2017-10-20 12:06 RShields: I played the hardest diff and the song does not support a technical map
2017-10-20 12:06 Nekoraw: this song is supposed to be a technical map, because its supposed to be 304bpm
2017-10-20 12:07 RShields: Also if you select a sliderend and select it again (it should be a different color from the slider head) you can set the hitsound of the tail
2017-10-20 12:07 Nekoraw: hmmmmmm
2017-10-20 12:07 Nekoraw: are you checking surprise diff, right?
2017-10-20 12:07 RShields: yes
2017-10-20 12:08 Nekoraw: -Miyashiro- hitsounded his diff, i will say this to him
2017-10-20 12:08 Nekoraw: thanks for the tip
2017-10-20 12:09 RShields: ACTION is editing [https://osu.ppy.sh/b/1437343 Blend A - Bon Appetit S [Sadistic]]
2017-10-20 12:09 RShields: These hitsounds should be louder
2017-10-20 12:09 Nekoraw: louder? hmmm
2017-10-20 12:09 Nekoraw: i will take a look
2017-10-20 12:09 Nekoraw: yeah, you're right
2017-10-20 12:10 Nekoraw: its only 60% and 70% on kiai
2017-10-20 12:10 RShields: I use Relax as a rule of thumb. If I can't feel the notes with Relax, the hitsounds are too quiet
2017-10-20 12:10 Nekoraw: i will increase to 70% and 80%
2017-10-20 12:10 Nekoraw: thanks again
2017-10-20 12:11 RShields: Also why are 01:18:782 (1,2) - so slow?
2017-10-20 12:12 Nekoraw: its because the vocal is lower on that part, i think its fine
2017-10-20 12:13 Nekoraw: btw i've got some difficulties on this part
2017-10-20 12:13 Nekoraw: but i tried to get better
2017-10-20 12:14 RShields: ACTION is editing [https://osu.ppy.sh/b/1437340 Blend A - Bon Appetit S [Sweet Collab]]
2017-10-20 12:15 RShields: 01:00:624 (1) - Kiai section starting here, consider mapping on the beats more instead of purely to the vocals
2017-10-20 12:15 RShields: It creates a more pleasant rhythm
2017-10-20 12:17 RShields: 01:27:467 (1) - Consider a circle here. It lands on a strong drum beat on a white tick
2017-10-20 12:18 Nekoraw: three circles here instead of a slider?
2017-10-20 12:18 RShields: where?
2017-10-20 12:19 Nekoraw: 01:27:664 (1) -
2017-10-20 12:19 Nekoraw: or maybe not?
2017-10-20 12:19 Nekoraw: becaus its the last note of the song
2017-10-20 12:19 RShields: No, add a circle at the indicated time
2017-10-20 12:19 RShields: It's the white tick before the slider
2017-10-20 12:20 Nekoraw: oh okay
2017-10-20 12:20 RShields: ACTION is editing [https://osu.ppy.sh/b/1437344 Blend A - Bon Appetit S [Sister]]
2017-10-20 12:20 Nekoraw: 01:27:467 right?
2017-10-20 12:20 RShields: You need DS (distance snapping)
2017-10-20 12:20 RShields: Yeah, taht's the time
2017-10-20 12:20 Nekoraw: i will put a circle here
2017-10-20 12:20 Nekoraw: hmmmmm
2017-10-20 12:21 RShields: Basically you need to remap all of it with DS on
2017-10-20 12:21 Nekoraw: oh okay
2017-10-20 12:22 Nekoraw: i think i did the same thing with smile diff
2017-10-20 12:22 RShields: 00:43:059 (1) - You probably can't get away with this rhythm. Instead, make a slider from the white tick that ends on that note
2017-10-20 12:23 RShields: Also try not to stack if possible. Normal and Easy are generally palyed by players who may have trouble reading even minor overlaps, let alone stacks
2017-10-20 12:24 RShields: You may want to tone down SV on the Smile diff, as extremely new players have a hard time reading sliders
2017-10-20 12:28 Nekoraw: i think i havent changed the slider velocity on smile diff
2017-10-20 12:28 Nekoraw: yeah i didnt
2017-10-20 12:28 Nekoraw:
https://puu.sh/y2XvU/d648f3fedd.png2017-10-20 12:28 RShields: Yeah, you need it to be slower across the board
2017-10-20 12:28 Nekoraw: slower than 1x?
2017-10-20 12:28 RShields: At that BPM, yeah
2017-10-20 12:30 RShields: Go into Timing and chagne SV to 1.0 or maybe even 0.8
2017-10-20 12:30 Nekoraw: yeah i did
2017-10-20 12:30 Nekoraw: but i havent noticed anything different
2017-10-20 12:30 RShields: As in, the bar with "compose design timing song setup"
2017-10-20 12:30 Nekoraw: i think 1
2017-10-20 12:30 Nekoraw: 1.0 is fine
2017-10-20 12:31 RShields: It says 1.4
2017-10-20 12:31 RShields: You're looking in the wrong palce
2017-10-20 12:31 Nekoraw: i fixed
2017-10-20 12:31 Nekoraw:
https://puu.sh/y2XDd/0da660b333.png2017-10-20 12:31 Nekoraw: but i havent noticed anything different
2017-10-20 12:31 Nekoraw: or even unsnapped sliders
2017-10-20 12:31 RShields: Right, Uhh, save the map and reopen it
2017-10-20 12:32 Nekoraw: same thing
2017-10-20 12:32 Nekoraw: ill update the map and try
2017-10-20 12:32 RShields: The sliders get a lot shorter
2017-10-20 12:34 Nekoraw: yeah
2017-10-20 12:34 Nekoraw: i noticed
2017-10-20 12:34 Nekoraw:
https://puu.sh/y2XJl/528944a409.png2017-10-20 12:34 Nekoraw: that slider point
2017-10-20 12:34 Nekoraw: out of the slider
2017-10-20 12:35 Nekoraw: i think its fine now
2017-10-20 12:35 Nekoraw: thanks
2017-10-20 12:35 RShields: Best of luck to you, mate
2017-10-20 12:35 RShields: cya around
2017-10-20 12:35 Nekoraw: cya
2017-10-20 12:35 Nekoraw: remember to post on forum to give you a kudosu
2017-10-20 12:36 Nekoraw: you really helped me
2017-10-20 12:36 RShields: Aight