請問有需要太鼓難度嗎
雖然明明知道Creator本身就是個Taiko mapper還問...

做把做把kg2161012 wrote:
請問有需要太鼓難度嗎![]()
雖然明明知道Creator本身就是個Taiko mapper還問...
謝謝~到時候要是做的不好還有請你MODkanpakyin wrote:
做把做把kg2161012 wrote:
請問有需要太鼓難度嗎![]()
雖然明明知道Creator本身就是個Taiko mapper還問...
AIBat v2.0 wrote:
General and Metadata
Inconsistency in PreviewTime:
- [Baka~!] : 59061
- [JoJo's nyahoi!] : 59060
- [moe~!] : 59061
- [Nyan~!] : 59060
- [yznoob's tsundere] : 59061
Inconsistency in Countdown:
- [Baka~!] : 1
- [JoJo's nyahoi!] : 1
- [moe~!] : 1
- [Nyan~!] : 0
- [yznoob's tsundere] : 1
Leorda wrote:
Hi there
[General]
* Inconsistency in PreviewTime and Countdown//All fixed.AIBat v2.0 wrote:
General and Metadata
Inconsistency in PreviewTime:
- [Baka~!] : 59061
- [JoJo's nyahoi!] : 59060
- [moe~!] : 59061
- [Nyan~!] : 59060
- [yznoob's tsundere] : 59061
Inconsistency in Countdown:
- [Baka~!] : 1
- [JoJo's nyahoi!] : 1
- [moe~!] : 1
- [Nyan~!] : 0
- [yznoob's tsundere] : 1
[Baka~!]
* AR +2? //Consider this is a easy.I will only +1.
00:20:776 (1) - These slider needs more wavy, I guess //nope, it is enough.
00:57:204 - This break space are too short, remove it? //I would say no because if I remove the break, the HP will keep decreasing during gameplay. Some recruit will die at that place.
[moe~!]
00:19:633 (1) - The tail slider is almost touch the HP Bar //nope, it actually didn't touch the HP bar.
00:30:776 (1) - The sliderbody is overlapped by hitbursts. So beginners are unable to see the path //fine.Fixed
00:41:347 - Add slider and end at 00:41:776 //No, quite hard to do that due to current arrangement.
00:56:776 (1) - End at 00:57:919? //k.
01:00:204 (2) - The head slider is almost offscreen //no, please testplay it. It wasn't offscreen.
01:03:490 (1) - Make this slider more wavy? I guess? //enough for me.
01:16:204 (5) - New combo? //aww.I can't see any reasons that I need to do that here.
[Nyan~!]
* The red timing section should snap at 00:01:919 for consistency on each diff //Fixed.
00:07:560 (1) - Unsnapped tail slider //Fixed.
AoiX wrote:
hitburst太硬了,重新做了套~照例有个备选版本http://puu.sh/FdIz 謝.
[Nyan~!]
00:09:847 (2,3) - 不错开排列么? //不要.
00:10:490 (1,2) -我想刷一屏幕的“上海”弹幕lol'd
00:11:061 (3) - NC //Yes.
00:12:204 (1,2,3,1,2) - 无论是节奏还是Vocal都没有对应啊,试了下这个play蛮好的http://puu.sh/FaXq,红点位置加clap //這個暫時就這樣把...有人再提我再改
00:13:918 (3,1) - 还是错开点角度放?故意的话就算了 //Done.
00:37:204 (3) - 觉得还是叠加在(2)上比较好啊 //^
00:37:919 (1) - 这段感觉有lag,可能要再加根红线 //還好把...
00:58:561 (4,5,6,7,1,2,3) - 虽然按的时候没多大差别但还是保持间距一致比较好吧 //造成視覺效果..
01:13:633 (1) - 反转。根据音调01:12:633 (2)是向下的,01:13:061 (1,2,2)是向上的,而这个应该是向下走的才对 //暫時就這樣.
[moe~!]
01:23:061 (1) - 转盘结束时间总觉得不太好 //Done.
[Baka~!]
圈会不会太小了= = //我的EASY都是用這圈...
00:31:919 (5,6,7) - 滑条末尾叠加对新手不好(?)//Done
AoiX wrote:
[JoJo's nyahoi!]
00:10:633 (6) - 意义不明,建议去掉 //...为了节奏需要
00:12:633 (5,6) - 貌似是unrankable的?//我觉得预读时间还是很充足的吧... http://puu.sh/FeYB
Thanks all~Scorpiour wrote:
[JoJo's nyahoi!][/list]
- 00:42:490 (5) - 感觉这里可以不用clap?//去掉的话感觉好空虚:>
osu file format v9
[General]
AudioFilename: Acchi Kocchi Cast - Acchi de Kocchi de.mp3
AudioLeadIn: 0
PreviewTime: 59060
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
[Metadata]
Title:Acchi de Kocchi de (TV Size)
Artist:Acchi Kocchi Cast
Creator:kanpakyin
Version:JoJo's nyahoi!
