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Fujita Akane, Miyamoto Yume, Ozawa Ari - Precious You* [Taik

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Topic Starter
Skylish
This beatmap was submitted using in-game submission on 2017年8月21日 at 7:52:37

Artist: Fujita Akane, Miyamoto Yume, Ozawa Ari
Title: Precious You*
Source: ロクでなし魔術講師と禁忌教典
Tags: akashic records of bastard magic instructor rokudenashi majutsu koushi to kinki kyouten tv size anime ending ed white cat mtbbsben minakami yuki システィーナ=フィーベル Sistine Fibel ルミア=ティンジェル Rumia Tingel リィエル=レイフォード Riel Reyford Taiko
BPM: 130
Filesize: 2623kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (2.19 stars, 193 notes)
  2. Kantan (1.48 stars, 114 notes)
  3. Muzukashii (2.47 stars, 271 notes)
  4. Oni (3.06 stars, 344 notes)
Download: Fujita Akane, Miyamoto Yume, Ozawa Ari - Precious You*
Information: Scores/Beatmap Listing
---------------

aabclish #4, ranklish #3

Rumia chan~ <3 Standard version by Koiyuki

Metadata check:

Source ref.: http://rokuaka.jp/#music
davidminh0111
Hello Skylish, from your M4M queue:

[General]
Well, I couldn't see the girl with blue hair's face, consider change the coordinates (0,60)

[Kantan]
00:15:555 to 00:21:093: This play is kinda boring I think, add some notes

00:30:324: Big D here, strong emphasis

00:55:709 (6, 7): Ctrl + G? To emphasize better

01:00:786: In here you can do ddk to fit the pitch

01:11:862: Change to k to fit the pitch

01:18:324: Here add big D, to make a unity in 01:22:016

[Futsuu]
00:13:247: Here you do kk as the previous to make a unity

00:41:401: Here change to K to fit the pitch
Futsuu is good Imo

[Muzukashii]
00:07:247: Would recommend to change to k to fit the pitch

00:14:632: Change to d to fit the pitch

00:34:939: k here, fit the pitch

00:35:862: There are NO reason to put the Drum here! Remove it pls or idk ;w;

00:44:862: Add d here and then change 00:45:093 this to k, fit the pitch

[Oni]
No issue Imo, good map

Nice map, GL on ranking
Topic Starter
Skylish

davidminh0111 wrote:

Hello Skylish, from your M4M queue:

[General]
Well, I couldn't see the girl with blue hair's face, consider change the coordinates (0,60)

[Kantan]
00:15:555 to 00:21:093: This play is kinda boring I think, add some notes

> re-arranged notes patterns.

00:30:324: Big D here, strong emphasis

> fixed.

00:55:709 (6, 7): Ctrl + G? To emphasize better

> k d fits me much more than d k.

01:00:786: In here you can do ddk to fit the pitch

> did some changes

01:11:862: Change to k to fit the pitch

> 01:12:786 - is mapped with K for emphasis, previous D at 01:10:939 - / 01:11:862 - are for accompaniments.


01:18:324: Here add big D, to make a unity in 01:22:016

> 01:22:016 - should be paired with 01:14:632 - only.

[Futsuu]
00:13:247: Here you do kk as the previous to make a unity

> this is a varied pattern from kk obviously.

00:41:401: Here change to K to fit the pitch

> 00:41:401 - / 00:43:016 - D K according to the pitch
Futsuu is good Imo

[Muzukashii]
00:07:247: Would recommend to change to k to fit the pitch

> k does not fit as the pitch of vocals go downwards.

00:14:632: Change to d to fit the pitch

> concrete 3rd beat drum kick= kat

00:34:939: k here, fit the pitch

> nope, dd is mapped for a building up emphasis for 00:35:401 - .

00:35:862: There are NO reason to put the Drum here! Remove it pls or idk ;w;

> There's NO REASON to remove the drum sound don here!

00:44:862: Add d here and then change 00:45:093 this to k, fit the pitch

> common break in lower difficulties which are mainly focus on vocal part instead fo the instrumental part and the drum set.

