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Combo Commander
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This beatmap was submitted using in-game submission on den 28 september 2017 at 20:53:11

Artist: MrWeebl
Title: Narwhals
Tags: ohwow hydrocannon13 hc youtube weebls weebl stuff
BPM: 151
Filesize: 8278kb
Play Time: 00:32
Difficulties Available:

Download: MrWeebl - Narwhals
Download: MrWeebl - Narwhals (no video)
Information: Scores/Beatmap Listing
---------------
Status: Ranked!


Image Easy by me

Image Normal by Ohwow

Image Advanced by me (rip collab)

Image Hard by HydroCannon13

Image Monodon monoceros by me

icon log
baburu: voli
big red shiny thing: bakari
half big red shiny thing: jbhyperion (on request)
new baburu: voli
new big red shiny thing: bakari


i hate this song lol

the legendary quote

KorwiN wrote:
This level I do not like... He is'nt bad, but Also not good.
Last edited by bite you death on , edited 104 times in total.
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Beat Clicker
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Earned 2 kudosu.
f a s t
Moge-ko's Hard:
00:13:997 (4,5) - If this was a 1/2 slider instead of 2 circles it would emphasize the downbeat on 00:14:394 (1) - better.
00:19:957 (1,2,3,4) - This would be better off as 2 1/4 repeat sliders like this:
collapsed text
Image

The rhythm is just too complex for a hard diff, especially the 1/8 slider.
00:25:520 - Maybe end the slider on the red tick and put a circle on the downbeat for emphasis?

hope this helps
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Beat Clicker
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No kudosu yet.
awesomemacD wrote:
f a s t
Moge-ko's Hard:
00:13:997 (4,5) - If this was a 1/2 slider instead of 2 circles it would emphasize the downbeat on 00:14:394 (1) - better. changed that lel
00:19:957 (1,2,3,4) - This would be better off as 2 1/4 repeat sliders like this: dont like that change cuz 1/4 Slider Repeating Slider
are cancer to read cuz u literly cant really read them and cuz its only part where it would be used i would prefer not using them at all

collapsed text
Image

The rhythm is just too complex for a hard diff, especially the 1/8 slider. well i dont really agree cuz it LITERLY plays like a 1/4 slider and is placed like i placed the 1/4 slider but i changed it cuz people will complain lol
00:25:520 - Maybe end the slider on the red tick and put a circle on the downbeat for emphasis?
well all other sliderends end on white ticks too would be inconsistent
hope this helps


Code:
osu file format v14

[General]
AudioFilename: thing.mp3
AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6447,12805,14394,19162,20752,22739,27109,32871,33368
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Moge-ko's Hard
Source:
Tags:ohwow
BeatmapID:1388436
BeatmapSetID:652142

[Difficulty]
HPDrainRate:5
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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90,-100,4,2,1,60,0,0
12805,-100,4,2,1,60,0,0
14394,-100,4,2,1,60,0,0
19162,-100,4,2,1,60,0,0
19957,-100,4,2,1,60,0,0
20752,-100,4,2,1,60,0,0
33368,-100,4,2,1,5,0,0


[Colours]
Combo1 : 159,159,255
Combo2 : 134,249,215
Combo3 : 1,61,126
Combo4 : 14,114,73
SliderBorder : 200,230,200

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User avatar
Rhythm Incarnate
1,703 posts
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Earned 1 kudosu.

Insane
00:00:487 (2) - 64,288 to keep distance like 00:00:885 (4,5) - or https://osu.ppy.sh/ss/8882898 is also better
00:06:249 (7) - Ctrl+G fits music better
00:33:268 (4) - ^
00:13:600 (5,6) - should have bigger distance,how about move 00:13:600 (5) - to 224,224
Good map

Moge-ko
00:11:216 (3) - I think you need NC here to divide from 00:10:421 (1,2) -
00:13:997 (1) - and you don't need this NC or swap with 00:13:600 (3) -
00:15:189 (4) - If you choose swap prev one you should NC this one
00:19:957 (1,2,3,4) - I think you can try reverse slider
00:29:692 (3) - remove NC

Ohwow
00:19:162 (1,2,3,4) - I'm not sure about this one
00:25:520 (4,5,6,7) - ^
00:31:679 (4,5,6,7) - ^
00:29:295 (5,6) - change to a 1/1 reverse maybe better

Easy
00:12:805 (1) - I moved 5th and 6th points to make this looks better https://osu.ppy.sh/ss/8882977
good one too :D
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Combo Commander
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ts8zs wrote:

Insane
00:00:487 (2) - 64,288 to keep distance like 00:00:885 (4,5) - or https://osu.ppy.sh/ss/8882898 is also better changed to 53,273 to fit structure of map
00:06:249 (7) - Ctrl+G fits music better ill think about it
00:33:268 (4) - ^ ^
00:13:600 (5,6) - should have bigger distance,how about move 00:13:600 (5) - to 224,224 I think this is fine, (but mostly i dont wanna change this :v)
Good map ty


Easy
00:12:805 (1) - I moved 5th and 6th points to make this looks better https://osu.ppy.sh/ss/8882977 made something similar to this
good one too :Dty again xd


thanks for mod!!
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Beat Clicker
59 posts
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No kudosu yet.
Hi, thought I'd try my hand at modding

Easy
00:24:725 Make it a little bit more interesting with something like this? https://osu.ppy.sh/ss/8883532
00:32:672 Reverse slider at the end too maybe.

Ohwow's Normal
I don't know much about hitsounds but they don't seem to be working as intended. Have a check.
00:02:275 (4,5) and 00:03:864 (2,3) If you space these out like this it will look better, be easier to read and not be significantly more difficult, but I understand it would be hard to make this consistent throughout the map: https://osu.ppy.sh/ss/8883631 || https://osu.ppy.sh/ss/8883635
00:08:633 (4,5) Same as above, I won't bother listing all of them
00:11:017 You can do this for more variation, up to you : https://osu.ppy.sh/ss/8883671
00:19:162 Someone already mentioned this one.
00:20:752 It'd be nice if the klai times match with the other diffs. If not, maybe just remove it completely.

Moge-ko's Hard
00:03:268 (1) Curve this slider to match the previous combo?
00:14:791 https://osu.ppy.sh/ss/8883776 This feels like a better rhythm

Insane
00:01:977 (1,2) Angle like this : https://osu.ppy.sh/ss/8883830
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it


I've never modded before but I hope you find it useful. Tell me how I can improve :)
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Combo Commander
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QazseWsxdr wrote:
Hi, thought I'd try my hand at modding

Easy
00:24:725 Make it a little bit more interesting with something like this? https://osu.ppy.sh/ss/8883532 this is supposed to be an easy diff, so very simple patterns and rhythms belong here, this pattern would belong in normal or hard
00:32:672 Reverse slider at the end too maybe. as i said before, i'd like to keep the rhythm simple.

Insane
00:01:977 (1,2) Angle like this : https://osu.ppy.sh/ss/8883830 doesn't fit the rest of the map
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it ?

I've never modded before but I hope you find it useful. Tell me how I can improve :) mod more i guess, also try to learn the ranking criterias for the difficulties you want to mod


ty for mod
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Beat Clicker
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Earned 1 kudosu.
Quote:
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it ?


00:23:136 This is what I meant : https://osu.ppy.sh/ss/8884354
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Combo Commander
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QazseWsxdr wrote:
Quote:
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it ?


00:23:136 This is what I meant : https://osu.ppy.sh/ss/8884354


still makes no sense to me
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Beat Clicker
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ts8zs wrote:

Insane
00:00:487 (2) - 64,288 to keep distance like 00:00:885 (4,5) - or https://osu.ppy.sh/ss/8882898 is also better
00:06:249 (7) - Ctrl+G fits music better
00:33:268 (4) - ^
00:13:600 (5,6) - should have bigger distance,how about move 00:13:600 (5) - to 224,224
Good map

Moge-ko
00:11:216 (3) - I think you need NC here to divide from 00:10:421 (1,2) - changed lul
00:13:997 (1) - and you don't need this NC or swap with 00:13:600 (3) - changed too
00:15:189 (4) - If you choose swap prev one you should NC this one k
00:19:957 (1,2,3,4) - I think you can try reverse slider dont like that change cuz 1/4 Slider Repeating Slider
are cancer to read cuz u literly cant really read them and cuz its only part where it would be used i would prefer not using them at all

00:29:692 (3) - remove NC k

Ohwow
00:19:162 (1,2,3,4) - I'm not sure about this one
00:25:520 (4,5,6,7) - ^
00:31:679 (4,5,6,7) - ^
00:29:295 (5,6) - change to a 1/1 reverse maybe better

Easy
00:12:805 (1) - I moved 5th and 6th points to make this looks better https://osu.ppy.sh/ss/8882977
good one too :D


Code:
osu file format v14

[General]
AudioFilename: thing.mp3
AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6447,12805,14394,19162,20752,22739,27109,32871,33368
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Moge-ko's Hard
Source:
Tags:ohwow
BeatmapID:1388436
BeatmapSetID:652142

