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This beatmap was submitted using in-game submission on Friday, December 8, 2017 at 2:56:07 PM

Artist: Draw the Emotional & Foreground Eclipse
Title: Sad Spring
Source: 東方妖々夢 ~ Perfect Cherry Blossom.
Tags: Ayyri 東方Project Touhou ZUN Team Shanghai Alice PCB TH07 TH 07 Youyoumu Ghostly Dream ゆよゆっぺ Yuyoyuppe ルシュカ LUSCHKA Nico neko ネクロファンタジア Necrofantasia 八雲 紫 Yukari Yakumo 幽雅に咲かせ、墨染の桜 ~ Border of Life 西行寺 幽々子 Yuyuko Saigyouji Bloom Nobly, of Sumizome Seated with Liquor Comiket 83 C83 DtE FE YPFE-0001
BPM: 184
Filesize: 8213kb
Play Time: 03:17
Difficulties Available:

Download: Draw the Emotional & Foreground Eclipse - Sad Spring
Information: Scores/Beatmap Listing
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Last edited by Nifty on , edited 37 times in total.
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seems like something is wrong with ayyri's diff metadata as it shows up like https://i.imgur.com/L7XZnfK.jpg for me lol

i think 00:45:357 - could be a finish on all diffs since it stands out so much there


inner oni
https://i.imgur.com/HCMawSe.jpg
00:19:760 - wouldn't it make more sense to move the color change here to emphasize the 1/2 melody? (even though it would make the whole pattern a bit more boring..)

00:37:368 - 00:40:955 - seems kinda overdone since the intensity of the part is still similar to before but you suddenly map it with a wayyy longer chain of objects
undermapping 00:39:162 - would work well since guitars and vocal stop there and you ignored similar things before too

00:56:118 (340) - how about using a finish here? i think it lacks a bit compared to start of the chorus where you mapped a triple (which wouldn't fit well here). could also consider using k since right now it doesn't feel differentiated at all from 00:55:629 (337,338,339) - which seems weird

02:46:184 (31,32) - finish on these would be great since it seemed nice on 02:39:662 (2) - which is quite similar



oni
00:54:325 - 02:58:738 - two 1/1 gaps right after each other seems really unfitting with how intense it is considering drums also still play here, adding a note would reflect the song much better and still should be fine difficulty wise

00:56:118 (293) - same comment as inner oni // 02:46:184 (27,28) - too

01:54:035 - 02:00:892 - don't see a reason to ignore these when you map the other 1/4s here, the part is so slow that difficulty wise it doesn't make much sense to me

02:04:714 - did this get deleted on accident? seems really weird to put a 2/3 gap when the song plays 1/3 drums and you had things like 01:57:857 - before

03:05:749 (28,29,30,31) - 03:07:053 (37,38,39,40) - making these into 5 note streams would work pretty well with the 1/4 spam drums while not making it too hard



ayyri
00:12:586 (42,43) - don't get why this is mapped differently from the other 1/2 doubles when it's basically the same thing. if you wanted some variety why not change 00:13:564 (46,47) - too since that would make seem it more fitting

the 2/1 gaps in your chorus (besides 00:55:792 - ) seemed really underwhelming. really think you could make that part more dense overall by mapping them (and maybe even a few additional 1/2). even the contrast within the section itself is really big with such highly varied density
similarly, adding a note on 01:01:825 - would work really well to match the overall intensity better since 2x 1/1 gap seems really undermapped for the drum spam

02:04:857 - 02:11:714 - second one is pretty different because of the cymbal (which you also seemed to empohasize before) so making 02:11:571 (505,506) - into a dk 1/3 double would work well, sicne the part is so much slower that should still fit totally fine difficulty wise too

02:34:119 - how about finish on this? it's the only cymbal like this in the whole part, I think it deserves to stand out more

02:48:303 (633,634,635,636,637,638,639,640,641,642,643) - so much 1/4, seems like a pretty big spike compared to the similar 00:54:488 (223,224,225,226,227,228,229,230) - so I think it should be toned down a little

02:59:064 - similarly spike here also seems a little too much in context of the whole diff, could just delete 02:59:390 - which would also go well with the vocals

same comments for chorus 2 as for the first one

03:06:890 - could be mapped for similar reasons as before and there's also melody on it

03:09:662 (724,725,726,727) - how about using ddkk here instead? starting with kk when you spam k only before seems a to not fit the change in drums well, this also puts a color change on 03:10:314 - which would be nice with the guitars



futsuu
00:50:249 (132,133,134,135,136) - 00:54:814 (148,149,150,151,152) - both of these map such different things, so I think using a different pattern for either would be cute
same for when this happens in chorus 2

02:07:857 - whole part followed cymbals with k so I don't get why this wouldn't :c probably 02:14:714 - too



kantan
01:21:879 (136) - seems really weird since drums start earlier, unlike 01:19:270 (133) - moving it to 01:21:716 - should still be fine difficulty wise and would be much more intuitive rhythm wise with what happens in the song. or maybe just remove it entirely. the others after seemed to work better because of the vocals on the white tick. you could map 01:24:488 - instead which is cute with vocals
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response to Lasse
Lasse wrote:
seems like something is wrong with ayyri's diff metadata as it shows up like https://i.imgur.com/L7XZnfK.jpg for me lol hmmmm that's not a big deal imo, as long as the map is still there

i think 00:45:357 - could be a finish on all diffs since it stands out so much there ok


inner oni
https://i.imgur.com/HCMawSe.jpg
00:19:760 - wouldn't it make more sense to move the color change here to emphasize the 1/2 melody? (even though it would make the whole pattern a bit more boring..) I'm using the same k pattern through this part.

