forum

Camellia - Feelin Sky (Camellia's

posted
Total Posts
11
Topic Starter
zawz
This beatmap was submitted using in-game submission on 07 December 2017 at 00:59:15

Artist: Camellia
Title: Feelin Sky (Camellia's "200step" Self remix)
Tags: cametek dubstep drumstep
BPM: 200
Filesize: 10503kb
Play Time: 06:13
Difficulties Available:
  1. 4/2step - 4Key (5.04 stars, 3895 notes)
  2. 4step - 4Key (5.49 stars, 4101 notes)
Download: Camellia - Feelin Sky (Camellia's "200step" Self remix)
Information: Scores/Beatmap Listing
---------------
/!\ 07/12/2017 UPDATE: added 4/2step difficulty + name change. Re download if you haven't since then


4step
Dan: 9+
Stream: ◆ ◆ ◆ ◆ ◆ ◆
Stamina: ◆ ◆ ◆ ◆ ◆
Tech: ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ⬖
Jack: ◆ ◆ ◆ ◆ ◆ ◆ ◆
LN: ◆ ◆ ◆ ◆ ◆ ◆ ◆
SV: ◆ ◆ ◆ ◆ ◆
Density: - - - # - - - - -
4/2step
This is a more accessible version of 4step.
Dan: 5
Stream: ◆ ◆ ◆ ◆ ◆
Stamina: ◆ ◆ ◆ ⬖
Tech: ◆ ◆ ◆ ◆ ◆
Jack: ◆ ◆ ◆ ◆
LN: ◆ ◆ ◆ ⬖
SV: ◆ ◆ ◆
Density: - - # - - - - - -
Pianissimo
Nice SV
Topic Starter
zawz

Pianissimo wrote:

