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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Friday, August 25, 2017 at 12:46:10 PM

Artist: yanaginagi
Title: Vidro Moyou
Source: あの夏で待ってる
Tags: waiting in that summer hoki linada yamicchi yami ano natsu de matteru
BPM: 131
Filesize: 10867kb
Play Time: 01:29
Difficulties Available:

Download: yanaginagi - Vidro Moyou
Information: Scores/Beatmap Listing
---------------
!STORYBOARD CONTAINS SPOILERS!


Difficulties Spread
Easy: Yamicchi
Normal: Hokichi
Hard: Hokichi
Light Insane: Yamicchi
Glass Pattern: Linada

Thanks to the modders
  • noz1995
  • Sidetail
  • LeKhanhHoa
  • Enkrypton
  • Realazy
  • Plaudible
  • Astarte
  • Delis
  • MrSergio
  • Natsu


Special Thanks to Plaudible for helping me push this set!


ImagePlaudible
ImageDelis
ReImagePlaudible
ImageNatsu
Last edited by Hokichi on , edited 40 times in total.
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Rhythm Incarnate
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i can't judge too well so have a star
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Rhythm Incarnate
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Renumi wrote:
i can't judge too well so have a star


Thanks owo
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Star Shooter
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Earned 1 kudosu.
Hello, first mod cuming!

Testplay
  • Easy, Normal, Hard thì là chơi lần đầu. Insane thì chơi lần 4. And I can't FC the last diff within 5 plays.
    https://osu.ppy.sh/ss/8471510
    Image

General
  • (J4F) Đưa preview time về 00:01:082 - , đơn giản vì anh thấy đoạn này hay nhất, lại làm anh nhớ tới ZingFansub :D
  • OD spread, anh cảm thấy không ổn
  • Countdown? dẹp hết đi nhé

Yamicchi's
  • Tôi nghĩ đối với easy thì ông không nên để các object thò ra ngoài vùng playfield, nhất là phía trên và phía dưới. Chẳng hạn 01:07:724 (6) -

Normal
  • 01:09:098 (4) - Không nên để stack, vì người chơi đang theo đà đi thẳng ở 01:08:411 (2) - , hơn nữa 2 đoạn đó vocal không khác nhau nhiều
  • 01:13:907 - Anh thấy em map chủ yếu theo vocal, đang chơi tự dưng bỏ âm này thấy "hẫng" :|

Hard
  • OD 5 please
  • Hard hay Advanced mà không thấy jump đâu vậy :) DS đều chằn chặn à, có những chỗ chẳng hạn như 00:45:510 (6,1) - thì nên jump.
  • 00:08:640 (5,1) - Tại sao tự dưng cái này lại tăng DS? Mà tốt nhất là mấy đoạn tương tự như thế tăng DS lên hết đê, cái 00:04:976 (5,1) - chẳng hạn

Light Insane

Linada's
  • 00:59:479 (1,2,3,4,5,6,7,8) - This chain is too long, I can't hear the music to stream anymore because the music is 1/8 but I have to click 1/4. Change them to 1 reversing slider
That's all. Good luck with your map!
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Rhythm Incarnate
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noz1995 wrote:
Hello, first mod cuming!

Testplay
  • Easy, Normal, Hard thì là chơi lần đầu. Insane thì chơi lần 4. And I can't FC the last diff within 5 plays.
    https://osu.ppy.sh/ss/8471510
    Image

General
  • (J4F) Đưa preview time về 00:01:082 - , đơn giản vì anh thấy đoạn này hay nhất, lại làm anh nhớ tới ZingFansub :D // Đơn giản là em không đưa preview về đầu bài hát <3
  • OD spread, anh cảm thấy không ổn // Ở chỗ nào vậy anh?
  • Countdown? dẹp hết đi nhé // Okai


Normal
  • 01:09:098 (4) - Không nên để stack, vì người chơi đang theo đà đi thẳng ở 01:08:411 (2) - , hơn nữa 2 đoạn đó vocal không khác nhau nhiều // Nhưng mà những chỗ khác em đều stack cả
  • 01:13:907 - Anh thấy em map chủ yếu theo vocal, đang chơi tự dưng bỏ âm này thấy "hẫng" :| // Fixed

Hard
  • OD 5 please
  • Hard hay Advanced mà không thấy jump đâu vậy :) DS đều chằn chặn à, có những chỗ chẳng hạn như 00:45:510 (6,1) - thì nên jump. // ...
  • 00:08:640 (5,1) - Tại sao tự dưng cái này lại tăng DS? Mà tốt nhất là mấy đoạn tương tự như thế tăng DS lên hết đê, cái 00:04:976 (5,1) - chẳng hạn // Không significant lắm đâu anh :v

Light Insane
That's all. Good luck with your map!


