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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 2017年11月19日 at 10:01:04

Artist: Rita
Title: Suisouka
Source: セヴンデイズ あなたとすごす七日間
Tags: seven days visual novel eroge opening hotaru sounds LIFE0 楪
BPM: 91
Filesize: 25930kb
Play Time: 02:46
Difficulties Available:
  • Blossom (3.27 stars, 307 notes)
  • Bud (2.67 stars, 275 notes)
  • Sprout (1.73 stars, 152 notes)

Download: Rita - Suisouka
Download: Rita - Suisouka (no video)
Information: Scores/Beatmap Listing
---------------
Image
Failed? :)
collapsed text
Image

passive words
PinkHeart wrote:
You love mapping.
You enjoy mapping your 'great songs'.
You think mapping is the happiest thing in the world.
I don't.

And I make better maps.
All your love become nothing but sarcasm.
Last edited by Fushimi Rio on , edited 54 times in total.
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Combo Commander
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inso炸了能不能直接传图给我啊

有点不会摸..

Hana
02:31:905 (1,2,3) - 00:21:169 (1,2,3) - 节奏错了,这个音的位置在1/16,有点迷
02:07:936 (2,1) - 这里我听到有3个音
01:54:686 (1,2) - 节奏没听懂啊,跟人声也不对啊,人声在1/8
02:05:353 (1,2) - ^
检查AImod
这个Hp8充满了恶意
Last edited by sodarose on , edited 1 time in total.
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Rhythm Incarnate
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素颜了我哈市发你吧
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Combo Commander
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上面的post好像有2kd搬了上去
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Rhythm Incarnate
607 posts
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Earned 2 kudosu.
我也来混个2KDS


Hana
00:19:336 (2) - CTRL+G
00:50:711 (1) - ↑
00:21:169 (1,2,3) - 00:21:679 (1) - 感觉有点off
02:31:905 (1,2,3) - 02:32:413 (1) - ↑
01:55:020 (2) - 非要说的话た压在01:55:102
01:55:186 (3) - い和钢琴也是压在01:55:269
02:07:936 (2,1) - 3个1/16
这歌好蛋疼啊vocal很多off的
后半的speedup太难了 中间要个hard过渡一下


Normal
01:43:378 (4,1) - nazi

跪一地
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Rhythm Incarnate
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hello! from q


General:

increasing the bolume even song is calm.
add some hitsounds more will be make awesome.

as u can see, diffs gap is terrible
1
Image
2
Image



Normal:

01:33:348 (1,2) - ignore vocal and follow piano is a bit awkward for this section imo but idk


Hana:

00:12:018 (3) - i hope change to slow it doesnt fit here
01:27:378 - i was surprised when i see this sections sv changin. you dont follow the vocal and piano at all. just put sliders no matter what the songs are imo..


gl
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Rhythm Incarnate
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以前有個叫osu的游戏,我老婆在裏面作圖。牛逼的歌都是她做的,所有人都玩她的圖

後來遊戲倒閉了,她也怀上了我的孩子
Last edited by Narcissu on , edited 1 time in total.
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Rhythm Incarnate
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是的 倒了
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Rhythm Incarnate
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General
  • Timing明显有问题,找个会timing的人搞一搞吧,00:40:045 (1) - 这里已经偏得很明显了
  • 两个难度差距有点大...Hana难度已经偏向insane了(滑条那么快)




Hana




Normal


+Star
Last edited by pw384 on , edited 1 time in total.
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Spinner Sage
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Hi, from my queue


Hana
00:08:004 (1,2,3,4) - The sounds on the sliders' ends are pretty strong, so I would recomend giving a click there
00:09:004 - There's a piano sound you should notice
00:45:711 - 00:46:045 - ^
00:51:378 - 00:51:378 - ^ (If you follow the vocals, they start on 00:50:878 - )
01:00:711 (3,4,1) - Really uncomfortable
01:22:711 (1) - End it on 01:23:878 - as vocals end there
01:28:045 (1,1,1) - I can't see any reason why it's like this :)
01:31:205 (2) - Why it's so fast? I mean there's no vocals and piano isn't very high-pitched
01:34:007 - Better filled
01:48:352 - ^
01:49:019 - ^


Hope will be helpful :D
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Beatmap Nominator
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hello