Nice SV
Gladd you like it!
Umo-
NM req from Umo-'s modding queue
1|2|3|4
take everything I said with a lil salt
general
remove "4k SV LN ET" since they dont have anything related to song itself
4step
00:23:976 (23976|2) - remove smaplset "soft"
00:24:876 (24876|0,25026|0,25176|0,25326|0,25476|0,25626|0,25776|0) - there isn't any perticular sound that those notes follow, imo they are ghost notes so remove them or make them like this click
00:27:126 - ^
00:32:376 - this is 1/4
00:46:326 - could follow snare sound here, its a bit too empty
00:51:726 (51726|1) - move to 100:51:876 (51876|2) - to 1
00:52:251 (52251|2,52251|3) - would recommend to remove one of them for better playability
01:01:776 (61776|2,61776|3,61776|0,61851|1,61851|2,61851|3) - avoid this, its too uncomfortable to play
01:04:326 (64326|1) - end at 01:05:376 -
01:21:126 (81126|0,81126|3,81126|1,81126|2) - really a quad? It would be alot better with a single note
01:31:251 (91251|2,91326|2) - this is too tricky to hit, change 01:31:326 (91326|0,91326|3,91326|2) - to double
01:33:726 (93726|3,93726|0,93726|1) - ^ 01:36:126 (96126|3,96126|0,96126|2) - ^ and so on
01:40:326 - most of this SV's are impossible to hit, such as like 01:45:126 - players dont have enoough time to react to the notes
01:47:526 (107526|2,107601|2) - why?
01:50:451 (110451|3,110451|2,110526|3,110526|2) - please no
01:51:051 (111051|1) - sounds diffrend from 01:50:526 (110526|1,110826|1,111126|1,111426|1) - so it should be moved to a diffrend column
01:51:951 (111951|1,112026|1,112251|1) - ^
01:52:926 (112926|0) - remove 01:52:926 (112926|3) - remove 01:52:926 (112926|2) - move to 4
01:53:451 (113451|2,114051|2) - same reason as before
01:54:726 (114726|0) - this should be in a diffrend column since it sounds diffrend from and it plays weird 01:54:126 (114126|0,114276|0,114426|0,114576|0) -
01:55:326 (115326|1) - move to 1
01:55:776 (115776|1) - move to 1
02:00:126 - okay I would really suggest you to change the pattern like the one in column 1, its a huge anchor and its very unplesant to play imo and plus SV's make it alot harder to read and play so
02:02:526 - why is this a quad?
02:03:726 - why is this diffrend from 01:54:126 - ?
02:07:476 (127476|0,127476|1) - this should be a single note, there aren't any strong sounds that should support a double
02:08:226 - I dont see the point of a quad here
02:08:676 (128676|0,128751|0,128901|2,128976|2) - too hard to read, re-arange the notes
02:13:626 (133626|0,133626|3,133626|1) - this should be a double, sounds similar to 02:13:476 (133476|1,133476|2) -
02:14:451 (134451|2) - move to 2, plays better
02:15:726 - all of the LN's here are ghost notes, make something like this click
02:15:726 (135726|2) - move to 1
02:16:851 (136851|1,136851|0,136926|1,136926|0) - you should really start avoiding that, it plays very bad
02:17:151 (137151|0) - move to 3
02:18:126 - same as before [imghttps://osu.ppy.sh/ss/9183461]click[/img]
02:19:251 (139251|2) - move to 2
02:21:951 (141951|0) - move to 3
02:23:076 - same as before
02:25:326 (145326|0) - remove and then move 02:25:326 (145326|1) - to 3
02:27:276 (147276|0,147426|0,147576|0) - move to 3
02:27:876 - go to 25% speed and check this section by yourself to see where the notes should end because I alredy mentioned it few times
02:31:176 (151176|1,151176|2) - chaange to single
02:34:026 (154026|0,154176|0,154326|0,154476|0,154626|0,154776|0) - anchor, avoid
02:35:526 (155526|3) - end at 02:35:826 - and add a new LN at column one
02:37:626 (157626|3,157626|0,157626|1,157776|1,157776|0) - those sound the same so idk why one of them is a triple
02:42:726 - why did you suddenly map jacks at this part? Its kinda weird that you suddenly changed the pattern
03:11:826 - you could spice up a bit this pattern by mapping it like this click
03:29:376 (209376|0) - why is that LN not snapped to 03:29:526 - ?
04:01:926 (241926|3,242001|2,242076|3,242151|2,242226|3) - plays weird
04:02:901 (242901|0,243051|0,243201|0,243351|0) - anchor
04:04:326 - please, dont use doubles here, its uncomfortable and too hard to read and press the notes. 04:04:626 (244626|3,244626|1,244926|2,244926|3,245226|0,245226|2) - etc
04:09:126 - this part is just overmapped
04:09:951 (249951|2,250026|2,250551|1,250626|1) - all of this jacks dont even have a repetitive or any kind of sound to follow
04:09:426 - I would aslo suggest to change all quads to doubles for better playability
04:24:126 (264126|2,264201|1) - ctrl+g
04:26:526 (266526|1,266601|2) - ^
04:37:251 (277251|1,277326|1) - avoid, too hard to read
04:39:051 (279051|2,279126|2) - too tricky to press after 1/8 stream
04:40:026 - I dont get why this is 1/12, this kind of pattern will play like this so change it to 1/8 click
04:41:226 (281226|3,281301|3,281376|2,281451|1,281526|2,281526|3,281526|1) - I wont even question this pattern, change it, its almost impossible to play it04:42:126 - you could follow snare here
04:47:676 - add a note 04:47:826 - add
04:57:126 (297126|1,297276|1,297426|1,297576|1,297726|1) - anchor 04:57:726 (297726|3,297876|3,298026|3,298176|3,298326|3) - 04:59:526 (299526|2,299676|2,299826|2,299976|2,300126|2) - anchor
05:05:676 - change all the triples to doubles, it would plays alot better
05:12:876 (312876|2,312876|3,313026|3,313026|2,313176|3,313176|2) - why are those only ones that are in the same column?
okay I wont mod the rest since I alredy mentioned alot of stuff that could be applied to the rest of the map

read (dont take too hard)
You tried too much, most of the SV's are unreadable and most of the patterns in map do not follow any perticular sound at all. Map is on the line of being a dump.
Topic Starter
zawz
Green: changed
Orange: waiting/did something else/questions
Red: unchanged
Purple: Comment/description

Umo- wrote:

