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I have a problem that is when I want to update my Osu! to Stable(Latest). It still update to Stable (Fallback) but after update the Latest version it automatically update it back to Stable(Leatest). Can some one answer me this and help me?
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Rhythm Incarnate
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you mean my pc Res? or what?
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Cymbal Sounder
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Your computer might not be able to handle the switch from directx to opengl, but you can try some troubleshooting mentioned in this thread > /t/585010
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Support Team
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Please provide your Update.log
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this is another one called as "update" in a file folder named "Logs"

3/5/2017 8:59:38 AM: Running cleanup..
3/5/2017 8:59:38 AM: Cleanup successful!
3/5/2017 8:59:38 AM: Resetting update process
3/5/2017 8:59:38 AM: Running repair (False)
3/5/2017 8:59:38 AM: This repair was triggered by an exception: #=qToN$9bvV2$axJz$x329snbvuZ50PPXvTWMn7xISYs$dCyD3L_73_fyf5F3BqSgo2: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
3/5/2017 8:59:38 AM: at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
3/5/2017 8:59:38 AM: at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
3/5/2017 8:59:38 AM: at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
3/5/2017 8:59:38 AM: at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
3/5/2017 8:59:38 AM: at #=qH8MHUwc4s4AIOP8embIm_LZVJ1hcXHmXvQ4kbKKaWdXEAILiwIKAGYcIN5xQJXaQ.#=qqvWHIjTJ11kNQjXagY2F3Q==(Int32 #=qziYoDwk$PYjdOkqhyQIonw==, Int32 #=qAxkx7SJqQSowL0CnPp7gGg==, GraphicsContextFlags #=q0r5I1MdApGtJ54aGgOdCjQ==)
3/5/2017 8:59:38 AM: at #=qJlnuD_UcXRoElpm2icUN$xv4mHIVbAIXw0qJaXX4M17Nt6UwoiS1Agm0IcyQ69sI.#=qvW1Y4lC8ztVwN2NlpLDu3Njs2X15rjZJ2posEJXXnQE=(GraphicsContextFlags #=q0r5I1MdApGtJ54aGgOdCjQ==)
3/5/2017 8:59:38 AM: --- End of inner exception stack trace ---
3/5/2017 8:59:38 AM: at #=qJlnuD_UcXRoElpm2icUN$xv4mHIVbAIXw0qJaXX4M17Nt6UwoiS1Agm0IcyQ69sI.#=qvW1Y4lC8ztVwN2NlpLDu3Njs2X15rjZJ2posEJXXnQE=(GraphicsContextFlags #=q0r5I1MdApGtJ54aGgOdCjQ==)
3/5/2017 8:59:38 AM: at #=qJlnuD_UcXRoElpm2icUN$xv4mHIVbAIXw0qJaXX4M17Nt6UwoiS1Agm0IcyQ69sI.#=qvW1Y4lC8ztVwN2NlpLDu3Njs2X15rjZJ2posEJXXnQE=(GraphicsContextFlags #=q0r5I1MdApGtJ54aGgOdCjQ==)
3/5/2017 8:59:38 AM: at #=qJlnuD_UcXRoElpm2icUN$xv4mHIVbAIXw0qJaXX4M17Nt6UwoiS1Agm0IcyQ69sI.#=qvW1Y4lC8ztVwN2NlpLDu3Njs2X15rjZJ2posEJXXnQE=(GraphicsContextFlags #=q0r5I1MdApGtJ54aGgOdCjQ==)
3/5/2017 8:59:38 AM: at #=qJlnuD_UcXRoElpm2icUN$xv4mHIVbAIXw0qJaXX4M17Nt6UwoiS1Agm0IcyQ69sI.OnHandleCreated(EventArgs #=q3m$_0fTukzAo40eVgKKt8A==)
3/5/2017 8:59:38 AM: at #=qmcB6XnfGcdT$_fSIuP8CBToueKpBlR5PlfKTI7deIJL42oV_a3A$j0BVEdXueDJp.OnHandleCreated(EventArgs #=q3m$_0fTukzAo40eVgKKt8A==)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Control.WmCreate(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Control.WndProc(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.ContainerControl.WndProc(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Form.WmCreate(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Form.WndProc(Message& m)
3/5/2017 8:59:38 AM: at #=qi17YWq5DpjzsdfsVCMbOCKlTKzi5JL1aNh1uHTzjAi0=.WndProc(Message& #=qKFgFOP_7pGMr0NtKdRHygA==)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
3/5/2017 8:59:38 AM: at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
3/5/2017 8:59:39 AM: Force update requested
3/5/2017 8:59:40 AM: CallbackStatus updated to Checking
3/5/2017 8:59:40 AM:
3/5/2017 8:59:40 AM: Beginning update thread
3/5/2017 8:59:40 AM: Stream: Stable
3/5/2017 8:59:40 AM:
3/5/2017 8:59:40 AM: Running cleanup..