00:37:368 - 00:40:955 - seems kinda overdone since the intensity of the part is still similar to before but you suddenly map it with a wayyy longer chain of objects made a break
undermapping 00:39:162 - would work well since guitars and vocal stop there and you ignored similar things before too

00:56:118 (340) - how about using a finish here? i think it lacks a bit compared to start of the chorus where you mapped a triple (which wouldn't fit well here). could also consider using k since right now it doesn't feel differentiated at all from 00:55:629 (337,338,339) - which seems weird ok

02:46:184 (31,32) - finish on these would be great since it seemed nice on 02:39:662 (2) - which is quite similar ok



oni
00:54:325 - 02:58:738 - two 1/1 gaps right after each other seems really unfitting with how intense it is considering drums also still play here, adding a note would reflect the song much better and still should be fine difficulty wise ok

00:56:118 (293) - same comment as inner oni // 02:46:184 (27,28) - too no to first, yes to second

01:54:035 - 02:00:892 - don't see a reason to ignore these when you map the other 1/4s here, the part is so slow that difficulty wise it doesn't make much sense to me eh, the 11/6 woulda been too close to the inner but changed

02:04:714 - did this get deleted on accident? seems really weird to put a 2/3 gap when the song plays 1/3 drums and you had things like 01:57:857 - before yup lmao

03:05:749 (28,29,30,31) - 03:07:053 (37,38,39,40) - making these into 5 note streams would work pretty well with the 1/4 spam drums while not making it too hard sure



ayyri
00:12:586 (42,43) - don't get why this is mapped differently from the other 1/2 doubles when it's basically the same thing. if you wanted some variety why not change 00:13:564 (46,47) - too since that would make seem it more fitting

the 2/1 gaps in your chorus (besides 00:55:792 - ) seemed really underwhelming. really think you could make that part more dense overall by mapping them (and maybe even a few additional 1/2). even the contrast within the section itself is really big with such highly varied density
similarly, adding a note on 01:01:825 - would work really well to match the overall intensity better since 2x 1/1 gap seems really undermapped for the drum spam

02:04:857 - 02:11:714 - second one is pretty different because of the cymbal (which you also seemed to empohasize before) so making 02:11:571 (505,506) - into a dk 1/3 double would work well, sicne the part is so much slower that should still fit totally fine difficulty wise too

02:34:119 - how about finish on this? it's the only cymbal like this in the whole part, I think it deserves to stand out more

02:48:303 (633,634,635,636,637,638,639,640,641,642,643) - so much 1/4, seems like a pretty big spike compared to the similar 00:54:488 (223,224,225,226,227,228,229,230) - so I think it should be toned down a little

02:59:064 - similarly spike here also seems a little too much in context of the whole diff, could just delete 02:59:390 - which would also go well with the vocals

same comments for chorus 2 as for the first one

03:06:890 - could be mapped for similar reasons as before and there's also melody on it

03:09:662 (724,725,726,727) - how about using ddkk here instead? starting with kk when you spam k only before seems a to not fit the change in drums well, this also puts a color change on 03:10:314 - which would be nice with the guitars didn't apply the 1/3 point because 1/3 happens so little in this map, that I think colouring it would make it more confusing than it could be, based on the rarity of it, and in such a small burst too.



futsuu
00:50:249 (132,133,134,135,136) - 00:54:814 (148,149,150,151,152) - both of these map such different things, so I think using a different pattern for either would be cute
same for when this happens in chorus 2

02:07:857 - whole part followed cymbals with k so I don't get why this wouldn't :c probably 02:14:714 - too both changed around



kantan
01:21:879 (136) - seems really weird since drums start earlier, unlike 01:19:270 (133) - moving it to 01:21:716 - should still be fine difficulty wise and would be much more intuitive rhythm wise with what happens in the song. or maybe just remove it entirely. the others after seemed to work better because of the vocals on the white tick. you could map 01:24:488 - instead which is cute with vocals changed a few things here
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General
Copy/paste the tags to Ayyri's Muzukashii.
Don't forget to find a preview point for all diffs.


Kantan
00:08:836 (10) - d to follow the drums?
00:28:727 (47) - Move to 00:28:564? The vocals and drums are here.
00:33:944 (56) - Move to 00:33:781? Same reason as above.
00:47:640 - Add k? There are no vocals here, but the drums sound the same as 00:46:988 (79).
00:58:075 - Add d? Same reason as above.
01:29:053 (10) - Move to 01:28:890? There are no vocals at 01:29:053, so mapping the guitar is a better choice imo.
01:31:662 (15) - Same as above. It's up to you.


Futsuu
00:24:325 - Add d?
00:28:564 (72,73) - Swap these? Sounds better if the vocals are mapped with k imo
01:21:716 - Add d? You had a note here in Kantan.
02:45:858 (216) - Consider changing to d. I hear the drums, but using k would emphasize 02:45:858 (216).


Ayyri's Muzukashii
Just a quick suggestion here.

01:01:662 (251,252,253,254,255,256) - Try dkd kdk? It flows better imo, since you use dk doubles after this.

Good luck with ranking this! :)
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response to Protonori
Protonori wrote:
From my modding queue~


General
Copy/paste the tags to Ayyri's Muzukashii.
Don't forget to find a preview point for all diffs.


Kantan
00:08:836 (10) - d to follow the drums? k to follow guitar which is louder than drums.
00:28:727 (47) - Move to 00:28:564? The vocals and drums are here. I'm sacrificing accuracy for simplicity here. The white tick follows what the drums are communicating at this section so it's justified.
00:33:944 (56) - Move to 00:33:781? Same reason as above.
00:47:640 - Add k? There are no vocals here, but the drums sound the same as 00:46:988 (79). breaks my dude.
00:58:075 - Add d? Same reason as above.
01:29:053 (10) - Move to 01:28:890? There are no vocals at 01:29:053, so mapping the guitar is a better choice imo. I'm mapping drum.
01:31:662 (15) - Same as above. It's up to you.


Futsuu
00:24:325 - Add d? nah
00:28:564 (72,73) - Swap these? Sounds better if the vocals are mapped with k imo how would you imagine I map that cymbal and snare hit, then?
01:21:716 - Add d? You had a note here in Kantan. well I changed the kantan.
02:45:858 (216) - Consider changing to d. I hear the drums, but using k would emphasize 02:45:858 (216). It doesn't... really matter, so nah.


Ayyri's Muzukashii
Just a quick suggestion here.

01:01:662 (251,252,253,254,255,256) - Try dkd kdk? It flows better imo, since you use dk doubles after this. notified ayyri applied

Good luck with ranking this! :)


ty 4 moddy
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General
Ding dong! Timing is not consistent across diffs my man! Check it up my dude cuz thats unrankable! 02:18:142 - Please add a timing point to lower diffs like you did in the higher diffs EVEN if you didnt map anything to it.
Always remember, you time a SONG, not a MAP c:

02:18:794 - A red and a green line overlapping is only allowed for SV changes! This changes volume though and should be changed so volume stays consistent on both of them. This issue is only in Oni and Inner Oni.