General
Skin is incomplete but you knew that
00:08:004 (3) - This offset is early
00:39:378 (2) - This object is early
02:43:464 (1,1,1,2) - This section needs to be manually timed
There are no hitsounds

Hana
01:35:326 (2) - Not really a fan of sliders shaped like this, its very un-natural to stop moving while following a slider. Overlapping them less would help this issue.
00:21:679 (1,1,1,1) - I don't think NC is needed but opinion
You're a bit inconsistent with whether you're following vocals or piano. eg. 00:48:045 (1,2,1) - (and that section in general) is ignoring many piano sounds to follow vocal. 01:48:020 (1) - 01:50:353 (1,1) - 01:53:020 (1) - Ignore many vocals for piano. I think the map would be more interesting if the first half had piano mapped, it has more variety than vocals.
I really don't agree with how fast the SV is for the chorus. It really feels like it's overdoing a very quiet/mellow song
Don't have anything specific to point out, this looks well polished for what you were trying to do. I don't agree with how it was done, but it was done well.

Hard
this diff corrupts itself whenever i open it lol
00:09:337 (2,1,2,1) - These could probably have a bit less space between them, bit far
o wait it's not done

Normal
00:53:045 (2,3) - Decrease the distance between these, bit above the DS
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Rhythm Incarnate
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sodarose wrote:
inso炸了能不能直接传图给我啊

有点不会摸..

Hana
02:31:905 (1,2,3) - 00:21:169 (1,2,3) - 节奏错了,这个音的位置在1/16,有点迷 timing吧
02:07:936 (2,1) - 这里我听到有3个音 三个没法打啊 能不能装个傻
01:54:686 (1,2) - 节奏没听懂啊,跟人声也不对啊,人声在1/8 这得等timing了
02:05:353 (1,2) - ^
这个Hp8充满了恶意


KaedekaShizuru wrote:
我也来混个2KDS


Hana
00:19:336 (2) - CTRL+G 不想切flow
00:50:711 (1) - ↑ 不了吧 贪吃蛇统一一下
00:21:169 (1,2,3) - 00:21:679 (1) - 感觉有点off 是的 需要timing
02:31:905 (1,2,3) - 02:32:413 (1) - ↑
01:55:020 (2) - 非要说的话た压在01:55:102 是这个毛病啊
01:55:186 (3) - い和钢琴也是压在01:55:269
02:07:936 (2,1) - 3个1/16 没法打 装作没听见
这歌好蛋疼啊vocal很多off的
后半的speedup太难了 中间要个hard过渡一下


Normal
01:43:378 (4,1) - nazi 改了

跪一地



Len wrote:
hello! from q


General:

increasing the bolume even song is calm. will do after hitsounding
add some hitsounds more will be make awesome.

as u can see, diffs gap is terrible
1
Image
2
Image
going to add a hard diff


Normal:

01:33:348 (1,2) - ignore vocal and follow piano is a bit awkward for this section imo but idk feels too hard for beginners


Hana:

00:12:018 (3) - i hope change to slow it doesnt fit here it plays better than slow sliders here imo
01:27:378 - i was surprised when i see this sections sv changin. you dont follow the vocal and piano at all. just put sliders no matter what the songs are imo.. yeah, used very personal aesthetics


gl


pw384 wrote:

General
  • Timing明显有问题,找个会timing的人搞一搞吧,00:40:045 (1) - 这里已经偏得很明显了 我希望会有
  • 两个难度差距有点大...Hana难度已经偏向insane了(滑条那么快) 是的




Hana
  • 01:28:045 (1,1,1) - 滑条尾巴的音量调低一点 等set搞定了我加个静音音效
  • 01:35:903 (3) - 非常难读 打着还凑合吧 需要记一下
  • 01:46:353 (1,2,3) - 这里应该再放开一点,和01:46:020 (3) - 擦着总感觉不太好
  • 02:44:927 (1) - 按照全图风格的话,这个改成一个弯的滑条比较好?http://osu.ppy.sh/ss/9250802 算了吧 我感觉过了break玩家都忘了
  • 挺有意思的




