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oesterreich - Munou (TV Edit)

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Topic Starter
Swell
This beatmap was submitted using in-game submission on Thursday, September 28, 2017 at 11:39:25 AM

Artist: oesterreich
Title: Munou (TV Edit)
Source: 東京喰種√A
Tags: Tokyo Ghoul Root A osterreich anime TV Size
BPM: 168
Filesize: 2751kb
Play Time: 01:26
Difficulties Available:
  1. Hard (3.72 stars, 258 notes)
  2. Incompetence (4.08 stars, 315 notes)
Download: oesterreich - Munou (TV Edit)
Information: Scores/Beatmap Listing
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munou is a good song and osterreich is a good band

give me kd here: t/627124
anna apple
rize is a BABE
anna apple
irc mod
Swell - Yesterday at 6:07 PM
yo phil
mind looking at a thing
and telling my how bad my rhythm is
Olanzapine - Yesterday at 6:07 PM
l i n k
Swell - Yesterday at 6:08 PM
oesterreich_-_Munou.osz
2.06 MB
Olanzapine - Yesterday at 6:09 PM
timing wow
Swell - Yesterday at 6:09 PM
ya
time sigs
are lol
Olanzapine - Yesterday at 6:09 PM
i mean the song is
z
Swell - Yesterday at 6:09 PM
lmao
it's pretty
but timing is just hell
good thing there was an already ranked ver
so I strole it's timing points and had UC double check
that they were :ok_hand:
Olanzapine - Yesterday at 6:10 PM
what do you think
Swell - Yesterday at 6:11 PM
on the timing points?
Olanzapine - Yesterday at 6:11 PM
of your rhythm
Swell - Yesterday at 6:12 PM
uh it's iffy in some parts but it's ok for the most
uh oh bancho died
Olanzapine - Yesterday at 6:12 PM
yeah saw that
which parts are iffy
Swell - Yesterday at 6:12 PM
one sec
00:15:027 (1,2,3,4,5,1,2) - this one I'm not too sure on because the second 1 is on a drum while 5-2 is like a held thing
so I'm not sure if that's ok
or to just do a slider and ignore the drum
since I'm prioritzing piano
Olanzapine - Yesterday at 6:15 PM
prioritizing the piano
Swell - Yesterday at 6:15 PM
lol
Olanzapine - Yesterday at 6:15 PM
00:11:277 (3) -
Swell - Yesterday at 6:15 PM
00:22:708 (1,2,3,4,5) - and then this one is just kinda weird cause like it feels kinda filler-y
Olanzapine - Yesterday at 6:16 PM
00:04:851 -
think of which notes are piano
and which circles are not piano
if you listen closely enough you can find a lot of things are just snares without piano notes
there is just the held sound from the previous circle
no new piano articulation
if you chose to map them, I would best advise making them different somehow
and consistently different
also slider decisions in the intro come off as strange
00:02:709 (1,2,3,1,2,3) - how did you decide to make these "suddenly" sliders rather than circles
00:06:636 (5,6) - and how come these two sliders don't fit with the others around it in the intro(edited)
00:23:779 (5) - also this is filler
more than most of the others
once you figure out the stuff in the intro with the sliders it will help you decide on the things you find out of place
00:33:779 (5,1,2) - also checking out this
I think there deserves to be a (6) because of piano
but then I realize its following vocals and no vocal exists where (6) would be
so then I look at 00:34:493 (1,2) -
there is no vocal to split these either
the thing with sliders is, just because you made them intentionally end on strong beats doesn't make them good, its how they land on those strong beats to differ from sliders that don't (if there exist any)
Swell - Yesterday at 6:24 PM
hmm
rhythm is hard lol
Olanzapine - Yesterday at 6:25 PM
depends
on how strict you chose rhythm
Swell - Yesterday at 6:26 PM
fair
I guess for the intro sliders at the start I wanted something in between the start of the song and the start of the drums
but it feels like maybe I'm dropping intensity for no reason at that point
I'll have to look into that a bit more once I finish this diff
might switch around some stuff so it's more like a build up
Olanzapine - Yesterday at 6:29 PM
hopefully what I said was helpful
Swell - Yesterday at 6:29 PM
into the drums
Olanzapine - Yesterday at 6:29 PM
lol
Swell - Yesterday at 6:29 PM
yeah it was lol
I'm talking to nai too about this so I'm processing 2 opinions at once
so I'm just like
I made a mistake
But yeah I'm making changes to the things both you and nai suggested tho
Olanzapine - Yesterday at 6:32 PM
toshi?
