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SonicPicnic - Character Theme Ayla

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Topic Starter
Wafu
This map has been deleted on the request of its creator. It is no longer available.
meii18
Call me for modding when you are ready ;)
Maybe I will bubble/qualify it ❤
meii18
double post ):

Made some changes in Insane and Hard.Seems to be ready for rank!
Bubbled!

IRC
10:29 ByBy13: deal with IRC? :)
10:29 *ByBy13 is listening to [http://osu.ppy.sh/b/827617 SonicPicnic - Character Theme Ayla]
10:29 Wafu: sure, cool :)
10:30 ByBy13: okay :D
10:33 ByBy13: 00:13:944 (3)- this mustn't be snapped to 1/2 instead to 3/4? sounds a bit overmapped on blue tick
10:35 Wafu: Well, that's because I followed vocals and so Hard does have some 1/4 rhythms, but if you want, I may remove this one
10:35 Wafu: Just tell me whether it's unacceptable for you :)
10:35 ByBy13: sure
10:35 ByBy13: you can add you notes there :/
10:37 Wafu: Hell no, I'll rather make it shorter, that would make big difference between normal :)
10:37 ByBy13: oh okay xD
10:38 Wafu: Fixed xd
10:38 ByBy13: same for 00:18:307 (3)- /w\
10:39 ByBy13: 00:14:898 - a note placed would be good since there are doublets
10:39 ByBy13: like 00:19:262 (5,6)-
10:40 Wafu: yupp
10:41 ByBy13: =w=)b
10:44 *ByBy13 is editing [http://osu.ppy.sh/b/827617 SonicPicnic - Character Theme Ayla [Insane]]
10:45 ByBy13: 00:08:625 (8)- maybe delete this note? seems kinda overmapped to me :/
10:46 Wafu: Wasn't even supposed to be here lol :D
10:46 ByBy13: :D
10:48 ByBy13: 00:10:944 (1,2,3,4)- maybe lowering a bit the jumps? here's like 00:06:580 (1,2,3,4)- where you lowered the jumps as I can see
10:48 ByBy13: same goes for 00:19:671 (1,2,3,4)-
10:52 Wafu: fixed
10:52 ByBy13: okay :)
10:54 ByBy13: 00:12:853 (8)- missing whistle on slider's tail
10:54 Wafu: which diff?
10:55 *ByBy13 is editing [http://osu.ppy.sh/b/827617 SonicPicnic - Character Theme Ayla [Insane]]
10:55 ByBy13: =w=)
10:55 Wafu: It's not missing, there's no kick drum in background :)
10:55 ByBy13: oh wait a min
10:55 ByBy13: oh yeah ups :C
11:09 Wafu: So, what else? Or should I update?
11:10 ByBy13: update
11:10 ByBy13: I'm checking the metadata
11:10 Wafu: It's correct, I own the soundtrack
11:10 ByBy13: oh
11:10 Wafu: As a proof https://sonicpicnic.bandcamp.com/album/awesomenauts
11:10 ByBy13: oh :o
11:11 Wafu: updated
11:11 ByBy13: ok
11:14 *ByBy13 is editing [http://osu.ppy.sh/b/827617 SonicPicnic - Character Theme Ayla [Insane]]
11:15 Wafu: hm?
11:15 ByBy13: 00:21:853 (1,2,3)- the flow seems to be odd here.I suggest to place 2 on 31|149 and 3 to 76|91 (or how you want if you dislike linear flow)
11:16 Wafu: Slightly reduced the angle, should be better now.
11:17 Wafu: Didn't make it linear, but it's better now
11:17 ByBy13: okay :D
11:17 ByBy13: update owo
11:21 Wafu: done
11:21 ByBy13: ok
11:31 Wafu: love this lol :D http://puu.sh/ltGuo/605f7533a9.png
11:32 ByBy13: o_o
11:32 ByBy13: I can't see anything
11:32 Wafu: oh.. puush bug :D
11:32 ByBy13: yeah :D
11:32 ByBy13: also your map seems fine now
11:32 ByBy13: ready?
11:33 Wafu: Someone asked me for a check, but was blocking any PMs :D
11:33 Wafu: I think I am ready :D
11:33 ByBy13: okay :D
Topic Starter
Wafu
Thanks really much :)
Karen
ah as request

