00:05:858 - might consider adding a circle here or even circles to be a triplet with the slider since the 1/1 blank won't appear in a while again, keep the part here dense to assumely make playing more fun, and smoother. I'm not even a hater of 1/1 blank obviously, just saying that it might not fit there for the reason.
00:38:258 (1) - a soft clap would fit while it breaks the consistency in hitsounds a bit.
00:59:858 (2) - possibly normal sample on the head.
01:00:544 (1,2) - kinda feels lame that they have no normal-whistles as that kind of hitsound makes map more spicy lol. there still is hopefully an empty slot in normal custom so you actually can do it by copying the soft-hitclaps onto normal slot. only if you want to, though.
01:27:972 (1) - is this new combo necessary
01:55:401 (1,2,3,4,1) - this stream looks so handcrafted-ish? I don't care at all if it was intentional, but making sure xD.
02:00:458 (1) - this potentially can be slightly faster, due to its length and the sound played in 1/8 (02:00:844 -) I thought the stream after this was structured by 6 circles. honestly I'm not really sure if this helps any, as I already happened to know the amount of the circles, but I do believe the small change would help a bit. 03:51:544 (1) - perhaps share the sv from here.
03:13:572 (5) - I would add one more reverse because the slider end currently makes no sense to me. although I'm pretty sure it will be too edgy for most of people lol, I just think the way can make more sense for the sound in background pausing at 03:14:601 - once, tbh im shit to explain that properly.
03:23:172 (4) - is the normal sample on the entire slider on purpose? I guess you could've used it more in the part, because I like it. 03:28:658 (5) - possibly is the another place to do that on.
03:33:029 (2,1) - 03:35:429 (2,3) - ok very personal reason, the 1/4 jumps from sliders make me tilt a bit. the part is using weaker spacing in comparison, yet the 1/4s have been done in an expection. anything but stacking these will help (me) a lot in reading wise.
03:50:344 (6) - a straight slider might be working better here because of the flow from the 1/4 slider is a bit different from other points where you used curved sliders around here.
04:02:772 (1) - move a bit farther from the last slider to improve the reading a bit?
04:13:915 (1) - make the sliderend softer in volume to highlight the pause in music a little better, we shouldn't forget to make it still audible so, how about around 40%, or 50%.
04:19:744 (1) - any kind of sliderslide sound here may be worth a shot.
05:11:700 - the guitar is slightly delayed and the vocal 05:11:931 - is early but the guitar here is delayed? nvm im too nitpicky.
sorry for the long? mod but that's really because I'm addicted to your maps lately. I want more anime maps by you that are less wub patterns inside, hey you know, I'm not a hater of it but getting bored of, a bit.
05:10:822 - the volume in taiko tho