This is a BSS beatmap submission. Click here to view full beatmap information.
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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Saturday, November 4, 2017 at 10:09:34 PM

Artist: Roselia
Title: The Everlasting Guilty Crown
Source: バンドリ!ガールズバンドパーティ!
Tags: Gaia ryo supercell EGOIST Guilty Crown BanG Dream! Garupa Bandori ロゼリア ガルパ Girls Band Party! 湊友希那 Minato Yukina 相羽あいな Aiba Aina 宇田川あこ Udagawa Ako 櫻川めぐ Sakuragawa Megu 白金燐子 Shirokane Rinko 明坂聡美 Akesaka Satomi 氷川紗夜 Hikawa Sayo 工藤晴香 Kudou Haruka 今井リサ Imai Risa 遠藤ゆりか Endou Yurika
BPM: 172
Filesize: 23464kb
Play Time: 02:06
Difficulties Available:

Download: Roselia - The Everlasting Guilty Crown
Information: Scores/Beatmap Listing
---------------
everything except my diffs are from Gaia's original set

PLAY WITHOUT USING NIGHTCORE AND WITHOUT DISABLING THE HITSOUND FOR THE BEST EXPERIENCE

Last edited by Underdogs on , edited 35 times in total.
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Combo Commander
270 posts
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Earned 1 kudosu.
hitsound dia cantik macam mase aku tgk kote kau kene jilat dengan zuri

since aku tgh cakap dlm bahasa melayu orang takkan tau aku tgk ckp tengtang bende lucah~~~

Insane

00:12:175 (3,1) - dua2 bunye dia beza takyah stack
00:11:129 (1) - kan bendi ni kat white tick, jump la skit pundek
00:13:919 (1) - ^
00:16:710 (1) - ^ paham2 jela
00:41:826 - sampai 00:49:850 - ko ikut beat ape kang aku picit tangan ko kang
01:33:454 (1,2,3,4,5,6) - kalau ni ade hitsound macam ni 01:32:059 (1,2,3,4,5,6) - mesti mantap
01:45:663 (5,2) - blanket hancur! hohoho
02:08:092 - letak ah Hitsound yanng macam leceng pelik tu'


bagu aku kds sebab nanti map ko dpt star gak
#temwok
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Rhythm Incarnate
671 posts
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[-Chocola-] wrote:
hitsound dia cantik macam mase aku tgk kote kau kene jilat dengan zuri

since aku tgh cakap dlm bahasa melayu orang takkan tau aku tgk ckp tengtang bende lucah~~~

Insane

00:12:175 (3,1) - dua2 bunye dia beza takyah stack stack sebab bunyi piano rendah sikit
00:11:129 (1) - kan bendi ni kat white tick, jump la skit pundek no
00:13:919 (1) - ^ no
00:16:710 (1) - ^ paham2 jela no
00:41:826 - sampai 00:49:850 - ko ikut beat ape kang aku picit tangan ko kang pikir2 la camana aku map putang
01:33:454 (1,2,3,4,5,6) - kalau ni ade hitsound macam ni 01:32:059 (1,2,3,4,5,6) - mesti mantap k
01:45:663 (5,2) - blanket hancur! hohoho aku tengok ok je
02:08:092 - letak ah Hitsound yanng macam leceng pelik tu' xde suara pun situ. xyah


bagu aku kds sebab nanti map ko dpt star gak k
#temwok
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Rhythm Incarnate
772 posts
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Earned 1 kudosu.
im not good at english. sry xd

Easy
01:51:594 (4,5) - blanket is off

Normal
00:39:036 (5,7) - pls parallel

Hard
01:43:047 (9,10,1) - stackmiss

Insane
00:40:431 (3,4) - looks a bit too cramped compared to similar patterns. maybe move 00:41:129 (4) - to bit down.
00:41:826 (1,4) - ugly overlap. you can avoid
00:44:617 (1,3) - hm... you did goood blanket lol, but looks a bit cramped imo. maybe https://i.gyazo.com/98fedaa6d0c57751abb ... ca8ae5.png
00:42:350 (2,1) - you can stack them
01:43:047 (1) - sv1.5 is too high to me. players may confuse 1/2 rhythm. change to x1.2 better...
01:57:175 (1) - x0.75 dosent good work here imo. try x0.85.
02:03:885 - bit noisy to me. mayebe 5%?