Source:Acchi Kocchi
Tags:yangzd88 JoJo Miniwa Tsumiki Okubo Rumi Otonashi Io Okamoto Nobuhiko Katase Mayoi Nabatame Hitomi Inui Sakaki Asanuma Shintaro Haruno Hime Fukuhara Kaori
[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1
[Events]
//Background and Video events
Video,0,"video.avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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171,311,76919,5,8
139,313,77061,5,8
109,301,77204,5,8
90,274,77347,5,4
48,64,77919,5,2
64,72,78490,1,2
80,80,79061,2,0,B|168:104|222:33,1,160,0|2
327,151,79633,6,0,B|391:239|391:359|319:447|159:439|87:335|95:231|159:159|239:167|271:223|255:269,2,640,8|8|4
213,39,82204,1,8
371,62,82490,1,0
229,137,82776,1,8
71,111,83061,6,0,B|71:191,3,80,4|0|8|0
117,256,83633,2,0,B|117:276,16,20,0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|4
256,192,84276,12,2,86204
152,192,86490,6,0,B|72:192,1,80,4|2
360,192,87061,2,0,B|440:192,1,80,4|2
256,352,87633,5,8
256,352,87776,1,8
256,272,87919,1,8
256,272,88061,1,8
200,120,88347,1,2
200,120,88490,2,0,B|216:184|296:184|312:120,1,160,2|0
@BakaJoScorpiour wrote:
Hi there~~mod for request
[General][Nyan~!]
- 因为高bpm的缘故,考虑加个500ms的lead-in?//可
[moe~!]
- 00:11:918 (6) - 感觉上这里应该是个1/2的slider...o.o //考慮到現在的排版...暫時不加了 而且加上的話 感覺節奏會密了一點
- 00:23:347 (4) - 考虑延长到下一个红线再结束?//....杜絕鬼畜...
- 00:26:633 (3,4,5) - 如果是我的话……可能会更倾向于把(3,4)删掉留个空拍在这里吧?//相對來說這裡3連打起來會比較舒服.
- 00:33:919 (4) - 这里配合finish来个nc?//可以
- 00:35:204 (1) - clap是不是下错位置了……应该在结尾而不是折返点吧? //fixed.
- 00:46:490 (3,4) - 这里感觉上更像一个reverse slider+note的结构…… //還好把...
- 00:51:347 (4,1,2) - 呃。。这里的那个"nya~hoi~"不要和前面00:49:252 (3,4) - 做成一样的节奏么?//我都在跟1/3 drum sounds
- 然后后面kiai段的clap没听明白你的是怎么下的……………… //因為在那段用2.4 clap的話會不好聽 於是我就把clap放到重音上...
[Baka~!]
- 00:12:490 (3) - 考虑加个note?//不了..
- 01:18:094 - 考虑拿掉break?//好
- 如果这个是Easy的话我建议用3号圈。。。//好把
Thanks~xxheroxx wrote:
[JoJo's nyahoi!]
- • HP Drain Rate: 6
• Overall Difficulty: 6 //Sorry I always keep my choice for difficulty setting whice is considered over and over again :>
• 00:18:061 (1,1,1,1) - Remove "New Combo"s.
• 00:36:347 (1,1,1,1,1) - ^
• 00:49:633 (1) - Delete this slider. Add a circle here and another one at 00:49:919 (white tick). Add a "New Combo" on the second circle. //This slider is supported by the lyrics :<
• 01:16:919 (1,1,1,1) - Remove "New Combo"s.//For these "remove NC" suggestion, I prefer to keep my arrangement since the DS was different, and new combo makes them more colorful :>
Thanks for mod though.xxheroxx wrote:
[Baka~!]//^
- • 00:49:919 (1,2) - Delete (2). End (1) at 00:50:776 (white tick). Add a circle at 00:51:347 (white tick). Start a slider at 00:51:633 (white tick) and end it at 00:51:919 (white tick). //I don't see any reason that it si needed.
• 01:01:919 (1) - Remove "New Combo".///^
• 01:21:919 (4) - Add "New Combo".//^
• 01:23:061 (1) - Remove "New Combo".
[moe~!]
- • Rename this difficulty "Moe~!" //yep, changed.
• 00:13:919 (x) - Add a circle. //nope because I want to follow the 'yeah. yeah, yeah , yeah , yeah'.
• 00:41:776 (3) - Move this circle 1/2 earlier. //it will look weird then.
• 00:58:490 (x) - Add a circle. //ok
• 01:02:490 (1) - Remove "New Combo". //no because I want 01:02:490 ~01:03:061 - to be prominant.
• 01:10:204 (1) - ^//starting with 'hai'
http://puu.sh/FtVzwmfchris wrote:
baka~baka~
tag cbb
[Taiko]
01:16:204 - k ddddk? fixed.
01:23:061 - sounds poorly as the 3 kd isn't spreading equally changed to kdd kd kd
01:23:776 - don't fit the vocal very well? try ddkkddk? following the drum hit here, and changed it to kdkkkkkd
整體沒問題 o.o
Scorpiour wrote:
[yznoob's tsundere]
- 00:27:640 - 我觉得不放break更舒服………… ...嘛 这个break是想突出脱线男女他们的歌词
- 00:48:490 - 加个note?
- 00:50:776 - ^ too hard for NM / 我没位放...sry
hs-nw部分-5/10%了AoiX wrote:
[yznoob's tsundere]
00:39:490 (2,2) - 如果这算NM难度的话这两个点因为不是常规的节奏位置很容易把握不好时间。
Normal whistle 感觉过于嘈杂了,用的地方都降低其音量吧
xxheroxx wrote:
[yznoob's tsundere]
- • Rename this difficulty "yznoob's tsundere!" rofl! fixed!
• HP Drain Rate: 5
• Overall Difficulty: 4 (or 5) ok
• 00:06:490 (5) - Add "New Combo".
• 00:07:061 (1) - Remove "New Combo". square - 4 combos pentagon - 5 combos...