Delete the unused SV lines on Oni REEEEEE


Inner Oni

00:11:444 (41,42) - I believe those 2 should be crtl+g'd, as the quite noticable ting sound lies on 42, while no particularily strong sound that has been mapped as a kat before lies on 41.

00:10:140 - Why is this sound unmapped when the same sound was just represented 1/1 before this by 00:09:814 (36) -? I suggest you either delete note 36 or map out the missing sound to keep consistency. If your goal was to keep a break before the stronger hihats kicked in you could delete 36 to achieve a break and additional consistency with it. Anyhow this is kinda inconsistent and should be solved any way or another \:D/

00:13:483 (58) - consider coloring this to d? Having this kat in the 1/4 to reflect a minor sound difference in the music doesnt work very well considering you also used single kats in 1/4 to represent a stronger sound such as a snare hit (seen at 00:13:238 - and 00:12:260 - ; emphasized by a single kat)
There would be multiple approaches to solve this problem, and i think its up to you how to do it.
For example you could represent the snare hits with 2 kats in the 1/4 and make a kkd instead of a kdd etc. and keep the single kat for the minor pitch variation in the 5-let, resulting in a kkdkd.
Or you could just neglect the minor variation and only watch out for the snares for now, making this 5-let a kdddd.

00:14:379 - to 00:24:814 -
Ok ok So i see you use a specific pattern on which you place kats on the white ticks.
I observed that there is a hihat-ish sound and a stronger snare sound alternating each 2 beats starting from 00:14:379 -. Now the part i do not quite understand is why you have given emphasis by a kat to the less noticeable hihat (as seen in 00:15:684 - ; 00:16:988 - etc.) but not to the snares, which you left completely as a don (as seen in 00:15:031 - ; 00:16:336 - etc.) which doesnt really sound right imo. Please somehow incorporate the snares in this pattern to your liking, as theres too many ways to do it for me to suggest one.

Same does apply to the part after the kiai.

00:50:249 (300,302) - I feel like there is missing some emphasis on these snares. They dont differ much from the kats created by your vocal improvisation although they are something that stands out much more than those 'artificial' kats you used to express the vocals. They are a meaningful variation in the music but the map does not present them as such, please consider fixing this! This also applies to the Kiai shortly before the end!

00:58:727 (361) - this should be a kat due to your vocal improvisation used beforehand, here lies a vocal, and also a faint cymbal. Id consider being a bit closer to the vocals than it is right now by making this a kat.

01:00:847 (377,378) - cojoin these 2 kats into a kdk? This will make them stand out more as a meaningful variation from the other sounds in the music, in similar vein to how you emphasized snares in this little section with a ddk (as seen at 01:00:357 (373,374,375) - ; 00:59:216 (364,365,366) - etc.)

01:19:596 (527,528,529,530,532) - these kats, similar to the start of the map again are meant to represent a pitch change, which is compared to the snare hit on 01:20:901 (534) - an argueably less meaningful variation in the music, but it again isnt portrayed as 2 different patterns and thus are given the same emphasis when listening, which shouldnt happen.
Applies to similar occurences within the section too (example 01:21:716 (535,536,537) - and so forth)

This is a little bit more nitpicky. but alas its an opportunity to polish some detail.
01:52:428 (676,677) - These two sounds are mapped both as a kat, as to represent the hi hat being played as a filler. Although 676 has only a hi hat playing, and 677 has a strongish snare playing along with said hihat. It is up to you to listen to similar occurrences of this musical pattern (such as 01:55:857 (690,691) - or 01:59:285 (703,704) - ) And color the notes don and kat reliant whether a snare is playing along with it or not, making it in my humble opinion a bit more nuanced and detailed.

02:43:575 (13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - I think this pattern would sound better as a kkkkddkkkkddkkddk ; Strictly due to the pitch at which the drums are playing here, and therefore suits it better.

03:04:934 (155,157,158) - Again, reasoning from before, theres some emphasis missing here, you can maybe put a d between 155 and the d before, and a d between 157 and 158 to give the patterns some linkage and contrast to other patterns.

Whooo its pretty late already!
I honestly believe this top diff needs a better execution of the concepts at hand, especially contrasting your improvised patterns from the strict ones that are dominantly sounding over said improvised ones.

I will probably post a followup post tomorrow! (Also dont forgetti our M4M :thinking:)
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Nepuri wrote:
fAM iM hERE


General
Ding dong! Timing is not consistent across diffs my man! Check it up my dude cuz thats unrankable! 02:18:142 - Please add a timing point to lower diffs like you did in the higher diffs EVEN if you didnt map anything to it.
Always remember, you time a SONG, not a MAP c:

02:18:794 - A red and a green line overlapping is only allowed for SV changes! This changes volume though and should be changed so volume stays consistent on both of them. This issue is only in Oni and Inner Oni.

Delete the unused SV lines on Oni REEEEEE GOT IT BUB


Inner Oni

00:11:444 (41,42) - I believe those 2 should be crtl+g'd, as the quite noticable ting sound lies on 42, while no particularily strong sound that has been mapped as a kat before lies on 41. sure

00:10:140 - Why is this sound unmapped when the same sound was just represented 1/1 before this by 00:09:814 (36) -? I suggest you either delete note 36 or map out the missing sound to keep consistency. If your goal was to keep a break before the stronger hihats kicked in you could delete 36 to achieve a break and additional consistency with it. Anyhow this is kinda inconsistent and should be solved any way or another \:D/ changed

00:13:483 (58) - consider coloring this to d? Having this kat in the 1/4 to reflect a minor sound difference in the music doesnt work very well considering you also used single kats in 1/4 to represent a stronger sound such as a snare hit (seen at 00:13:238 - and 00:12:260 - ; emphasized by a single kat)
There would be multiple approaches to solve this problem, and i think its up to you how to do it.
For example you could represent the snare hits with 2 kats in the 1/4 and make a kkd instead of a kdd etc. and keep the single kat for the minor pitch variation in the 5-let, resulting in a kkdkd.
Or you could just neglect the minor variation and only watch out for the snares for now, making this 5-let a kdddd. I mean, the pattern is less boring than kdddd and even if it's only a slight pitch change in the guitar I'll take it.