Ex
kiai('ω')kiai
01:07:989 (4) - change to 2 circles?? because sliderend have big vocal.... xd
01:31:884 (8,9,1) - 01:33:280 (2,3,1) - you can unstack them like 01:43:222 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1) - 01:54:384 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,1) -
finish point is 02:09:782 - only this diff.

sorry for kuso mod
good song good luck!!!
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Rhythm Incarnate
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No kudosu yet.
Asuka_-
Asuka_- wrote:
im not good at english. sry xd
Ex
kiai('ω')kiai kiai('ω')kirai
01:07:989 (4) - change to 2 circles?? because sliderend have big vocal.... xd hmm i like slider here tho, not too strong for me
01:31:884 (8,9,1) - 01:33:280 (2,3,1) - you can unstack them like 01:43:222 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1) - 01:54:384 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,1) -
finish point is 02:09:782 - only this diff. i think he should add spinner lol

sorry for kuso mod
good song good luck!!!


mod arigatou ^-^

->UD
i changed white cc to a light gray, u can copy if you want
also your source is wrong p/6213454

and i don't really like kiai but you can add if you want
collapsed text
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73919
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:The Everlasting Guilty Crown
TitleUnicode:The Everlasting Guilty Crown
Artist:Roselia
ArtistUnicode:Roselia
Creator:Underdogs
Version:Gaia's Extra
Source:BanG Dream! ガールズバンドパーティ!
Tags:Gaia ryo supercell EGOIST BanG Dream! Garupa Bandori ロゼリア ガルパ Girls Band Party! 湊友希那 Minato Yukina 相羽あいな Aiba Aina 宇田川あこ Udagawa Ako 櫻川めぐ Sakuragawa Megu 白金燐子 Shirokane Rinko 明坂聡美 Akesaka Satomi 氷川紗夜 Hikawa Sayo 工藤晴香 Kudou Haruka 今井リサ Imai Risa 遠藤ゆりか Endou Yurika
BeatmapID:1406448
BeatmapSetID:664522

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9.2
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
Combo1 : 240,240,240
Combo2 : 128,255,255
Combo3 : 255,98,98
Combo4 : 176,98,255
Combo5 : 255,151,203
Combo6 : 255,0,0