• 00:18:633 (1) - ^ ok
• 00:21:919 (1) - ^ hmm..this nc means "short distance" and that's why I set nc on here.
• 00:25:347 (2) - End this slider at 00:25:776 (red tick). Add a circle at 00:26:061 (red tick). ah..I had already change the weird rhythm.
• 00:31:061 (1) - Remove "New Combo".
• 00:31:633 (3) - Add "New Combo".
• 00:32:490 (1) - Remove "New Combo".
• 00:35:204 (1) - ^ all fixed
• 00:58:490 (x) - Add a circle. too short between the spinner?
• 01:09:347 (1) - Remove "New Combo". ok
• 01:11:919 (1) - ^ rejected cause nc here marks louder hitsounds.
• 01:13:347 (1) - ^ ok
• 01:27:061 (x) - Add a circle. same reason.
thx all modder~!Snowy Dream wrote:
雪梦bakkkkkkka别用英语啊
[yznoob's tsundere]
00:01:919 (1) - ^
00:04:204 (1) - ^ 神建议fixed!为啥我觉得是ac娘的声音
00:36:204 (1) - it should be end at 00:36:919 难怪我说节奏那么违和...fixed
00:39:490 (2) - spacing? 嘛..没改 前面也有modder提出 但是觉得比起sp和对称我更侧重对称...
01:09:633 (2) - bad position :<玩遮挡被发现了fixed
01:12:633 (1) - end at 01:13:061... ok
雪梦mod巨精辟真心jjboom
总结一下果然还是因为用soft跟着那个本来就听不见的drumOn 03/07/12, in the QQ IM group chat, iroseka wraithily wrote:
要是这图Rank了,我第一时间评1分
因为I难度极其不爽
181,289,73919,2,0,B|92:289|92:289|137:261|137:209,1,179.999994635582,8|10
59,220,75061,2,0,B|31:157,3,59.9999982118607,2|8|2|8
146,340,36204,6,0,B|177:262|256:230|333:262|365:340,1,288
365,340,37204,5,0
194,261,87633,6,0,B|223:302|288:302|317:261,1,144,0|0
[CSGA]Ar3sgice wrote:
Yznoob's tsundere全图就这个1/2...没事的吧
- 00:13:204 (3,1) - 这里感觉(3)上new combo好点, 不然新人可能看不出这是什么东西 ok
- 00:37:204 - 这个感觉210bpm 1/2的话给新人不是那么好点到, 用slider到00:37:633 然后结尾soft了如何 到37:633节奏很怪啦...没改是为了突出哒哒哒哒哒哒~哒 那个
- 00:45:347 (1) -
放philosophy hitsound必须的._.咦为啥- 01:28:347 (2,3) - 这里slider..?
spboxer3 wrote:
yznoob's tsundere
Settings
(For the setting. like Song Setup/timing or break time~)粗心...fixed
- 多餘的綠線(雖然這不會影響到Ranked標準 但是我認為這個還是需要改 畢竟花不到多久時間):
00:11:347
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)................这都算吗 fixed
- 00:51:633 (3,1) -
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:22:490 (1) - 弧度感覺不是挺好的 沒有讓人感覺出整體曲線一致的感覺
我拉不出来好的slider啦fixed- 00:36:204 (1) - [nazi] 非對稱圖形. 給個code讓你對上
146,340,36204,6,0,B|177:262|256:230|333:262|365:340,1,288.....hmm 这个节奏我改过了(不过还是用了你的code
365,340,37204,5,0![]()
- 01:08:776 (2,2) - 太cover了些 這樣讓player有些難以讀清(畢竟這定位在Normal的難度上) 我已经挪出来很多了前面有人提到了
- 01:27:633 (1) - [nazi]這個也作對稱了吧 thx!
194,261,87633,6,0,B|223:302|288:302|317:261,1,144,0|001:07:061 (3) - 這圖形...=w=
http://puu.sh/FwIvspboxer3 wrote:
Taiko
Settings
(For the setting. like Song Setup/timing or break time~)No.
- remove video plz...
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)ok.
- 00:08:204 (18) - d聽起來會比較順些 就00:08:204 (18,19) - 兩個比較後面的音高較高些 可以讓前面用d來突顯後面k的高音
所以說我跟隨的是鼓 .....- 00:09:014 - 加個note d? (依據本來背景音樂上 這位置應該要有note)
^- 00:09:252 (22,23) - k k聽起來比較適合
Snowy Dream wrote:
[JoJo's nyahoi!]
HD+1//伐好T_T
00:01:919 (1) - ^
00:04:204 (1) - ^//OK~ Both fixed
00:23:490 (3) - 0.0 我觉得在这里起比较好00:23:633 //没觉得ioi
01:13:633 (3) - 看不见啦看不见啦看不见啦看不见………………(虽然保留没问题...//嗯 专坑hidden玩家 :>
01:16:776 (1,1,1,1,1) - 伪连打泥嚎//........= =
[CSGA]Ar3sgice wrote:
JoJo's nyahoi!
- 00:26:061 (5) - 我会看成这个也是滑条o.o//好 换个位置 :>
- 01:03:490 (1) - 这是jump的还是放错了o.o 思路理解不能 //嗯是跳哦 :> .....挺好读的吧我觉得 ioi
- 01:13:633 (3) - 放这里? 0.0 http://osu.ppy.sh/ss/359755 感觉这里跳的有点过了//好
- 01:16:776 (1,1,1,1,1) - 这又不是dadadadadadada放什么new combo多违和//有点道理...但是这里正常DS很难处理 容易坑爹 :< 干脆也缩小DS了 为了和前面对应所以也就NC了 :>
Thanks all :>spboxer3 wrote:
JoJo's nyahoi!