00:14:379 - to 00:24:814 -
Ok ok So i see you use a specific pattern on which you place kats on the white ticks.
I observed that there is a hihat-ish sound and a stronger snare sound alternating each 2 beats starting from 00:14:379 -. Now the part i do not quite understand is why you have given emphasis by a kat to the less noticeable hihat (as seen in 00:15:684 - ; 00:16:988 - etc.) but not to the snares, which you left completely as a don (as seen in 00:15:031 - ; 00:16:336 - etc.) which doesnt really sound right imo. Please somehow incorporate the snares in this pattern to your liking, as theres too many ways to do it for me to suggest one. hey, ur right

Same does apply to the part after the kiai. this part I did right tho

00:50:249 (300,302) - I feel like there is missing some emphasis on these snares. They dont differ much from the kats created by your vocal improvisation although they are something that stands out much more than those 'artificial' kats you used to express the vocals. They are a meaningful variation in the music but the map does not present them as such, please consider fixing this! This also applies to the Kiai shortly before the end! What can do I do emphasize them more without breaking the flow I already created, I'm not gonna make them finishers.

00:58:727 (361) - this should be a kat due to your vocal improvisation used beforehand, here lies a vocal, and also a faint cymbal. Id consider being a bit closer to the vocals than it is right now by making this a kat. oke

01:00:847 (377,378) - cojoin these 2 kats into a kdk? This will make them stand out more as a meaningful variation from the other sounds in the music, in similar vein to how you emphasized snares in this little section with a ddk (as seen at 01:00:357 (373,374,375) - ; 00:59:216 (364,365,366) - etc.) mmmmm, I feel like this is justified through it being right before a bunch of streams, to act as a break of sorts.

01:19:596 (527,528,529,530,532) - these kats, similar to the start of the map again are meant to represent a pitch change, which is compared to the snare hit on 01:20:901 (534) - an argueably less meaningful variation in the music, but it again isnt portrayed as 2 different patterns and thus are given the same emphasis when listening, which shouldnt happen.
Applies to similar occurences within the section too (example 01:21:716 (535,536,537) - and so forth) ok

This is a little bit more nitpicky. but alas its an opportunity to polish some detail.
01:52:428 (676,677) - These two sounds are mapped both as a kat, as to represent the hi hat being played as a filler. Although 676 has only a hi hat playing, and 677 has a strongish snare playing along with said hihat. It is up to you to listen to similar occurrences of this musical pattern (such as 01:55:857 (690,691) - or 01:59:285 (703,704) - ) And color the notes don and kat reliant whether a snare is playing along with it or not, making it in my humble opinion a bit more nuanced and detailed. nah this section is ok

02:43:575 (13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - I think this pattern would sound better as a kkkkddkkkkddkkddk ; Strictly due to the pitch at which the drums are playing here, and therefore suits it better. me too thanks

03:04:934 (155,157,158) - Again, reasoning from before, theres some emphasis missing here, you can maybe put a d between 155 and the d before, and a d between 157 and 158 to give the patterns some linkage and contrast to other patterns. eh but is there really

Whooo its pretty late already!
I honestly believe this top diff needs a better execution of the concepts at hand, especially contrasting your improvised patterns from the strict ones that are dominantly sounding over said improvised ones.

I will probably post a followup post tomorrow! (Also dont forgetti our M4M :thinking:)
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inner oni
00:02:803 (10) - d cuz that other type of drum hit is here imo

00:13:646 - why not fill o.o

00:57:423 - how about putting k on all of these cymbals

01:08:183 - weird to skip this triple imo

01:29:298 - k cuz guitar

02:09:571 (744) - K? same as 02:06:142 (729) -

02:55:314 (91) - k here cuz vocals makes sense with how you're using k on vocals

03:11:129 (1) - dont think spinner fadeout is a particularly good effect lol. better to just end it on the guitar hit..


oni
00:01:336 (1,2,3,4,5,6,7) - i think kk dd kk works better cuz then u higlight the different drums with the ds

00:08:836 (28,29,30) - weird to have D here instead of K considering other 2 are K. how about kkddK

00:11:608 - seems way 2 loud 2 ignore

00:50:901 (259) - same as on inner

01:00:357 (318,319) - k d makes more sense here with the drums

01:52:428 (579) - K? for cymbal
(same on others)
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Naotoshi wrote:

inner oni
00:02:803 (10) - d cuz that other type of drum hit is here imo i guess

00:13:646 - why not fill o.o to make the guitar feel special

00:57:423 - how about putting k on all of these cymbals having it on the beats i have it on is enough representation for such a small sound

01:08:183 - weird to skip this triple imo but my pattern

01:29:298 - k cuz guitar guitar isn't until the white tick

02:09:571 (744) - K? same as 02:06:142 (729) - oh, yeah

02:55:314 (91) - k here cuz vocals makes sense with how you're using k on vocals d reflects the major change in guitar and the vocal pitch

03:11:129 (1) - dont think spinner fadeout is a particularly good effect lol. better to just end it on the guitar hit.. it's definitely long enough for a spinner to be fine


oni
00:01:336 (1,2,3,4,5,6,7) - i think kk dd kk works better cuz then u higlight the different drums with the ds hey, sure

00:08:836 (28,29,30) - weird to have D here instead of K considering other 2 are K. how about kkddK hmm yeah it was meant to be mapped to the guitar but I see ur point

00:11:608 - seems way 2 loud 2 ignore yeah whatever I guess lmao

00:50:901 (259) - same as on inner they're just too faint to dedicate that much of the map to

01:00:357 (318,319) - k d makes more sense here with the drums huh? there's a snare and an unusual cymbal on 319

01:52:428 (579) - K? for cymbal would be too much, then I'd have to make 01:53:285 (580) - K and the rest of the cymbals in this section K
(same on others)


thanks bud
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Here comes da BN.


General

02:18:156 - Omit the first barline on the red tick, the measure line shouldn't exist there. And check aimod errors, you have plenty of them.