Swell - Yesterday at 6:32 PM
hmh
mhm
Olanzapine - Yesterday at 6:32 PM
speaking of naitoshi
hitsounding while mapping helps with rhythm choice in his opinion
and in my experience
Swell - Yesterday at 6:33 PM
probably
I've never done it actually
I'll have to give it a shot I guess lol
Olanzapine - Yesterday at 6:34 PM
I tried it once
was an experience
Swell - Yesterday at 6:34 PM
00:23:779 (5) - for this what should I do instead of this filler
cause this was half following vocals/drums
so I'm just like
zzz what to do instead cause it does look weird
Olanzapine - Yesterday at 6:36 PM
delete
make 4 a slider?
its weird cuz piano stops on 4
experiment until you like something
but I think if you make the decisions with the intro, decisions like this would become more clear
Swell - Yesterday at 6:37 PM
ye probably
Halfslashed
SPOILER
16:02 Halfslashed: .
16:03 Swell: that scared me
16:03 Swell: jeez
16:03 Halfslashed: why
16:03 Halfslashed: lol
16:04 Swell: the notif sounds lagged and played all at once
16:04 Swell: and i was chillin out so it was just unexpected lol
16:04 Halfslashed: lol
16:04 Halfslashed: rip
16:04 Halfslashed: alright so you have two diffs now
16:04 Swell: yep
16:05 Swell: and suissies doing the normal
16:05 Swell: eventually
16:05 Halfslashed: ok
16:05 Halfslashed: i'll start on top
16:05 Swell: sounds good
16:05 Halfslashed: 00:01:281 (1) - sounds like a weaker beat than 00:00:745 (1) - yet you have the same entry angle
16:06 Halfslashed: i recommend rotating this to have a smoother transition (like for example 90 degrees)
16:07 Swell: like on playfield?
16:07 Halfslashed: nah
16:07 Halfslashed: selection
16:08 Halfslashed: 00:04:851 (1,2,3,4,1) - so your movement ideas are kinda messy here since before
16:08 Halfslashed: you were using spacing increases for piano pitch
16:08 Halfslashed: now you're using them for drums
16:08 Swell: yeah cause drums didn't exist before then
16:08 Halfslashed: and while its fine to use spacing for those here instead, you should do something else to acknowledge the piano pitch increases
16:09 Halfslashed: 00:05:029 (2,3,4) - like for this you could do something similar to what bor did in little nova
16:09 Halfslashed: then having big spacing increases for 00:05:565 (1) - snares like this
16:09 Halfslashed: and moderate spacing increases for the kicks 00:04:851 (1,2) -
16:10 Halfslashed: 00:06:101 (1,2,3) - recommend using this sort of entry angle instead, due to how strong the red tick is here in comparison to the white tick: https://halfslashed.s-ul.eu/iGzulu2o
16:10 Halfslashed: 00:06:279 (3,4,5) - if you ever wanted to use anti jumps, here would be a great place to use them
16:11 Halfslashed: you could use a larger spacing from 3-4 then lower spacing from 4-5
16:11 Halfslashed: and its accentuated due to the stack right before
16:11 Halfslashed: 00:06:993 (6) - could really use some more spacing, even fi you have to 00:06:636 (5) - shorten this to do it
16:12 Halfslashed: while you're at it might as well decrease the SV as well
16:12 Halfslashed: 00:07:350 (7,1) - swap NC to indicate metronome reset
16:12 Halfslashed: 00:08:421 (1,1,1) - problem with this grouping of three is that there's a snare on the 3rd note and a stronger pitch
16:13 Halfslashed: and the pattern assumes they're all equal
16:13 Halfslashed: which isn't true
16:13 Halfslashed: so i suggest using a different pattern that puts more emphasis on the 3rd note (an off angled symmetrical pattern could work here)
16:14 Halfslashed: shit example: https://halfslashed.s-ul.eu/blgUYtuo
16:15 Swell: lol yeah
16:15 Swell: that makes sense
16:15 Halfslashed: 00:09:135 - if you're going to put such a strong beat on a slider end
16:15 Halfslashed: you need to do something to emphasize it
16:15 Halfslashed: so either by movement or a rhythm gap (movement works better here)
16:15 Halfslashed: and how that works is you want to make the slider end harder to reach