NM req from Umo-'s modding queue
1|2|3|4
take everything I said with a lil salt
general
remove "4k SV LN ET" since they dont have anything related to song itself I'm stupid lol. Done
4step
00:23:976 (23976|2) - remove smaplset "soft" done
00:24:876 (24876|0,25026|0,25176|0,25326|0,25476|0,25626|0,25776|0) - there isn't any perticular sound that those notes follow, imo they are ghost notes so remove them or make them like this click these notes were originally following the soft vocalish sounds here. Although I like the idea of the pattern. Will keep the double for drum sound though.
00:27:126 - ^ same
00:32:376 - this is 1/4 True
00:46:326 - could follow snare sound here, its a bit too empty You're right
00:51:726 (51726|1) - move to 1 done 00:51:876 (51876|2) - to 1 Twice on the left, so did it and mirrored it (did the same for 01:01:551 - )
00:52:251 (52251|2,52251|3) - would recommend to remove one of them for better playability I find it harder to play with one instead of two here
01:01:776 (61776|2,61776|3,61776|0,61851|1,61851|2,61851|3) - avoid this, its too uncomfortable to play removed 01:01:851 (61851|1) -
01:04:326 (64326|1) - end at 01:05:376 - this LN is following the bass. It's true that it would be easier to play, but this map ain't about easy
01:21:126 (81126|0,81126|3,81126|1,81126|2) - really a quad? It would be alot better with a single note I don't know what i was thinking
01:31:251 (91251|2,91326|2) - this is too tricky to hit, change 01:31:326 (91326|0,91326|3,91326|2) - to double fixed
01:33:726 (93726|3,93726|0,93726|1) - ^ 01:36:126 (96126|3,96126|0,96126|2) - ^ and so on fixed
01:40:326 - most of this SV's are impossible to hit I don't have any problem reading those firsts SVs. I think 300ms is enough to react. Although it might just be because I have a very short reaction time, I'll wait for more feedback, such as like 01:45:126 - players dont have enoough time to react to the notes The spacing between notes is kept exactly the same, so with enough reading skills It doesn't interfere with playability. Although it's true it's a little too intense, I'll lower the intensity
01:47:526 (107526|2,107601|2) - why? This is supposed to be a warmup and warning for what's coming
01:49:926 - The following part is meant to be insanely hard
01:50:451 (110451|3,110451|2,110526|3,110526|2) - please no You hate double jacks that much?
01:51:051 (111051|1) - sounds diffrend from 01:50:526 (110526|1,110826|1,111126|1,111426|1) - so it should be moved to a diffrend column It's the same sound but played extremely short
01:51:951 (111951|1,112026|1,112251|1) - ^ same
01:52:926 (112926|0) - remove 01:52:926 (112926|3) - remove 01:52:926 (112926|2) - move to 4 Redid this part + previous stairs, because I wanted to keep a triple and the LN on the same column
01:53:451 (113451|2,114051|2) - same reason as before same
01:54:726 (114726|0) - this should be in a diffrend column since it sounds diffrend from and it plays weird 01:54:126 Moved to 3, and changed next objets in consequence
(114126|0,114276|0,114426|0,114576|0) - ? what? I like this pattern
01:55:326 (115326|1) - move to 1 Was moved to 2 because of previous modification
01:55:776 (115776|1) - move to 1 I don't agree here. It's the same sound
02:00:126 - okay I would really suggest you to change the pattern like the one in column 1, its a huge anchor and its very unplesant to play imo and plus SV's make it alot harder to read and play so This pattern is supposed to be something unseen, make players discover and test their skill on an extremely unusual and hard pattern. Although it's true it's cancerous, I want to keep it. I'll wait for more feedback
02:02:526 - why is this a quad? I dunno
02:03:726 - why is this diffrend from 01:54:126 - ? Diversity? I don't want it to be too repetitive
02:07:476 (127476|0,127476|1) - this should be a single note, there aren't any strong sounds that should support a double Fixed
02:08:226 - I dont see the point of a quad here Fixed
02:08:676 (128676|0,128751|0,128901|2,128976|2) - too hard to read, re-arange the notes Fixed, and noticed 02:08:901 (128901|0,128901|2) - should've been 02:08:826 (128826|0,128826|1) -
02:13:626 (133626|0,133626|3,133626|1) - this should be a double, sounds similar to 02:13:476 (133476|1,133476|2) - This snare sound too important to me to be a double
02:14:451 (134451|2) - move to 2, plays better Agreed
02:15:726 - all of the LN's here are ghost notes, make something like this click You failed your link >.< Although these LNs were to represent the wobbly nature of the bass like stairs at 01:52:326 - and column change represent character change
02:15:726 (135726|2) - move to 1 Did you have a break-up with double jacks or somethin'? Breaking this one feels weird to me
02:16:851 (136851|1,136851|0,136926|1,136926|0) - you should really start avoiding that, it plays very bad Plays the same for me
02:17:151 (137151|0) - move to 3 Done
02:18:126 - same as before [imghttps://osu.ppy.sh/ss/9183461]click[/img] This is a continuous sound there souldn't be any halt.
02:19:251 (139251|2) - move to 2 Done
02:21:951 (141951|0) - move to 3 Done
02:23:076 - same as before Arranged LN placement to fit the sound better
02:25:326 (145326|0) - remove and then move 02:25:326 (145326|1) - to 3 Would create a jack with LNs
02:27:276 (147276|0,147426|0,147576|0) - move to 3 Done
02:27:876 - go to 25% speed and check this section by yourself to see where the notes should end because I alredy mentioned it few times I think I percieve sounds very differently from other people. For me this sounds like a continuous sound with changing properties. Although I did change LN position to fit the sound (imo) better
02:31:176 (151176|1,151176|2) - chaange to single Done
02:34:026 (154026|0,154176|0,154326|0,154476|0,154626|0,154776|0) - anchor, avoid Whoops did not see that
02:35:526 (155526|3) - end at 02:35:826 - and add a new LN at column one Tried to express changing nature of the sound through the SV, but I like your idea. Now I'm not sure
02:37:626 (157626|3,157626|0,157626|1,157776|1,157776|0) - those sound the same so idk why one of them is a triple First one is a snare, second is just a kick
02:42:726 - why did you suddenly map jacks at this part? Its kinda weird that you suddenly changed the pattern I dunno what went wrong in my head
03:11:826 - you could spice up a bit this pattern by mapping it like this click Why didn't I think of that? I'm stupid. Thank you
03:29:376 (209376|0) - why is that LN not snapped to 03:29:526 - ? Because I'm stupid
04:01:926 (241926|3,242001|2,242076|3,242151|2,242226|3) - plays weird These are trills
04:02:901 (242901|0,243051|0,243201|0,243351|0) - anchor These are trills
04:04:326 - please, dont use doubles here, its uncomfortable and too hard to read and press the notes. 04:04:626 Every beat here is reinforced so I don't really want to get rid of these. This part is designed to be approximated.
(244626|3,244626|1,244926|2,244926|3,245226|0,245226|2) - etc
04:09:126 - this part is just overmapped This is how intense the music sounds to me. I know this is crazy, but I don't want to change this, the first drop was insanely hard for it's extremely unusual rythm and placement, so this one has lots of notes, and ridiculous ones. Although I can agree to a reduced intensity of the SV. Not a removal though.
Here's a break down of the second drop:
- Singles mapped to the synth sound (had to painfully listen to 25% for hours), trying to somewhat follow pitch with their placement.
- Added notes to off-beat for hat, resulting in double with synth in some cases
- Triples for kick
- Quadruples for snare

