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Chata - Precious Wing (Short Ver.)

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Melophobia
Chata <3

[General]
volume is too boring and should be more intoned imo. try these volume to make more exciting in all diffs.
00:00:850 - 60%
00:15:850 - 50%
00:36:662 - 60%
00:53:350 - 70%

[Easy]
00:18:850 (4) - felt empty, how about whistle at the repeat of this slider?
00:42:100 (3) - add finish at the end?
00:48:850 (2) - sounds weird and doesnt fit here, end this at 00:49:412 - instead, because accent is there.
01:02:350 (4) - end this at 01:03:662 - instead
01:18:100 (1) - try this http://puu.sh/vIH4
01:31:600 (3) - 1.5 rhythm may be hard for beginner, delete this note and add a repeat to previous spinner? and it will look better because it'll be symmetrical

nice, but too easy and boring imo. and difficulty gap between Easy and Normal is too huge.
also about putting whistle pattern, i disagree with you. you should put them at 1st white tick (downbeat)

[Normal]
00:38:350 (3,5) - remove claps, they start suddenly and doesnt fit here. if you remove them, next part will be emphasized a lot
01:01:975 (1,2,3) - they dont fit music well, try something like this
http://puu.sh/vIKO
01:18:100 (3,4,5,6) - ^ same reason.
http://puu.sh/vILn

[Nich's Hard]
* shouldnt name be "nich's Hard" ?
AR+1. the current one is really slow and hard to read some pattern.
00:02:912 (9) - change rhythm to put clap constantly?
00:10:037 (1) - start this at 00:09:943 -
00:10:037 (1) - remove clap. if not, you should add it to 00:13:225 (3) - and 00:13:975 - as well for consistency
00:24:287 (8,9,10) - spacing is too huge for a Hard diff.
00:28:975 (5,6) - ^ same. ☆ is fine but (5,6,1)'s spacing should be lower
00:39:568 (4) - overmapped. delete this note please
00:46:975 (3,4,5) - spacing is too huge.. and it doesnt make sense imo
00:47:912 (6,7,8,9,1) - ^
00:49:975 (1) - felt empty, add whistle or finish? whistle is better to me but up to you.
01:04:975 (4,5,6,7) - overmapped, these are not suitable for a Hard diff
01:06:287 (2,3,4) - flow is nice, but spacing is too huge.
01:08:162 (8) - x:176 y:192? this jump is destroying your nice flow. so i'd suggest unstacking
01:11:537 (1) - start this at 01:11:443 -
01:13:225 - add note to put clap consistently
01:14:537 (1) - start this at 01:14:443 - and add whistle
01:16:225 (1) - add clap instead of whistle
01:16:975 (4) - ^
01:18:662 (4) - add finish
01:19:225 (6) - ^ instead of whistle
01:25:975 (8,9,1) - spacing is huge
01:29:537 (2,2,2,2) - add finishes

[Insane]
00:09:850 (1) - this clap is not suitable here, since you dont add clap in next part
00:42:850 (1) - add finish at the beginning
01:18:662 (4) - ^
01:19:975 (7) - add clap at the beginning
01:29:537 (2,2,2,2) - add finishes
01:31:975 (5,6) - add finish to 6 and remove it from 5

that's all~ good luck!
Topic Starter
BeatofIke
lol wtf? XD That was fast. Thanks for the mod. Here is your well-deserved kudosu.
Topic Starter
BeatofIke

Melophobia wrote:

Chata <3

[General]
volume is too boring and should be more intoned imo. try these volume to make more exciting in all diffs.
00:00:850 - 60% fixed
00:15:850 - 50% fixed
00:36:662 - 60% fixed
00:53:350 - 70% fixed

