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[Archived] osu! crash with updated graphics driver

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Topic Starter
palabok109
Hi! I'm have troubles with opening osu!
I have just installed osu! I have checked other threads about it saying that I need to update my graphics driver but I already have the latest updated one.
Every time I open osu it goes directly to the 'osu! crashed' window and even if I click 'restart osu' it goes directly back to the crash window.
Log:
OpenTK.Graphics.GraphicsModeException: Failed to retrieve GraphicsMode, no fitting configurations, error SUCCESS
at OpenTK.Platform.Egl.EglGraphicsMode.SelectGraphicsMode(SurfaceType surface_type, IntPtr display, ColorFormat color, Int32 depth, Int32 stencil, Int32 samples, ColorFormat accum, Int32 buffers, Boolean stereo, RenderableFlags renderable_flags, Boolean fullscreen)
at OpenTK.Platform.Egl.EglGraphicsMode.SelectGraphicsMode(SurfaceType surface_type, IntPtr display, ColorFormat color, Int32 depth, Int32 stencil, Int32 samples, ColorFormat accum, Int32 buffers, Boolean stereo, RenderableFlags renderable_flags, Boolean fullscreen)
at OpenTK.Platform.Egl.EglContext..ctor(GraphicsMode mode, EglWindowInfo window, IGraphicsContext sharedContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=z0IN6pU_55uudmDShowKV9CmtDm6s.#=zwxPGOJw=(Int32 #=zzkUr_GM=, Int32 #=zj50PS34=, GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.OnHandleCreated(EventArgs #=zvFmhdr4=)
at #=zWfvxL3bozZRF5baFS5vYoP5icjbc.OnHandleCreated(EventArgs #=zvFmhdr4=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=z4LpiQHMXU42CCSRJIQwXyNQ=.WndProc(Message& #=zJYmLj28=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Death
Moved to Help.

Make sure you are using 32 bit color depth and not anything else.
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