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125,166,80198,2,0,P|118:122|109:54,1,88.000002685547,2|2,3:1|3:2,0:0:0:0:
293,179,80547,2,0,P|286:222|280:266,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
126,346,80896,5,6,3:2:0:0:
207,223,81070,1,2,0:3:0:0:
305,339,81245,1,8,1:2:0:0:
114,310,81419,5,2,0:0:0:0:
280,266,81594,1,2,3:3:0:0:
125,166,81768,1,8,3:2:0:0:
218,351,81943,2,0,P|254:359|323:362,1,88.000002685547,2|2,1:2|3:3,0:0:0:0:
495,156,82291,6,0,P|437:164|398:287,1,176.000005371094,2|0,3:1|1:2,0:0:0:0:
178,206,82815,1,2,0:1:0:0:
280,267,82989,2,0,P|290:220|290:158,1,88.000002685547,0|2,3:2|3:2,0:0:0:0:
76,48,83338,2,0,P|78:91|87:134,1,88.000002685547,2|0,1:1|0:0,0:0:0:0:
261,61,83687,5,4,3:1:0:0:
71,162,83861,1,0,0:0:0:0:
270,284,84036,1,4,1:3:0:0:
178,206,84210,2,0,P|127:194|-33:186,1,176.000005371094,4|2,0:1|3:2,0:0:0:0:
176,97,84733,1,4,1:1:0:0:
82,300,84908,1,0,0:0:0:0:
375,203,85082,5,2,3:2:0:0:
206,191,85257,1,2,0:3:0:0:
358,336,85431,1,4,1:2:0:0:
347,71,85605,1,8,0:0:0:0:
270,284,85780,1,0,3:2:0:0:
82,107,85954,22,0,P|73:142|69:178,1,55.9999982910157,0|0,1:2|1:2,0:0:0:0:
96,346,86129,1,0,1:2:0:0:
164,371,86216,1,0,1:2:0:0:
233,346,86303,1,0,1:2:0:0:
269,283,86390,1,0,1:2:0:0:
222,222,86477,22,0,P|252:243|318:259,1,88.000002685547,4|2,3:2|0:3,0:0:0:0:
472,162,86826,2,0,P|455:215|452:255,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
278,133,87175,2,0,P|261:79|258:40,1,88.000002685547,2|0,3:3|3:2,0:0:0:0:
397,61,87524,1,0,1:2:0:0:
163,114,87698,1,0,0:0:0:0:
300,258,87873,5,2,3:2:0:0:
286,39,88047,1,2,0:3:0:0:
410,237,88222,1,4,1:3:0:0:
148,214,88396,2,0,P|102:220|32:237,1,88.000002685547,8|0,3:2|0:3,0:0:0:0:
164,318,88745,1,0,3:2:0:0:
163,114,88919,1,0,1:2:0:0:
295,250,89094,1,0,3:2:0:0:
67,135,89268,6,0,P|56:101|52:31,1,88.000002685547,0|4,3:2|0:3,0:0:0:0:
216,176,89617,1,0,1:2:0:0:
164,318,89791,1,0,0:0:0:0:
310,228,89966,2,0,P|402:240|490:256,1,176.000005371094,4|0,3:3|1:2,0:0:0:0:
423,117,90489,1,0,0:0:0:0:
368,363,90663,5,8,3:3:0:0:
494,226,90838,1,8,0:0:0:0:
295,250,91012,1,2,1:2:0:0:
413,79,91187,1,8,0:0:0:0:
424,97,91274,1,0,0:0:0:0:
423,117,91361,2,0,L|305:129,1,88.000002685547,2|8,3:1|3:2,0:0:0:0:
140,61,91710,1,2,1:3:0:0:
197,237,91884,1,8,0:0:0:0:
197,237,91972,1,0,0:0:0:0:
197,237,92059,5,6,3:2:0:0:
304,133,92233,1,2,0:3:0:0:
131,97,92408,1,8,1:2:0:0:
248,244,92582,5,2,0:0:0:0:
125,130,92757,1,2,3:3:0:0:
105,307,92931,1,8,3:2:0:0:
295,250,93105,5,2,1:2:0:0:
16,168,93280,1,2,3:3:0:0:
18,193,93367,1,0,0:0:0:0:
33,208,93454,53,2,3:1:0:0:
134,329,93629,1,0,0:0:0:0:
198,195,93803,1,0,1:2:0:0:
105,307,93977,5,2,0:1:0:0:
260,293,94152,1,0,3:2:0:0:
193,167,94326,1,2,3:2:0:0:
81,290,94501,5,2,1:1:0:0:
339,143,94675,1,0,0:0:0:0:
349,171,94762,1,0,0:0:0:0:
344,198,94850,6,0,B|222:211|222:211|211:182|174:149,1,176.000005371094,12|4,3:1|1:3,0:0:0:0:
54,61,95373,2,0,L|66:164,1,88.000002685547,4|0,0:1|3:2,0:0:0:0:
67,171,95634,1,0,0:0:0:0:
67,171,95722,1,0,0:0:0:0:
249,380,95896,2,0,L|259:292,1,88.000002685547,4|0,1:0|0:3,0:0:0:0:
289,69,96245,5,2,3:2:0:0:
375,295,96419,1,0,0:0:0:0:
373,129,96594,6,0,P|309:167|215:135,1,155.999992858887,4|0,1:2|0:0,0:0:0:0:
127,79,96943,21,0,3:2:0:0:
174,99,97030,1,0,1:0:0:0:
203,141,97117,1,0,1:2:0:0:
204,192,97204,1,0,1:2:0:0:
159,267,97291,69,0,1:2:0:0:
227,256,97378,1,0,1:2:0:0:
296,246,97465,1,0,1:2:0:0:
365,235,97552,1,0,1:2:0:0:
447,224,97640,22,0,P|470:277|464:327,1,88.000002685547,4|2,3:2|0:3,0:0:0:0:
291,86,97989,2,0,L|395:57,1,88.000002685547,4|0,1:2|0:0,0:0:0:0:
296,246,98338,1,2,3:3:0:0:
174,99,98512,1,0,3:2:0:0:
391,89,98687,1,0,1:2:0:0:
195,205,98861,1,0,0:0:0:0:
195,205,98948,1,0,0:0:0:0:
195,205,99036,6,0,P|146:201|92:174,1,88.000002685547,0|0,3:2|0:3,0:0:0:0:
288,311,99384,2,0,P|322:301|379:294,1,88.000002685547,2|0,1:1|3:2,0:0:0:0:
485,124,99733,1,2,0:1:0:0:
325,214,99908,1,0,3:2:0:0:
228,87,100082,1,4,1:1:0:0:
379,127,100257,1,0,3:2:0:0:
389,136,100344,1,0,0:0:0:0:
401,149,100431,6,0,P|420:197|418:246,1,88.000002685547,8|0,3:1|0:3,0:0:0:0:
142,357,100780,2,0,P|143:313|161:273,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
249,110,101129,1,4,3:1:0:0:
269,346,101303,1,0,3:2:0:0:
114,190,101477,1,0,1:2:0:0:
325,214,101652,1,0,0:0:0:0:
83,84,101826,6,0,P|89:138|101:187,1,88.000002685547,8|0,3:3|0:0,0:0:0:0:
336,120,102175,2,0,P|301:114|223:109,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
114,190,102524,1,2,3:1:0:0:
434,249,102698,5,4,3:2:0:0:
60,321,102873,2,0,P|127:283|218:288,1,155.999992858887,4|0,1:2|0:0,0:0:0:0:
269,346,103222,5,6,3:2:0:0:
228,189,103396,1,2,0:3:0:0:
391,245,103570,1,8,1:2:0:0:
236,314,103745,5,2,0:0:0:0:
302,133,103919,1,2,3:3:0:0:
413,330,104094,1,8,3:2:0:0:
140,263,104268,5,2,1:2:0:0:
391,94,104443,1,2,3:3:0:0:
403,120,104530,1,0,0:0:0:0:
400,150,104617,37,2,3:1:0:0:
261,128,104791,1,2,0:3:0:0:
447,24,104966,1,8,1:2:0:0:
404,250,105140,5,2,0:1:0:0:
226,127,105314,1,2,3:3:0:0:
487,117,105489,1,8,3:2:0:0:
409,350,105663,5,2,1:1:0:0:
229,270,105838,1,0,0:0:0:0:
233,251,105925,1,0,0:0:0:0:
245,236,106012,6,0,P|324:217|445:207,1,176.000005371094,12|4,3:1|1:3,0:0:0:0:
308,37,106536,1,4,0:1:0:0:
226,127,106710,2,0,P|178:122|128:107,1,88.000002685547,0|0,3:2|0:0,0:0:0:0:
342,29,107059,1,4,1:2:0:0:
245,236,107233,1,0,0:0:0:0:
125,81,107408,5,8,3:3:0:0:
370,128,107582,1,2,1:1:0:0:
255,363,107757,1,6,1:2:0:0:
163,209,107931,1,2,0:1:0:0:
185,192,108018,1,0,1:2:0:0:
214,190,108105,22,0,P|237:216|245:261,1,55.9999982910157,2|0,3:2|1:0,0:0:0:0:
335,379,108280,2,0,P|338:350|353:314,1,55.9999982910157,2|0,1:1|1:2,0:0:0:0:
393,152,108454,2,0,P|394:187|374:225,1,55.9999982910157,8|0,1:3|1:2,0:0:0:0:
171,285,108629,2,0,P|193:270|238:265,1,55.9999982910157,4|0,1:1|1:2,0:0:0:0:
469,238,108803,22,0,P|428:238|294:217,1,176.000005371094,8|4,3:3|1:2,0:0:0:0:
139,111,109326,1,0,0:0:0:0:
282,82,109501,2,0,P|289:115|296:178,1,88.000002685547,2|0,3:3|3:2,0:0:0:0:
108,364,109850,2,0,P|112:320|121:277,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
295,217,110198,5,0,3:2:0:0:
106,158,110373,1,0,0:3:0:0:
266,334,110547,2,0,P|309:332|372:315,1,88.000002685547,2|0,1:1|3:2,0:0:0:0:
490,208,110896,1,2,0:1:0:0:
372,351,111070,1,0,3:2:0:0:
307,130,111245,2,0,P|296:177|296:233,1,88.000002685547,4|0,1:1|3:2,0:0:0:0:
165,359,111594,6,0,P|181:290|100:214,1,176.000005371094,8|0,3:1|1:2,0:0:0:0:
86,53,112117,1,0,0:0:0:0:
13,178,112291,2,0,P|54:191|112:194,1,88.000002685547,4|0,3:1|3:2,0:0:0:0:
334,43,112640,2,0,P|290:46|248:59,1,88.000002685547,0|0,1:2|0:0,0:0:0:0:
115,217,112989,5,8,3:3:0:0:
307,130,113163,1,0,0:0:0:0:
225,307,113338,1,8,1:2:0:0:
225,307,113512,1,8,0:0:0:0:
462,331,113687,1,2,3:0:0:0:
361,271,113861,2,0,P|346:322|344:367,1,88.000002685547,6|4,3:2|1:2,0:0:0:0:
452,153,114210,2,0,P|446:129|424:78,1,55.9999982910157,2|0,1:1|1:2,0:0:0:0:
334,43,114384,5,6,3:2:0:0:
288,209,114559,1,2,0:3:0:0:
451,178,114733,1,8,1:2:0:0:
226,80,114908,5,2,0:0:0:0:
246,286,115082,1,2,3:3:0:0:
452,153,115257,1,8,3:2:0:0:
129,158,115431,5,2,1:2:0:0:
361,170,115605,1,2,3:3:0:0:
374,196,115693,1,0,0:0:0:0:
369,221,115780,53,2,3:1:0:0:
235,323,115954,1,2,0:3:0:0:
248,120,116129,1,8,1:2:0:0:
361,333,116303,5,2,0:1:0:0:
152,277,116477,1,2,3:3:0:0:
274,117,116652,1,8,3:2:0:0:
252,358,116826,5,2,1:1:0:0:
189,52,117001,1,8,0:3:0:0:
389,168,117175,6,0,P|321:234|216:226,1,191.999994140625,12|8,3:2|0:2,0:0:0:0:
109,141,117698,1,2,0:3:0:0:
31,301,117873,2,0,P|69:291|143:279,1,95.9999970703126,0|2,3:2|3:2,0:0:0:0:
475,266,118222,2,0,P|427:257|381:246,1,95.9999970703126,10|2,1:2|0:0,0:0:0:0:
265,52,118570,5,0,3:2:0:0:
247,263,118745,1,2,3:2:0:0:
32,102,118919,21,12,0:2:0:0:
376,29,119094,1,8,0:2:0:0:
383,58,119181,1,8,0:2:0:0:
370,95,119268,2,0,P|423:87|486:88,2,80.0000030517579,8|8|8,0:2|0:2|0:2,0:0:0:0:
305,200,119617,6,0,P|339:204|395:217,2,58.6666684570313,8|8|8,0:3|0:3|0:3,0:0:0:0:
226,118,119966,6,0,B|139:98|132:188|39:144,1,191.999994140625,6|4,3:2|0:3,0:0:0:0:
85,51,121012,1,2,0:0:0:0:
203,206,121361,6,0,P|273:232|363:236,1,143.999995605469,4|0,0:2|0:0,0:0:0:0:
423,213,122035,6,0,P|383:240|389:317,2,111.999996582031,2|8|2,0:3|0:3|0:0,0:0:0:0:
401,67,123091,6,0,B|385:131|316:147|316:147|272:126|278:87,1,192,2|0,0:3|0:0,0:0:0:0:
159,22,124149,6,0,P|172:83|185:189,1,160,2|8,0:2|0:3,0:0:0:0:
67,272,125007,6,0,P|43:218|104:163,2,128,2|4|2,0:1|0:1|0:2,0:0:0:0:
199,276,126071,2,0,P|239:264|310:255,1,95.9999970703126,4|8,0:2|0:1,0:0:0:0:
256,192,126507,12,0,129782,0:0:0:0:
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Rhythm Incarnate
671 posts
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Asuka_- wrote:
im not good at english. sry xd