[Difficulty]
HPDrainRate:5
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
90,397.350993377483,4,2,1,60,1,0
90,-100,4,2,1,60,0,0
12805,-100,4,2,1,60,0,0
14394,-100,4,2,1,60,0,0
19162,-100,4,2,1,60,0,0
19957,-100,4,2,1,60,0,0
20752,-100,4,2,1,60,0,0
33368,-100,4,2,1,5,0,0


[Colours]
Combo1 : 159,159,255
Combo2 : 134,249,215
Combo3 : 1,61,126
Combo4 : 14,114,73
SliderBorder : 200,230,200

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User avatar
Beat Clicker
53 posts
Offline
No kudosu yet.
QazseWsxdr wrote:
Hi, thought I'd try my hand at modding

Easy
00:24:725 Make it a little bit more interesting with something like this? https://osu.ppy.sh/ss/8883532
00:32:672 Reverse slider at the end too maybe.

Ohwow's Normal
I don't know much about hitsounds but they don't seem to be working as intended. Have a check.
00:02:275 (4,5) and 00:03:864 (2,3) If you space these out like this it will look better, be easier to read and not be significantly more difficult, but I understand it would be hard to make this consistent throughout the map: https://osu.ppy.sh/ss/8883631 || https://osu.ppy.sh/ss/8883635
00:08:633 (4,5) Same as above, I won't bother listing all of them
00:11:017 You can do this for more variation, up to you : https://osu.ppy.sh/ss/8883671
00:19:162 Someone already mentioned this one.
00:20:752 It'd be nice if the klai times match with the other diffs. If not, maybe just remove it completely.

Moge-ko's Hard
00:03:268 (1) Curve this slider to match the previous combo? nope lol dun wanna use 1 fuckin slider all the time cuz looks boring af and i used curved then straight then curved an straight again lol
00:14:791 https://osu.ppy.sh/ss/8883776 This feels like a better rhythm k lul changed it

Insane
00:01:977 (1,2) Angle like this : https://osu.ppy.sh/ss/8883830
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it


I've never modded before but I hope you find it useful. Tell me how I can improve :)


Code:
osu file format v14

[General]
AudioFilename: thing.mp3
AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6447,12805,14394,19162,20752,22739,27109,32871,33368
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Moge-ko's Hard
Source:
Tags:ohwow
BeatmapID:1388436
BeatmapSetID:652142

[Difficulty]
HPDrainRate:5
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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90,-100,4,2,1,60,0,0
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[Colours]
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Combo2 : 134,249,215
Combo3 : 1,61,126
Combo4 : 14,114,73
SliderBorder : 200,230,200

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User avatar
Rhythm Incarnate
2,169 posts
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Earned 1 kudosu.
00:12:507 (8,10) - overmapped, replace with 1/4 sliders should be fine

kds for now xd i'll do irc later
User avatar
Combo Commander
328 posts
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N0thingSpecial wrote:
00:12:507 (8,10) - overmapped, replace with 1/4 sliders should be fine but i like

kds for now xd i'll do irc later



eat a rock or 2
User avatar
Rhythm Incarnate
677 posts
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No kudosu yet.
ts8zs wrote:

Ohwow
00:19:162 (1,2,3,4) - I'm not sure about this one why?
00:25:520 (4,5,6,7) - ^ ^
00:31:679 (4,5,6,7) - ^ ^
00:29:295 (5,6) - change to a 1/1 reverse maybe better Want more intense pattern
D


QazseWsxdr wrote:
Ohwow's Normal
I don't know much about hitsounds but they don't seem to be working as intended. Have a check. From the looks of it, it seems that you're using your own skin to mod, instead of the default skin. it's your own skin's hitsound that doesn't follow what i hitsound.
00:02:275 (4,5) and 00:03:864 (2,3) If you space these out like this it will look better, be easier to read and not be significantly more difficult, but I understand it would be hard to make this consistent throughout the map: https://osu.ppy.sh/ss/8883631 || https://osu.ppy.sh/ss/8883635 Distance snapping has to be consistent on Normal (and Easy) difficulties. (part of the ranking criteria)
00:08:633 (4,5) Same as above, I won't bother listing all of them ^
00:11:017 You can do this for more variation, up to you : https://osu.ppy.sh/ss/8883671 ^
00:19:162 Someone already mentioned this one. yeah but never gave a reason.
00:20:752 It'd be nice if the klai times match with the other diffs. If not, maybe just remove it completely. kiai times between GDs do not have to match.