Inner Oni

  • 00:23:849 - I think you can add a don here to start the rhythm on the hi-hat sound. Sounds pretty good if you ask me.
  • 00:55:643 (347,348) - I recommend kats on these two due to the high-pitched cymbals.
  • 01:14:637 - Since you are following music mostly, 3 1/4 2 1/2 like kdd k d kdd k d or something like that works better until 01:15:697 - this spot. Seems a bit unneccessarily overmapped now.
  • 01:26:866 - I recommend don on this and 01:27:192 - kat on this because of the actual sounds on them. The 2nd one has snare while the 1st one has a slightly lower tom sound on it.
  • 01:29:311 - The triplet seems a bit random compared to the rest of the structure, consider going for full 1/2 there.
  • 01:32:409 - You can remove this one as well since there is not a drum sound on it. Optional though, because fits with the break afterwards.
  • 01:40:228 - This requires a triplet since your focus is on guitar. It's not correctly snapped but the intention was 1/4 clearly.
  • 01:46:121 - 01:46:549 - Add dons here to keep the focus on guitar with mixed vocals.
  • 01:48:156 (702) - I guess kat works here better, since the sound is snare. Or, you can use DON.
  • 02:14:728 - I recommend don on this, the sound is different and there is no snare sound like others.
  • 02:17:406 - This inherited point is unsnapped which makes the SV change non-smooth. Actually something is wrong with the whole SV change, all of the inherited points are shifted. Correct the snappings on them because I guess they have float values now. :?
  • 02:36:741 - Why did you use 50% volume there? Sudden drop is not good I guess, since the drums are on equal volume.
  • 03:08:698 - Please merge the stream thank you :D

Good diff, enjoyed it a lot!


Oni

  • 00:15:045 - Well I recommend emphasizing the snare like you did on Inner Oni, because this way it seems a bit underemphasized right now. This is for all occurences.
  • 02:04:442 - I think between Inner and this, this needs to be a bit simpler. Try removing 02:04:585 (625) - this one.
  • 02:07:656 - 02:14:513 - Considering your earlies usages, the 1/6 is missing there. However, I suggest deleting the other 1/6 and making them a bit simpler.
  • 02:16:871 - Green point snapping issues mentioned in Inner Oni. (This might be general so I'm gonna skip this later.)
  • 02:59:893 - I think you should match the structure with the 2nd kiai at 01:05:915 - this spot. Two triplets will solve the problem.


Ayyri's Muzukashii

  • 00:27:600 - I think you can add a don here. The kick sound is enough to add one.
  • 00:48:306 - I don't support this finisher, there is not a special crash cymbal or a prominent change on it. 00:53:524 - Same on this one. 00:58:741 - 01:01:350 - These too.
  • 01:37:871 - I kinda disagree with the SV usage here. It's not because the decrease but the BPM change seems undetectable at that spot. I think you should decrease the SV suddenly like Nifty's diffs.
  • 01:48:156 - DON fits better since KAT has a reverb sound on it.
  • 02:44:078 (624,626) - Ctrl + g on these to emphasize the snare sounds.



Futsuu

  • 01:28:903 (11,12) - You can swap these to emphasize the snare.
  • 01:48:155 (60) - I think DON suits better there, as mentioned in Inner Oni.
  • 02:41:143 - I think you can delete this to differentiate with 02:43:589 - this part, since the latter has a strong drum attack on it.


Kantan

  • 00:14:393 - I think you should make the rhythm much more simpler there because of two issues: Until the verse part there is no 3/1 break which is too intense for a beginner. So, I recommend 00:15:045 (20,21) - deleting these two and 00:15:697 - adding a kat here. I think you'll understand the structure with this change so make the other sections similiar.
  • 00:17:980 - I don't hear a sound that is prominent enough to map the triplet again. Deleting this will be good.
  • 00:24:828 - I think the verse should be less intense, because it's Kantan and you need simpler rhythms on this. 1/1 usage seems too much, consider reducing.
  • 01:07:219 - Delete this note to put a break, it's too continuously mapped.
  • 02:23:698 - I recommend kat on this due to the snare on it.

Overall, I think Kantan can be simplified even further, since some of the rhythms are actually hard. Besides that, I think the mapset is promising.

Call me back when you fix the issues.
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frukoyurdakul wrote:
Here comes da BN.


General

02:18:156 - Omit the first barline on the red tick, the measure line shouldn't exist there. And check aimod errors, you have plenty of them. yeah


Inner Oni

  • 00:23:849 - I think you can add a don here to start the rhythm on the hi-hat sound. Sounds pretty good if you ask me. also good for the background melody
  • 00:55:643 (347,348) - I recommend kats on these two due to the high-pitched cymbals. the guitar stands out more and these d's help emphasize 00:56:132 (351) -
  • 01:14:637 - Since you are following music mostly, 3 1/4 2 1/2 like kdd k d kdd k d or something like that works better until 01:15:697 - this spot. Seems a bit unneccessarily overmapped now. changed to kkd k ddkkd k since the ddkkd is in the music
  • 01:26:866 - I recommend don on this and 01:27:192 - kat on this because of the actual sounds on them. The 2nd one has snare while the 1st one has a slightly lower tom sound on it. agreeable
  • 01:29:311 - The triplet seems a bit random compared to the rest of the structure, consider going for full 1/2 there. me too
  • 01:32:409 - You can remove this one as well since there is not a drum sound on it. Optional though, because fits with the break afterwards. removed anyways
  • 01:40:228 - This requires a triplet since your focus is on guitar. It's not correctly snapped but the intention was 1/4 clearly. this is just a held guitar note, not 3 defined notes like the others
  • 01:46:121 - 01:46:549 - Add dons here to keep the focus on guitar with mixed vocals. first yeah, second no cause no defined notes, also the drums come in and I wanna make that important
  • 01:48:156 (702) - I guess kat works here better, since the sound is snare. Or, you can use DON.
  • 02:14:728 - I recommend don on this, the sound is different and there is no snare sound like others. 02:13:871 (792) - this is the sound I map k's to, it happens every 2 beats
  • 02:17:406 - This inherited point is unsnapped which makes the SV change non-smooth. Actually something is wrong with the whole SV change, all of the inherited points are shifted. Correct the snappings on them because I guess they have float values now. :? they've always been poopy float values ( mean when you're me and use 0.0075 changes you would hope so)
  • 02:36:741 - Why did you use 50% volume there? Sudden drop is not good I guess, since the drums are on equal volume. that's supposed to be 02:37:230 - here I guess
  • 03:08:698 - Please merge the stream thank you :D oh there is a kick there

Good diff, enjoyed it a lot!