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:11:633 (2,3) - [suggestion]以note cover在slider底下來說 這個pattern太cover了些 建議改掉 //这里我觉得遮一下好 :> (掉节操
- 00:17:919 (1,1,1) - [suggestion]恩...沒有必要性的NC 如果要突顯重音的話就沒差 因為我之前有被BAT挑過 所以我提出來讓你參考//就如我前面说的 这里正常DS的话对hard来说就太难了 :< NC是为了提示 这样玩家玩到后面也会意识到是减小的DS 而且我觉得有new combo比没有舒服+好看多了所以 抱歉... :>
- 00:36:204 (1,1,1,1,1) - ^
- 01:16:776 (1,1,1,1,1) - ^
Snowy Dream wrote:
[General]
- [Baka~!] :
Kiai #1: Starts on 00:59:061, ends on 01:08:169
Kiai #2: Starts on 01:08:204, ends on 01:17:347
- [Climbb's Taiko Oni] :
Kiai #1: Starts on 00:59:061, ends on 01:08:169
Kiai #2: Starts on 01:08:204, ends on 01:17:347
- [JoJo's nyahoi!] :
Kiai #1: Starts on 00:59:061, ends on 01:17:347
- [Moe~!] :
Kiai #1: Starts on 00:59:061, ends on 01:08:169
Kiai #2: Starts on 01:08:204, ends on 01:17:347
- [Nyan~!] :
Kiai #1: Starts on 00:59:061, ends on 01:08:169
Kiai #2: Starts on 01:08:204, ends on 01:17:347
- [yznoob's tsundere] :
Kiai #1: Starts on 00:59:061, ends on 01:17:347
//Guest diff 可不同.
[Baka~!]
00:01:919 (1) - 那只男的声音?用咖啡色combo吧 > <
00:04:204 (1) - 这里应该是摘希的声音?建议用紫色combo //both done
[Moe~!]
00:01:919 (1) - ^
00:04:204 (1) - ^
00:07:347 (2) - 1.0变1.1什么的... //故意的.
00:17:061 (3) - 第3个锚点太高了
00:41:776 (3) - 空了一大段结果第一个note是在red tick上打起来会很不舒服
00:47:633 (1) - 1.37x犯规了! //還可以.
01:10:204 (1) - 这里一个circle slider从这开始01:10:490 //為了配合萌音
01:17:919 (1) - 偷懒自重 //我放spinner了 繼續偷懶.
[Nyan~!]
00:01:919 (1) - ^
00:04:204 (1) - ^00:12:204 (1,2,3,1,2,3) - 这里可以战死一大片 GoodJob
00:42:204 (1) - 总感觉不好看的说Q.Q //沒把
00:43:347 (1) - 可以放圆(?)的中间 //不要 這樣效果出不來
01:14:347 (4) - 求你了这个 .-. 感觉好难打的样子
这么难一点都不萌嘛=-= !
[CSGA]Ar3sgice wrote:
hi~
Baka~!Moe~!
- 00:27:347 (1) - 是不是应该end at 00:28:776 ...
Nyan~!
- 00:51:061 (3) - end at 00:51:633 and add note at 00:51:919 ? //For consistency.
- 00:54:490 (1) - 中间加个whistle..? //違和感.
- 00:56:490 (2) - remove this note I think//This note for following the music.
其实我觉得combo color有点看不清0.0
- 00:26:490 (2) - 放到(3)那个地方, 然后把(4)叠下去, (3)拿掉你看怎么样 (开25%听的话那地方是有一个1/4, 1/2的地方没音的) http://osu.ppy.sh/ss/359775 //Fixed in my way.
- 00:59:633 (4) - http://osu.ppy.sh/ss/359746 把滑条做成这样如何0.0 //看不出有明顯分別..
- 01:05:633 (2) - 放这里打着还好点.. http://osu.ppy.sh/ss/359749 哭了..好鬼觸
- 01:07:633 (4) - remove ? just 意义不明 0.0 //already fixed.
- 01:10:776 - add note ..? //打算follow music.
- 01:27:918 (1) - 这个不用了吧0.0
如此神曲, 目测剧情很可怕0.0
图不错嗯, 加油~
spboxer3 wrote:
[notice]
Baka~!
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:08:776 (1,1) - 就Easy來說 距離中心處略遠了些 建議不要擺的這麼遠 不然對newbie來說太難了些 (畢竟是最簡單的難度) //Newbie不會轉圈技巧一般是亂轉的我會說麼.
- 00:27:347 (1) - spinner結束到00:28:776 - 感覺比現在這個位置好些 就背景音樂來說00:28:776 -才是歌手唸完這句的地方 所以建議改一下位置 //想突出那個whistle.
- 00:36:347 (1) - 錯覺嗎? 我覺得那個開始的點應該在1/8的00:37:883 - 上... 聽聽看吧 //vocal off了..鼓來說的話沒錯的.
- 01:17:347 (1,1) - 同00:08:776 (1,1) - 距離問題 (由spinner中心來看01:20:204 (1,2) - 距離與spinner到01:20:204 (1) - 的距離明顯相差挺大的)//同上.
Moe~!
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)///意義不明 暫時保留.
