i'm tricked lol~ from #modreqs anyway..
[General]
Hatsune Miku in the BG? oh anyway it's ok.
[Byakugan249's]
> is this easy ?
--> if yes, i like how the intensity at first is not really much 1/1s but 2/1s. but the intensity from 00:33:897 is rising to double into 1/1s as major interval.
00:01:578 (1,2) - first time i see this, it feels awkward by not touching the center.. it feels good if 2 grids down. (not really distance changing huh)
00:34:577 (2) - i'm kinda feel too rush with this rate on this wave, how about turning into 2 circles which positioned at 00:34:917 and 00:35:598 with same hitsound like on slider form?
00:35:938 (3,5) - kinda good if the current combo starts with 2/1s instead 1/1s because the music starts intense with 1/1 beats.. how about remove this? well i see the next combo is having 2/1 back again.
00:47:504 (3) - am i just feeling what? the start of this combo is not really intense because 2/1 interval, but with this 1/1 kinda a bit rush for easy diff even a nightcore... how about removing this ?
00:49:546 (6) - also this, the reason why i keep (5) as 1/1 because it fits, but this circle isn't really fit for a bit calm (yeah, i won't really suggest this diff to be very calm - under 1 stars.. but around 1~2 stars) it's up to you about removing this circle or not~
00:51:587 (2,4) - it's a bit intense in this combo with full of 1/1s, how about removing those circles? well i know this point would be a bit rush..
00:53:288 (5) - well, about slider i see the points and the slider itself isn't symmetry. how about making it like this
http://puu.sh/zOhm ?
416,264,53288,2,0,B|304:299|276:235|268:151|324:123|380:151|372:235|344:299|232:263,1,400
00:57:030 (2) - kinda a bit rush here, like previous combo however.. how about removing this circle? well some circles aren't fit if it was alone instead a slider~
01:02:813 (2) - cool this slider shapes following the next spinner
01:19:142 (1) - this slider combo inconsistency, the points on this slider are different than others, especially the same direction slider 01:21:864 (3) - . how about make the points on this slider turned like (3) ?
01:31:900 (4) - this 3/2 is kinda awkward for me, well i suggesting the circle is removed~
01:37:343 (3) - same here, the 3/2 is a bit awkward and could make a trap for new players... how about removing this circle too?
01:38:534 (1) - the spinner moment that i've seen previously, i wonder why this hitobject is slider instead of spinner, no suggestion for this.
01:51:801 (2) - the slider isn't symmetry in here, how about making this is symmetry slider? i hope the slider end point is having same coordinate with the slider body end itself
http://puu.sh/zOuL 144,156,111801,2,0,B|212:108|256:120|300:108|368:156,1,240,2|2
01:56:904 (3) - just feeling this 1/1 is kinda strange even it was the start of the vocal, how about removing this ?
> i thought you were put a slowdown section in 02:06:770, also this section is having a very high intense of circles (1/1s everywhere till the spinner)
02:06:770 (1,3,4,1,2,3) - cool triangle-looking pattern
02:07:790 (2,4,2,4) - i'm just thinking about those circles, don't just because the song at the point is having a greater intensity of 1/1 beats then this part is harder, how about removing this to make this section lighter ?
02:15:274 (2,4) - it's ok to remove this or not, well the pre-spinner intensity is always rising like from 1/1 then 1/2 then 1/4 (i mean on the song, DON'T DO THIS ON EASY). or how about merging 02:14:934 (1,2,3,4) with the spinner that approaches nearby at 02:16:295 (1)
02:22:078 (2,4,2,4) - i feel like the last section, it's up to you to keep it or not, but my suggestion is removing those circles even at climax because this is easy diff
02:29:563 (3,5,1) - it's kinda too many 1/1 beats here, how about removing those circles and add a NC at 02:33:985 (4)
> on test play i frequently clicked the slider body start, slider body end, and slider tick

[Rain]
> i'm just feeling the 1.4 SV and 1 tick rate is like don't have any idea to change those settings... 0.7 DS is a bit close for me anyway... well this is a diff that on middle.. 1.4x0.7 =0.98 hmmm... well ...