I've never modded before but I hope you find it useful. Tell me how I can improve :) I see your intentions, but gotta remember the rules and guidelines. Thank you for trying though C:


Made my own changes
Code:
osu file format v14

[General]
AudioFilename: thing.mp3
AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Ohwow's Normal
Source:
Tags:ohwow moge ko youtube weebl's stuff
BeatmapID:1388437
BeatmapSetID:652142

[Difficulty]
HPDrainRate:4
CircleSize:3.6
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
90,397.350993377483,4,2,1,60,1,0
20752,-100,4,2,1,60,0,1
33070,-100,4,2,1,60,0,0


[Colours]
Combo1 : 159,159,255
Combo2 : 134,249,215
Combo3 : 1,61,126
Combo4 : 14,114,73
SliderBorder : 200,230,200

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364,201,20354,2,0,L|445:196,1,60,2|0,0:0|0:0,0:0:0:0:
464,161,20752,5,2,1:2:0:0:
472,268,21149,2,0,P|472:297|466:327,1,60,2|0,1:2|0:0,0:0:0:0:
443,376,21546,2,0,P|391:344|329:351,1,120,2|2,1:2|1:2,0:0:0:0:
284,359,22142,1,0,0:0:0:0:
284,359,22341,2,0,L|224:353,1,60,2|0,1:2|0:0,0:0:0:0:
116,345,22937,2,0,L|121:285,1,60,0|2,0:0|1:2,0:0:0:0:
126,231,23335,2,0,P|79:196|59:140,1,120
68,87,23931,5,2,1:2:0:0:
166,131,24328,2,0,L|249:124,1,60,2|0,1:2|0:0,0:0:0:0:
279,117,24725,2,0,B|322:75|322:75|398:69,1,120,2|2,1:2|1:2,0:0:0:0:
483,108,25520,2,0,L|524:180,1,60,2|0,1:2|0:0,0:0:0:0:
505,212,25917,2,0,L|432:253,1,60,2|0,1:2|0:0,0:0:0:0:
401,234,26315,2,0,L|371:181,1,60,2|0,1:2|0:0,0:0:0:0:
341,136,26712,2,0,P|281:146|224:128,1,120,2|2,1:2|1:2,0:0:0:0:
149,51,27507,6,0,L|69:60,1,60,2|0,1:2|0:0,0:0:0:0:
45,89,27904,2,0,P|29:145|52:200,1,120,2|2,1:2|1:2,0:0:0:0:
97,240,28500,1,0,0:0:0:0:
97,240,28699,2,0,P|114:263|117:292,1,60,2|0,1:2|0:0,0:0:0:0:
223,315,29295,2,0,P|236:288|262:273,1,60,0|2,0:0|1:2,0:0:0:0:
316,273,29692,2,0,B|358:285|358:285|461:272,1,120
487,266,30288,5,2,1:2:0:0:
435,170,30686,2,0,L|359:179,1,60,2|0,1:2|0:0,0:0:0:0:
336,140,31083,2,0,P|282:114|221:122,1,120,2|2,1:2|1:2,0:0:0:0:
182,154,31679,1,0,0:0:0:0:
182,154,31878,2,0,L|166:211,1,60,2|0,1:2|0:0,0:0:0:0:
118,237,32275,2,0,L|60:221,1,60,2|0,1:2|0:0,0:0:0:0:
35,173,32672,2,0,L|50:115,1,60,2|0,1:2|0:0,0:0:0:0:
40,61,33070,5,2,1:2:0:0:
User avatar
Tempo Trainee
14 posts
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Denied kudosu.
Helou :D
Easy
00:12:805 (1) - Behind the map
The rest is okey


Ohwow's Normal
Change right away Ar? 5,5 ? 6 ?
00:00:090 (1) - Behind the map
00:01:679 (3) - over mapped, 00:04:858 (4) - Over mapped ...
00:15:984 (1) - same ... up^
00:18:368 (2,1) - Between them circle and here 00:19:163 (1,3) -
This level I do not like... He is'nt bad, but Also not good.


Moge-ko's Hard
00:00:885 (2) - over mapped, and here 00:08:832 (4) -
00:11:414 (2) - Now circle behind the map
00:13:997 (4) - Minimally circle behind the map
00:18:368 (1) - The end of the slider behind the map
00:22:540 (1) - You... know
00:22:938 (2,3) - Between them circle :)
00:22:540 (1) - up^
00:29:295 (2,3) - UP^
00:29:692 (3) - over mapped
00:31:878 (1) - up^



And last diff
Insane
00:16:977 (5,7) - over mapped and here 00:18:368 (4) -
00:19:560 (2) - up^
00:23:931 (1) - The start of the slider behind the map
00:29:891 (5,1) - circles behind the map, and here 00:32:673 (1) -
00:33:070 (3,4) - make circles ... ~If the sound is not in blue , do not do it!~Korwin// Make only two circles.. on red and white ...


I waiting for kudosu :D
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