[Oni]
No issue Imo, good map

> I self-modified a bit though

Nice map, GL on ranking
Thanks for modding.
_handholding

Kantan
  1. 00:22:016 (9) - deleting this could be nice to create a bit of a break, though it's not really necessary
  2. 00:29:401 (9) - I quite like how this plays when you delete this note. It feels like it takes a lot of emphasis away from 00:29:862 . It would also help it to be different from the rhythm at 00:27:555 (6,7,8)

Muzukashii
  1. 00:18:324 (9,10) - I think you should swap these 2 around because the the vocals at 9 and 11 are higher than 10. Also in all the other patterns you've had the last 2 objects as d k and the k highlights the vocals nicely. eg 00:16:824 (4,5) - 00:20:516 (1,2) - 00:24:209 (4,5) - etc
  2. 01:18:785 (11) - k for the higher picthed vocals?

I'm not that big of a fan of your BG :v
How about one of these?
[]
Well that's all I could find, I don't think any changes need to be made to futsuu or oni.

GL! inb4 all rejected ~
Topic Starter
Skylish

Kisses wrote:

Kantan
  1. 00:22:016 (9) - deleting this could be nice to create a bit of a break, though it's not really necessary

    > good sense here, fixed, along with adjustments of density in Futsuu.
  2. 00:29:401 (9) - I quite like how this plays when you delete this note. It feels like it takes a lot of emphasis away from 00:29:862 . It would also help it to be different from the rhythm at 00:27:555 (6,7,8)

    > fixed too, you get a point here.

Muzukashii
  1. 00:18:324 (9,10) - I think you should swap these 2 around because the the vocals at 9 and 11 are higher than 10. Also in all the other patterns you've had the last 2 objects as d k and the k highlights the vocals nicely. eg 00:16:824 (4,5) - 00:20:516 (1,2) - 00:24:209 (4,5) - etc

    > I dont want to have 3 repetitive 3/2 k d k there, that's sound really boring. 00:18:324 (9,10,11) - d k k fit the uprising vocal there imo.
  2. 01:18:785 (11) - k for the higher picthed vocals?

    > yup, fixed 00:04:939 - too.

I'm not that big of a fan of your BG :v
How about one of these?

> Picked Rumia's BG <3
[]
Well that's all I could find, I don't think any changes need to be made to futsuu or oni.

GL! inb4 all rejected ~
Thanks for modding, inb4 they were almost all accepted.
Ozu
[ Kantan ]

00:52:016 (12) - delete? 3 3 3 3 3 so many @p@

good kantan xD


[ Muzukashii ]

00:07:016 (16) - delete? 5 stream seems little worried even 1/2.

00:07:709 (18) - also delete? for the little rest time.

00:15:324 (21) - same 00:07:016, even last is finisher.

00:55:247 (13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,1) - long long and include 3 triple stream nerf plz xDDDD

seems little lack of overall rest time, even 00:15:555 (1) ~ 00:30:324 (1) - .


[ Oni ]

00:18:324 (12) - k? pitch of vocal going higher than just front sound, and also you used k at all part like this, like 00:20:170 (4) - , 00:27:555 (20) - and other all last circle at the stream of this part.

00:37:247 (19,20,21) - dkd or kdd? dkd can match piano sound, and kdd can match vocal, both looks better to me. just ma opinion so ignore lol

00:39:324 (6) - delete? for the convenience with 00:37:709 (1,2) - , the simple pattern.

00:43:247 - why empty ;w; the infinite potential xDDD

00:59:170 (3,4,5) - kdk? for the match of sound.

01:10:939 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - little bored to me cause all same. if me, like K dk dk D kd dk K dd K ?

01:26:862 (18,19,20,21) - k kdd? drum sound.


Futsuu skip cause of my laziness
GL~~~ and 2 kudosu mine =v=
Poii
my mod from t/475792


404 already mentioned it xD im too late, here some little thing

Moozoo
00:18:093 (8) - change to k, to fit with the vocal pitch "demo nande" < the lyric xDDD
00:44:632 - add finish ? its a crash (imo)
00:47:401 (10,11) - to dk, also i hear kick 00:47:401 -
00:51:324 (25) - to d, for vocal pitch

footshoe
00:47:401 (8,9) - same like my mod at muzu, to dk
00:51:324 (21) - ^ same like my mod in muzu
01:07:016 (25) - how about del this, make it lil bit EZ (imo)

ony
00:18:093 (11) - same like my mod in muzu
00:44:632 (4) - add finish ?

i just can do short mod for ya, you did a great job mistah skyliss 8-) 8-)
KamizonoShinobu
Random NM (Might change to M4M when needed)

General
imo Kantan needs to be buffed considering the note count. (But the mod is going to be nerfing it anyway)

Shouldn't the kiai ends at 01:13:478 (4) - ? , The mood after that time sign goes so calm.


