16:02 Halfslashed: .
16:03 Swell: that scared me
16:03 Swell: jeez
16:03 Halfslashed: why
16:03 Halfslashed: lol
16:04 Swell: the notif sounds lagged and played all at once
16:04 Swell: and i was chillin out so it was just unexpected lol
16:04 Halfslashed: lol
16:04 Halfslashed: rip
16:04 Halfslashed: alright so you have two diffs now
16:04 Swell: yep
16:05 Swell: and suissies doing the normal
16:05 Swell: eventually
16:05 Halfslashed: ok
16:05 Halfslashed: i'll start on top
16:05 Swell: sounds good
16:05 Halfslashed: 00:01:281 (1) - sounds like a weaker beat than 00:00:745 (1) - yet you have the same entry angle
16:06 Halfslashed: i recommend rotating this to have a smoother transition (like for example 90 degrees)
16:07 Swell: like on playfield?
16:07 Halfslashed: nah
16:07 Halfslashed: selection
16:08 Halfslashed: 00:04:851 (1,2,3,4,1) - so your movement ideas are kinda messy here since before
16:08 Halfslashed: you were using spacing increases for piano pitch
16:08 Halfslashed: now you're using them for drums
16:08 Swell: yeah cause drums didn't exist before then
16:08 Halfslashed: and while its fine to use spacing for those here instead, you should do something else to acknowledge the piano pitch increases
16:09 Halfslashed: 00:05:029 (2,3,4) - like for this you could do something similar to what bor did in little nova
16:09 Halfslashed: then having big spacing increases for 00:05:565 (1) - snares like this
16:09 Halfslashed: and moderate spacing increases for the kicks 00:04:851 (1,2) -
16:10 Halfslashed: 00:06:101 (1,2,3) - recommend using this sort of entry angle instead, due to how strong the red tick is here in comparison to the white tick: https://halfslashed.s-ul.eu/iGzulu2o
16:10 Halfslashed: 00:06:279 (3,4,5) - if you ever wanted to use anti jumps, here would be a great place to use them
16:11 Halfslashed: you could use a larger spacing from 3-4 then lower spacing from 4-5
16:11 Halfslashed: and its accentuated due to the stack right before
16:11 Halfslashed: 00:06:993 (6) - could really use some more spacing, even fi you have to 00:06:636 (5) - shorten this to do it
16:12 Halfslashed: while you're at it might as well decrease the SV as well
16:12 Halfslashed: 00:07:350 (7,1) - swap NC to indicate metronome reset
16:12 Halfslashed: 00:08:421 (1,1,1) - problem with this grouping of three is that there's a snare on the 3rd note and a stronger pitch
16:13 Halfslashed: and the pattern assumes they're all equal
16:13 Halfslashed: which isn't true
16:13 Halfslashed: so i suggest using a different pattern that puts more emphasis on the 3rd note (an off angled symmetrical pattern could work here)
16:14 Halfslashed: shit example: https://halfslashed.s-ul.eu/blgUYtuo
16:15 Swell: lol yeah
16:15 Swell: that makes sense
16:15 Halfslashed: 00:09:135 - if you're going to put such a strong beat on a slider end
16:15 Halfslashed: you need to do something to emphasize it
16:15 Halfslashed: so either by movement or a rhythm gap (movement works better here)
16:15 Halfslashed: and how that works is you want to make the slider end harder to reach
16:16 Halfslashed: here's what i would try (roughly) https://halfslashed.s-ul.eu/zY39HrcY
16:16 Swell: hm i never really thought of it as that strong
16:16 Halfslashed: some testing would probably get you the right spacing
16:16 Halfslashed: it's the start of a new musical phrase
16:16 Swell: since the preceeding combo of the bass and cymbal stood out more to me
16:17 Halfslashed: and that's fine because
16:17 Halfslashed: the bass/cymbal are stronger
16:17 Halfslashed: by having it as a tail it will be weaker anyways
16:17 Halfslashed: so you need to compensate for it
16:18 Halfslashed: 00:09:849 (5,1) - i thought you cared about the piano
16:18 Halfslashed: pls
16:19 Halfslashed: https://halfslashed.s-ul.eu/cF522Yhn could try this rhythm
16:19 Halfslashed: or hell
16:19 Halfslashed: don't use a slider and just use that rhythm except only with circles
16:19 Halfslashed: you could accomplish a similar effect
16:20 Swell: i was thinking about doing that
16:20 Swell: i just did this initially cause that was the same rhythm i did for the intro
16:20 Halfslashed: mmm
16:21 Halfslashed: similar to what part
16:21 Swell: 00:00:210 (1,1,1) -
16:21 Swell: it does the 2 piano notes thing
16:21 Halfslashed: mm
16:21 Halfslashed: i don't find them to be teh same
16:21 Swell: and then the part you pointed out does the 2 piano notes thing too
16:21 Swell: yeah it's a bit different
16:22 Swell: but i found it similar enoughn to use the pattern i guess?
16:22 Swell: idk like i said i might do 2 circles instead
16:22 Swell: because the problem is much more apparent later on when it repeats
16:22 Halfslashed: yeah
16:22 Swell: 00:18:066 (1,1) - like here
16:23 Swell: cause strong stuff on slider ends
16:23 Halfslashed: oh god..