Oni

  • 00:15:045 - Well I recommend emphasizing the snare like you did on Inner Oni, because this way it seems a bit underemphasized right now. This is for all occurences. changed
  • 02:04:442 - I think between Inner and this, this needs to be a bit simpler. Try removing 02:04:585 (625) - this one. removed both for simplicity
  • 02:07:656 - 02:14:513 - Considering your earlies usages, the 1/6 is missing there. However, I suggest deleting the other 1/6 and making them a bit simpler.
  • 02:16:871 - Green point snapping issues mentioned in Inner Oni. (This might be general so I'm gonna skip this later.)
  • 02:59:893 - I think you should match the structure with the 2nd kiai at 01:05:915 - this spot. Two triplets will solve the problem.

    everything else changed as well


Ayyri's Muzukashii

00:27:600 - I think you can add a don here. The kick sound is enough to add one.
00:48:306 - I don't support this finisher, there is not a special crash cymbal or a prominent change on it. 00:53:524 - Same on this one. 00:58:741 - 01:01:350 - These too.
01:37:871 - I kinda disagree with the SV usage here. It's not because the decrease but the BPM change seems undetectable at that spot. I think you should decrease the SV suddenly like Nifty's diffs.
01:48:156 - DON fits better since KAT has a reverb sound on it.
02:44:078 (624,626) - Ctrl + g on these to emphasize the snare sounds.

response: https://i.imgur.com/qpmGj2z.png


Futsuu

  • 01:28:903 (11,12) - You can swap these to emphasize the snare. Did something like this
  • 01:48:155 (60) - I think DON suits better there, as mentioned in Inner Oni.
  • 02:41:143 - I think you can delete this to differentiate with 02:43:589 - this part, since the latter has a strong drum attack on it.

    Accepted alll


Kantan

  • 00:14:393 - I think you should make the rhythm much more simpler there because of two issues: Until the verse part there is no 3/1 break which is too intense for a beginner. So, I recommend 00:15:045 (20,21) - deleting these two and 00:15:697 - adding a kat here. I think you'll understand the structure with this change so make the other sections similiar. Applied to all similar sections
  • 00:17:980 - I don't hear a sound that is prominent enough to map the triplet again. Deleting this will be good.
  • 00:24:828 - I think the verse should be less intense, because it's Kantan and you need simpler rhythms on this. 1/1 usage seems too much, consider reducing.
  • 01:07:219 - Delete this note to put a break, it's too continuously mapped.
  • 02:23:698 - I recommend kat on this due to the snare on it.

    Accepted all, also simplified some other sections.

Overall, I think Kantan can be simplified even further, since some of the rhythms are actually hard. Besides that, I think the mapset is promising.