some general things:
  1. add 2000 audio leadin.
  2. disable letter box since it has no breaks.
  3. I feel the timing is totally questionable, the first offset should be 307 imo, it's not always right to set offset on the first beat, and this song requires more timing points. It's not like "the sound is on the tick so my timing is right.", i'm not professional at timing and my english is poor so i wont explain more and pop this, please ask others to confirm it before moving it forward.
some other suggestions:
[Hard]
  1. 00:05:216 (2,3) - the spacing is kinda too small here in my opinion, especially when you used a jump(00:04:125 (6,1) - ) before this, it's confusing as a Hard diff.
  2. 00:09:580 (3,4) - ^
  3. 00:22:535 (3) - the slider starts from a blue tick without any sound on it, sounds weird.
[Insane]
  1. 00:01:262 (4) - use 2 circles here instead of a slider? feel better to play, also for consistency with 00:03:444 (5,6) -
  2. 00:09:307 (2,3,4) - this pattern is only used once in this diff, it's too hard and sudden and not suitable for a map with spamming the same rhythm.
Sorry but i feel not comfortable to move it forward. >:(
Topic Starter
Wafu

Karen wrote:

ah as request

some general things:
  1. add 2000 audio leadin. Leadin is already useless, because that is automatized. If it's too short, map will still give you enough time, otherwise it wouldn't be removed from song setup
  2. disable letter box since it has no breaks. The map not having breaks means this doesn't afflict it any way nor makes any filesize difference. (It's just change from 1 to 0)
  3. I feel the timing is totally questionable, the first offset should be 307 imo, it's not always right to set offset on the first beat, and this song requires more timing points. It's not like "the sound is on the tick so my timing is right.", i'm not professional at timing and my english is poor so i wont explain more and pop this, please ask others to confirm it before moving it forward. I'll ask some for confirmation, but there is no anacrusis in the song, it starts exactly on downbeat - you may notice the kick drum is same as all other downbeats and the musical schema repeats after each of these downbeats, so the downbeat is 100% correct, offset may be a little out, but the the metronome is fine. It shouldn't need multiple timings as there are no changes in BPM or downbeats. And also, downbeat starting on snare is only a very very little amount of cases. Most 4/4 songs start downbeat with kicks. This is what I'm pretty sure about, but I'll ask someone whether offset may not be a little off.
some other suggestions:
[Hard]
  1. 00:05:216 (2,3) - the spacing is kinda too small here in my opinion, especially when you used a jump(00:04:125 (6,1) - ) before this, it's confusing as a Hard diff. It should be pretty obviously. I won't increase spacing here as I did so only on very significant sounds and people should get used to those jumps already and will know when they are - they repeat consistently apart from one part which is getting much more lively so it's recognizable. Here, increasing spacing from regular would not musically make sense. Sorry.
  2. 00:09:580 (3,4) - ^ Same as above.
  3. 00:22:535 (3) - the slider starts from a blue tick without any sound on it, sounds weird. It actually starts on sound, but I fixed it as the red tick is much more audible.
[Insane]
  1. 00:01:262 (4) - use 2 circles here instead of a slider? feel better to play, also for consistency with 00:03:444 (5,6) - Sure
  2. 00:09:307 (2,3,4) - this pattern is only used once in this diff, it's too hard and sudden and not suitable for a map with spamming the same rhythm. Sure
Sorry but i feel not comfortable to move it forward. >:(
Edit: I asked for timing and I was told it is most likely fine.
meii18
Rebubbled
Topic Starter
Wafu

Voli wrote:

Taken from /t/398892 :

Wafu wrote:

I don't even want to talk about the fact that Oko just came in for speedrank
Look, if you're going to complain about something you are doing yourself, but then ten times worse (read: throwing a crapload of stars at your own map so your friend can bubble it at the 2nd post) please just stay out of it :s
Don't put words into my mouth. The "completely ignoring that I sent a post saying I'll mod it the same day" part of my post is quite a lot important. I did not say that speedrank is bad, but it's not really fine to tell someone you don't want his mod and just pass to qualification. Realize that Hula claims he won't care about anything I'll say to the map - That's denial of improvement, I didn't reject anything and didn't deny anyone to mod it and won't do it either. I don't even care Oko qualified it when I said I'm going to mod it, I could still post my mod after qualification, but telling me that he will explicitly ignore the mod doesn't help anyone.

