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This beatmap was submitted using in-game submission on sábado, 20 de janeiro de 2018 at 13:41:08

Artist: Linked Horizon
Title: Shinzou wo Sasageyo!
Source: 進撃の巨人
Tags: Shingeki no Kyojin season 2 Attack on Titan AOT Eren Mikasa Armin Give your heard dedicate long full version ackerman survey corps opening theme song sound opening OP jaeger arlet hearts
BPM: 160
Filesize: 9124kb
Play Time: 05:35
Difficulties Available:

Download: Linked Horizon - Shinzou wo Sasageyo!
Information: Scores/Beatmap Listing
---------------
Good song

Fucked up hitsounds. I'll fix them once i feel like it.

You will not have luck with breaks on my maps.
Last edited by Anri17 on , edited 42 times in total.
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Spinner Sage
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Earned 1 kudosu.
Mod from your request in #modreqs

Quote:
General

You need metadata here are suggestions
Make the source Attack on Titan
Add tags like AOT and season 3. Add a lot of tags so when people search those terms this map shows up
Please note that I will only denote a reoccurring problem once
Give Your Heart!

Add combo colors
Some hitsouns for you
Choose a direction for this map too flow in
00:19:519 (1,2,3,4) Change this, these kicks make no sense
01:03:769 (1,2,3,4) this whole section has too many kicks, Add a draining stream with only a few kicks
01:35:269 (1,2,1,2) One combo here
05:13:519 (1) kiai start here
05:24:019 (5) end it here
05:35:644 (4,5) space these more to add emphasis

All of the problems in this map are reoccurring ones, I think that after you fix the problems above and add hitsounds this will a dope map.
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Cymbal Sounder
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Sorry for the late response. I like to experiment with people's mods, to see what works and what doesn't and as result i end up not answering sooner. :|

ahsoka08 wrote:
Mod from your request in #modreqs Thank you for checking there :D

Quote:
General

You need metadata here are suggestions
Make the source Attack on Titan
Add tags like AOT and season 3. Add a lot of tags so when people search those terms this map shows up Completly forgot about this. Thank you for the sugestions.

Please note that I will only denote a reoccurring problem once
Give Your Heart!

Add combo colors I'll add them in time. I don't know what colours to use yet.
Some hitsouns for you Woah, i'll need time to study each one of them. I'll add them in time. Thank you very much :D
Choose a direction for this map too flow in I've seen this before. Still, thank you for linking me this. After rewatching it i realized some of the mistakes.
00:19:519 (1,2,3,4) Change this, these kicks make no sense Done
01:03:769 (1,2,3,4) this whole section has too many kicks, Add a draining stream with only a few kicks I'm not quite sure what a draining stream is and don't know if what i did counts :? . I'm not familiar with some terminoligy yet.
01:35:269 (1,2,1,2) One combo here Done
05:13:519 (1) kiai start here Done
05:24:019 (5) end it here Done
05:35:644 (4,5) space these more to add emphasis Did that, and added a kick slider.

All of the problems in this map are reoccurring ones, I think that after you fix the problems above and add hitsounds this will a dope map.


Thank you for modding :D . I tried to fix any reoccuring problems you mentioned, but i probably missed some.
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Combo Commander
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NM
Give Your Heart!


00:48:019 (5,6,7) - alem desse jump quebrar o floow ele tbm é extremamente desconfortavel
00:57:769 (1) - aqui não poderia ser uma slider 1/1 porque tem som no tick vermelho 00:57:956 -
01:03:019 (1,2) - acho que ficaria melhor em ctrl G
01:04:987 - add circle
01:05:175 - ^
01:07:519 (5) - NC
01:07:706 (1) - remove NC
01:50:644 (5,6) - ctrl G floow fica melhor
01:51:487 - circle
01:51:675 - ^
01:53:081 (1) - remove NC
01:53:269 (2) - NC
02:36:769 (5) - ^
02:51:019 (3,4) - arrume o blanket
03:02:831 - olha não da para ignorar essas batidas então é melhor você colocar um circulo
03:03:581 - ^
03:24:769 (1) - termina em 1/3
03:25:050 (2) - começa tick branco
03:25:331 (3) - começa em 03:25:394 - q é 1/3
03:25:612 (4) - começa no tick vermelho
04:38:269 - você denovo ignorou as batidas
04:38:456 - ^

Boa Sorte com o mapa :D
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Cymbal Sounder
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yShadowXOP_ wrote:
NM
Give Your Heart!


00:48:019 (5,6,7) - alem desse jump quebrar o floow ele tbm é extremamente desconfortavel Mudei a ordem das notas para terem um melhor flow
00:57:769 (1) - aqui não poderia ser uma slider 1/1 porque tem som no tick vermelho 00:57:956 - Aqui, tal como em todo mapa, tomo em prioriedade as voses do que o instrumento. Cheguei a mudar porque as notas a segui também estão 1/2.(espero que me fiz entender :o )
01:03:019 (1,2) - acho que ficaria melhor em ctrl G depois de testar, yup, fica melhor
01:04:987 - add circle Se eu meter aqui um circulo, o jogador depois nao tem tempo para se prepara para a o refrão. A ideia é dar tempo ao jogador para analizar as notas seguintes.
01:05:175 - ^ o mesmo que disse em cima
01:07:519 (5) - NC Feito
01:07:706 (1) - remove NC Feito
01:50:644 (5,6) - ctrl G floow fica melhor olha que nao sei. para mim ficou esquesito. Para tirar as duvidas usei um padrão mais differente.
01:51:487 - circle o mesmo que disse sobre os outros 2 primeiros
01:51:675 - ^ o mesmo que disse em cima
01:53:081 (1) - remove NC Não o faço porque estou a seguir os vocals e nao o instrumento, e serias estranho para o jogador, expecialmente porque o combo anterior começa na mesma palavra
01:53:269 (2) - NC ^
02:36:769 (5) - ^ Feito
02:51:019 (3,4) - arrume o blanket ??????? está bom para mim
03:02:831 - olha não da para ignorar essas batidas então é melhor você colocar um circulo esta é uma parte calma, e, na minha opinião,
só atrapalharia o jogador, visto que durante a musica toda dou prioridade as vozes do que ao instrumento.

03:03:581 - ^ ^
03:24:769 (1) - termina em 1/3 arranjado
03:25:050 (2) - começa tick branco ^
03:25:331 (3) - começa em 03:25:394 - q é 1/3 ^
03:25:612 (4) - começa no tick vermelho ^. completa falta de atenção minha aqui :P
04:38:269 - você denovo ignorou as batidas Feito. Depois de analisar tudo, ficaria estranho existir uma parte como essa
04:38:456 - ^ ^

Boa Sorte com o mapa :D


Muito obrigado pelo mod :)
This is a BSS beatmap submission. Click here to view full beatmap information.
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