Kantan
HP9 ? The note count is rather low here, compared to any other ranked Kantans.

There are some places where Kantan does not have finisher on but other diffs do, you should check it accordingly, unify finishers usage in all diffs.

00:22:939 (1,2,3,4,5,6,7,8) - feels like variation works here.

00:44:170 (9,10) - delete. Lack of 4/1 breaks, especially there's no breaks at all in your kiai.

00:45:093 (1) - feels like you can use the patterns below to allow 4/1 breaks.



00:59:862 (1) - ^

01:27:555 (1) - slider? The vocal is continuous but it isn't fading out.

Futsuu
OD3.5? every diffs should have an almost linear OD flow.

Diff is basically ok but...

Regarding Kiais I think you should nerf it because there is a big spread gap between Kantan and Futsuu. In Kantan you used 3plets 1/1 with some 1/2 breaks. But you rarely used any breaks in Futsuu kiai. (Even Muzu you simply added some 1/4 on top of Futsuu)

Muzukashii is fine (Couldn't it be HP5 tho?)

Oni
00:28:939 (26,27) - ctrl + G ? Reflect the pitch change of the vocal

If ^ applied, 00:29:401 (28,29) - to kk in order to emphasis the patterns

00:30:324 (1) - D ,unify the note usage of every bar. e.g. you emphasis the heavy beat here 00:37:709 (1) - but you dont at 00:30:324 -

imo the kiai should be buffed because you over rely on vocal during mapping which will cause the diff weird to play. It is hard to map well when you following the vocal. Try to map the kiai based on instrument but not vocal to avoid awkward breaks like 00:45:093 (1,2) - and 00:48:786 (18,19) - .

01:10:939 (1,2,3,4,5,6,7,8,9,10,11,12,13) - feels like Massive uses of finishers can emphasis the vocal better here . (of coz removing 1/4s)

01:26:862 (18) - delete. This note cuts the emphasis on next 3plets, adding that this is not consistent with how you mapped the beginning

That's all from my side. Good luck on ranking this chart.
Topic Starter
Skylish

Chocola_2287 wrote:

Random NM (Might change to M4M when needed)

General
imo Kantan needs to be buffed considering the note count. (But the mod is going to be nerfing it anyway)

> Actually Futsuu should be nerfed as you said, Futsuu has barely no break in Kiai, which is a big problem.

Shouldn't the kiai ends at 01:13:478 (4) - ? , The mood after that time sign goes so calm.

> Vocal lasts at 01:14:632 -


Kantan
HP9 ? The note count is rather low here, compared to any other ranked Kantans.

> No need to increase the HP like that as the density of Kantan is not too 'Kantan' ayy

There are some places where Kantan does not have finisher on but other diffs do, you should check it accordingly, unify finishers usage in all diffs.

> Fixed.

00:22:939 (1,2,3,4,5,6,7,8) - feels like variation works here.

> Not really want to have variation

00:44:170 (9,10) - delete. Lack of 4/1 breaks, especially there's no breaks at all in your kiai.

> keep for the sake of density spread

00:45:093 (1) - feels like you can use the patterns below to allow 4/1 breaks.



00:59:862 (1) - ^

> Fixed in my own way

01:27:555 (1) - slider? The vocal is continuous but it isn't fading out.

> no

Futsuu
OD3.5? every diffs should have an almost linear OD flow.

> sure, changed

Diff is basically ok but...

Regarding Kiais I think you should nerf it because there is a big spread gap between Kantan and Futsuu. In Kantan you used 3plets 1/1 with some 1/2 breaks. But you rarely used any breaks in Futsuu kiai. (Even Muzu you simply added some 1/4 on top of Futsuu)

> Futsuu's notes in Kiai are just p3rf3rt tbh. Gonna delete some of them to make a better spread anyway

Muzukashii is fine (Couldn't it be HP5 tho?)