- 00:27:061 (1) - [suggestion]同樣的spiner 建議結束到00:28:776 - //同easy.
- 00:30:776 (1,2,3) - [suggestion]是否作成直線會好些現在有些歪掉了
- 00:38:490 (1) - [nazi]讓sliderball剛好到轉折處吧 這樣打起來會比較帶感些 (重音處:00:39:061 - )
- 00:41:347 - [suggestion]建議加個note 如果不加點東西感覺直接跳到00:41:776 (3) - 會有種空洞感
- 01:13:919 (3,4) - [nazi]額...個人比較...總之 我建議讓這兩個點距離01:15:061 (4) - 的間距是一樣的
photo
改過後181,289,73919,2,0,B|92:289|92:289|137:261|137:209,1,179.999994635582,8|10
59,220,75061,2,0,B|31:157,3,59.9999982118607,2|8|2|8
Nyan~!
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:12:204 (1,2,3,1,2) - [suggestion]手感問題:00:12:633 (3) - 照理來說這個點應該是slider end (如果全部都放1/2節奏的話) 因為4拍節奏不該用3拍為一組的pattern 像你用的00:12:204 (1,2) - 這就是三拍為一組的pattern 建議改掉
- 00:12:633 (3,1) - [nazi]未stack完整
- 00:17:918 (1) - 1ms unsnap
- 00:19:204 (1,2,3,1,2,3) - 同手感問題 聽起來沒有什麼問題 但是00:19:633 - 應該是重音(打擊感較重的地方) 你用slider節尾帶過去...感覺打起來不是很舒服
- 00:28:204 (1,2,3) - 這個覆蓋我找不出關聯性 (整體的pattern來說) 整個pitch在上升 這就是關連性
- 00:28:776 (3,4,1,2,3) - 並未呈現直線. 用格子去做吧= =
01:21:918 (1,2,1,2) - 瞎了空氣人...
除了紅字 其他都fix了iroseka wrote:
总结一下果然还是因为用soft跟着那个本来就听不见的drumOn 03/07/12, in the QQ IM group chat, iroseka wraithily wrote:
要是这图Rank了,我第一时间评1分
因为I难度极其不爽
我说要不干脆全用normal好了虽然这就变成乱敲了
或许我偏执了点 但是我觉得至少歌手在唱这首歌的时候不是♪=210而是♩=105 这歌跟着drum做图太蠢了…… //這種速度說105有點說不過 而且這種問題被unrank可是見得多
00:33:561 (3) - 多一个四分拍 //不懂 這時間點我沒加東西..純1/2 而且配合歌詞 + drum.
00:25:776 (4,5,6) - 认为这里是一个finish 加个section 如图
00:58:204 (3,4,5,6,7,1,2,3) - 鼓是这个样子的 参照图 建议相应位置加上clap //不管怎樣聽我都聽出是一段 而不是2連 而且照你之前這樣說 ...如果真的太小聲我倒不如加多2個note送分
這樣看來這位少年不太喜歡eveless和ntr的圖 他們的節奏比我更創新. 以你的角度來看 應該會覺得他們的圖的節奏更詭異把...
咋你不服drum么 你有本事来打个手速啊 没资本求别装 鼓怎么就蠢了 你以为歌只有vocal才王道吗iroseka wrote:
总结一下果然还是因为用soft跟着那个本来就听不见的drum
我说要不干脆全用normal好了虽然这就变成乱敲了
或许我偏执了点 但是我觉得至少歌手在唱这首歌的时候不是♪=210而是♩=105 这歌跟着drum做图太蠢了……
谢谢~No_Gu wrote:
其实我觉得artist里面照video里面写Acchi-Kocchi不是更好么
可惜是⇔...不能显示什么的? >.<
[yzd]
00:08:776 (1,2) - 都加上whistle好听点 貌似吵了点..?
00:14:919 (3) - 头的clap听着不舒服,虽然BGM有这个音 ok
00:17:919 (1,2,3,4) - 我觉得这个难度完全没必要压抑啊,跟vocal加点note吧 ...下太多1/2我怕被喷(这是NM可是有3个NM了来着!? 又不能做成HD
01:16:204 (1) - 为什么这种不用红描点 http://osu.ppy.sh/ss/360232 红点slider看起来太硬了...
No_Gu wrote:
[My Bride] //节操呢..
00:18:919 (1) - whistle多余//好砍掉了
00:42:204 (4,5,6,1) - 这么听还行,但是刚才打的时候被吓到了//大丈夫~ 我更倾向于这里是2/3 :>
01:19:633 (1) - 为啥不拆成每2/1一个带clap的圈。我感觉hard里面长slider放多不太好 //在理 :> 不过实在是舍不得砍掉这个超美的螺旋slider XD
来亲 //.......
Thanks! :>kusano wrote:
[JoJo's nyahoi~!]
OD is same as in yznoob's diff. Make it higher in Hard or lower in yznoob's diff? //Not sure, leave this to kpy. :>
00:14:919 (5) - ↓ like this. as in 00:12:919 (6,1) //No no~ I follow the music here :>![]()
00:52:204 (1,2,3,4,5) - :3 //nyan~>▽<
No_Gu wrote:
其实我觉得artist里面照video里面写Acchi-Kocchi不是更好么 //萌妹解釋了
[Easy]
00:33:919 (2,3) - 其实我是不太推荐这样两个note之间隔1/1+1/2这样的间隔,因为看起来本来这就堆到一起了应该不太好打
E你还变速
00:51:061 (2) - 前面都跟nyanhoi了为什么这里空了
00:57:061 掉血不多的话我觉得可以删 看起来更整齐 //為了4個箭頭..故意的
01:08:169 这里1/8喷烟花没问题?我只见过1/4的 //大丈夫..效果是一樣的
01:27:633 (1) - 感觉E里面放1/2不好,虽然是slider但是BPM还是蛮快。我的话会换成这样 http://osu.ppy.sh/ss/360216 //節奏改了...slider形狀略奇芭...