3/5/2017 8:59:40 AM: Cleanup successful!
3/5/2017 8:59:40 AM: Requesting update information...
3/5/2017 8:59:43 AM: d3dx9_31.dll: NEW
3/5/2017 8:59:43 AM: Microsoft.Xna.Framework.dll: NEW
3/5/2017 8:59:43 AM: osu!.exe: CHANGED (cached)
3/5/2017 8:59:43 AM: osu!ui.dll: CHANGED (cached)
3/5/2017 8:59:43 AM: osu.dll: NEW
3/5/2017 8:59:43 AM: x3daudio1_1.dll: NEW
3/5/2017 8:59:43 AM: osu!gameplay.dll: CHANGED (cached)
3/5/2017 8:59:43 AM: Creating staging folder
3/5/2017 8:59:43 AM: CallbackStatus updated to Updating
3/5/2017 8:59:43 AM: Processing d3dx9_31.dll...
3/5/2017 8:59:43 AM: Beginning download of d3dx9_31.dll (http://m3.ppy.sh/r/d3dx9_31.dll/f_eea5e ... 1c97b5968f)...
3/5/2017 8:59:43 AM: Processing Microsoft.Xna.Framework.dll...
3/5/2017 8:59:43 AM: Beginning download of Microsoft.Xna.Framework.dll (http://m3.ppy.sh/r/Microsoft.Xna.Framew ... 5e92f21d4a)...
3/5/2017 8:59:43 AM: Processing osu!.exe...
3/5/2017 8:59:43 AM: Exists locally; checking for patchability...
3/5/2017 8:59:44 AM: No patches available; falling back to full download
3/5/2017 8:59:44 AM: Beginning download of osu!.exe (http://m3.ppy.sh/r/osu!.exe/f_35f34a211 ... bb5d7d7df8)...
3/5/2017 8:59:44 AM: Processing osu!ui.dll...
3/5/2017 8:59:44 AM: Exists locally; checking for patchability...
3/5/2017 8:59:45 AM: No patches available; falling back to full download
3/5/2017 8:59:45 AM: Beginning download of osu!ui.dll (http://m3.ppy.sh/r/osu!ui.dll/f_8be4927 ... 379f881f58)...
3/5/2017 8:59:45 AM: Processing osu.dll...
3/5/2017 8:59:45 AM: Beginning download of osu.dll (http://m3.ppy.sh/r/osu.dll/f_c400362e88 ... 9235f95ffd)...
3/5/2017 8:59:45 AM: Processing x3daudio1_1.dll...
3/5/2017 8:59:45 AM: Beginning download of x3daudio1_1.dll (http://m3.ppy.sh/r/x3daudio1_1.dll/f_12 ... 5c39a77d80)...
3/5/2017 8:59:45 AM: Processing osu!gameplay.dll...
3/5/2017 8:59:45 AM: Exists locally; checking for patchability...
3/5/2017 8:59:46 AM: No patches available; falling back to full download
3/5/2017 8:59:46 AM: Beginning download of osu!gameplay.dll (http://m2.ppy.sh/r/osu!gameplay.dll/f_7 ... 604ce7202d)...
3/5/2017 8:59:47 AM: Completed download of Microsoft.Xna.Framework.dll (6 files remain)!
3/5/2017 8:59:47 AM: Completed download of x3daudio1_1.dll (5 files remain)!
3/5/2017 8:59:58 AM: Completed download of osu!.exe (4 files remain)!
3/5/2017 9:00:07 AM: Completed download of d3dx9_31.dll (3 files remain)!
3/5/2017 9:01:24 AM: Completed download of osu.dll (2 files remain)!
3/5/2017 9:01:41 AM: Completed download of osu!gameplay.dll (1 files remain)!
3/5/2017 9:03:37 AM: Completed download of osu!ui.dll (0 files remain)!