Easy
01:51:594 (4,5) - blanket is off fix

Normal
00:39:036 (5,7) - pls parallel fix

Hard
01:43:047 (9,10,1) - stackmiss fix

Insane
00:40:431 (3,4) - looks a bit too cramped compared to similar patterns. maybe move 00:41:129 (4) - to bit down. following piano with the notes going down in pitching
00:41:826 (1,4) - ugly overlap. you can avoid i dont see overlap there :/
00:44:617 (1,3) - hm... you did goood blanket lol, but looks a bit cramped imo. maybe https://i.gyazo.com/98fedaa6d0c57751abb ... ca8ae5.png nah current one is good
00:42:350 (2,1) - you can stack them yes
01:43:047 (1) - sv1.5 is too high to me. players may confuse 1/2 rhythm. change to x1.2 better... yes
01:57:175 (1) - x0.75 dosent good work here imo. try x0.85. it looks ok for me
02:03:885 - bit noisy to me. mayebe 5%? yes


sorry for kuso mod
good song good luck!!!


sorry took time to reply

Gaia wrote:

mod arigatou ^-^

->UD
i changed white cc to a light gray, u can copy if you want sure
also your source is wrong p/6213454 the source seems fine. refer to my ranked dokidoki sing out

and i don't really like kiai but you can add if you want it's your gd. unless BN tells me to add kiai, I won't add
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Rhythm Incarnate
1,946 posts
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No kudosu yet.
"refer to a ranked set" is not a valid argument . unless you can find an official source that states otherwise, you must change it

in the thread I linked, we found official sources (that you can copy-paste directly), as well as confirmation from kwan. I don't see why you wouldn't want to change it.
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Rhythm Incarnate
671 posts
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Discussed with nitrous. This song is the one of the game's content, so it is right for me to put the current source. The same goes to toaru_fict taiko set (although the change is not necessary since adding the romanized to the taggs would solve the problem in ultimate).

Anyways, the source felt correct. However, I will change it to romanized when it is necessary and the fact that thesr weaboos dont have japanese keyboard to type romanized source xdddd
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Combo Commander
358 posts
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Earned 1 kudosu.
Hi there i'm from my queue

Easy
I would decrease distance scaling but ok
00:28:222 (1) - this spinner is definitely too short beginners won't spin this quick enough
01:20:896 (1) - naplet a little bit off you can also make this 01:19:501 (3) slider sharper
01:24:210 (2) - this will be too hard for beginners to read, keeping slider on white tick will be ok
01:32:582 (2) - ^
01:33:977 (2) - ^
01:35:373 (2) - ^
01:40:431 (1,2) - ^
Keep in Mind this is easy diff not normal!