[Normal]
00:30:204 (3) - 尾whistle? //有違和感.
00:34:776 (4,5) - 我是比较喜欢这样的不知道你怎么看了,虽然这skin一挡也没啥区别 http://osu.ppy.sh/ss/360220
00:39:919 (2) - 感觉听着不好听 我习惯这样 http://osu.ppy.sh/ss/360225 //短slider + 弧度 = 悲劇了
00:42:776 (2) - 这个感觉听着也不好但是具体我也不太清楚怎么改好 //那暫時就這樣.
00:51:061 (3) - 这跟E一个问题 前面都跟nyanhoi了为什么这里空了//這裡就算.
01:16:204 (5) - 你确定这个没问题的话.. //Clannad那圖也用過 應該沒問題.
01:27:633 (3) - 我觉得这个拆成4个1/2要好些,不过你跟vocal也可 //那就保留.我把後面修了一點.
[傲娇猫耳女仆可爱的KPY EDIT:My bride说我忘记加裸体] //再見
AR8别闹足够了
00:20:204 (5) - 感觉可以把这个拆成第三组
00:35:633 (3) - NC
01:21:918 (1,2,1,2) - 人性。//不改
开新番都不叫我来掺一脚/.\
kusano wrote:
[Nyan~!]
00:14:204 (1) - sounds better if add whistle
00:17:633 () - add note it's better imo //nope. I want to follow the vocal here.
01:09:347 (1) - 1grid right, in this way the blanket are good for each slider
Other changed except red words.HelloSCV wrote:
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore thisSPOILERBaka~!
00:01:919 (1,2,3,4,1,2,3,4) - i think this pattern cause confusing to beginners ( this is easy diff right? ) //Why? D: It is clear for sure.
00:24:204 (1) - i think this slider touching HP bar
01:27:633 (1) - add whistle?
Moe~!
00:23:347 add inherited point volume 30% and 00:23:419 add inherited point volume 60%
and 00:23:347 (4) - add finish start of slider
00:24:204 add inherited point volume 30% and 00:24:276 add inherited point volume 60%
00:24:204 (1) - add finish start of slider /^^^^/I don't see any reason to do that :/
Nyan~!
00:07:919 (3) - add finish //Too noisy.
00:26:633 (3) - add note here? //listen to drum sound. It is only a 2-plet
00:51:704 - reduce volume 60% -> 50% or 45%? //It's okay for me. No change for this.
01:03:919 (3) - add clap start of slider //No I place clap to fit the drum sound.
01:04:204 (4) - add whistle start of slider
376,256,63490,6,0,B|440:296|496:248|528:184|496:120|440:72|376:112,1,336,2|001:10:490 (1,2,1,2) - avoid this overlap?
all rejected sry...HelloSCV wrote:
yznoob's tsundere
00:23:347 (2) - add finish start of slider
00:44:204 (2) - remove whistle start of slider and add whistle end of slider
01:16:204 (1) - remove whistle end of slider
kusano wrote:
[yznoob's tsundere~!]
HD-1~2. Make it lower in Hard? not sure...
00:21:919 (1) - remove NC // ok
00:40:776 (1) - add whistle at beginning, and remove whislte at slider end as in 00:38:490 (1) // hmm...didn't change
00:44:204 (2) - add whistle at slider end // ok
karenying wrote:
萌妹萌妹萌妹萌妹萌妹萌妹萌妹萌妹萌妹QAQ(霧
yo thx everyonepopner wrote:
Hi ~ I'm here to pian kd.// Yep we know rofl
[yznoob's tsundere~!]
00:23:347 (2) - make a more symmetric shape? http://puu.sh/FMfl
01:03:490 (1) - ^ Try this: http://puu.sh/FM9K376,256,63490,6,0,B|440:296|496:248|528:184|496:120|440:72|376:112,1,336,2|0
第一个没看懂 第二个fixed(都欺负我不会拉对称slider TAT)
01:10:490 (1,2,1,2) - avoid this overlap? //我故意放的低难度遮挡...
Fixed except the red words.popner wrote:
[Skin]
Missing some elements in spinner set: spinner-approachcircle/spinner-clear/spinner-spin/spinner-osu. You can copy them from template skin if you are not going to skin them.
[Baka~!]
00:07:347 (2,3) - change them into a slider? /Pobably no because I want to emphasize these drum sound.
[*]
00:12:204 (2,4) - they are difficult for new players to read imo. //no, they are simple 1/2 though.
01:03:490 (1,5) - they are same in music but different in your rhythm, try to keep consistence? //I can't get what you are saying = =.
[Moe~!]
00:14:490 (1) - remove once repeat and add a note at (336,96)? //No because i place 2 on accent.