3/5/2017 9:03:37 AM: Attempting to MoveInPlace
3/5/2017 9:03:37 AM: _pending\d3dx9_31.dll => d3dx9_31.dll: OK
3/5/2017 9:03:37 AM: _pending\Microsoft.Xna.Framework.dll => Microsoft.Xna.Framework.dll: OK
3/5/2017 9:03:38 AM: _pending\osu!.exe => osu!.exe: FAIL
3/5/2017 9:03:38 AM: Saving out global config
3/5/2017 9:03:38 AM:
3/5/2017 9:03:38 AM: Ending update thread with result: NeedsRestart
3/5/2017 9:03:38 AM:
3/5/2017 9:03:38 AM: CallbackStatus updated to NeedsRestart
3/5/2017 9:03:42 AM: osu! just started and will continuing an update (pending folder exists)
3/5/2017 9:03:42 AM: Command Line: "C:\Users\vinh\AppData\Local\osu!\osu!.exe"
3/5/2017 9:03:42 AM: Attempting to MoveInPlace
3/5/2017 9:03:42 AM: _pending\osu!.exe => osu!.exe: OK
3/5/2017 9:03:42 AM: _pending\osu!gameplay.dll => osu!gameplay.dll: OK
3/5/2017 9:03:43 AM: _pending\osu!ui.dll => osu!ui.dll: OK
3/5/2017 9:03:44 AM: _pending\osu.dll => osu.dll: OK
3/5/2017 9:03:44 AM: _pending\x3daudio1_1.dll => x3daudio1_1.dll: OK
3/5/2017 9:03:44 AM: Running cleanup..
3/5/2017 9:03:44 AM: Cleanup successful!
3/5/2017 9:03:44 AM: MoveInPlace successful!
3/5/2017 9:03:44 AM: Re-running osu! with -go
Last edited by UnitedNovel on , edited 1 time in total.
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Dntm8kmeeatu wrote:
Please provide your Update.log


this is my update_success in a file folder named "Logs"

3/5/2017 8:47:10 AM: ----------------------------------------------------------
3/5/2017 8:47:10 AM: Update Log for vinh
3/5/2017 8:47:10 AM: osu! version unknown
3/5/2017 8:47:10 AM: Running on Microsoft Windows NT 6.1.7600.0, 2 cores
3/5/2017 8:47:10 AM: ----------------------------------------------------------
3/5/2017 8:47:11 AM: CallbackStatus updated to Checking
3/5/2017 8:47:12 AM:
3/5/2017 8:47:12 AM: Beginning update thread
3/5/2017 8:47:12 AM: Stream: CuttingEdge
3/5/2017 8:47:12 AM:
3/5/2017 8:47:12 AM: Running cleanup..
3/5/2017 8:47:12 AM: Cleanup successful!
3/5/2017 8:47:12 AM: Requesting update information...
3/5/2017 8:54:12 AM: CallbackStatus updated to Checking
3/5/2017 8:54:12 AM:
3/5/2017 8:54:12 AM: Beginning update thread
3/5/2017 8:54:12 AM: Stream: Stable40
3/5/2017 8:54:12 AM:
3/5/2017 8:54:12 AM: Running cleanup..
3/5/2017 8:54:12 AM: Cleanup successful!
3/5/2017 8:54:12 AM: Requesting update information...
3/5/2017 8:54:15 AM: osu!.exe: CHANGED (cached)
3/5/2017 8:54:15 AM: osu!ui.dll: CHANGED (cached)
3/5/2017 8:54:16 AM: osu!gameplay.dll: CHANGED (cached)
3/5/2017 8:54:16 AM: OpenTK.dll: CHANGED (cached)
3/5/2017 8:54:16 AM: libEGL.dll: CHANGED (cached)
3/5/2017 8:54:16 AM: libGLESv2.dll: CHANGED (cached)
3/5/2017 8:54:16 AM: Creating staging folder
3/5/2017 8:54:16 AM: CallbackStatus updated to Updating
3/5/2017 8:54:16 AM: Processing osu!.exe...
3/5/2017 8:54:16 AM: Exists locally; checking for patchability...
3/5/2017 8:54:17 AM: No patches available; falling back to full download
3/5/2017 8:54:17 AM: Beginning download of osu!.exe (http://m1.ppy.sh/r/osu!.exe/f_ed37112b9 ... 498c1aef77)...
3/5/2017 8:54:17 AM: Processing osu!ui.dll...
3/5/2017 8:54:17 AM: Exists locally; checking for patchability...
3/5/2017 8:54:18 AM: No patches available; falling back to full download
3/5/2017 8:54:18 AM: Beginning download of osu!ui.dll (http://m1.ppy.sh/r/osu!ui.dll/f_36e1795 ... f8cd276015)...
3/5/2017 8:54:18 AM: Processing osu!gameplay.dll...
3/5/2017 8:54:18 AM: Exists locally; checking for patchability...
3/5/2017 8:54:18 AM: No patches available; falling back to full download
3/5/2017 8:54:18 AM: Beginning download of osu!gameplay.dll (http://m3.ppy.sh/r/osu!gameplay.dll/f_8 ... 689b6c3727)...
3/5/2017 8:54:18 AM: Processing OpenTK.dll...
3/5/2017 8:54:18 AM: Exists locally; checking for patchability...
3/5/2017 8:54:19 AM: No patches available; falling back to full download
3/5/2017 8:54:19 AM: Beginning download of OpenTK.dll (http://m3.ppy.sh/r/OpenTK.dll/f_87d7774 ... 5fb2ce7b52)...