04:09:951 (249951|2,250026|2,250551|1,250626|1) - all of this jacks dont even have a repetitive or any kind of sound to follow see above
04:09:426 - I would aslo suggest to change all quads to doubles for better playability same
04:24:126 (264126|2,264201|1) - ctrl+g Done
04:26:526 (266526|1,266601|2) - ^ Done
04:37:251 (277251|1,277326|1) - avoid, too hard to read Fixed
04:39:051 (279051|2,279126|2) - too tricky to press after 1/8 stream Deleted
04:40:026 - I dont get why this is 1/12, this kind of pattern will play like this so change it to 1/8 click Image: that's the idea of how it's played, but I put 1/12 here to illustrate the corruptish nature of the sound
04:41:226 (281226|3,281301|3,281376|2,281451|1,281526|2,281526|3,281526|1) - I wont even question this pattern, change it, its almost impossible to play it Moved to form stairs
04:42:126 - you could follow snare here ?wat? Edit: if you were talking about the little break, this one was intentional, because during that time the SV follows the synth.
04:47:676 - add a note 04:47:826 - add Done
04:57:126 (297126|1,297276|1,297426|1,297576|1,297726|1) - anchor Indeed
04:57:726 (297726|3,297876|3,298026|3,298176|3,298326|3) - yep
04:59:526 (299526|2,299676|2,299826|2,299976|2,300126|2) - anchor man it's hard to avoid anchors with this pattern
05:05:676 - change all the triples to doubles, it would plays alot better Is playability really a concern on this map at this point? I'm seriously questioning myself
05:12:876 (312876|2,312876|3,313026|3,313026|2,313176|3,313176|2) - why are those only ones that are in the same column?Because I'm stupid
okay I wont mod the rest since I alredy mentioned alot of stuff that could be applied to the rest of the map

read (dont take too hard)
You tried too much, most of the SV's are unreadable and most of the patterns in map do not follow any perticular sound at all. Map is on the line of being a dump.
When I made this map I had in mind an extrmely difficult map, a 6.5* difficulty, testing very unusual skills. Star rating just fell lower than expected. So mapping wise it's meant to be this ridiculous, even if it's borderline shitmap. Although it's true there might be too much SV. But there's not enough SV charts
Also I'm a huge SV player, most of these SVs are easy to me. It's just the patterns that I can't do.
Thanks a whole bunch for the hard work!
You actually modded almost the whole thing, could not hope for better.
Although I see lots of the ideas I used don't go well with you. I'll have to get more feedback on that.