Call me back when you fix the issues. fosho


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IRC mod with Nifty (29/11/2017 01:19 UTC)
02:25 frukoyurdakul: eeh
02:25 frukoyurdakul: u there?
02:25 *frukoyurdakul is editing [https://osu.ppy.sh/b/1438770 Draw the Emotional & Foreground Eclipse - Sad Spring [Inner Oni]]
02:26 Nifty: ye im here
02:26 frukoyurdakul: 01:14:963 - what do you meant with ddkkd has a melody there?
02:27 frukoyurdakul: I don't hear anything on it
02:27 Nifty: 01:15:126 - there's a drum here
02:27 Nifty: and guitar
02:27 frukoyurdakul: oh fuck
02:27 frukoyurdakul: I put the wrong timestamp
02:27 Nifty: ;D
02:27 frukoyurdakul: I meant 01:14:963 - this
02:27 frukoyurdakul: not the other one
02:28 frukoyurdakul: guitar and drum starts at 01:15:045 - here, hence 01:14:963 - this one emphasizes nothing
02:28 Nifty: oh yeah
02:28 frukoyurdakul: so delete?
02:28 Nifty: sure
02:29 frukoyurdakul: 01:40:228 - are you sure this is a held note?
02:29 Nifty: my logic(?) was that there was a stream and then another 9 note pattern so it would hold kinda the business
02:29 frukoyurdakul: ah, but following the music is more important at that spot
02:29 frukoyurdakul: since the rest is exactly going by it
02:29 Nifty: yup
02:30 Nifty: makes more sense with the vocal too
02:30 Nifty: oh I mean at 01:40:228 -
02:30 frukoyurdakul: hmm
02:30 frukoyurdakul: I guess so yeah
02:31 frukoyurdakul: 03:09:431 - merge again thanks :v
02:32 frukoyurdakul: it's the end after all
02:32 Nifty: no problem
02:32 frukoyurdakul: 03:09:595 - this too but I think you got it
02:32 Nifty: it's an easy stream anyways
02:32 Nifty: yeah i got that
02:36 frukoyurdakul: hmm I need more opinion on the SV change at ayyri's diff
02:36 frukoyurdakul: where the BPM shifts to 140
02:37 Nifty: i will look and talk to her
02:37 frukoyurdakul: I think the SV change must be sudden
02:37 frukoyurdakul: because there is an actual BPM change
02:38 Nifty: I like it, and the bpm change does feel very sudden as you will notice with the futsuu
02:38 frukoyurdakul: you mean the smooth change when you say you like it?
02:39 Nifty: but coming from a triple into a new bpm I agree would be too sudden for muzu
02:39 Nifty: mhm
02:39 frukoyurdakul: but umm it's also inconsistent with futsuu
02:39 Nifty: as long as it arrives to the actual bpm on the change i think it's fine
02:39 Nifty: I could change futsuu
02:39 frukoyurdakul: not really I prefer changing muzukashii lol
02:39 frukoyurdakul: let me ask someone else
02:41 Nifty: oke
02:42 frukoyurdakul: this might take a while
02:42 frukoyurdakul: so I'm gonna check the spread first
02:43 Nifty: oke no rush :P
02:43 frukoyurdakul: nah I'm gonna bubble if the spread is okay and the issue is fixed
02:44 Nifty: coo
02:46 frukoyurdakul: 00:29:393 - hmm, on Kantan I think you should add one don here
02:46 frukoyurdakul: the gap to futsuu seems a bit harsh
02:46 frukoyurdakul: considering you used 1/1 and 1/2 only on futsuu
02:47 Nifty: o no my greatest weakness
02:47 Nifty: i added one (1) don
02:48 frukoyurdakul: futsuu: 00:38:523 - you can add a kat here and
02:48 frukoyurdakul: 00:38:849 - change this to don
02:48 Nifty: indeed I can
02:48 frukoyurdakul: sounds better tbh and neccessary to create a difference between kantan and this
02:49 Nifty: on ayyri's diff, the speed up makes sense because of the slow down, and that's something I can add to lower diffs as well
02:49 Nifty: we have a few muzu friends that tested her diff and liked it more that way anyways
02:49 frukoyurdakul: muzu friend
02:49 Nifty: yeah
02:49 frukoyurdakul: that must be nice LOL
02:49 Nifty: like they can play muzus lmao
02:50 frukoyurdakul: so yeah, add them to lower diffs if you want to keep it on Ayyri's one
02:50 Nifty: noffy and realazy pretty much only play muzus
02:51 frukoyurdakul: I understand
02:52 frukoyurdakul: futsuu again: 01:04:284 - 01:04:773 - requires notes
02:52 frukoyurdakul: 2nd one is optional, just to fit the rhythm
02:52 frukoyurdakul: 01:06:241 - this spot needs a note too
02:53 Nifty: ill make the second one a d just didn't add second cause i don't like how 01:05:099 - would feel
02:56 frukoyurdakul: understandable
02:56 Nifty: added the sv
02:56 frukoyurdakul: oni: 01:53:942 - forgot to simplify?
02:57 Nifty: oh yup
02:59 frukoyurdakul: hmm, on ayyri's diff
03:00 frukoyurdakul: 01:57:906 - I don't like this 1/4 snap, the sound is clearly 1/3
03:01 frukoyurdakul: maybe talk to him about it to change to 1/3 or remove entirely
03:01 frukoyurdakul: because it doesn't fit
03:01 Nifty: ye i notified her :P
03:01 frukoyurdakul: and yeah that issue is general
03:01 frukoyurdakul: 02:04:763 -
03:01 frukoyurdakul: this for example, and goes on
03:02 Nifty: i think it was bc of the resnap when i changed offset lmao
03:03 frukoyurdakul: oh, might be because I haven't mentioned it
03:03 frukoyurdakul: on my first mod
03:03 frukoyurdakul: even so, deleting it would be nicer
03:03 frukoyurdakul: the emphasize will remain at the last note
03:04 Nifty: lemme tell her
03:04 frukoyurdakul: mhm, anyways moving on
03:05 frukoyurdakul: 02:18:807 - I think you should reduce this part a bit
03:05 frukoyurdakul: muzukashii is easier and even though it's a GD it's a part of the spread
03:05 Nifty: she doesn't think 1/3 should be solely introduced in the oni and inner
03:05 Nifty: since I do fully map it in the oni
03:05 frukoyurdakul: hmm, but 1/3 is unusual for muzukashii, and it has a 1/4 triplet behind it
03:06 frukoyurdakul: which makes the pattern even harder unneccessarily
03:07 Nifty: wuts the diff on the timestamp
03:07 Nifty: futsuu?
03:07 frukoyurdakul: yeah
03:07 frukoyurdakul: lol forgot to tell you
03:08 Nifty: ok mapped it to pretty much just the vocals there
03:09 frukoyurdakul: yeah better I guess
03:09 Nifty: [https://puu.sh/yvvoi/a1ceb32a60.png here's ayyri's response to the comment about 1/3 usage]
03:11 frukoyurdakul: ehhhhh
03:11 frukoyurdakul: im uncertain about this
03:12 frukoyurdakul: ask him about deleting 02:11:192 (506) - this note for example
03:12 Nifty: I agree with her, it's the slow part too so more complicated rhythm should be fine
03:12 Nifty: and oke
03:12 frukoyurdakul: it's basically 1/4 1/3 and 2/3 break is not enough for me
03:12 frukoyurdakul: especially after a triplet
03:13 frukoyurdakul: doesn't matter if it's monocolour or not
03:15 Nifty: she disagrees and says nobody has had a problem with this section cause it's so slow
03:15 Nifty: it is a pretty noticeable change
03:16 *frukoyurdakul shrugs
03:16 frukoyurdakul: even though I accept it in the future it might get popped or DQed :V
03:17 frukoyurdakul: yes I know it fits the music well but I just thought pattern-wise it's too hard
03:17 Nifty: maybe at the song's normal tempo but in the down tempo section it's fine
03:17 Nifty: I can see it from both sides tho
03:19 Nifty: also I think the 1/2 usage would read worse than 1/4
03:20 frukoyurdakul: yeah my main thought was deleting the 1/4 entirely and keeping 1/3 d dd
03:20 frukoyurdakul: because it'll be the easier way to adapt
03:20 frukoyurdakul: but I don't think she'll accept it so :D
03:21 Nifty: lemme tell her :P
03:21 frukoyurdakul: btw
03:21 frukoyurdakul: 02:45:546 -
03:21 Nifty: wouldn't that be inconsistent with the rest of the section tho :/
03:21 frukoyurdakul: delete this on futsuu and kantan, the rest of the mapset don't have a note there
03:22 Nifty: ye just noticed
03:24 Nifty: still talkin with ayyri on the 1/3 stuffs
03:25 frukoyurdakul: mhm
03:26 frukoyurdakul: futsuu: 02:47:665 - 02:48:154 - add notes here to create a difference between kantan
03:28 Nifty: we are wondering why u say it doesn't matter that it's mono tho
03:28 frukoyurdakul: well of course don't put dkd kd
03:28 Nifty: like it's simplified it very much, as opposed to using k dk in the futsu this uses d
03:28 frukoyurdakul: but the snapping is already hard
03:29 frukoyurdakul: I find 1/3 harder than 1/4 to be honest
03:29 frukoyurdakul: and combining them... eh
03:29 Nifty: it would hardly set it apart from the futsuu as well
03:29 Nifty: in terms of that pattern alone
03:30 Nifty: dk k to ddd dd and then ddkddk is fair in the spread as well
03:31 frukoyurdakul: let me ask something like this then
03:32 frukoyurdakul: have your friends struggled there while playing?
03:32 Nifty: nope
03:32 frukoyurdakul: fine then
03:32 Nifty: it slow as heck, even at muzu level you can read the difference
03:33 frukoyurdakul: possibly, but I started playing taiko from oni so I don't really know :D
03:33 frukoyurdakul: anyways if the players were comfortable, I can be too
03:33 Nifty: ye I started with muzu
03:33 Nifty: but too long ago
03:33 frukoyurdakul: 02:47:665 - 02:48:154 - futsuu then: I said add notes
03:33 frukoyurdakul: to create a difference
03:34 Nifty: added note
03:34 Nifty: can i update :P
03:34 frukoyurdakul: might say a few things, don't know
03:34 frukoyurdakul: haven't checked everything
03:35 Nifty: well ye so u don't check somethin u already changed
03:35 Nifty: this chatlog is thicc
03:36 frukoyurdakul: I meant in terms of spread
03:36 frukoyurdakul: now
03:37 frukoyurdakul: 03:05:763 - starting from here the gap between muzu to oni is big
03:37 frukoyurdakul: the drums are going all the way and oni can't really balance the spread so
03:37 Nifty: would making those ddddk into ddd k be cool
03:37 Nifty: I wasn't too sure of that part myself
03:37 frukoyurdakul: I recommend a 1/4 triplet for each stanza on muzukashii
03:39 frukoyurdakul: 03:08:046 - and adding one or two notes to this gap, it's the outro
03:39 frukoyurdakul: ^ for muzu, both
03:39 Nifty: mm ill tell her but I think she's stuck on mapping those cymbals
03:40 frukoyurdakul: nah I meant from the beginning until the cymbals
03:41 frukoyurdakul: because the way she thinks of mapping is acceptable on spreads
03:41 frukoyurdakul: and if she chose to follow cymbals, it's okay
03:41 Nifty: no but through the whole section there's a cymbal she's mapping every 2 beats
03:41 frukoyurdakul: 03:06:171 - 03:07:475 -
03:41 frukoyurdakul: these spots can have notes
03:42 Nifty: notified but she may not be in game anymore lmao
03:43 frukoyurdakul: then we'll wait :v
03:43 frukoyurdakul: yeah you can update now
03:43 frukoyurdakul: you can tell her the structure as "d d k ddd k d d k ddd k"
03:45 Nifty: oh she on now
03:49 frukoyurdakul: well?
03:50 Nifty: I kinda
03:50 Nifty: explained it poorly so
03:50 Nifty: im rexplaining the changes
03:51 frukoyurdakul: let me know what she thinks about it then
03:57 Nifty: she said [https://i.imgur.com/4HbohzW.png dis]
03:57 frukoyurdakul: fck imgur
03:57 frukoyurdakul: hold up
03:57 frukoyurdakul: yeah good
04:13 Nifty: anythin more?
04:14 frukoyurdakul: let me check once more
04:14 Nifty: ye
04:14 Nifty: also do u know how to make the thumbnail prefer my bg over ayyri's lmao
04:15 frukoyurdakul: I think thumbnails are created from BGs only
04:15 frukoyurdakul: so idk
04:15 Nifty: yeah exactly :/ hers was added later
04:17 frukoyurdakul: eh...
04:17 frukoyurdakul: idk how to change the thumbnail but the BG itself is fine so
04:18 frukoyurdakul: yeah I guess it's good to go