Normal
00:19:501 (1) - move it a little bit to the left
00:28:047 (1) - Make this spinner a little bit longer at least by one white tick (Spinners doesn't have to follow rhythm that much)
01:12:698 (1) - ^
00:30:663 (1) - move it more to the left so it will make blanket with next slider
01:28:396 (4) - make it closer to next slider


Hard
00:37:640 (5,6,7,8) - increasing spacing doesn't make any sense here bcs music isn't getting louder here
01:38:687 (3) - move it a higher for a better flow


Insane(above 4 stars but i will try to mod
00:05:198 (5) - hmm looks bad
00:19:326 (6,1) - little bit weird distance changing
00:25:082 (1) - ^
00:52:466 (3) - unnecessary NC
01:38:512 (2,3,1) - looks a little bit strange

:D I like song and hitsounds GL
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Rhythm Incarnate
671 posts
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PeterEU wrote:
Hi there i'm from my queue

Easy
I would decrease distance scaling but ok
00:28:222 (1) - this spinner is definitely too short beginners won't spin this quick enough i think a fullscreen spin would work here for a perfect. will revise if someone else points this out
01:20:896 (1) - naplet a little bit off you can also make this 01:19:501 (3) slider sharper ok
01:24:210 (2) - this will be too hard for beginners to read, keeping slider on white tick will be ok
01:32:582 (2) - ^
01:33:977 (2) - ^
01:35:373 (2) - ^
01:40:431 (1,2) - ^
Keep in Mind this is easy diff not normal! just a heads up that it's kiai and using 1/1 would be boring


Normal
00:19:501 (1) - move it a little bit to the left no difference. no change
00:28:047 (1) - Make this spinner a little bit longer at least by one white tick (Spinners doesn't have to follow rhythm that much) spinner needs to be one measure (4 big ticks) so players can rest (mandatory on easy and normal)
01:12:698 (1) - ^ ^
00:30:663 (1) - move it more to the left so it will make blanket with next slider ok
01:28:396 (4) - make it closer to next sliderlooks close by me


Hard
00:37:640 (5,6,7,8) - increasing spacing doesn't make any sense here bcs music isn't getting louder here it is if you listen to the violin
01:38:687 (3) - move it a higher for a better flow the flow looks good tho


Insane(above 4 stars but i will try to mod
00:05:198 (5) - hmm looks bad intentional
00:19:326 (6,1) - little bit weird distance changing following hitsound piano which decrease.
00:25:082 (1) - ^ ^
00:52:466 (3) - unnecessary NC yes it is. spacing changed and direction changed so NCed
01:38:512 (2,3,1) - looks a little bit strange i think it's ok

:D I like song and hitsounds GL


thanks
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Spinner Sage
173 posts
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Earned 1 kudosu.
hello .. urm from my q
so sebenarnye kau dah broke the rule dlm q aq tpi since i already add you as my friend so i mod it anyway lmao :3


normal
00:28:047 (1) - hmm rasanya spinner ni patut berhenti disini 00:29:966 -
02:06:507 - hmm spinner more suit here i guess
hmm cuma cdngn 02:05:359 (4) - this put 1/4 slider same here 02:05:359 (4) - also note here 02:06:402 - then spinner 02:06:507 -
Image


Hard
00:08:687 (2) - hmm .. 00:08:861 - slider ni agak pelik sbb ada sound kuat dkt 00:08:861 -
Image(suggestion)
kotak cadangan lol
Image

00:09:384 (3,4,5) - same as reason as above .. tapi kalau letak note sini 00:09:733 - pastu slider 00:09:908 - jadi susah pula so my suggestion
Image -like this maybe
00:20:198 (3) - are you sure this is suit for slider? hmm sebenarnye kau follow sound ape dkt slider ni

rip dah x thu nk mod apa :?


insane
00:03:977 (1) - kenapa nc sini? unecessary
00:31:187 - and 00:32:582 - note pls? ada sound tu
02:06:402 - nc maybe

end of my mod .. hope some of this help you ;)
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Rhythm Incarnate
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YukiZura- wrote:
hello .. urm from my q
so sebenarnye kau dah broke the rule dlm q aq tpi since i already add you as my friend so i mod it anyway lmao :3


normal
00:28:047 (1) - hmm rasanya spinner ni patut berhenti disini 00:29:966 - nanti tak sempat dorang nak recover dari spinner
02:06:507 - hmm spinner more suit here i guess nope. The last spinner fits fine.
hmm cuma cdngn 02:05:359 (4) - this put 1/4 slider same here 02:05:359 (4) - also note here 02:06:402 - then spinner 02:06:507 - takut dorang terkeliru sebab slider tu perlahan, tiba-tiba ada circle memang mati la nak pp terbazir macam tu xD



Hard
00:08:687 (2) - hmm .. 00:08:861 - slider ni agak pelik sbb ada sound kuat dkt 00:08:861 - ikut vokal ni
00:09:384 (3,4,5) - same as reason as above .. tapi kalau letak note sini 00:09:733 - pastu slider 00:09:908 - jadi susah pula so my suggestion ni pun ikut vokal
00:20:198 (3) - are you sure this is suit for slider? hmm sebenarnye kau follow sound ape dkt slider ni ni pun ikut vokal

rip dah x thu nk mod apa :?