00:38:490 (1) - it can be more symmetric like this: http://puu.sh/FMlX
現在可以8diff 了= = 所以沒問題yangzd88 wrote:
.........嘛LSS的tk Oni加上是不是diff超了
啊咧我afk的时候怎么会出那么厉害的规则kanpakyin wrote:
......現在可以8diff 了= = 所以沒問題
yangzd88 wrote:
啊咧我afk的时候怎么会出那么厉害的规则kanpakyin wrote:
......現在可以8diff 了= = 所以沒問題
这图还有多久可以找bubbled了?
Everything was fixed except the red oneKawayi Rika wrote:
Hello ~ kanpakyin ~![]()
Random check beatmap ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[General]
- Add 'opening,neko,Cat' in tags.
[Nyan~!]
- 00:20:061 (5) - Remove a repeat,this is superfluous imo.
- 00:41:347 (1) - Extend to 00:41:919,sound better to me. //No because I am following the vocal here.
[KG's Taiko Oni!?]
- Setting a AudioLeadIn 500,same as other diff.
- You are forgot setting PreviewTime in this diff.
- 01:17:347 (1) - Just putting a NC to here.
- 00:59:060 - Unsnapped KIAI Time point.
- 01:17:346 - ^
//As mapper request, both OD/ HP +1[JoJo's nyahoi~!]
- Hmm,too low setting for HP and OD,Maybe +1 or 2?
[Moe~!]
- 01:16:204 (5) - Try make more symmetry. [/color]
[Baka~!]
- 00:35:347 (3,4) - Sound delay for vocal,try like this rhythm. [/color]
- 00:56:919 - Remove too short break time,really no need to here. [/color]
- 01:05:347 (3,4,5) - Try this rhythm,will be more easy playble. [/color]
That's all ~ Nice mapset and moe song :3
Call me back recheck ~ when you are ready ~Thanks rika
http://puu.sh/GBFvKawayi Rika wrote:
[yznoob's tsundere~!]
- This diff maybe a hard?,if yes AR+1 or 2 much better with play.
sry this is a NM.- 00:20:204 - Add finish.
...nmhit is enough plz.- 00:23:347 (2) - Try make more curved,like this.
...我真的拉不出来已经尽力了 fixed(?)- 00:27:204 - Remove too short break time,really no need to here.
- 01:11:919 (1) - Remove new combo looks better to here.
这两处的用意见前 不改= =- 00:37:204 (1) - Remove new combo and Add new combo to 00:37:919 (2).
fixed.
doneKawayi Rika wrote:
Rechecked ~
00:37:204 (1) - You are forgot fixed this NC for [yznoob's tsundere~!] diff ~
Thanks~!Andrea wrote:
[JoJo's nyahoi~!]
Rename it to "JoJo's Nyahoi~!".
Use the same Kiai of the other osu! Standard difficulties. //Both done
01:03:490 (1) - I really dislike this jump, please do something else. //DS reduced. Hope it's better now.
As cbb request. Fixed cbb's taiko diffAndrea wrote:
[Baka~!]
00:20:776 (1) - Too soon after spinner for the easiest difficulty.
00:38:490 (1) - ^ //I don't think so, there is apart from spinner more than a beat, newbie can handle it.
[KG's Taiko Oni!]
01:17:347 (1,1) - There's something really wrong here seems. //No because short spinner is acceptable in Taiko.
[Nyan~!]
00:28:490 (2) - This slider is really hard to see, probably because of the colours used. //Adjust the combo setting should be fine now.
k, fixed everything.Andrea wrote:
For the short spinners on the easiest difficulty, make the notes after them more centered at least for be acceptable.
For the spinner on taiko difficulty, AIMod points that out as an error, there is something wrong with it, not it's lenght, but something else.
Hope you get what I mean!
21:49 wmfchris: : 你係咪打
21:50 kanpakyin: : 打緊
21:50 kanpakyin: : 73000 分- -
21:50 wmfchris: : k 我打一局 你打完等我
21:50 kanpakyin: : 呢鋪 國士
21:50 wmfchris: : hentai
21:51 kanpakyin: : 哭了- -
21:51 wmfchris: : why
21:51 kanpakyin: : 做晤成
21:52 wmfchris: : sosad
21:53 kanpakyin: : 我完了
21:55 wmfchris: : 嶺上開花三倍滿
21:55 kanpakyin: : = =
22:01 wmfchris: : 你係咪打
22:01 kanpakyin: : yes
22:02 wmfchris: : 數3聲一齊click
22:02 wmfchris: : 3
22:02 wmfchris: : 2
22:02 wmfchris: : 1
22:02 kanpakyin: : click了
22:02 wmfchris: : good
22:04 wmfchris: : 求手下留情 ;w; 你3位唔會-分但係我會 orz
22:04 kanpakyin: : - -
22:04 wmfchris: : ...
22:04 kanpakyin: : 被lon
22:05 wmfchris: : sad
22:06 kanpakyin: : 做細左tim - -
22:06 wmfchris: : 你聽乜 ;_;
22:06 kanpakyin: : 6同
22:06 wmfchris: : GJ
22:06 wmfchris: : 一樣:D
22:06 kanpakyin: : o.o
22:07 wmfchris: : 等佢雙響炮
22:07 wmfchris: : -3-
22:07 kanpakyin: : ...佢
22:09 kanpakyin: : ..
22:09 wmfchris: : 一掛還有一掛高
22:10 wmfchris: : ._.
22:10 kanpakyin: : 再黎 = =
22:10 wmfchris: : 3
22:10 wmfchris: : 2
22:10 wmfchris: : 1
22:11 wmfchris: : sad
22:11 kanpakyin: : - -
22:11 wmfchris: : 我入左
22:17 kanpakyin: : 我完左
22:22 kanpakyin: : 你ok?