16:23 Halfslashed: lol
16:24 Swell: so yeah it's something i'm considering lol
16:24 Halfslashed: alright
16:24 Halfslashed: honestly, i think you could benefit much more overall from using the sliders to represent the holding of the piano
16:24 Halfslashed: and that would also match the feeling of the vocals as well, though i know you're not trying to directly represent them
16:25 Halfslashed: 00:11:813 (1,2) - stacking these could be nice, you might like the effect it provides
16:26 Swell: yeah seems nice
16:26 Halfslashed: 00:16:280 (1,2,3) - i'm pretty sure there's some
16:26 Halfslashed: 1/8 bull here
16:26 Halfslashed: oh right
16:26 Halfslashed: 00:11:456 (4,1) -
16:26 Halfslashed: if your 1/1 spacing is this weak
16:26 Halfslashed: for phase transitions
16:26 Halfslashed: you're just going to have a dead pacing
16:26 Swell: yeah I'm simplyfying that lol for the 1/8
16:27 Halfslashed: you pretty much have this problem all over
16:27 Halfslashed: unless you're trying to emphasize some sort of a held sound
16:27 Halfslashed: in a weird way
16:28 Halfslashed: low 1/1 spacing doesn't really work when you're skipping audible beats
16:28 Halfslashed: because the instrumental density usually doesn't support it
16:28 Halfslashed: especially in most cases here
16:28 Swell: hm
16:29 Halfslashed: 00:28:065 (1) - an SV decrease would be nice here
16:29 Halfslashed: as well as some sort of spacing increase to 00:28:779 (2) -
16:29 Halfslashed: 00:30:922 (1,1) - i also think an SV decrease would work here, but not as big as the one you'd use for 00:28:065 (1) -
16:30 Halfslashed: 00:35:207 (1) - here too - basically i'm suggesting that you drag out those held vocals
16:30 Swell: alright
16:30 Halfslashed: and use surrounding spacing
16:30 Halfslashed: to provide a contrast
16:31 Halfslashed: 00:41:993 (1,2,3,4,5,6) - here i'd suggest using spacing to match the drum pitches
16:31 Halfslashed: 00:43:064 (1,2,1,2) - man
16:31 Halfslashed: this is so powerful yet so weak
16:31 Halfslashed: swell y u do this
16:31 Halfslashed: i recommend increasing spacing between the pairs
16:31 Halfslashed: and an SV increase on the sliders
16:32 Swell: hm kk
16:32 Halfslashed: 00:45:207 (5) - needs some larger spacing to match piano pitch, etc.
16:32 Swell: i just don't really think about that sort of specific stuff that often lol
16:32 Swell: I'm just a big picture guy most of the time lol
16:33 Halfslashed: well, this is a big picture concept
16:33 Swell: ye i'll get that too
16:33 Halfslashed: the idea of emphasizing things in certain ways consistently
16:33 Halfslashed: i'm just pointing out specifics right now so that
16:33 Halfslashed: you can apply the same logic to the rest of the map
16:33 Halfslashed: because you'll become better for it
16:33 Swell: makes sense
16:34 Halfslashed: 00:48:423 (1,2) - again though on the slider tails on the strongest beat
16:34 Halfslashed: without directional emphasis
16:34 Halfslashed: in this particular example, i recommend something like this
16:34 Halfslashed: https://halfslashed.s-ul.eu/6mvrOyG5
16:35 Halfslashed: probably needs some fine tuning but yeah
16:35 Swell: ye
16:35 Halfslashed: alright
16:35 Halfslashed: i think that covers most of the issues
16:36 Halfslashed: they repeat way more often than i've mentioned but
16:36 Halfslashed: you should have an idea of how the rest would go
16:36 Swell: yeah I'll figure it out lol
16:36 Halfslashed: man
16:36 Halfslashed: why does your hard have better NCing
16:36 Halfslashed: than your insane
16:37 Swell: cause I had a better grasp of the song the second time around
16:37 Swell: i remaped this like 2 times i think
16:37 Swell: cause i wasn't really satisfied with my initial 2 versions
16:38 Swell: tbh it's better than my insane
16:38 Swell: by a mile
16:38 Halfslashed: lol
16:38 Halfslashed: yeah i'd have to agree
16:38 Halfslashed: 00:53:600 (1,1) - don't cover the reverse arrow though
16:39 Halfslashed: its generally okay but diff spike at the end
16:39 Halfslashed: i guess people will call it disorganized too
16:39 Swell: yeah i don't like the ending either tbh
16:40 Swell: i just kinda threw it together cause i wasn't sure
16:40 Halfslashed: like its not too clear where you would use this 00:23:065 (2,3,4,5) -
16:40 Halfslashed: 00:21:637 (1,2,3,4,5) - over this
16:40 Halfslashed: and they have completely different movement
16:41 Halfslashed: 00:39:136 (2,3,4,5,6,7,1) - but anyways, you want to stick to 5 clickable 1/2 in a row
16:41 Swell: idk either i kinda mapped that be feeling
16:41 Halfslashed: anything more is too straining
16:41 Swell: hm kk
16:42 Halfslashed: so yeah
16:42 Halfslashed: that's pretty much all i have to say
16:42 Halfslashed: for now anyawys
16:42 Halfslashed: can i post logs?
16:43 Swell: ye