Normal


+Star



Milar001 wrote:
Hi, from my queue


Hana
00:08:004 (1,2,3,4) - The sounds on the sliders' ends are pretty strong, so I would recomend giving a click there would be nice, but too hard for this diff
00:09:004 - There's a piano sound you should notice yeah, from another track
00:45:711 - 00:46:045 - ^
00:51:378 - 00:51:378 - ^ (If you follow the vocals, they start on 00:50:878 - ) need some timing later
01:00:711 (3,4,1) - Really uncomfortable didn't notice, I feel it's fine
01:22:711 (1) - End it on 01:23:878 - as vocals end there blame the timing. rhythm is fine
01:28:045 (1,1,1) - I can't see any reason why it's like this :) because I changed rhythm choice from here
01:31:205 (2) - Why it's so fast? I mean there's no vocals and piano isn't very high-pitched it follows natural flow imo
01:34:007 - Better filled not really practical
01:48:352 - ^
01:49:019 - ^


Hope will be helpful :D



Sinnoh wrote:
hello

General
Skin is incomplete but you knew that
00:08:004 (3) - This offset is early
00:39:378 (2) - This object is early
02:43:464 (1,1,1,2) - This section needs to be manually timed
There are no hitsounds
will fix after better timing is done

Hana
01:35:326 (2) - Not really a fan of sliders shaped like this, its very un-natural to stop moving while following a slider. Overlapping them less would help this issue. it will plays better if you don't stop on lt
00:21:679 (1,1,1,1) - I don't think NC is needed but opinion following points would be a pain to see
You're a bit inconsistent with whether you're following vocals or piano. eg. 00:48:045 (1,2,1) - (and that section in general) is ignoring many piano sounds to follow vocal. 01:48:020 (1) - 01:50:353 (1,1) - 01:53:020 (1) - Ignore many vocals for piano. I think the map would be more interesting if the first half had piano mapped, it has more variety than vocals. the rhythm choice on first half is intended to be contrast to the second half, that's why I skipped some pianos
I really don't agree with how fast the SV is for the chorus. It really feels like it's overdoing a very quiet/mellow song
Don't have anything specific to point out, this looks well polished for what you were trying to do. I don't agree with how it was done, but it was done well. yeah, this is a really personally mapped one

Hard
this diff corrupts itself whenever i open it lol
00:09:337 (2,1,2,1) - These could probably have a bit less space between them, bit far will consider, a bit conscious about it too
o wait it's not done

Normal
00:53:045 (2,3) - Decrease the distance between these, bit above the DS fixed


Thanks for modding!
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Rhythm Incarnate
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前面没有什么问题的说
妈的这图怎么rank
02:34:800 - 我搞好你的timing,跟我map这部分
Code:
154118,652.173913043478,4,2,0,50,1,0
154838,659.340659340659,4,2,0,50,1,0
155535,681.818181818182,4,2,0,50,1,0
156256,740.740740740741,4,2,0,50,1,0
157012,740.740740740741,4,2,0,50,1,0
157784,923.076923076923,4,2,0,50,1,0
158707,952.380952380949,4,2,0,50,1,0
159659,1132.07547169811,4,2,0,50,1,0
159942,1052.63157894736,4,2,0,50,1,0

根本帮不上忙,不要给kudos了/_ \
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Star Shooter
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Beatmap Nominator
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ooh i played this in a multi lobby

general
imo hitsound a bit inaudible in the beginning around 00:24:045 - 5% is way to little
a couple of parts with weird timing
00:42:317 - vocals here
00:52:984 -
01:55:247 - vocals and piano here
these are the ones that really stand out, the rest are more minor

also it seems like your hard diff is bugged. when i download it, it asks me to update, and when i update, the diff glitches out o_O, might want to contact a QAT or something about this problem

hana
00:37:378 (1) - mm it kind of bothers me that this pattern isnt designed like 00:24:045 (1,1,1) - where it stacks each other and looks lke a flower :S
i know you are running out of space but could you somehow fit it in?
01:22:711 (1,2) - maybe you could try blanketing this part? also make the first part of the slider a bit smoother xD
02:18:711 (1,1,1,1,1) - here you NC everything but u dont here 02:29:377 (1,2,3,4) - :S

hard
01:37:333 (4) - maybe nc here for polarity change?
01:47:186 (2,3) - this jump is way bigger than anything you do before, would recommend just stacking it here
01:51:186 - imo you could map this out by using a 3/4 slider instead of 01:50:686 (3,4) -

normal
01:26:045 (4,1) - avoid overlap? sorta?

this set is really cool, but before i bubble i want to get the timing and hard diff bug sorted out.
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