16:16 Halfslashed: here's what i would try (roughly) https://halfslashed.s-ul.eu/zY39HrcY
16:16 Swell: hm i never really thought of it as that strong
16:16 Halfslashed: some testing would probably get you the right spacing
16:16 Halfslashed: it's the start of a new musical phrase
16:16 Swell: since the preceeding combo of the bass and cymbal stood out more to me
16:17 Halfslashed: and that's fine because
16:17 Halfslashed: the bass/cymbal are stronger
16:17 Halfslashed: by having it as a tail it will be weaker anyways
16:17 Halfslashed: so you need to compensate for it
16:18 Halfslashed: 00:09:849 (5,1) - i thought you cared about the piano
16:18 Halfslashed: pls
16:19 Halfslashed: https://halfslashed.s-ul.eu/cF522Yhn could try this rhythm
16:19 Halfslashed: or hell
16:19 Halfslashed: don't use a slider and just use that rhythm except only with circles
16:19 Halfslashed: you could accomplish a similar effect
16:20 Swell: i was thinking about doing that
16:20 Swell: i just did this initially cause that was the same rhythm i did for the intro
16:20 Halfslashed: mmm
16:21 Halfslashed: similar to what part
16:21 Swell: 00:00:210 (1,1,1) -
16:21 Swell: it does the 2 piano notes thing
16:21 Halfslashed: mm
16:21 Halfslashed: i don't find them to be teh same
16:21 Swell: and then the part you pointed out does the 2 piano notes thing too
16:21 Swell: yeah it's a bit different
16:22 Swell: but i found it similar enoughn to use the pattern i guess?
16:22 Swell: idk like i said i might do 2 circles instead
16:22 Swell: because the problem is much more apparent later on when it repeats
16:22 Halfslashed: yeah
16:22 Swell: 00:18:066 (1,1) - like here
16:23 Swell: cause strong stuff on slider ends
16:23 Halfslashed: oh god..
16:23 Halfslashed: lol
16:24 Swell: so yeah it's something i'm considering lol
16:24 Halfslashed: alright
16:24 Halfslashed: honestly, i think you could benefit much more overall from using the sliders to represent the holding of the piano
16:24 Halfslashed: and that would also match the feeling of the vocals as well, though i know you're not trying to directly represent them
16:25 Halfslashed: 00:11:813 (1,2) - stacking these could be nice, you might like the effect it provides
16:26 Swell: yeah seems nice
16:26 Halfslashed: 00:16:280 (1,2,3) - i'm pretty sure there's some
16:26 Halfslashed: 1/8 bull here
16:26 Halfslashed: oh right
16:26 Halfslashed: 00:11:456 (4,1) -
16:26 Halfslashed: if your 1/1 spacing is this weak
16:26 Halfslashed: for phase transitions
16:26 Halfslashed: you're just going to have a dead pacing
16:26 Swell: yeah I'm simplyfying that lol for the 1/8
16:27 Halfslashed: you pretty much have this problem all over
16:27 Halfslashed: unless you're trying to emphasize some sort of a held sound
16:27 Halfslashed: in a weird way
16:28 Halfslashed: low 1/1 spacing doesn't really work when you're skipping audible beats
16:28 Halfslashed: because the instrumental density usually doesn't support it
16:28 Halfslashed: especially in most cases here
16:28 Swell: hm
16:29 Halfslashed: 00:28:065 (1) - an SV decrease would be nice here
16:29 Halfslashed: as well as some sort of spacing increase to 00:28:779 (2) -
16:29 Halfslashed: 00:30:922 (1,1) - i also think an SV decrease would work here, but not as big as the one you'd use for 00:28:065 (1) -
16:30 Halfslashed: 00:35:207 (1) - here too - basically i'm suggesting that you drag out those held vocals
16:30 Swell: alright
16:30 Halfslashed: and use surrounding spacing
16:30 Halfslashed: to provide a contrast
16:31 Halfslashed: 00:41:993 (1,2,3,4,5,6) - here i'd suggest using spacing to match the drum pitches
16:31 Halfslashed: 00:43:064 (1,2,1,2) - man
16:31 Halfslashed: this is so powerful yet so weak
16:31 Halfslashed: swell y u do this
16:31 Halfslashed: i recommend increasing spacing between the pairs
16:31 Halfslashed: and an SV increase on the sliders
16:32 Swell: hm kk
16:32 Halfslashed: 00:45:207 (5) - needs some larger spacing to match piano pitch, etc.