On a step-note, this map was primarily designed with cinematic in mind. So it changes point of view for a lot of things. If my concepts are unrakable, then so be it, but I don't want to change the spirit of the map just because other people don't like it.
Litharrale
This map is fun to watch
Topic Starter
zawz

Litharrale wrote:

This map is fun to watch
And to play! If you have the skills....
deadbill
hi mod from me o/


for the same sound, if you compare these parts
00:13:926 (13926|0,14076|1) -
00:16:326 (16326|2,16476|1) -
00:18:726 (18726|3,18876|2) -
and so on

to the other parts such as:
00:11:526 (11526|2,11676|0) -
00:09:126 (9126|2,9276|1) -
00:04:326 (4326|0,4476|1) -

there is lack of consistency between those parts, because the LNs length are different


00:18:576 (18576|3,18726|3,19326|3) - too concentrated at right hand imho
might want to swap their column 00:18:426 (18426|1,18576|3) -


at this part. 00:23:526 - use 1/3 for backing synth sfx instead of 1/4

00:23:751 (23751|1) - it is 1/3 if you place this note based on synth sfx, should be placed at 00:23:726 -

same issues, should placed at 1/3
00:23:976 (23976|0) -
00:24:576 (24576|3,24651|0) -
and so on

based on what?
00:24:876 (24876|0,25026|2,25176|0,25326|2,25326|1,25476|0,25626|2,25776|0) -

this part
00:42:726 - 4 to 3 while this part 00:45:126 - 3 to 3
00:42:726 (42726|1) - ikr that this is for melodic synth... but still... .-.

welp turns out the other parts have that kind of pattern. no prob then

however you should place an LN here 00:44:976 - based on melodic synth
and this 00:44:976 (44976|3) - should start at 00:45:126 - instead
00:54:576 - ditto

based on what?
00:46:026 (46026|2,46176|1,46476|2,46626|1,46776|2,47076|1,47226|0,47376|3) -
00:55:926 - empty .-.

in the name of consistency...
01:25:626 - 2 LNs for synth while 1 LNs for each here 01:30:726 -

you might want to shuffle this part 01:40:326 - , reasons:
01:41:526 (101526|1,101826|1,102126|1,102426|1,102726|1,103026|1,103326|1,103626|1) -
01:43:926 (103926|2,104226|2,104526|2,104826|2,105126|2,105426|2,105576|2) -

omigosh the laning at this part 01:50:526 - i really suggest you to shuffle for balance..
02:00:126 (120126|0,120426|0,120651|0,120726|0,121026|0,121251|0,121326|0,121551|0,121626|0,121701|0,121851|0,121926|0,122451|0) -
i know it is appropriate for the music but still no good for balance =.=

shuffle 02:06:726 (126726|1,126876|1,127026|1,127176|1,127326|1,127476|1,127626|1) -

delete a note 02:30:426 - for consistency (if you are refering to kick)

shuffle 02:48:576 (168576|2,168726|2,168876|2,169026|2,169176|2) -

this LNs from this part 03:11:526 - as refer to what? they feel very out of place

refer to what? 04:09:126 - this part feels really overmapped

shuffle 05:06:726 (306726|1,307026|1,307326|1,307626|1,307926|1,308226|1,308526|1,308826|1,309126|1) -

in the name of flow..
05:42:726 - empty all of sudden 05:43:776 - 05:45:126 - and so on
shoulda fill it

thats all goodluck :)
Topic Starter
zawz
Red: Unchanged
Orange: Waiting/did something else/unsure
Green: Changed/applied

deadbill wrote:

hi mod from me o/


for the same sound, if you compare these parts
00:13:926 (13926|0,14076|1) -
00:16:326 (16326|2,16476|1) -
00:18:726 (18726|3,18876|2) -
and so on

to the other parts such as:
00:11:526 (11526|2,11676|0) -
00:09:126 (9126|2,9276|1) -
00:04:326 (4326|0,4476|1) -

there is lack of consistency between those parts, because the LNs length are different
Made all second LNs last till third beat