Hula wrote:

this is so hypocritical. what was going on here?



um. wat? the circlejerk is strong.
Back then, we (I and ByBy) were not that much of friends honestly and we were not even pair (actually we 'broke up' on 1.1.2016), I just didn't have urge to modify my userpage (I was lazy)

Also HELLO KITTY WAKE UP GUYS! I cannot push anyone to qualify/bubble my map, it's the nominator's decision. I was asking for mods, didn't get anything, just some little PM advices from several people, who didn't bother posting there as those were usually result of test play. Many people I asked told me they couldn't find anything, so why'd I bother getting more feedback? When it's bubbled, people may take a look at it and give more advices, why not, I'll accept them as long as they're constructive and reasonable. I'm not the one who's rejecting them at least. I am open to suggestions/opinions. I didn't f*** off anyone for personal reasons nor skipped/ignored people modding it. I always respond to all mods completely, with reasoning, you're those who have to take it all personally and don't consider it as improvement of your map's quality. If majority of people I asked for check/mod/test told me it's fine for them, I don't see a reason to not move it. Btw. I put remaining kd on all of my maps, that's not abusing anything.

If you have anything to say, say it here, but keep it related to the map.
Okoratu
hey guys what the hell are you targeting Wafu now?

I explained why I don't and probably won't care if someone placeholders a thing i'm about to icon on that thread, they can still mod post qualify if they have the urge to, I'd even encourage it instead of throwing a major fit anywhere.

the things in this thread look like a personal attack against Wafu and that's not cool, honestly.
This whole matter is getting WAY dumber than it has to
Yuii-
Hey, Oko. I still have to mod your map, I swear I will do it sooner or later.

Also, why is everyone here now? Hello party!
Topic Starter
Wafu
Thanks for post Okoratu. I agree with the fact that you may have just thought I will want to qualify it instead of you and ignore what you wanted to change, maybe my reaction was a little bit overact as DQ doesn't matter that much and I didn't consider it a speedrank as we all know, but 'speedrank' like it was qualified 10 minutes before I could've written anything. That just happened and I don't see a reason why people think I still blame you for anything.

Okoratu just qualified map, because I didn't mod it yet, it's his point of view that placeholders don't mean much and I have to accept it. But the fact that it lead you to ignore anything I'd post in the thread is already not related to the speedrank and I believe Okoratu didn't want you to ignore me completely, you just took it way too personally and thought I want to DQ your map because I was slow to mod it. I still think he could PM me with: "Did you want to mention something important" - but yes, I admit he didn't abuse power, we can still discuss it when map is qualified. Same applies here, map is bubbled, we can discuss, map could be qualified, we could discuss, but if I tell someone I won't accept mod because it's already qualified or because of personal reasons, then I'm doing something horribly wrong.
Voli

Wafu wrote:

Don't put words into my mouth.
Lol what? I didn't put any words in your mouth. I copied something you said in the ''request a DQ'' thread.


Wafu wrote:

I don't even care Oko qualified it when I said I'm going to mod it, I could still post my mod after qualification but telling me that he will explicitly ignore the mod doesn't help anyone.
Woah, you sure as hell altered your point of view quickly. Yesterday you wrote at least 4 rage posts in the Mitis thread because of Oko's ''ignoring of your placeholder'', plus you mentioned it in the DQ requests thread. You can't just say that you ''dont care'' about that now just because you've repaired the bridges with him now.
You can't just change your stance on something so quickly to make your view look better. I'm not targeting you nor do I have something against you personally, but I really dislike such flawed logic. This map too, would have NEVER been bubbled within 2 posts if you weren't a BN who knew other BN's. So in my opinion you don't really have the right to criticize what is in your opinion a ''speedrank''.
Hula
Getting a bubble before any mods is a lot different than me not wanting you modding my maps to not wanting to improve my maps (i make a point of getting mods). I'm bringing up this thread because this is circlejerk if i've ever seen it. And i don't appreciate you desperately trying so hard to bring up minor points for dq and then you've circljerked a bubble twice on the same map. Just cos you cant find mods doesn't mean you bubble it, it means you try harder to mod it.

I thought it would be nice to just highlight the hypocrisy. As there are other people's mapsets who try harder and are more deserving of icons than a 0 mod set.