[Easy]
00:18:850 (4) - felt empty, how about whistle at the repeat of this slider? fixed
00:42:100 (3) - add finish at the end? meh, i guess
00:48:850 (2) - sounds weird and doesnt fit here, end this at 00:49:412 - instead, because accent is there. fixed
01:02:350 (4) - end this at 01:03:662 - instead fixed
01:18:100 (1) - try this http://puu.sh/vIH4 fixed
01:31:600 (3) - 1.5 rhythm may be hard for beginner, delete this note and add a repeat to previous spinner? and it will look better because it'll be symmetrical fixed hopefully

nice, but too easy and boring imo. and difficulty gap between Easy and Normal is too huge. Yeah, that would be a problem wouldn't it?

also about putting whistle pattern, i disagree with you. you should put them at 1st white tick (downbeat) I might try it to see if it's better.

[Normal]
00:38:350 (3,5) - remove claps, they start suddenly and doesnt fit here. if you remove them, next part will be emphasized a lot fixed
01:01:975 (1,2,3) - they dont fit music well, try something like this
http://puu.sh/vIKO Nah, It will mess up my pattern.
01:18:100 (3,4,5,6) - ^ same reason. Same as above
http://puu.sh/vILn

[Insane]
00:09:850 (1) - this clap is not suitable here, since you dont add clap in next part lol wow. How did that get there? XD
00:42:850 (1) - add finish at the beginning fixed
01:18:662 (4) - ^ fixed
01:19:975 (7) - add clap at the beginning It sounds weird to me.
01:29:537 (2,2,2,2) - add finishes fixed
01:31:975 (5,6) - add finish to 6 and remove it from 5 fixed

that's all~ good luck!
I might need to remap Easy difficulty due to difficulty gap or make another difficulty between Easy and Normal.
Nichiyouki
ikari_kyon and Melophobia, thanks for mod~ :) Some fixed, but mod is many useful ;)

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Star Stream
From my queue

[General]
  • Delete .osb file and full upload
    0KB custom hitsound is unrankable as i know, you must use this instead http://puu.sh/vK6M
[Easy]
  1. 00:30:850 (3) - curve more soft
    392,88,30850,2,0,B|300:108|328:192|328:192|256:256|256:256|184:192|184:192|212:108|120:88,1,480
  2. 00:49:412 - finish?
  3. 00:59:350 (1) - don't curve so much, it looks pretty ugly, fix it like this
  4. 01:11:350 (1) - grid up the 2nd tick, looks more good
[Normal]
  1. 00:03:100 (4) - pretty simple now, i'd use 1/2 slider with 1 arrow, and add clap on arrow and end and add a circle after this
  2. 00:06:100 (4) - ^
  3. 00:08:725 (3) - ^ but a circle first, and 1/2 slider
  4. 00:27:100 (6) - same as 00:03:100 (4) - but no clap
  5. 00:40:225 (1,2,3,4,5,6,7,1) - too simple, try other way?
  6. 01:03:100 - finish
  7. 01:03:850 - ^
  8. 01:04:600 (5) - ^ and if you accept the 3 finish, they will be really exciting sounds
[Nich]
  1. 00:03:662 - clap
  2. 00:05:162 (6) - NC to warn the jump?
  3. 00:26:725 (4,5,6,7) - no, it's kinda really confusing pattern, especially low AR. i highly recommend fix the notes
[Insane]
  1. it's good, but i recommend make easier Insane diff, it's pretty hard with the jumps imo
Good luck with rank~
Topic Starter
BeatofIke
UPDATED!

EDIT: Thanks for the mod star stream. Will update later.

EDIT: Full submitted:
- Replaced 0 byte soft-sliderslide with 44 byte soft-sliderslide.
- Removed OSB File
Nichiyouki
Star Stream, thanks for mod~ :) almost all fixed.

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Topic Starter
BeatofIke
Updated Nich's Hard difficulty. Thanks.

EDIT: Updated my difficulties.

EDIT: Mapped an Easy+ Difficulty due to difficulty spread issues.