> HP will be too low then

Oni
00:28:939 (26,27) - ctrl + G ? Reflect the pitch change of the vocal

If ^ applied, 00:29:401 (28,29) - to kk in order to emphasis the patterns

> applied

00:30:324 (1) - D ,unify the note usage of every bar. e.g. you emphasis the heavy beat here 00:37:709 (1) - but you dont at 00:30:324 -

> High-pitch bell at the background, I guess you miss it

imo the kiai should be buffed because you over rely on vocal during mapping which will cause the diff weird to play. It is hard to map well when you following the vocal. Try to map the kiai based on instrument but not vocal to avoid awkward breaks like 00:45:093 (1,2) - and 00:48:786 (18,19) - .

> These vocals have stacato feelings (jumpy feelings). Their sounds have cuts-end. Suitable gaps should be given.

01:10:939 (1,2,3,4,5,6,7,8,9,10,11,12,13) - feels like Massive uses of finishers can emphasis the vocal better here . (of coz removing 1/4s)

> Nope, not like this. 3/2 emphasis with nn nn patterns.

01:26:862 (18) - delete. This note cuts the emphasis on next 3plets, adding that this is not consistent with how you mapped the beginning

> 01:26:862 - obvious drum hit here

That's all from my side. Good luck on ranking this chart.
Thanks for your rdm mod. :D
Cinnamon_54
hi nm q MOLALISH

Kantan
00:49:709 (7,8,9) - ctrl+g?
00:53:401 (2) - change to k,high pitch here

Futsuu
00:08:170 (1) - here change to d ,follow the 00:00:786 - patterns
00:11:862 - and 00:12:786 - add d?
00:36:093 - add k?follow the vocal
01:21:093 - add d?
01:25:709 - 01:26:632 - add d


Muzukashii
00:51:093 - here delete
00:50:632 (21,22,23) - move to 00:50:862 - here
00:56:632 - 00:57:786 - i suggest to change to k d k ddk k,
00:58:478 - add k


Oni
00:07:709 (22) - move to 00:07:593 -
00:07:939 - add k
01:13:478 (14) - change to slider or a spinner?
Topic Starter
Skylish

Consified wrote:

hi nm q MOLALISH <-- who the heck tell you this, twist his neck.

Kantan
00:49:709 (7,8,9) - ctrl+g?

> nope, the BG melody's pitch is rising constantly.

00:53:401 (2) - change to k,high pitch here

> 00:52:478 (1,2) - they share the same pitch.

Futsuu
00:08:170 (1) - here change to d ,follow the 00:00:786 - patterns

> 00:07:709 (11,1) - ctrl+G instead

00:11:862 - and 00:12:786 - add d?

> nope, wanna stay the mapping channel at vocal for the most cases.

00:36:093 - add k?follow the vocal

> break down the BIG NOTES for the sake of spreads issue across difficulties.

01:21:093 - add d?

01:25:709 - 01:26:632 - add d

> same case with 00:11:862 , nope


Muzukashii
00:51:093 - here delete

> removal of this note makes less sense.

00:50:632 (21,22,23) - move to 00:50:862 - here

> no triplets interact within two melodies (instru and vocal)

00:56:632 - 00:57:786 - i suggest to change to k d k ddk k,

> polychrome triplets are barely used unless there's an extreme necessary. This's not the case, however.

00:58:478 - add k

> it's a common break! There's no reason for adding any note right here.


Oni
00:07:709 (22) - move to 00:07:593 -

> listen again please....

00:07:939 - add k

> keep the intro clean, no extra note is added in the style of Oni.

01:13:478 (14) - change to slider or a spinner?

> A single D is enough to express the vocal there imo.
I expect a well explained mod with elaborations. Please show more effort on modding and provide elementary consistency across your own mod as I see some common points are not mentioned across different difficulties, which is kinda weird. Keep it on as you are still new in modding! :D

Thanks for your input anyway!
Tyistiana
Hi, Skylish :)
As you've request NM to ptar from here...
Huh? Why me instead of ptar? I just tired to mod the rock metal map and have a rest by modding this cute music.
My modding isn't count as ptar modding, just modding on my purpose.