You're also obliged to self pop the bubble.

Disclaimer: i'd have brought this up regardless of any circumstance anyway. Circlejerking is real and is shitty behaviour

Regardless of what happened on 1.16, this should be dealt with, no point trying to reason it with a mapset i made which was submitted after the bubble lol
Topic Starter
Wafu

Voli wrote:

Wafu wrote:

Don't put words into my mouth.
Lol what? I didn't put any words in your mouth. I copied something you said in the ''request a DQ'' thread.


Wafu wrote:

I don't even care Oko qualified it when I said I'm going to mod it, I could still post my mod after qualification but telling me that he will explicitly ignore the mod doesn't help anyone.
Woah, you sure as hell altered your point of view quickly. Yesterday you wrote at least 4 rage posts in the Mitis thread because of Oko's ''ignoring of your placeholder'', plus you mentioned it in the DQ requests thread. You can't just say that you ''dont care'' about that now just because you've repaired the bridges with him now.
You can't just change your stance on something so quickly to make your view look better. I'm not targeting you nor do I have something against you personally, but I really dislike such flawed logic. This map too, would have NEVER been bubbled within 2 posts if you weren't a BN who knew other BN's. So in my opinion you don't really have the right to criticize what is in your opinion a ''speedrank''.
You put words into my mouth, because you simply copied PART of what I said and used it in a way it was not really meant.

Example of what you say is not possible: t/347302 I didn't know the mapper and it got speedranked by me and Mako Sataka, it got one mod by Bakari, some little suggestions by Ernasis, some settings complaint by Desperate and we pushed it forward. That's not really modded much, yet we still did qualify it, because we thought it is enough good. Nothing is impossible.

I did not write any rage posts, I explained the issue and then personal hate against me started. The fact that I mentioned he could ask me is true, he could, but I don't investigate it anymore, I don't contact anyone to get him kicked or anything, I just normally proceeded and explained the issues. I did not criticize speedrank, I criticized issues in the map and the fact that he could ask me, but I was not taking this into extremes as YOU DO. I don't agree that placeholders should be ignored, I still think people should at least ask, but hey, I can deal with it and I DID deal with it, I was not spamming Oko to resign from BN, I was not spamming Loctav to kick him, I just said that I don't agree with that and that he could ask me. But I dealt with it and was not investigating it anymore. I said the point and we left it. Nobody, but YOU are still investigating this.

Hula wrote:

Getting a bubble before any mods is a lot different than me not wanting you modding my maps to not wanting to improve my maps (i make a point of getting mods). I'm bringing up this thread because this is circlejerk if i've ever seen it. And i don't appreciate you desperately trying so hard to bring up minor points for dq and then you've circljerked a bubble twice on the same map. Just cos you cant find mods doesn't mean you bubble it, it means you try harder to mod it.

I thought it would be nice to just highlight the hypocrisy. As there are other people's mapsets who try harder and are more deserving of icons than a 0 mod set.

You're also obliged to self pop the bubble.

Disclaimer: i'd have brought this up regardless of any circumstance anyway. Circlejerking is real and is shitty behaviour

Regardless of what happened on 1.16, this should be dealt with, no point trying to reason it with a mapset i made which was submitted after the bubble lol
I explained why there aren't mods. People are still allowed to post them. If BN chooses to bubble map, he'll bubble it. 12SP is only requirement, if he sees it as enough quality.

You tell me I am unable to get mods. How could you know anything about my personal life, about who I PM, about who saw the map or about my ability to get mods. I am not rejecting mods at all, you explicitly rejected mine, you even said you will accept any mods unless it's mine. I did not limit anyone. You did. Everyone was, is and will be able to make CONSTRUCTIVE modding on this. I didn't force mods because nobody who tested/checked maps had complaints. Only complaints which happened are by Karen and I pretty much explained them. Nobody else I asked had problem. Getting a bubble with low amount of mods/with no mods is not that terrible as completely omitting someone's mod. You deny the OPPORTUNITY, I do not.