UPDATED EVERYTHING NOW.
TTTTTTTTTTTT
[*]Easy

00:59:350 (1) - make a symmetric pattern,like shown below


Other seems fine to me.

[*]Easy+

00:53:350 - Lacks a NC

[*]Normal

00:43:975~00:45:850 - They are not very symmetric.

Take a try....below

01:03:100 - finish
01:03:850 - ^

[*]Nich's Hard

00:38:162 - add a finish and reduce the volume to 35%
00:58:412 - move 1 grid down and left.
01:13:600 - I don't think it is necessary to add a NC here.

[*]Insane

00:38:162 - add a finish and reduce the volume to 40%

nice~

Good luck!
JauiPlaY
Hi~
Some suggestions:

[General]
Seems fine.

[Easy]
00:36:850 (3) - Sounds weird...
01:14:350 (3) - Add finish to the end.
01:26:350 (1) - Finish.

[Easy+]
00:38:725 (7) - Remove the clap, it's weird.
00:39:475 - I expect a note here.
01:17:350 (1) - Add finish to the beginning? Also this one looks bad...
Also there are some spacing issues right there. Not major problems, but hopefully you can fix them.

[Normal]
Pretty good.

[Nich's Hard]
00:02:912 (9) - Add clap to the reverse arrow and the end.
00:20:912 (2,3,1) - Didn't be stacked well.
01:13:600 (1) - Remove new combo.
01:31:600 (5) - Add finish to the beginning.
01:32:350 (1) - Move to 01:32:256.

[Insane]
00:44:068 (6) - I prefer remove this one.
01:02:912 (2) - Add finish to the reverse arrow and the end.
01:10:412 - I expect a note here.
01:32:350 (1) - Move to 01:32:256.

Those are what I could help, good luck~
Topic Starter
BeatofIke
Thanks for the mod. Fixed some. UPDATED!
Nichiyouki
TTTTTTTTTTTT and JauiPlaY, thanks for mod~ :) almost all fixed.

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Topic Starter
BeatofIke
UPDATED!
Miya
Hi there :3

General
  1. Seems good. Continue~
Easy
  1. 01:14:350 (3) - Hmm, please add a finish on this slider end since it's has heavy rythim for the change of rythim. So it very feat for finish sound. If you want, you can delete the finish on the repeat because i don't think whistle and finish is fit together.
  2. 01:20:350 (1) - I think the whistle on this slider end is breaking your whistle consistencies. It would be good if you can delete it.
  3. 01:27:100 (2) - ^ but now it's on the start and the end.
  4. 01:29:350 (1) - I think you can split this slider into 2. 1 1/2 slider with many repeat can be too monotone.
Normal
  1. Well, just like Melo said, you can either make the easy diff more harder or make this diff more easier. I think the gap is not very good. To make this diff easier, you can reduce the number of 1/1 rythim because you spam 1/1 rythin often in this diff. Some slider can be changed to 2/1 and it still fit with the music.
  2. 00:40:225 (1,2,3,4,5,6,7) - I think you can reduce the number of circle here and change it some to slider since it can be quite difficult for beginner to pass many 1/1 circle like this.
  3. 01:01:975 (1,2,3,4,5) - Hmm, since i still can hear the cymbal sound overher i think this rythim can still be improvise by finish rythim. I would like to suggest you add a finish sound every 2/1 start from 01:03:100- to 01:05:350-. For example :
    1. 01:02:725 (2) - end
    2. 01:03:850 (4) - start
    3. etc
  4. 01:17:350 (1) - Just like easy, i think it would be good if you add finish here.
  5. 01:31:037 (4) - I think you can put a new combo here to reduce the combo length.
nich's Hard
  1. OD 5 is low for the hard diff. Please raise it by 1.
  2. 00:28:412 (2,3,4,5,6) - This jump is not consistant with your previous rythim at 00:16:225 (2,3,4,5,6) - since there's no jump like this at that time. This can surprising many player. Either make this note not jump, or the previous note jumpy.
  3. 00:35:350 (5) - Add a new combo here? I think this combo is longer than your other combo.
  4. 00:42:850 (7,1) - Switch combo please. The new stanza start at 00:42:850 (7) -
  5. 01:01:225 (5,1) - ^
  6. 01:13:412- Hmm, adding a note here can make the fllow more good. Besides that, the new note is really fit with the song. Well, just stack it beneath 01:13:225 (1) -
  7. 01:31:412 (3) - Put a new combo overhere so combo at 01:31:037 (1,2) - can be consistant with previous note.
Insane
  1. Ouch, since you have a jumpy map and very high SV, AR 8 is not a good way to play this diff. Raise it please to AR 9 so it can be more enjoyable to play. Really, i can play more better at AR 9 than AR 8.
  2. 00:05:350 (5) - This combo is not consistant, please add a new combo here then remove new combo at 00:06:100 (1) -
  3. 00:32:350 (5,1) - For combo consistencies, switch combo please.
  4. 00:49:975 (1,2) - This one too. Remove new combo at 1 and then add new combo at 2.
  5. 00:52:037 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - This whistle rythim is very loud imo. Please add a timing section at 00:52:037- then reduce the volume by 10%-20%.
  6. 01:03:850 (3,1) - Switch new combo again please.
  7. 01:06:850 (5,1) - This one too. Switch new combo please.
  8. 01:17:350 (1) - Like previous diff, how about a finish at this slider start?
Ok, that's all from me. My suggestion for comboing is don't follow the vocal. Because it can ruin your combo consistencies. Instead follow the stanza steadily. Overall, this is good map. Well done :3
Good luck~
Topic Starter
BeatofIke