[ Kantan]
00:50:632 - Change to d , 00:50:632 have a deeper vocal than 00:50:170
00:55:709 - How about delete this note and change 00:56:170 to k ? , I think that to emphasize the vocal on 00:54:324 (3,4,5) will give a better feeling to the beginner player.
01:03:555 - Maybe should be d due to the vocal is lower than 01:02:632 and I think that change this note to d will help to emphasize 01:04:478 vocal's which it's higher than 01:03:555
01:27:093 - Delete, for the consistency of 01:26:170 which it don't have any note here even it's similar to 01:27:093

[ Futsuu]
00:11:632 (6,8) / 00:50:401 / 01:25:478 (7,9) - Change to d , this point is different from 00:06:786 (9,10) which it's vocal is high on both. 00:11:632 (6,8) seems have a lower vocal than 00:11:401 (5,7)
00:36:324 - Change to d , in order to emphasize 00:36:555 vocal's which it's stronger due to BG music. 00:36:324 haven't any pitch but 00:36:555 have finisher pitch in the music.

[ Muzukashii]
00:40:939 - Change to d , have a lower vocal compare to 00:40:478
00:56:170 - Change to k , I've compare this point to Kantan and I think that it should be related.

[ Oni]
00:34:016 - Have a noticeable pitch here not like 00:33:786 , so how about making a different to it by using k on 00:34:016 ?
00:42:786 - Change to d , to match the thing you've do on Muzukashii, I think that it should be related.

Hope this can help you some.
Good luck for ranking! :)
Topic Starter
Skylish

Tyistiana wrote:

Hi, Skylish :)
As you've request NM to ptar from here...
Huh? Why me instead of ptar? I just tired to mod the rock metal map and have a rest by modding this cute music.
My modding isn't count as ptar modding, just modding on my purpose.

> Thanks for your random and unexpected input! I appreciate it.

[ Kantan]
00:50:632 - Change to d , 00:50:632 have a deeper vocal than 00:50:170

> Piano high pitch at the background comparing with others. No change.

00:55:709 - How about delete this note and change 00:56:170 to k ? , I think that to emphasize the vocal on 00:54:324 (3,4,5) will give a better feeling to the beginner player.

> Nice suggestion. Adopted.

01:03:555 - Maybe should be d due to the vocal is lower than 01:02:632 and I think that change this note to d will help to emphasize 01:04:478 vocal's which it's higher than 01:03:555

> yes, the piano does have a lower pitch here at 01:03:555 - .

01:27:093 - Delete, for the consistency of 01:26:170 which it don't have any note here even it's similar to 01:27:093

> extra drum hit appears at 01:27:093 - , a don should be put to represent it


[ Futsuu]
00:11:632 (6,8) / 00:50:401 / 01:25:478 (7,9) - Change to d , this point is different from 00:06:786 (9,10) which it's vocal is high on both. 00:11:632 (6,8) seems have a lower vocal than 00:11:401 (5,7)

> A very strong emphasis is shown on 00:13:247 - by using two consecutive k k patterns.

00:36:324 - Change to d , in order to emphasize 00:36:555 vocal's which it's stronger due to BG music. 00:36:324 haven't any pitch but 00:36:555 have finisher pitch in the music.

> Extra strong vocal voices for 00:35:862 - / 00:36:093 - / 00:36:324 - / 00:36:555 - , hence using Finishers.

[ Muzukashii]
00:40:939 - Change to d , have a lower vocal compare to 00:40:478

> 00:40:939 (10,1) - k D emphasis here.
00:56:170 - Change to k , I've compare this point to Kantan and I think that it should be related.

> Kantan only has Finishers on very significant beat, such as each starter of Chorus. For other possible Finishers' positions, they are omitted in Kantan, but not in Muzukashii due to the sake of difficulty.

[ Oni]
00:34:016 - Have a noticeable pitch here not like 00:33:786 , so how about making a different to it by using k on 00:34:016 ?

> on-beat= d in this section

00:42:786 - Change to d , to match the thing you've do on Muzukashii, I think that it should be related.

> modified Muzukashii instead

Hope this can help you some.
Good luck for ranking! :)
Thanks :>
Stefan
just a brief opinion to each difficulty

[Oni]
Pretty difficulty, the only thing I found was 00:16:824 - to change into kd (due vocals and deep beat) but talked to Skylish and explained why they want to keep it. Else, nothing much to say.