insane
00:03:977 (1) - kenapa nc sini? unecessary sebab nak kasi serata dengan 00:06:768 (1) -
00:31:187 - and 00:32:582 - note pls? ada sound tu rasanya tak payah
02:06:402 - nc maybe tengok la. aku rasa tak payah

end of my mod .. hope some of this help you ;)


boleh la, bantu sikit kot
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Beat Clicker
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hi this is a bad #modreqs mod

holy the keysounding is next level, it's sounding great


Gaia's Extra

00:07:640 - I think there is a rather pronounced sound on the white tick here, wouldn't it be more intuitive to play if it was clickable? shorten the slider by 1/4 and make a triple with 00:07:727 (2,1) ?
00:08:337 (1,2,3,4) - remove 2's overlap with 00:07:989 (2) ?
00:10:082 (1) - these snares could be spaced a bit further apart for more emphasis imo, you could overlap this on the farther side of 00:09:559 (2) like you did in 00:17:757 (1,2,3,4,1)
00:21:594 (1,2,3,4) - the spacing increases a lot for 4 but it doesn't fit the music imo, a decreasing spacing would fit better here
00:41:129 (1,2,3,4) - ^
00:24:384 (1,2,3,4) - similar as ^
00:27:175 (1,2,3,4) - ^
00:23:338 - could use a 1/2 slider here
00:28:745 - ^
00:29:617 (1) - since 00:29:879 (2) is mapped to the bass guitar in the background i think it would make more sense to use a rhythm like this
00:36:594 (2) - as of now the flow with 00:36:245 (1) feels very out of place imo, you could fix things like this?
00:38:163 (4,5,1) - move this down so it would flow better with 00:37:989 (3) and move 00:38:687 (3) to the right to avoid overlap?
00:39:036 (1,2,3) - the song doesn't sound like a triple here
00:39:733 (1) - rotate this counterclockwise and ctrl+g?
01:33:280 (2,3,1) - i think it's better to make this triple go out of 01:33:105 (1) instead of into 01:33:629 (2)
01:39:733 (3,4,5) - you could use more spacing to reflect the increasing pitch in the hitsounds
01:52:117 (2) - this feels weird, you could even do something like this to create some sort of back-and-forth.

i like the streams btw xd


Insane
00:05:198 (5) - place it somewhere like (480,190)?
00:07:989 (4) - place it somewhere like (50,250)? in this way it creates proper emphasis for 4 and a better flow imo.
00:09:908 (2) - this is an insane diff so it could and should be two circles imo, it feels much better to make the downbeat (snare) clickable like this.
00:12:698 (2) - ^
00:15:489 (2) - ^
00:18:280 (2) - ^
00:21:070 (2) - ^
00:23:861 (2) - ^ etc., i won't point out every single one of them
00:10:431 (3) - i noticed that the same part of the music is a pause only here and it is not everywhere else, making it inconsistent as of now. personally i think making every one of them a pause reflects the music better, and i think that's an easy fix to do if you turn each slider into two circles as i explained above. some of them would need a bit more re-positioning tho.
00:29:791 (6,7,1) - it's okay to make this a stream in an insane diff
00:33:280 (6) - move this a bit to the left to create a better flow with 00:32:757 (5)
00:34:501 (4,5,1) - there is no reason for these to be anti-jumps?
00:36:245 (1,2,3,4,1,2,3,4) - i think it's better to discard this design and map the rhythm according to the piano hitsounds, there is nothing in the music that suggests this.
00:46:361 (2) - ctrl g?
00:48:105 (3) - make this parallel with 00:48:454 (4) for a better flow?
00:54:733 (2,3) - the flow is two linear here compared to the rest of the map, could use a bit of repositioning
01:06:419 (4) - ctrl g?
01:11:826 (3,4) - ctrl g each of them?
01:20:896 (1,2,3,4,5) - you could make all of these as jumps since it better reflects the music and you can do it in an insane diff. also more pp but lol. or more easily you could do the thing you did for 01:32:059 (1,2,3,4,5,6) for more consistency throughout the map.
01:43:222 (1,2,3,4,5,6,1,2,3,4,5) - ^
01:33:454 (1,2,3,4,5,6) - make 1,2 and 4,5 into sliders to reflect the difference in the hitsounds as opposed to 01:32:059 (1,2,3,4,5,6) , they are not the same
01:34:850 (1,2,3,4,5,6) - ^
01:54:559 - this might be better as a circle?
01:55:257 - ^