Miya wrote:

Hi there :3

General
  1. Seems good. Continue~
Yay!

Easy
  1. 01:14:350 (3) - Hmm, please add a finish on this slider end since it's has heavy rythim for the change of rythim. So it very feat for finish sound. If you want, you can delete the finish on the repeat because i don't think whistle and finish is fit together. Fixed
  2. 01:20:350 (1) - I think the whistle on this slider end is breaking your whistle consistencies. It would be good if you can delete it. Fixed
  3. 01:27:100 (2) - ^ but now it's on the start and the end.Fixed
  4. 01:29:350 (1) - I think you can split this slider into 2. 1 1/2 slider with many repeat can be too monotone. Didn't fix, but I changed the hitsounds to finsh-whistle-finish-whistle-finish, instead of all finishes.
Normal
  1. Well, just like Melo said, you can either make the easy diff more harder or make this diff more easier. I think the gap is not very good. To make this diff easier, you can reduce the number of 1/1 rythim because you spam 1/1 rythin often in this diff. Some slider can be changed to 2/1 and it still fit with the music. Didn't you download the map before May 21? (it's in my map description) :P It includes an "Easy+" difficulty.
  2. 00:40:225 (1,2,3,4,5,6,7) - I think you can reduce the number of circle here and change it some to slider since it can be quite difficult for beginner to pass many 1/1 circle like this. It's normal difficulty, not easy difficulty. Normal difficulties are for basic skilled players, not for beginners imo. :P
  3. 01:01:975 (1,2,3,4,5) - Hmm, since i still can hear the cymbal sound overher i think this rythim can still be improvise by finish rythim. I would like to suggest you add a finish sound every 2/1 start from 01:03:100- to 01:05:350-. For example :
    1. 01:02:725 (2) - end
    2. 01:03:850 (4) - start
    3. etc sounds weird to me, but I'll try it for now. Fixed.
  4. 01:17:350 (1) - Just like easy, i think it would be good if you add finish here. Fixed
  5. 01:31:037 (4) - I think you can put a new combo here to reduce the combo length. Fixed
Insane
  1. Ouch, since you have a jumpy map and very high SV, AR 8 is not a good way to play this diff. Raise it please to AR 9 so it can be more enjoyable to play. Really, i can play more better at AR 9 than AR 8. What's with the AR9? How can players even read that? I can't even read AR9 that well. I'm no pro in osu! you know. (Look at my performance points XD). Anyway, I'll wait for more mods first before changing.
  2. 00:05:350 (5) - This combo is not consistant, please add a new combo here then remove new combo at 00:06:100 (1) - Fixed
  3. 00:32:350 (5,1) - For combo consistencies, switch combo please. Fixed
  4. 00:49:975 (1,2) - This one too. Remove new combo at 1 and then add new combo at 2. That actually looks better. Fixed.
  5. 00:52:037 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - This whistle rythim is very loud imo. Please add a timing section at 00:52:037- then reduce the volume by 10%-20%. Reduced it to 45%. Fixed.
  6. 01:03:850 (3,1) - Switch new combo again please. Fixed. Also, I added a new combo at 01:00:850 (1) for combo consistency.
  7. 01:06:850 (5,1) - This one too. Switch new combo please. Not this one though. This combo is based on the paterrn.
  8. 01:17:350 (1) - Like previous diff, how about a finish at this slider start? Yes!
Ok, that's all from me. My suggestion for comboing is don't follow the vocal. Because it can ruin your combo consistencies. Instead follow the stanza steadily. Overall, this is good map. Well done :3
Good luck~
Thanks for the mod.
Miya
meh, i didn't read. But it's truth that spamming a lot of 1/1 in high bpm is actually hard for newbie since it can be tiring. >.<
Nichiyouki
Topic Starter
BeatofIke
FULL SUBMITTED and UPDATED!