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what in tarnation is the spread between the kantan and futsuu

just by going a few seconds into the modding assistant, the kantan and futsuu do not spread very well with each other at all, almost immediately at 00:14:393 the spread goes haywire:
Image

as you can see you're plotting mainly 2/1 in the kantan and then jumping immediately to 1/2 in the futsuu, mainly stuff at 00:19:610 - is the main reason for such a huge gap between these two diffs, one diff has a 4/1 break and the other has... some neat 1/1 breaks. i highly recommend adding some notes to the kantan and deleting a few from the futsuu to fit the spread, because it's not very good right now

as ari and i have already said, i won't be rebubbling until Stefan comes by because apparently he's going to, so mind as well get some extra input.

if you need more pictures or extra help hmu i think it's self explanatory bc all the other issues are basically congruent to the one in the picture, but i'm happy to help more if needed

Mancuso's Edit: Go to the new forum design if you want to edit your post. Double post removed.
Last edited by mancuso_JM_ on , edited 3 times in total.
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General
02:18:156 - Doubt the barline is necessary to have, enable the omit barline thingy.


Muzukashii
00:30:860 (126,127,128,129,130,131,132,133) - What about dk d kdd? Rhythm feels more defined and has a good mix of improvisation and follow to the song.


Futsuu
00:39:827 (95,96,97,98,99) - that's not a part that feels okay to map so dense in a Futsuu. Song is relatively weaker than other parts, remove 00:40:317 (98) - .
01:04:284 (166) - could move to 01:04:936 - to emphasize vocals than bgm.


Kantan
00:49:936 - add a note here to work corresponding to Futsuu's combo chain at this part.
00:50:263 (85,86) - may be switched after the addition.
01:00:371 - another don note for the same reason like 00:49:936 - .
01:03:632 - might add a don note here as well to support the vocals more.
02:37:067 (113) - don sounds better to me, it differs it better from 02:36:415 (111,112) - .
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respond to stef
Stefan wrote:

General
02:18:156 - Doubt the barline is necessary to have, enable the omit barline thingy. this was only on ayyri's diff rip


Muzukashii
00:30:860 (126,127,128,129,130,131,132,133) - What about dk d kdd? Rhythm feels more defined and has a good mix of improvisation and follow to the song.

ayyri response


Futsuu
00:39:827 (95,96,97,98,99) - that's not a part that feels okay to map so dense in a Futsuu. Song is relatively weaker than other parts, remove 00:40:317 (98) - . removed
01:04:284 (166) - could move to 01:04:936 - to emphasize vocals than bgm. the only vocal at that part is the singer breathing in, which I don't think needs to be mapped. Those two k's map a very prominent cymbal in the music as well.


Kantan
00:49:936 - add a note here to work corresponding to Futsuu's combo chain at this part.
00:50:263 (85,86) - may be switched after the addition. added d so it's ok
01:00:371 - another don note for the same reason like 00:49:936 - .
01:03:632 - might add a don note here as well to support the vocals more.
02:37:067 (113) - don sounds better to me, it differs it better from 02:36:415 (111,112) - . accepted this and all above
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