[Muzukashii]
Had little concern about the longer combo with two triplets in the kiai section but the song offers the "hardest" part here so I guess we can work with it. Map connects very well to the Oni especially including triplets for a low BPM song. I however believe veeeeeeery small nerfes could be done because the jump between Oni <-> Muzukashii looks smaller than Muzukashii <-> Futsuu. It's not unacceptable but still worth to mention.

[Futsuu]
Generally clean difficulty. 1/4 is imo not necessary since Muzukashii works a lot with it but it's neither bad or unacceptable spread- or difficulty-wise.

[Kantan]
Mentioned that difficulty increase for 00:15:555 - 00:30:324 - from Kantan <-> Futsuu is exponential instead of linear, should be considered to check and adjust. Aside of that, I am fine with the difficulty.
Topic Starter
Skylish

Stefan wrote:

just a brief opinion to each difficulty

[Oni]
Pretty difficulty, the only thing I found was 00:16:824 - to change into kd (due vocals and deep beat) but talked to Skylish and explained why they want to keep it. Else, nothing much to say.

[Muzukashii]
Had little concern about the longer combo with two triplets in the kiai section but the song offers the "hardest" part here so I guess we can work with it. Map connects very well to the Oni especially including triplets for a low BPM song. I however believe veeeeeeery small nerfes could be done because the jump between Oni <-> Muzukashii looks smaller than Muzukashii <-> Futsuu. It's not unacceptable but still worth to mention.

[Futsuu]
Generally clean difficulty. 1/4 is imo not necessary since Muzukashii works a lot with it but it's neither bad or unacceptable spread- or difficulty-wise.

[Kantan]
Mentioned that difficulty increase for 00:15:555 - 00:30:324 - from Kantan <-> Futsuu is exponential instead of linear, should be considered to check and adjust. Aside of that, I am fine with the difficulty.

> Fixed a bit, some minor colour changes

> Fixed Kantan --- Futsuu spread by mostly removing some unnecessary notes in Futsuu because Kantan is at its limit now with restricted mapping channel there.
Stefan
pomf =3

[Oni]
00:08:401 (2,3) - Wouldn't you be consistent with 00:00:786 (1,2,3) - at all? To have some variety by offering 00:04:478 (11,12,13) - to be d d k instead of d k d is fine imo but 00:00:786 (1,2,3) - and 00:08:170 (1,2,3) - are quite similar, even equal.
00:17:632 (9) - I feel that d k k d k works better with the vocals.
00:34:016 (10) - k could be used instead since the vocals are reasonably light(er).
00:38:170 (2,3,4,5,6,7) - from the base idea I'd say it's okay but I find k k d d k x d fits better to the vocals.
00:46:709 (7) - to support 00:46:478 (6) - (which is pretty obviously mapped to the vocals) I'd also change (7) to kat.
00:47:170 (10) - may also be a kat note so 00:46:247 (4,5,6,7,8,9,10,11) - have the same setup if you applied ^ before.
00:50:747 (26) - the middle note feels off as kat note. Neither the piano or the vocals give a proper reason to keep it like that. Removal or change to don would be imo the better choice.
01:01:478 (7,8,9,10) - I'd switch their position since the vocals offers a better start at 01:01:478 - , rather than 01:01:709 - .
01:05:170 (26,27,28,29) - kdd k maybe? the constellation, together with 01:04:709 (23,24,25) - , sounds really really nice then.
01:22:247 (2,3) - same like 00:08:401 (2,3) - .

[Muzukashii]
a

[Futsuu]
b

[Kantan]
c

:thinking:
Topic Starter
Skylish

Stefan wrote:

pomf =3

[Oni]
00:08:401 (2,3) - Wouldn't you be consistent with 00:00:786 (1,2,3) - at all? To have some variety by offering 00:04:478 (11,12,13) - to be d d k instead of d k d is fine imo but 00:00:786 (1,2,3) - and 00:08:170 (1,2,3) - are quite similar, even equal.

> Unify the usage of d k d at 00:08:170 - / D k d at 01:22:016 -

00:17:632 (9) - I feel that d k k d k works better with the vocals.

> 00:17:632 - is in pair with 00:25:016 - , the latter is lighter than the former. i.e. 00:17:632 - don, 00:25:016 - kat.