I am not obligate to self pop bubble. Stop this nonsense. If you or anyone else has personal problem -> PM, if you have problem with map -> Thread. Thanks. For those who didn't understand. Be constructive, explain the problem or else you're useless.
Garven
[General]
Considering you're going for drum-centric hitsounding in this set, I was pretty disappointed that you didn't have a bigger variety of cymbals. Only using the default soft-hitfinish at certain spots makes all of the other parts with cymbal hits in the song feel empty. Also the lower level difficulties could benefit more from this with a higher tick rate (proper rate for this song is 2) and use of tick hitsounds.
Maybe have something in the SB to show that the map is over since the skip button doesn't show up after the map is done.

[Easy]
00:26:762 - This sound was rather random. Keep in mind that tick hitsounds tend to be louder than the normal hitsounds too.

[Insane]
00:04:398 (1,2,3,4,5,6,7,1) - So this section really perplexes me. Not that I can't play/read it - it's more that it doesn't really fit with the rest of the map. Usually when you start a new section like this, you want to map in a way that sets the tone and pacing for that section. So if you're starting with 1/4 jumps into stacks and sliders, I would expect more of that to happen later on; Instead the rest of the map is all about spaced streams.
Topic Starter
Wafu
Will reply to this tomorrow. I'll completely remake SB and I'll definitely take a look at tick rates. Ticks could be great to fill-in missing hitsounds.
Thanks for your feedback.

Edit: Agreed with everything else, will fix tomorrow, enhance hitsounds and create a new storyboard.
Sonnyc
[General]
  1. You'll want to map the outro, or cut the mp3 even shorter. Indeed a SB exists, but I don't think it's a good reason to justify this case.
    You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
[Easy]
  1. 00:08:216 - 00:16:944 (5) - 00:24:580 - 00:25:671 - 00:28:944 - No hitsound here? There are similar parts missing for higher diffs, and you'll want to check this.
[Insane]
  1. 00:20:762 (5,6,7) - Unlike 00:12:035 (5,6,7) which was a similar pattern, I have experienced a readability issue here due to (5,6) being too close, and (5,6,7) being in the equal distance while having a different rhythm.
Popping for the general issue, and waiting for tomorrow x.x
Topic Starter
Wafu

Wafu wrote:

will fix tomorrow
3 months later, good job idiot.

Garven wrote:

[General]
Considering you're going for drum-centric hitsounding in this set, I was pretty disappointed that you didn't have a bigger variety of cymbals. Only using the default soft-hitfinish at certain spots makes all of the other parts with cymbal hits in the song feel empty. Also the lower level difficulties could benefit more from this with a higher tick rate (proper rate for this song is 2) and use of tick hitsounds.
Maybe have something in the SB to show that the map is over since the skip button doesn't show up after the map is done. Already said, will remake SB a little and the hitsounds are in progress as well.

[Easy]
00:26:762 - This sound was rather random. Keep in mind that tick hitsounds tend to be louder than the normal hitsounds too. There is actual change in song with usage of snare here, it will work better once hitsounds are fixed.

[Insane]
00:04:398 (1,2,3,4,5,6,7,1) - So this section really perplexes me. Not that I can't play/read it - it's more that it doesn't really fit with the rest of the map. Usually when you start a new section like this, you want to map in a way that sets the tone and pacing for that section. So if you're starting with 1/4 jumps into stacks and sliders, I would expect more of that to happen later on; Instead the rest of the map is all about spaced streams. Used regular spacing as in rest of map. Probably didn't even hit what I intended.

Sonnyc wrote:

[General]
  1. You'll want to map the outro, or cut the mp3 even shorter. Indeed a SB exists, but I don't think it's a good reason to justify this case.
    You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
    I am not quite sure, but if we consider the length of the song and the fact that it's literally 1%, I think it shouldn't be that much of a problem. If yes, then sure, I'll cut 1% of a song, but it's not worth in any way.
[Easy]
  1. 00:08:216 - 00:16:944 (5) - 00:24:580 - 00:25:671 - 00:28:944 - No hitsound here? There are similar parts missing for higher diffs, and you'll want to check this. Will fix all the hitsounds
[Insane]
  1. 00:20:762 (5,6,7) - Unlike 00:12:035 (5,6,7) which was a similar pattern, I have experienced a readability issue here due to (5,6) being too close, and (5,6,7) being in the equal distance while having a different rhythm. Yeah, no idea why it's still here.
Popping for the general issue, and waiting for tomorrow x.x
Working on fix now, let's hope it's not another 3 months.
Thanks for modding from both of you!
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