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[Archived] osu is crashing upon reaching the spinner part of a map

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Total Posts
2
Topic Starter
DrMichu
Problem Details:

>:( im getting input lad and my game crashes when i reach spinner
Video or screenshot showing the problem:

System.OverflowException: Negating the minimum value of a twos complement number is invalid.
at System.Math.AbsHelper(Int32 value)
at #=zm8qvIAecVnXkGgHo58zlmvtRR768.#=zUuSR5OHCt4VddJDRWg==()
at #=zm8qvIAecVnXkGgHo58zlmvtRR768.#=zurT8cNQ=()
at #=zFkMoZI4aDanGVJExrw==.#=zccPCWsY=.#=z82Lg5uQiPe2wEbVULQ==(#=z4Dj57QbGqYww$kSKw8Rg$wY= #=z9fHBfOw=)
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at #=zFkMoZI4aDanGVJExrw==.#=zBJ8wprOgSVLazEbYkg==()
at #=zraDs$Z_6DyhX$jjDBw==.#=zE5zBKkk=(#=zvSUTbOavweQoAy88PM3JhP4= #=zBTFnK8U=)
at #=zFkMoZI4aDanGVJExrw==.#=zurT8cNQ=()
at #=znt9UWgSmtvbHhYVpLA==.#=zszfQBPXOKOaS(Object #=zmD_fzUA=, EventArgs #=zvFmhdr4=)
at #=zI$sRRUxAAxjlUirtmF1DqTs=.#=zLKgyXbA=(Object #=zmD_fzUA=, EventArgs #=zZdj5ORY=)
at #=zxXkStug$$zsQwfVvDO2wqso=.#=z_S3JE4IbpgiicdLL3A==(Object #=zmD_fzUA=, EventArgs #=zvFmhdr4=)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=zxXkStug$$zsQwfVvDO2wqso=.#=zS5lNb_w=()
at #=znt9UWgSmtvbHhYVpLA==.#=zS5lNb_w=()
at #=zTc_SZXhHZLYYdltEUQ==.#=zkTkWfxvkInjd(String #=z8cLeCVW4b6Kv, Boolean #=zDRgBHbSOHy7hYzLCN$MJAnw=, Boolean #=zdfb7rFerAIHtbIzeLA==)


osu! version: 20180811.2
Death
Try disabling Softening Filter and Shaders in the options menu. Let me know if that does anything.
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