00:34:016 (10) - k could be used instead since the vocals are reasonably light(er).

> want to focus on the drum kick in this calm section by unifying the usage of k/K. 00:33:555 - k d D hence.

00:38:170 (2,3,4,5,6,7) - from the base idea I'd say it's okay but I find k k d d k x d fits better to the vocals.

> 00:39:555 - on beat with background accompaniment should not be missed. I am also matching the background musical elements as well.

00:46:709 (7) - to support 00:46:478 (6) - (which is pretty obviously mapped to the vocals) I'd also change (7) to kat.

> yes it is.

00:47:170 (10) - may also be a kat note so 00:46:247 (4,5,6,7,8,9,10,11) - have the same setup if you applied ^ before.

> 00:47:170 (10,11,12) - vocal pitch d k d here, no change.

00:50:747 (26) - the middle note feels off as kat note. Neither the piano or the vocals give a proper reason to keep it like that. Removal or change to don would be imo the better choice.

> it is a mirror pattern of 00:46:939 (8,9,10) - . Neither.... nor .... | Either.... or ....

01:01:478 (7,8,9,10) - I'd switch their position since the vocals offers a better start at 01:01:478 - , rather than 01:01:709 - .

> concrete triplets start on the piano pedal on-beat in the whole Oni.

01:05:170 (26,27,28,29) - kdd k maybe? the constellation, together with 01:04:709 (23,24,25) - , sounds really really nice then.

> pretty much the same mapping principle at the above mod reply :). Meanwhile personally I dislike consecutive triplets unless the music is very dense.

01:22:247 (2,3) - same like 00:08:401 (2,3) - .

> applied.

[Muzukashii]
a

[Futsuu]
b

[Kantan]
c

:thinking:

> ロクでなし Roku de Nashi = reprobate in English, translated in 'bastard'
Thanks for checking :D
Stefan
irc log
01:40 Stefan: Anyway
01:40 Stefan: I still have some things to point out, for the remaining difficulties.
01:41 Skylish: please go ahead
01:41 *Stefan coughs
01:41 Stefan: Since I've already written them as point in my post.. I will just paste them here.
01:41 Stefan: 00:16:016 (2) - I'd focus the kat usage on 00:16:478 (3,5) - instead and make (2) to don.
01:41 Stefan: 00:26:055 (10) - and this one appears more to be lighter than 00:25:709 (9) - , I would use a kat note instead.
01:41 Stefan: 00:45:093 (1) - tbh I actually found Big Kat pretty good from the Oni difficulty. Might not be the big deal but just mentioning. v:
01:41 Stefan: 01:07:709 (31,32,33) - to emphasize the "impact" the vocals does have to the music here I'd choose to remove (33) and switch (31,32).
01:42 Stefan: That's it for Muzukashii
01:43 Skylish: 00:16:016 - yes don now
01:43 Skylish: 00:25:709 (9,10,11) - k d k pitch flow no change
01:44 Skylish: 00:45:093 - only Oni has K finish because of different emphases there
01:45 Skylish: 01:07:247 - / 01:08:170 - / 01:09:093 - d d k for background uprising piano notes, density is increased according to the pitch as well
01:45 Skylish: that's my reply in Muzukashii
01:46 Stefan: For Futsuu I am fine for the biggest part, however I am sorta... "afraid" that it could look the same like Muzukashii on some parts.
01:46 Stefan: mainly the kiai does imo
01:47 Stefan: idk if you agree here or rather nah
01:47 Stefan: But I wanted to mention since maaaaybe you want to do some changes on your own then
01:49 Stefan: Kantan on the other hand looks good
01:50 Skylish: I would call that consistent rather than 'same' :)
01:50 Stefan: 00:33:555 (5) - could be deleted imo but that's sorta optional
01:50 Stefan: since Futsuu does k k d have as well
01:51 Skylish: 00:33:555 - concrete drum kick stays in all difficulties
01:51 Stefan: k
01:51 Stefan: Then update and lemme know

Skylish wrote:

> ロクでなし Roku de Nashi = reprobate in English, translated in 'bastard'
I AM NOT CONVINCED FROM THAT
Surono
dastarb

not even try to get kudoz cuz yeh abcdefghjgihgkghgkjqgghvejn. ,
zigizigiefe
omg congratz sfljfghsdjlgh
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