> the sliders on this difficulty kinda solid... i expect more curvy slider or unique ones~
00:14:506 (6,2,3,6,2) - i'm kinda nostalagia with my old style by looking this slider, anyway this slider is very straight.. how about making them is turn even like just a small curve, or S-shaped curve..
00:31:515 (4) - it feels awkward that this circle is not symmetry with (1), how about move this 1 grid up?
00:44:953 (2,4) - well, i know in Normal there could be a 1/2 exists... but 1/2 in this combo.. i didn't get the feeling about this.. how about removing those circles?
00:45:123 (3) - this slider is not consistent anyway, how about copy pasting the shape from (1) and then rotate it by pi-rad(180degreeCW) ?
00:56:690 (6) - looking this circle is not having a same X-coordinate with (2) is kinda awkward... how about move this circle 1 grid to right?
00:57:370 (1) - this slider body end is not fully stacked with previous (5), how about making the slider like this?
http://puu.sh/zOLA 312,192,57370,6,2,B|272:264|208:312|136:264|88:192,1,280
it feels good having a symmetry slider and stacked slider end with the previous circle :3
00:58:221 (2) - just feeling strange with this position, how about moving this by 1 grid to left ?
00:58:391 (3) - the slider is feels good if the points-shape were same as previous slider, how about do it like this ?
http://puu.sh/zOOY00:59:411 (4) - for the purpose of stack with previous circle ( i mean (1) ), i suggest move this circle by 1 grid to up
00:59:411 (4,5,6,7,1) - hmmm the pattern in here is not really cool, how about turning them into star pattern ?
http://puu.sh/zOQu01:01:452 (2) - i'm just feeling better by looking the (1,2,3)'s Y-coordinate-symmetry.. how about making this circle move by 1 grid up, then 01:01:793 (3) move 1 grid left...
01:02:473 (4) - making this circle having inline with previous (7) is better, how about moving this circle 1 grid left?
01:02:813 (5) - the slider could be better if the slider 2nd point moved by 1 grid right, since the end of the slider point is very near with the end of slider body. Also, 1 grid left for the slider itself.. well this could be better by making another symmetry pattern (4,5,6)... just suggesting the 01:03:494 (6) nudge left 1 grid...
01:08:937 (3) - this slider is a bit off from distance, how about move the slider by 1 grid right ?
01:09:957 (4) - i'm doesn't feel good with short interval'd finishes... how about remove this finish in this slider body ? also, i don't have any suggestion about positioning this slider instead using current position...
01:10:638 (1,2) - hmmm making the object lined-up diagonally, how about move those circles down by 1 grid ?
01:26:457 - i wonder why there's a break in here... how about removing it?
01:33:090 (2,3) - kinda over-distance here... how about moving them by 2 grid to right?
01:33:771 (4) - how about making the (2,3,4) lined-up diagonally? by moving this circle 2 grid to right and 1 grid down.
01:34:111 (5) - first time i see the (1,2,3,4,5) shaped like a waveform, i'm expecting the symmetry on the pattern.. hmmm how about moving this circle too by 2 grid to right and 1 grid down? it feels good by looking them like
http://puu.sh/zP48 this
01:57:244 (1,2,3) - looking the (2,3) is not lined-up to previous (5,1-head) is kinda awkward... how about making them like this?
http://puu.sh/zP5g02:39:768 (1) - the vocal stopped earlier 1/2 beat from the slider end, how about reducing the spinner length by 1/2 ?
> it feels a bit dull that this map has few hitsounds.. expecting more~
[Rainbow]
00:09:233 (1) - just wondering why this circle is NC'd ? since i didn't feel this is good for combo number reset... (suggesting to remove the NC)
00:38:489 (6,9) - this jump could be too far for insane ... by looking it i feel this is too far... how about reducing the space by 20% ? because the jump is for stacked stream... it could be heavy..
02:38:408 (1) - i wonder why in this post-spinner is not 1/4 stream like you've showed previously...
> it needs more improvement for the pattern, still feeling like random circles....
that's it~ good luck~