I think this map is close to ready for MAT.
those
Remember to tell me which mods you applied and which you rejected, along with the reason for rejecting them!

[General]
  1. All clear.
[Easy]
  1. 00:30:850 (3) - The first and last anchor aren't mapped to the music. These anchors should be at 00:31:600 - and 00:33:100 - respectively.
  2. 00:34:600 (1) - This doesn't compliment 00:30:850 (3) - very well, but hopefully it'll be better when you fix the above.
  3. 00:36:850 (3) - I'm sure symmetry was intended. You should fix this.
[Easy+]
  1. Er, what's with the difficulty name? Just make it Normal. Or, make this Easy and the above diff Beginner.
  2. 00:04:225 - You should manipulate your S:C2 so that you get claps for sliderticks. Right now it feels really empty, and the improvement will be great if you add this.
  3. 00:18:850 (1,2,3) - Given the music during the sliders, (3) should not be a Reverse of (1). In addition, your anchors aren't matching the music.
  4. 00:36:100 (4) - Anchor this one at 00:36:475 - , then fix (6).
  5. 00:38:725 (7) - I feel this should go at 00:39:100 - .
  6. 00:54:475 - Importance of slidertick manipulation (and 00:57:475 - and others).
  7. 01:23:350 (3) - New combo here instead of 01:21:850 (1) -
[Normal]
  1. I feel you're leaving out a lot of more interesting rhythms; this is a normal diff, and apart from 01:29:350 (1,2,3,4) - (the most interesting part in your map), you're strictly using 1/1 only. I think this can be improved drastically. In addition, this diff is too similar to your Easy+; if this is just a score filler, you're better off removing a diff. I'll be looking to see that this diff utilizes more 1/2 when I come back for a recheck.
  2. 00:06:850 (5) - New combo here instead of 00:07:225 (1) -
[Nich's Hard]
  1. 00:39:662 (4,5,1) - You're better off making this triple a straight line to match 00:38:350 (1,2) - .
  2. 00:49:787 - Expected another two circles here 1/2 apart before the spinner.
  3. 01:13:225 (1,2) - Place these horizontal instead of stacking them, since 01:13:787 (3,4) - is stacked at a different pace and it may play awkwardly immediately after a spinner.
[Insane]
  1. OD is the same as Hard! Love to see this go to 7. Even 8 is acceptable since this is following a strict symmetrical pattern throughout.
Fairly well mapped, but I'd like to see a few more mods. Good luck :3
Topic Starter
BeatofIke

those wrote:

Remember to tell me which mods you applied and which you rejected, along with the reason for rejecting them!