16:32 Swell: i just don't really think about that sort of specific stuff that often lol
16:32 Swell: I'm just a big picture guy most of the time lol
16:33 Halfslashed: well, this is a big picture concept
16:33 Swell: ye i'll get that too
16:33 Halfslashed: the idea of emphasizing things in certain ways consistently
16:33 Halfslashed: i'm just pointing out specifics right now so that
16:33 Halfslashed: you can apply the same logic to the rest of the map
16:33 Halfslashed: because you'll become better for it
16:33 Swell: makes sense
16:34 Halfslashed: 00:48:423 (1,2) - again though on the slider tails on the strongest beat
16:34 Halfslashed: without directional emphasis
16:34 Halfslashed: in this particular example, i recommend something like this
16:34 Halfslashed: https://halfslashed.s-ul.eu/6mvrOyG5
16:35 Halfslashed: probably needs some fine tuning but yeah
16:35 Swell: ye
16:35 Halfslashed: alright
16:35 Halfslashed: i think that covers most of the issues
16:36 Halfslashed: they repeat way more often than i've mentioned but
16:36 Halfslashed: you should have an idea of how the rest would go
16:36 Swell: yeah I'll figure it out lol
16:36 Halfslashed: man
16:36 Halfslashed: why does your hard have better NCing
16:36 Halfslashed: than your insane
16:37 Swell: cause I had a better grasp of the song the second time around
16:37 Swell: i remaped this like 2 times i think
16:37 Swell: cause i wasn't really satisfied with my initial 2 versions
16:38 Swell: tbh it's better than my insane
16:38 Swell: by a mile
16:38 Halfslashed: lol
16:38 Halfslashed: yeah i'd have to agree
16:38 Halfslashed: 00:53:600 (1,1) - don't cover the reverse arrow though
16:39 Halfslashed: its generally okay but diff spike at the end
16:39 Halfslashed: i guess people will call it disorganized too
16:39 Swell: yeah i don't like the ending either tbh
16:40 Swell: i just kinda threw it together cause i wasn't sure
16:40 Halfslashed: like its not too clear where you would use this 00:23:065 (2,3,4,5) -
16:40 Halfslashed: 00:21:637 (1,2,3,4,5) - over this
16:40 Halfslashed: and they have completely different movement
16:41 Halfslashed: 00:39:136 (2,3,4,5,6,7,1) - but anyways, you want to stick to 5 clickable 1/2 in a row
16:41 Swell: idk either i kinda mapped that be feeling
16:41 Halfslashed: anything more is too straining
16:41 Swell: hm kk
16:42 Halfslashed: so yeah
16:42 Halfslashed: that's pretty much all i have to say
16:42 Halfslashed: for now anyawys
16:42 Halfslashed: can i post logs?
16:43 Swell: ye
Topic Starter
Swell
updated with hitsounds on both diffs, currently waiting on GD, and all mods have been accepted.
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