3/5/2017 8:54:19 AM: Processing libEGL.dll...
3/5/2017 8:54:19 AM: Exists locally; checking for patchability...
3/5/2017 8:54:20 AM: No patches available; falling back to full download
3/5/2017 8:54:20 AM: Beginning download of libEGL.dll (http://m2.ppy.sh/r/libEGL.dll/f_1b3a1cf ... 6b6696cd05)...
3/5/2017 8:54:20 AM: Processing libGLESv2.dll...
3/5/2017 8:54:20 AM: Exists locally; checking for patchability...
3/5/2017 8:54:21 AM: No patches available; falling back to full download
3/5/2017 8:54:21 AM: Beginning download of libGLESv2.dll (http://m1.ppy.sh/r/libGLESv2.dll/f_6d52 ... 156b835451)...
3/5/2017 8:54:22 AM: Completed download of libEGL.dll (5 files remain)!
3/5/2017 8:54:27 AM: Completed download of OpenTK.dll (4 files remain)!
3/5/2017 8:54:31 AM: Completed download of osu!.exe (3 files remain)!
3/5/2017 8:54:36 AM: Completed download of libGLESv2.dll (2 files remain)!
3/5/2017 8:58:15 AM: Completed download of osu!ui.dll (1 files remain)!
3/5/2017 8:59:32 AM: Completed download of osu!gameplay.dll (0 files remain)!
3/5/2017 8:59:32 AM: Attempting to MoveInPlace
3/5/2017 8:59:32 AM: _pending\libEGL.dll => libEGL.dll: OK
3/5/2017 8:59:32 AM: _pending\libGLESv2.dll => libGLESv2.dll: OK
3/5/2017 8:59:32 AM: _pending\OpenTK.dll => OpenTK.dll: OK
3/5/2017 8:59:32 AM: _pending\osu!.exe => osu!.exe: FAIL
3/5/2017 8:59:32 AM: Saving out global config
3/5/2017 8:59:32 AM:
3/5/2017 8:59:32 AM: Ending update thread with result: NeedsRestart
3/5/2017 8:59:32 AM:
3/5/2017 8:59:32 AM: CallbackStatus updated to NeedsRestart
3/5/2017 8:59:33 AM: osu! just started and will continuing an update (pending folder exists)
3/5/2017 8:59:33 AM: Command Line: "C:\Users\vinh\AppData\Local\osu!\osu!.exe" -go
3/5/2017 8:59:33 AM: Attempting to MoveInPlace
3/5/2017 8:59:33 AM: _pending\osu!.exe => osu!.exe: OK
3/5/2017 8:59:34 AM: _pending\osu!gameplay.dll => osu!gameplay.dll: OK
3/5/2017 8:59:34 AM: _pending\osu!ui.dll => osu!ui.dll: OK
3/5/2017 8:59:35 AM: Running cleanup..
3/5/2017 8:59:35 AM: Cleanup successful!
3/5/2017 8:59:35 AM: MoveInPlace successful!
3/5/2017 8:59:35 AM: Re-running osu! with -go
3/5/2017 8:59:37 AM: CallbackStatus updated to Checking
3/5/2017 8:59:37 AM:
3/5/2017 8:59:37 AM: Beginning update thread
3/5/2017 8:59:37 AM: Stream: Stable40
3/5/2017 8:59:37 AM:
3/5/2017 8:59:37 AM: Running cleanup..
3/5/2017 8:59:37 AM: Cleanup successful!
3/5/2017 8:59:37 AM: Requesting update information...
3/5/2017 8:59:38 AM: System.Threading.ThreadAbortException: Thread was being aborted.
3/5/2017 8:59:38 AM: at #=qJ0GNpncQw_KKyQfZIOs61uEdD5TvNwtah$o32wDyUZw=.#=qHuREResB69hasWWMuqqOzA==()
3/5/2017 8:59:38 AM: at #=qJ0GNpncQw_KKyQfZIOs61uEdD5TvNwtah$o32wDyUZw=.#=q8V67kzFJ2ErPeA8rTlhnYYUgzkL3NPT7NuVQihc_yQI=()
3/5/2017 8:59:38 AM: at #=qUM0d6pi2omskz8WsxTkNTYlRweuDdABHqflep1orQlFkxDmDvn21HQ_a9iO4FPOh.#=qTM_hlGITUpbUhsOkGv2zyQ==()
3/5/2017 8:59:38 AM:
3/5/2017 8:59:38 AM: Thread was aborted!
3/5/2017 8:59:38 AM: Saving out global config
3/5/2017 8:59:38 AM: CallbackStatus updated to NoUpdate
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Rhythm Incarnate
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you can edit previous post. You don't need to duble post
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