00:18:576 (18576|3,18726|3,19326|3) - too concentrated at right hand imho
might want to swap their column 00:18:426 (18426|1,18576|3) -
Done

at this part. 00:23:526 - use 1/3 for backing synth sfx instead of 1/4

00:23:751 (23751|1) - it is 1/3 if you place this note based on synth sfx, should be placed at 00:23:726 -

same issues, should placed at 1/3
00:23:976 (23976|0) -
00:24:576 (24576|3,24651|0) -
and so on
All of these: Nice catch!

based on what?
00:24:876 (24876|0,25026|2,25176|0,25326|2,25326|1,25476|0,25626|2,25776|0) - soft vocalish background sounds

this part
00:42:726 - 4 to 3 while this part 00:45:126 - 3 to 3
00:42:726 (42726|1) - ikr that this is for melodic synth... but still... .-.

welp turns out the other parts have that kind of pattern. no prob then

however you should place an LN here 00:44:976 - based on melodic synth
and this 00:44:976 (44976|3) - should start at 00:45:126 - instead
00:54:576 - ditto
I wanted to do that originally but then I can't do a triple for the synth impact, which is what I wanna focus on primarily here

based on what?
00:46:026 (46026|2,46176|1,46476|2,46626|1,46776|2,47076|1,47226|0,47376|3) - First two: bell, three others: hats

00:55:926 - empty .-. Whoops forgot to put them here

in the name of consistency...
01:25:626 - 2 LNs for synth while 1 LNs for each here 01:30:726 - ? Only one to leave space for the drums, is that a problem?

you might want to shuffle this part 01:40:326 - , reasons:
01:41:526 (101526|1,101826|1,102126|1,102426|1,102726|1,103026|1,103326|1,103626|1) -
01:43:926 (103926|2,104226|2,104526|2,104826|2,105126|2,105426|2,105576|2) -
This was originally intended to counteract the SV effect demanding quick reaction, giving what they already had makes it more easy. But if more people complain I guess I'll change it

omigosh the laning at this part 01:50:526 - i really suggest you to shuffle for balance..
02:00:126 (120126|0,120426|0,120651|0,120726|0,121026|0,121251|0,121326|0,121551|0,121626|0,121701|0,121851|0,121926|0,122451|0) -
i know it is appropriate for the music but still no good for balance =.=
Yes it's cancer I guess. Don't want to ruin the feelin though so I'll place all singles on adjacent column

shuffle 02:06:726 (126726|1,126876|1,127026|1,127176|1,127326|1,127476|1,127626|1) - Oh indeed

delete a note 02:30:426 - for consistency (if you are refering to kick) It's also for the bass, in parallel with the SV

shuffle 02:48:576 (168576|2,168726|2,168876|2,169026|2,169176|2) - Done

this LNs from this part 03:11:526 - as refer to what? they feel very out of placeLNs on half beats originally represented the bass. Although it was boring, so added double LNs on beat to spice it up. Still annoying and boring but I don't know what else to do here

refer to what? 04:09:126 - this part feels really overmapped Maybe putting quads for snare is overmapping, but the music here is extremely intense and this is how I wanted to express it. Although I'll reduce x2 SV jumps to x1.5

shuffle 05:06:726 (306726|1,307026|1,307326|1,307626|1,307926|1,308226|1,308526|1,308826|1,309126|1) - This was originally intended but I guess I'll move singles to 1

in the name of flow..
05:42:726 - empty all of sudden 05:43:776 - 05:45:126 - and so on
shoulda fill it True

thats all goodluck :)
Thanks a bunch for the mod!

People still don't like the second drop lol.
That's kind of a hard subject because the really skilled player that tried it liked it. Guess star rating is just broken.
Ancelysia
Hey! I saw your map in #announce and I saw that the metadata was incorrect.. so I'm here to help!

The artist should be かめりあ and romanised name is Camellia. DJ Genki should be removed!

The song name should be this
Feelin Sky (Camellia's "200step" Self-remix)
Not 's!
Topic Starter
zawz

Ancelysia wrote:

Hey! I saw your map in #announce and I saw that the metadata was incorrect.. so I'm here to help!

The artist should be かめりあ and romanised name is Camellia. DJ Genki should be removed!

The song name should be this
Feelin Sky (Camellia's "200step" Self-remix)
Not 's!
Didn't think about that. Thanks
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply