General]
- Add Taiko to the tags. There is no way to search for maps with Taiko difficulties so this would help.
- Your Hitsound volume is to high. Set it to 70 or 60
- Your Backgrounds are fine. The taiko bg could be better

[Easy]
  1. Circle Size 3 would be better. 4 is way to small especially for Easy's
  2. Overall difficulty to 2 or 3. It is way harder when OD is higher than AR
  3. Your distance snap is to short imo. 0,5x is well to close. I would use 0,8x
  4. Please no normal whistles. I would use Normal Sampleset and soft Hitsounds. Thanks to the new hitsound system (upper left corner) this shouldn't be a problem
  5. 00:17:354 (4) - no whistle on slider please. This noise you hear during the slider is annoying. Maybe just add hitsounds on beginning, ending or repeat
  6. 00:33:354 (3) - ^
  7. 00:51:854 (2) - ^
  8. 00:57:021 (1,2) - I think it is a bit to far away from the center after the slider for an Easy diff.
  9. 00:58:021 (3,4) - no whistle during slider.
  10. 01:17:354 (5,6) - spacing. This is what I am talking about on my 2nd point. Distance snap is correct throughout the combo but they are to close D:
  11. 01:22:521 (5,6) - ^
  12. 01:29:021 (3) - new combo
  13. 01:33:021 (6) - remove hitcircle. It doesn't fit
  14. 01:34:021 (7,8) - they are to close to previous Hitcircle, slider
  15. 01:47:688 (3) - no whistle during slider please
  16. 01:51:021 (1) - let spinner end on 01:55:687 -
[Normal]
  1. Circle size 4 please
  2. 00:41:354 (1) - no whistle during sliders please. That sounds to aggresive and annoying
  3. 00:42:354 (2) - one grid to left X: 328 Y: 128
  4. 00:43:521 (4) - spacing
  5. 00:49:354 (1,2) - no whistle
  6. 01:01:354 (1) - spacing ... way to close to previous slider
  7. 01:41:688 (1,1,1,1) - spacing is really weird
  8. 01:45:688 (1,2,3) - no whsitle please
  9. 01:51:020 (1,1,1) - ^
  10. 01:52:854 (1) - end it on 01:55:687 -
[Hard]
  1. AR 6 or 7 please
  2. 00:04:521 (2) - spacing. To far from previous slider. This leads to confusion with next hitcircles
  3. 00:07:188 (2) - ^
  4. 00:09:854 (2) - ^
  5. 00:12:521 (2) - ^
  6. 00:22:688 (1,2,1,2) - no whistles on slider please
  7. 00:32:688 (4,1,2,1,2) - ^
  8. 00:37:188 (4) - spacing. to close to previous hitcircles
  9. 00:38:521 (8) - no whistle
  10. 00:40:854 (4) - spacing. to close to previous hitcircles
  11. 00:41:354 (6) - 00:42:688 (,4) - no whistle
  12. 00:49:354 (1,2,3,1,2) - ^. I repeat that very often :/ but it is true (for me)
  13. 01:00:188 (6,1,2) - ^
  14. 01:07:354 (1,2,3) - ^
  15. 01:41:688 (1,2,3,4) - sounds weird. Maybe just stack them
  16. 01:51:020 (1) - compared to the following sliderrepeater this one has to many. Maybe do more sliders with same amount of repeat
  17. 01:52:853 (1) - end on 01:55:687 -
[Insane]
  1. No whistles during sliders please. Way to noisy and aggressive
  2. 00:05:854 (7) - spacing. Way to far away from previous hitcirle
  3. 00:30:021 (1,1,1,1,1) - abit to extreme
  4. 00:36:854 (3) - spacing. Way to far from previous hitcircle
  5. 00:39:521 (3) - ^
  6. 00:53:521 (1) - to close to previous slider
  7. 01:01:354 (1,1,1,1) - are these sliders glitched by you two? first and third slider are way to slow and end when following slider ends O.o. Just move last slider point a bit to fix this. Maybe osu! bugs just on me >.<
  8. 01:08:188 (4) - this one is also glitched
  9. 01:24:188 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3) - spacing is way to huge between stacks D:
  10. 01:31:021 (1,2) - these are glitched again
  11. 01:31:688 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - spacing between stacks is to huge
  12. 01:34:021 (1,1) - unfair spacing to previous hitcircle. These anti jumps have to need flow. Like all hitcircles have less and less spacing to each other
  13. 01:41:688 (1,1,1) - sounds and plays weird
  14. 01:51:021 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I would prefer a stream instead of a stack.
Maybe I forgot to announce you lol

Tried all of your suggests! :D
- Miomio Chii -
Hi, From Queues.
um...
is this map could mod?
if yes, i will come back to mod it ! :oops:
(i'm not sure Is mapper here?)
Topic Starter
qudfo9

- Miomio Chii - wrote:

Hi, From Queues.
um...
is this map could mod?
if yes, i will come back to mod it ! :oops:
(i'm not sure Is mapper here?)
You may mod anytime you want! ;)
[-mii-chan-]
Um, from my queue *man it's been 3 months in my queue already & I still didn't deliver my mod until now 0.0* Terribly sorry for that :(

Anyways let's get started...

General
Artist should be paraoka ft. yusuke. It's there in the BG 0.0 I also checked on YouTube already
Your slider waypoints are too rough. Try to make it look more streamlined?
Taiko maps are verrrrry good :)))))))))
STAR FOR IT~~~

Folder Check
I heard that taiko BGs are banned now...

Easy
00:05:864 (4) - shouldn't it be changed into only 1 & a half beat? like this: http://puu.sh/4T5Jd.jpg
00:11:198 (4) - ^ like this: http://puu.sh/4T5LY.jpg. It's easy after all, so try to keep consistency between the beats for the new players to adapt =w=
01:01:364 (4) - add a finish?

Normal
This is kinds... more like hard to me :s
01:15:354 (5,1) - space the (1) a little further if you wish, for nicer visual
01:23:688 (1) - make this a (7) together with the tap combo too
01:24:354 (2) - NC here instead, follow the vocal

Hard
CS-1
00:17:354 (6,7,8) - equal distance snap plz :( btw the (8) is a little bit too much of repeat
00:37:188 (4,5) - make distance snap the same as the (2,3) just before these
01:10:854 (1) - change this into a slider? too much spinners for 2mins :s
01:24:188 (3,4) - swap places to indicate beat change
01:26:854 (3,4) - ^
01:27:854 (3,4) - ^
01:31:021 (6) - seems random to me?

Insane
Seriously CS SHOULD be larger :s at least +1
I LOVE the stackings on sliders. They are AWESOME~
01:12:021 (4) - why is this one so out-of-grasp suddenly?
01:23:688 (1) - from this point... 01:33:021 (5) - to this point. OMG it's raining streams!!! Change some streams into quick repeat sliders, or you'll gonna blow up the player's hand @@ If you, still, want to keep this original, I suggest you make an Extra & put this in :3
Topic Starter
qudfo9

o0ohitomio0o wrote:

Um, from my queue *man it's been 3 months in my queue already & I still didn't deliver my mod until now 0.0* Terribly sorry for that :(

Anyways let's get started...

General
Artist should be paraoka ft. yusuke. It's there in the BG 0.0 I also checked on YouTube already
Your slider waypoints are too rough. Try to make it look more streamlined?
Taiko maps are verrrrry good :)))))))))
STAR FOR IT~~~

Folder Check
I heard that taiko BGs are banned now...

Easy
00:05:864 (4) - shouldn't it be changed into only 1 & a half beat? like this: http://puu.sh/4T5Jd.jpg
00:11:198 (4) - ^ like this: http://puu.sh/4T5LY.jpg. It's easy after all, so try to keep consistency between the beats for the new players to adapt =w=
01:01:364 (4) - add a finish?

Normal
This is kinds... more like hard to me :s
01:15:354 (5,1) - space the (1) a little further if you wish, for nicer visual
01:23:688 (1) - make this a (7) together with the tap combo too
01:24:354 (2) - NC here instead, follow the vocal

Hard
CS-1
00:17:354 (6,7,8) - equal distance snap plz :( btw the (8) is a little bit too much of repeat
00:37:188 (4,5) - make distance snap the same as the (2,3) just before these
01:10:854 (1) - change this into a slider? too much spinners for 2mins :s
01:24:188 (3,4) - swap places to indicate beat change
01:26:854 (3,4) - ^
01:27:854 (3,4) - ^
01:31:021 (6) - seems random to me?

Insane
Seriously CS SHOULD be larger :s at least +1
I LOVE the stackings on sliders. They are AWESOME~
01:12:021 (4) - why is this one so out-of-grasp suddenly?
01:23:688 (1) - from this point... 01:33:021 (5) - to this point. OMG it's raining streams!!! Change some streams into quick repeat sliders, or you'll gonna blow up the player's hand @@ If you, still, want to keep this original, I suggest you make an Extra & put this in :3
Juct checked your suggestions and finished applying!

I was little confused about CS(maybe Circle Size) because the meter of CS was between 2~7, what made me feel that's little narrow for me. :?

If there was a mismatch between your suggestion and my beatmap(especially CS of Hard and Insane), please note me so I'll apply! ;)

Btw, very thx for the star! :D
hibarirailwayz
via my M4M queue

[Muzukashii]
  1. 00:36:854 (4) - k? same pitch as 00:36:688 - and you use the digital sound. In addition same as 00:39:354 (12,13) - .
  2. 00:42:188 (23) - ^
  3. 01:04:688 - from here K K K K? same as 00:30:021 (60,61,62,63) -
  4. I like this Muzukashii map!
[Oni]
  1. 01:29:021 (54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77) - It's not clear.
    suggestion=ddkkddkdddddkdddddkkddddk
  2. nice map!
Thanks M4M~
Good luck!☆~
Topic Starter
qudfo9

hibarirailwayz wrote:

via my M4M queue

[Muzukashii]
  1. 00:36:854 (4) - k? same pitch as 00:36:688 - and you use the digital sound. In addition same as 00:39:354 (12,13) - .
  2. 00:42:188 (23) - ^ Mmm, digital sound ;)
  3. 01:04:688 - from here K K K K? same as 00:30:021 (60,61,62,63) - Thx for good advice! ;)
  4. I like this Muzukashii map! Wow thx! :D
[Oni]
  1. 01:29:021 (54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77) - It's not clear.
    suggestion=ddkkddkdddddkdddddkkddddk I guess previous ver. of this was little messy. :lol:
  2. nice map! Very thx! :D
Thanks M4M~
Good luck!☆~ Good luck for you, too! 8-)

Just got a time to check your modding and applied all of your suggestions! Good luck for SAVIOR OF SONG (TV Size)! 8-)
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[General]

  • ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
    “+ ?” is I like pattern (※example→ add? , remove?)
  1. Difficulty
    Slider Velocity 1.3→1.4
  2. Timing (Redline)
    75854,81022 , are these really correct?
    I think↓is better than existing timings.
    change Redline (4/4)
    77354
    82520
[Muzukashii]
  1. 00:28:854 (56,57) – dk
  2. 00:29:521 (59,60) - kd
  3. 00:31:854 (69) – how about move? to 00:32:188 (70) –
  4. 00:51:021 (58,59,60,61,62) – http://osu.ppy.sh/ss/1082924 how about change?
  5. 01:55:020 (1,2,3,4) – KKKK
[Oni]
  1. 01:10:688 (80) – change silder start 01:10:854 (80) –
  2. 01:10:771 (80) – put note?
  3. 01:31:577 (83) - d
  4. 01:39:187 (40,41,42) – dkk?
  5. 01:41:270 (12) – k or 01:40:770 (8) -d
  6. 01:52:520 (9,10,11) – kkd
  7. 01:54:770 (35) - delete or 01:54:437 (31) - delete
  8. 01:54:853 (36) – delete? if you delete 01:54:770 (35) -
    OD 6→5?
That’s all! I thank you for reading it through
Good Luck! :D
Topic Starter
qudfo9

JUDYDANNY wrote:

Hello~ :3
Here's a Taiko Mod via My Takio Moding Queue
I am glad if it becomes helpful. :)

[General]

  • ~Taiko~
    d is Red Note.
    k is Blue Note.
    and, D , K is Big Notes .. d,k.
    “+ ?” is I like pattern (※example→ add? , remove?)
  1. Difficulty
    Slider Velocity 1.3→1.4 Oh, I wasn't keeping my eyes to the SV :oops:
  2. Timing (Redline)
    75854,81022 , are these really correct?
    I think↓is better than existing timings.
    change Redline (4/4)
    77354
    82520
    Hmm... I just changed every timing point it to 4/4 and cut out one of them. Well, song's the song and part's the part. ;)
    For me, that part somehow heared like 15/8 and 4/4 takes turn.
[Muzukashii]
  1. 00:28:854 (56,57) – dk Enough repeats, did I get it right? :D
  2. 00:29:521 (59,60) - kd Woo... Little twists! 8-)
  3. 00:31:854 (69) – how about move? to 00:32:188 (70) – Mmm... I didn't get that, though. :?
  4. 00:51:021 (58,59,60,61,62) – http://osu.ppy.sh/ss/1082924 how about change?
    Beat-paced...!
  5. 01:55:020 (1,2,3,4) – KKKK Whew, I almost forgot that's electric sound. ;)
[Oni]
  1. 01:10:688 (80) – change silder start 01:10:854 (80) – Thanks for the point!
  2. 01:10:771 (80) – put note? Pa~ss
  3. 01:31:577 (83) - d 1-1-2-2...!
  4. 01:39:187 (40,41,42) – dkk? Well it hears like that for me, too. :roll:
  5. 01:41:270 (12) – k or 01:40:770 (8) -d I chose right one. ;)
  6. 01:52:520 (9,10,11) – kkd Now it looks more clean! 8-)
  7. 01:54:770 (35) - delete or 01:54:437 (31) - I chose to delete left one. ;)
  8. 01:54:853 (36) – delete? if you delete 01:54:770 (35) - Because it's based to the voice, that went good!
    OD 6→5? Pa~ss
That’s all! I thank you for reading it through
Good Luck! :D
Just checked your modding and updated my mapset! There were so many good advices to me! :D
milr_
I want to have map
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