[General]
  1. All clear. Sweet!


[Easy]
  1. 00:30:850 (3) - The first and last anchor aren't mapped to the music. These anchors should be at 00:31:600 - and 00:33:100 - respectively.
  2. 00:34:600 (1) - This doesn't compliment 00:30:850 (3) - very well, but hopefully it'll be better when you fix the above.
  3. 00:36:850 (3) - I'm sure symmetry was intended. You should fix this.

    ***DELETED THIS DIFFICULTY***
[Easy+]
  1. Er, what's with the difficulty name? Just make it Normal. Or, make this Easy and the above diff Beginner.
    I decided to just delete the Easy difficulty and change Easy+ to Easy, since having a Beginner difficulty is pointless. Originally, there was no Easy+ difficulty. The reason why I mapped an easy+ difficulty is because the difficulty gap between Easy and Normal was too high (according to Melophobia's mod).
  2. 00:04:225 - You should manipulate your S:C2 so that you get claps for sliderticks. Right now it feels really empty, and the improvement will be great if you add this. Fixed.
  3. 00:18:850 (1,2,3) - Given the music during the sliders, (3) should not be a Reverse of (1). In addition, your anchors aren't matching the music. Fixed.
  4. 00:36:100 (4) - Anchor this one at 00:36:475 - , then fix (6). Fixed.
  5. 00:38:725 (7) - I feel this should go at 00:39:100 - . Fixed.
  6. 00:54:475 - Importance of slidertick manipulation (and 00:57:475 - and others). Fixed
  7. 01:23:350 (3) - New combo here instead of 01:21:850 (1) - Fixed.
[Normal]
  1. I feel you're leaving out a lot of more interesting rhythms; this is a normal diff, and apart from 01:29:350 (1,2,3,4) - (the most interesting part in your map), you're strictly using 1/1 only. I think this can be improved drastically. In addition, this diff is too similar to your Easy+; if this is just a score filler, you're better off removing a diff. I'll be looking to see that this diff utilizes more 1/2 when I come back for a recheck.

    I removed Easy Difficulty already, so I'm not removing any more difficulties. No, this is not a score fuller. I originally planned my normal difficulty to mostly have 1/1's on it. I think normal difficulty is fine imo, it's not that boring imo. I also love the symmetry I did and I really don't want to mess that up especially at 00:39:850 - 00:51:850 and 01:17:350 - 01:36:850. However, I will remap the areas that is not between those ranges. I recently noticed that my maximum combo for my Easy difficulty is higher than my Normal difficulty, which is also the problem.

  2. 00:06:850 (5) - New combo here instead of 00:07:225 (1) - Fixed
[Insane]
  1. OD is the same as Hard! Love to see this go to 7. Even 8 is acceptable since this is following a strict symmetrical pattern throughout. The overall difficulty for hard was 5, unless Nich95 changed it to 6. I personally hate insane difficulties with high overall difficulty and high drain rate. It's just too hard to get 300 and to pass the map. There's always the Hard Rock mod if you want stricter timing and drain rate anyway. I'll change it to 7 then since it's the most popular setting for insane difficulties. Just don't expect me to do so in my future maps.
Fairly well mapped, but I'd like to see a few more mods. Good luck :3
Thanks for the mod. Time to re-check those maps. 8-)
Kawayi Rika
IRC check this mapset ~ fixed some diff setting and hitsound ~

Nice job , Here we go :3


Topic Starter
BeatofIke
Thanks for the bubble Kawayi Rika. :)

EDIT: Bubble popped! I still need to fix those's mod and to double-check everything before I even think about a re-bubble. Maybe those might re-bubble anyway. :P
Topic Starter
BeatofIke
Time to sleep now, it's late. Good Night. I'm still not done with those's mod yet.
Nichiyouki

those wrote:

Remember to tell me which mods you applied and which you rejected, along with the reason for rejecting them!