Hard
00:14:966 (3) - this should be clickable here as it is clickable for 00:12:873 (5) and 00:18:454 (5) . make 4 a slider like 00:17:757 (3,4,5)
00:51:245 (5) - it doesn't make sense to make the snare not clickable. a relatively big jump for 00:51:419 would reflect the music better.

in general the rhythm before the kiai seems to be very confused throughout the section, it's not clear whether you're mapping to the instruments or the vocals. i would personally prefer mapping to the vocals in a hard diff, but if the rhythm could revolve more tightly around either the instruments or the vocals throughout it could be a much more fun map. everything during and after the kiai seems mostly fine though, couldn't you try the thing you did there for everything else?

i don't think i have to be nitpicky about easy or normal diff though, so that's it from me for now xd
i hope you rank the set, the hitsounds are too good to be wasted.
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Rhythm Incarnate
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CrazyrabbitKGE wrote:
hi this is a bad #modreqs mod

holy the keysounding is next level, it's sounding great thank gaia for that :^)


Insane
00:05:198 (5) - place it somewhere like (480,190)? Looks ok for me
00:07:989 (4) - place it somewhere like (50,250)? in this way it creates proper emphasis for 4 and a better flow imo. looks awkward so no
00:09:908 (2) - this is an insane diff so it could and should be two circles imo, it feels much better to make the downbeat (snare) clickable like this.
00:12:698 (2) - ^
00:15:489 (2) - ^
00:18:280 (2) - ^
00:21:070 (2) - ^
00:23:861 (2) - ^ etc., i won't point out every single one of them all rejected. The one I mapped looks better. Also all circle might make some players hard to play. Plus the fact that this is a calm part justifies the reason why I apply filler rhythm here
00:10:431 (3) - i noticed that the same part of the music is a pause only here and it is not everywhere else, making it inconsistent as of now. personally i think making every one of them a pause reflects the music better, and i think that's an easy fix to do if you turn each slider into two circles as i explained above. some of them would need a bit more re-positioning tho. I don't think it impacts the gameplay overall. But I'll give it into consideration the next time It is mentioned
00:29:791 (6,7,1) - it's okay to make this a stream in an insane diff this pattern is already hard in gameplay tho
00:33:280 (6) - move this a bit to the left to create a better flow with 00:32:757 (5) sure
00:34:501 (4,5,1) - there is no reason for these to be anti-jumps? why not \:d/
00:36:245 (1,2,3,4,1,2,3,4) - i think it's better to discard this design and map the rhythm according to the piano hitsounds, there is nothing in the music that suggests this. I'm following the orchestra music background. Which you will notice on 00:39:036 (1) -
00:46:361 (2) - ctrl g? Flows pretty harsh for a calm part so no
00:48:105 (3) - make this parallel with 00:48:454 (4) for a better flow? isn't it already parallel?
00:54:733 (2,3) - the flow is two linear here compared to the rest of the map, could use a bit of repositioning
01:06:419 (4) - ctrl g? nope
01:11:826 (3,4) - ctrl g each of them? ^
01:20:896 (1,2,3,4,5) - you could make all of these as jumps since it better reflects the music and you can do it in an insane diff. also more pp but lol. or more easily you could do the thing you did for 01:32:059 (1,2,3,4,5,6) for more consistency throughout the map. No jumps here. Backtracks on a consistent spacing provides enough
01:43:222 (1,2,3,4,5,6,1,2,3,4,5) - ^ as stated above
01:33:454 (1,2,3,4,5,6) - make 1,2 and 4,5 into sliders to reflect the difference in the hitsounds as opposed to 01:32:059 (1,2,3,4,5,6) , they are not the same Would break the structure I built so no fix
01:34:850 (1,2,3,4,5,6) - ^ ^
01:54:559 - this might be better as a circle? Would make the downbeat unclickable, that raises question on the nominators
01:55:257 - ^ ^


Hard
00:14:966 (3) - this should be clickable here as it is clickable for 00:12:873 (5) and 00:18:454 (5) . make 4 a slider like 00:17:757 (3,4,5)
00:51:245 (5) - it doesn't make sense to make the snare not clickable. a relatively big jump for 00:51:419 would reflect the music better.

in general the rhythm before the kiai seems to be very confused throughout the section, it's not clear whether you're mapping to the instruments or the vocals. i would personally prefer mapping to the vocals in a hard diff, but if the rhythm could revolve more tightly around either the instruments or the vocals throughout it could be a much more fun map. everything during and after the kiai seems mostly fine though, couldn't you try the thing you did there for everything else? I was focusing on the vocals mostly, but trying to get the piano in sync as well

i don't think i have to be nitpicky about easy or normal diff though, so that's it from me for now xd
i hope you rank the set, the hitsounds are too good to be wasted.


thanks for the mod :d
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Tempo Trainee
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i like this map xd
This is a BSS beatmap submission. Click here to view full beatmap information.
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