22:22 wmfchris: : ok
22:22 wmfchris: : 3
22:22 wmfchris: : 2
22:22 wmfchris: : 1
22:22 kanpakyin: : shit - -
22:22 wmfchris: : shit
22:27 kanpakyin: : 完場
22:27 kanpakyin: : 6級
22:31 wmfchris: : 嗯
22:32 wmfchris: : 但係我唔玩啦 orz d人品用晒 照姐又上唔到身
22:32 wmfchris: : 個室我冇所謂
22:32 kanpakyin: : ....
22:32 kanpakyin: : mod >W<
22:33 wmfchris: : ...我都係打tenhou算
23:51 wmfchris: : spinner spin可以mute?
23:52 kanpakyin: : yes
23:52 kanpakyin: : 保安全 我去Check多次
23:53 kanpakyin: : The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be
23:53 kanpakyin: : silent,
23:53 kanpakyin: : ok
23:53 wmfchris: : where^
23:54 kanpakyin: : Audio
23:54 kanpakyin: : Hitsounds from hitcircles and sliders must be audible. These
23:54 kanpakyin: : 呢個
23:54 wmfchris: : k
23:55 wmfchris: : 太鬼畜 <_< 唔想搞
23:56 kanpakyin: : - -
23:56 kanpakyin: : 晤會unrank
23:56 wmfchris: : insane 00:12:490 (2) - 唔順眼, -> (472,104) 同後面(1,2)成一直線
23:57 wmfchris: : 00:17:204 (6) - shouldn't been too loud since the vocal don't really stop here
23:58 kanpakyin: : 個2?
23:58 wmfchris: : yes
23:58 kanpakyin: : 我放係slider 後面ok?
23:59 wmfchris: : 00:26:204 (5) - 擺明係費事掂slider bar <_< try (5) (232,24) (1) (236,104)
23:59 kanpakyin: : 00:17:204 (6) - 呢個跟instrument
23:59 wmfchris: : o.o
00:00 wmfchris: : instrument 太弱...
00:00 wmfchris: : whistle差唔多...~
00:00 kanpakyin: : remove clap
00:00 kanpakyin: : 果堆circle就算...3角形ok la
00:05 wmfchris: : [Jojo] 01:23:633 (2) - use 1/4 instead of 1/8 becoz the music is 1/4, and it's odd to jump from 1/2 to 1/8
00:06 kanpakyin: : k called jojo
00:07 wmfchris: : [KG's taiko] toooooooo soft
00:08 kanpakyin: : so what is your suggestion about the volume?
00:09 wmfchris: : -remove kiai flash for both taiko diff
00:09 wmfchris: : try N 50% and 70%
00:10 kanpakyin: : ok
00:11 kanpakyin: : N50 is enough for me
00:11 wmfchris: : N70 corresponding to the S100% later
00:12 kanpakyin: : Fixed kiai]
00:13 wmfchris: : [yznoob] 00:06:490 - NC should be done here
00:13 kanpakyin: : Added and removed 00:07:061 (2) -
00:14 wmfchris: : 00:14:668 - 呢段同vocal真係唔多match >_______________________________>
00:15 wmfchris: : 00:15:633 (1) - no accent here, remove finish at the beginning
00:15 kanpakyin: : 佢follow 緊instrument - -
00:15 kanpakyin: : 開25%就可以聽到
00:15 wmfchris: : 好難follow...
00:15 wmfchris: : ^ as a normal
00:15 kanpakyin: : removed finish
00:17 kanpakyin: : fix
00:17 kanpakyin: : Change to 1/1
00:17 kanpakyin: : should be fine now
00:18 wmfchris: : [moe] 00:10:490 (1) - move nearer to center
00:18 kanpakyin: : Normal diff - - ok拉
00:18 kanpakyin: : 111都話冇問題
00:18 wmfchris: : ...
00:19 kanpakyin: : fixed
00:19 wmfchris: : 01:16:204 (5) - eggpain and risky orz
00:20 kanpakyin: : ok
00:21 wmfchris: : [Baka] try to avoid 5 ticks sliders
00:21 wmfchris: : 我prefer搵111 rank orz 都改左唔少野
00:21 kanpakyin: : ..
00:22 wmfchris: : 00:19:204 (1) - so short for easy orz
00:22 kanpakyin: : 5 ticks slider?
00:22 wmfchris: : sth like 00:14:490 (4) -
00:22 kanpakyin: : ...全部都係 1/1
00:22 kanpakyin: : acceptable
00:22 wmfchris: : this is BPM210 /w\
00:22 wmfchris: : ok fine
00:23 kanpakyin: : ok 果個 auto可以轉到 5000
00:23 kanpakyin: : 得
00:23 wmfchris: : are you kidding
00:23 wmfchris: : I can only see 4000
00:23 wmfchris: : D:
00:23 kanpakyin: : 改左拉
00:24 wmfchris: : upload
00:25 kanpakyin: : k
00:25 kanpakyin: : updated!
00:27 wmfchris: : [Nyan]00:12:490 (2) - 都係怪怪地 <______________________________<
00:27 wmfchris: : 472,108唔好咩
00:28 kanpakyin: : ok
00:29 kanpakyin: : updated
估计是因为太难了>_> 或者曲子太神一些玩家难以接受(?authority8 wrote:
这么给力的map才8.8星???