[Nich's Hard]
  1. 00:39:662 (4,5,1) - You're better off making this triple a straight line to match 00:38:350 (1,2) - . I fixed, but made triple a straight line to match with 00:39:850 (1) - .
  2. 00:49:787 - Expected another two circles here 1/2 apart before the spinner. added
  3. 01:13:225 (1,2) - Place these horizontal instead of stacking them, since 01:13:787 (3,4) - is stacked at a different pace and it may play awkwardly immediately after a spinner. I change (1,2) to slider, but don't place these horizontal. Parts of (3,4), I fixed by making them symmetrical.
Fairly well mapped, but I'd like to see a few more mods. Good luck :3
Thanks for mod, those :)

And thanks for bubble as well, Kawayi Rika :)

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Topic Starter
BeatofIke
Updated Nich's Hard. Thanks pal. :D

I still need to update my difficulties.

EDIT: UPDATED!
Topic Starter
BeatofIke
Mafiamaster Approves! Thanks for testing. :D

Frostmourne
Hi ~~~ It's time to mod the second challenged map
Chata yeah \:D/

personally, I think this clap is not a best one, imo, I will use this instead , It's normal hit , but it fits very well imo. If you choose to use this , don't forget to fix all green line again

Easy
00:17:350 (4) - the best nazi in the world \:D/, move up 1 point , It means moving to x:260 y:271 cuz this will make more balance with 00:16:600 (3,5) -
00:34:600 (2) - If I were you , I would do like this cuz it gives a better flow while playing much (at least for me)
leave a code here :
96,324,34600,2,0,B|48:328|24:284,2,80,0|2|0
00:36:100 (1) - any whistle at the end ? , Chata's accent is a bit high here
00:39:100 (4) - maybe this whistle for consistent sound
01:04:600 (3) - emm , you use finish from (1) and (2) then you leave it silence like this :o? a bit empty = =, I think I will add whistle here
01:17:350 (1) - the current one is not good slider imo , shape it better like this ?
392,96,77350,6,0,B|344:140|368:208,1,120,4|0

Normal
00:41:350 (5) - emm, I suggest you to add repeat slider here instead cuz it's a bit hard to hit a single note in a roll 7 notes in normal diff , slider will help them

01:02:725 (1) - I will new combo here instead , I feel this is better from its sound and position

Nich's Hard
I remember that I rarely use Thai language in modding D:
00:07:225 (4) - ควรนิวคอมโบตรงนี้ เพราะคอมโบมันเยอะเกิน คงไม่ดีสำหรับ hard diff ส่วนตัว , แล้วเหมือนมันจบ finish ไปก่อนหน้าแล้ว แอดตรงนี้ไว้ก็เหมาะสม :3
00:24:287 (8) - เช่นกัน ตรงนี้ก็แอดได้ เพราะ spacing ต่างจากเดิมแล้ว ควรแอดไว้
01:07:412 (6) - ตรงนี้เหมือนกัน คล้ายๆกับ 01:10:600 (1) - คือเปลี่ยนเสียงแล้วก็แอดได้ :D
01:27:475 (4) - แนะนำให้ใช้ slider แทนดีกว่าตรงนี้ แล้วจบที่ 01:27:662 (5) - ของเดิม

