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[resolved] osu!crashing When Downloading Beatmaps

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Topic Starter
HuntTheSeasons
Problem details: Error moving Beatmaps from where I downloaded them to the osu!game itself.


Video or screenshot showing the problem:


osu! version: Stable 20181231.2 (latest)
Death
How are you moving them? Are you dragging them into the osu! folder itself, are you clicking on them, or are you dragging them into the osu! window?

Please post the contents of the "runtime.log" file in your osu! folder after you attempt to import a map. And, if an "oh no osu! crashed" window pops up with a crying pippi on it, please click on it and post the log that is revealed. Otherwise, try looking for the crash log in your event viewer: https://osu.ppy.sh/community/forums/topics/638421?start=6231904
Topic Starter
HuntTheSeasons
I click download on the osu! site. Then I just click on the download at the bottom of Chrome, and it typically works. Here are the runtime.log contents:

2019-01-17T20:34:53: GL Initialized
2019-01-17T20:34:53: GL Version: OpenGL ES 2.0 (ANGLE 2.1.0.0d79a9db3d42)
2019-01-17T20:34:53: GL Renderer: ANGLE (AMD Radeon(TM) R5 Graphics Direct3D9Ex vs_3_0 ps_3_0)
2019-01-17T20:34:53: GL Shader Language version: OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.0d79a9db3d42)
2019-01-17T20:34:53: GL Vendor: Google Inc.
2019-01-17T20:34:53: GL Extensions: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object
2019-01-17T20:34:53: GL Context: Index: 293919060, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 0 (0000), Buffers: 2, Stereo: False
Death
That's the log from after you've clicked on a map, and before you opened the game again?

Please check for the the rest of the bottom portion of what I wrote:

Death wrote:

And, if an "oh no osu! crashed" window pops up with a crying pippi on it, please click on it and post the log that is revealed. Otherwise, try looking for the crash log in your event viewer: https://osu.ppy.sh/community/forums/topics/638421?start=6231904
Topic Starter
HuntTheSeasons
Oh actually since my computer was restarted, it fixed the issue, but thanks you so much for helping!
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