Insane
suggestion : jumping like hard diff , in my opinion , but it's ok :)
00:06:100 (7) - I will new combo this instead of 00:05:350 (5) - cuz it changed from the slider and distracted me while playing in the first time , something hard to see = =''
00:09:850 (9) - suggest to add note here cuz you will be able to add finish here, move slider to 00:10:037 (1) - and end at same position if you did
00:16:412 (2) - Ctrl+R makes really better flow here
00:51:850 (8) - whistle here , I hear an obvious sound from the song
jump suggestion , feel free to ignore if you don't like
00:55:412 (4,5,6,7,8) - maybe you can make a jump here cuz this pattern doesn't fit with song imo
01:04:412 (2,3,4,5,6) - ^
01:07:412 (1,2,3,4,5) - ^
01:24:850 (7,8,9) -
01:19:600 (6) - I will new combo here cuz from the last note , it has silence before this note a bit, it's not bad to add here :3

yeah , looks good as bubbled map
another star here ~
good luck for ranking \:D/ , Chata ftw !
Yasora
from challenge queue
my mod in here:
t/81919/start=30

I'm gonna die =w=
Frostmourne

Yasora wrote:

from challenge queue
my mod in here:
t/81919/start=30

I'm gonna die =w=
Dx''

fight fight :D/
Topic Starter
BeatofIke

Yasora wrote:

from challenge queue
my mod in here:
t/81919/start=30

I'm gonna die =w=
I'm most likely to die harder, since I can't mod hitsounds well.

Frostmourne's Mod Score: 35
Frostmourne's Map Score: 45
Frostmourne's Total Score: 80

Yasora's Mod score: 40
Yasora's Map score: 50
Yasora's Total score: 90

Guy's Mod score: 25
Guy's Map score: 35
Guy's Total score: 60
Nichiyouki
ขอบใจจ้า Frostmourne :) แก้ไขทั้งหมดแล้ว

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Mystica
here comes my mod.

[Easy]
00:27:850 - add a whistle may feel well
00:36:850 - ^
00:56:350 (1) - add finish
01:08:350 (1) - ^
01:18:287 (2,3) - seems a little hard as a easy diff

[Hard]
00:05:912 - I know what you wanna do.consider to add note here and cancel the next slider and add note at 00:06:100 - This may more fit
00:24:850 (1) - make it a little away from (10)?

[Insane]
00:33:850 (1,2,3) - it's better not to hide the end of slider
00:36:850 (1,2,3) - ^
01:05:725 (2) - lol according to you map I think you just put it in wrong way.

Good map
Topic Starter
BeatofIke
UPDATED! I still need to mod you guys map(s) from challenge queue.
Guy
Hi! From challenge queue~!


 

Nich's Hard


 ● 00:18:287 (8) - 1grid move left (grid size is tiny)

 [Insane,Normal,Easy]

 Great mapset...


sorry,that's all.
I was not found mod point elsewhere :(

I think that this Map does Ranked immediately.
I love this map :3 Good Luck!
Topic Starter
BeatofIke
Thanks for the mod.
Nichiyouki
Thanks for mod, Mystica and Guy :) some fixed

Download: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Topic Starter
BeatofIke
UPDATED!
Cilvery
Hi~ <request from my queue>

[Easy]
00:06:850 - add whistle

00:08:350 - ^

01:17:912 - add finish

01:18:287 - ^

01:19:037 - ^

01:19:600 - add whistle

01:17:912 - add finish

01:18:287 - ^

[Normal]
00:06:850 - add whistle

00:27:850 - add finish

01:26:350 - add whistle

[Nich's Hard]
00:27:850 - add whistle

00:38:725 - add clap

00:39:475 - 1grid down

00:42:850 - add finish

00:47:350 - ^

01:04:975 - add clap

[Insane]
00:06:475 - add finish

00:08:350 - add whistle

00:13:787 - add whistle

00:27:850 - add finish

01:17:912 - ^

01:18:287 - ^

01:19:975 - add clap
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good luck!!!!
Topic Starter
BeatofIke
Thanks for the mod.
Andrea
Let's give this another chance.

Re-Bubbled~
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