Thanks for the mods <3
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Rhythm Incarnate
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noz1995 wrote:
  • 00:59:479 (1,2,3,4,5,6,7,8) - This chain is too long, I can't hear the music to stream anymore because the music is 1/8 but I have to click 1/4. Change them to 1 reversing slider this is fine here, and putting 1 reverse would kill the intensity of that section :c

thanks for the mod!
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Rhythm Incarnate
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Earned 1 kudosu.

easy
00:12:762 (1) - place a note here and start spinner at 00:12:991 - cuz spinnerhead isn't really great to emphasize a good beat in the song
01:02:228 (4) - really weird when next part is missing. perhaps you forgot to extend the slider to red tick?
01:13:220 (2) - would extend this cuz awfully weird that next part is empty
01:24:212 (3,4) - what about delete #3, move next slider to where #3 was in timeline and put a reverse.

err I am guessing you "strictly" followed the vocal but some parts were going in and out to instrumentals which doesn't make sense. Like 00:38:411 (1,2,3,4) - you based this from instrumental and completely ignored the vocal and part before that too.


normal
whats with all those greenlines that doesn't do anything :v
00:05:434 (1,2,3,4) - why not just follow first part and do slider instead ._.
00:30:853 (5) - this makes map look run on. would delete this or make previous note a slider
00:44:823 (2) - the slider chain is just so long after this note :l like 00:52:609 (3) - you can do circle there cuz song's snare ends at 1/8 so using slider is bit overkill..
01:06:579 (2) - seems like you strongly prefer vocal, feels better without this. iirc you omitted parts that you didnt think it was important like 00:35:663 (3,1) - between these sliders.
01:13:907 (3) - bit wasteful when there is important sound with sliderend :c finish (crash sound) should be atlesat clickable imo
01:27:876 (3) - would look nice if you kept the polarity with 01:26:044 (1) - . like mirror of that slider

your kiai is just one slab of chained object , you should consider cutting it :l


hard
00:14:823 (2,3) - this seems too bland for hard https://puu.sh/wy0Us/6d69020467.jpg
00:40:701 (3) - shouldve been a slider to portray the song better and 00:40:243 (1,2,3,4,5,6) - this just seemed too overkill for this calm part.
00:56:273 (3) - one tick less on reverse. single reverse is adequate there
01:27:418 (4,5,6,7) - perhaps too much on hard? you never introduced anything above >3 circle before until at the end of the song -_
01:29:708 (1) - perhaps you can keep the angle with 01:28:792 (3,4,5,6) - so its more circular looking


light insane
00:17:113 (2) - not sure why this needed different spacing
00:31:999 (3,4,5,6,1) - perhaps you can keep a better shape here, current looks bit messy
00:33:602 (3,4,5) - weird flow here
00:35:434 (3,4) - ctrl+g the rhythm since current doesn't really portray the vocal :c
00:43:220 (3,4,1) - especially 00:43:678 (1) - seems bit odd in terms of flow. Maybe 00:42:762 (2) - turn this CCW 90, and switch 00:43:220 (3,4) - places in timeline
00:45:281 (5,6) - not sure why this needed lesser spacing :c should be really go with 00:44:823 (3,4) -
01:04:747 (2,3,4,1,2) - something doesn't seem right from my perspective. try that: https://puu.sh/wy1kO/d67d95cfe5.jpg one thing is that 01:05:892 (1,2) - #2 didn't really need to be clickable since vocal was held after #1 which similarly you did here 01:06:350 (3) -
01:15:739 (2,3,4) - ctrl+g the rhythm? not sure what this is following tbh


linada
00:10:014 (1,2,3,4,5) - seems a lot over mapped :/ really odd to see 5 circle burst streams in calm parts and even song suggests that melody only exists in #1 | #3 | #5
00:24:670 (3) - for drum HS, i wonder if you can delete the slider slides cuz its really odd to have suddenly sliderslide while rest is silent.
00:20:090 (1) - ^ (etc, check other parts as well)
01:14:136 (3,4,5,6,7) - weird that you have a lot of wasted highlight notes. no emphasis of finishes (major highlight part of song) while you mapped on barely audible fast repeating vabraslap or sth
00:44:823 (4) - ^ there is major sound of drum but you mapped on other minor percussion instument

I am probably not viewing the map you view since I disagree with things that you mapped to. i.e.: mapped to minor sounds rather than clearly bigger major hits.

Call me back after after more mods :D I'll give you mod again if you want.
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Rhythm Incarnate
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Sidetail wrote:

linada
00:10:014 (1,2,3,4,5) - seems a lot over mapped :/ really odd to see 5 circle burst streams in calm parts and even song suggests that melody only exists in #1 | #3 | #5 yeah, i tried a pattern around there with the 1/4 but i removed all thoses, and forgot this one lul fixed
00:24:670 (3) - for drum HS, i wonder if you can delete the slider slides cuz its really odd to have suddenly sliderslide while rest is silent. oops, didn't heard them with my skin, fixed
00:20:090 (1) - ^ (etc, check other parts as well) yup fixed
01:14:136 (3,4,5,6,7) - weird that you have a lot of wasted highlight notes. no emphasis of finishes (major highlight part of song) while you mapped on barely audible fast repeating vabraslap or sth
00:44:823 (4) - ^ there is major sound of drum but you mapped on other minor percussion instument

I am probably not viewing the map you view since I disagree with things that you mapped to. i.e.: mapped to minor sounds rather than clearly bigger major hits. kinda tried to fix that, i knew it felt weird but i didn't wanted to undermap the 1/8s since theyre everywhere but for that i needed to ignore the mains beats so yeah i fixed

Call me back after after more mods :D I'll give you mod again if you want.


dd
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59937
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 60395,75052
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.799999

[Metadata]
Title:Vidro Moyou
TitleUnicode:ビードロ模様
Artist:Yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Hokichi
Version:Linada's Pattern
Source:あの夏で待ってる
Tags:waiting in that summer hoki linada yamicchi yami ano natsu de matteru
BeatmapID:1330489
BeatmapSetID:630223

[Difficulty]
HPDrainRate:6.2
CircleSize:3.8
OverallDifficulty:8
ApproachRate:8.2
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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74594,-83.3333333333333,4,2,1,40,0,1
89708,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 255,0,255

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User avatar
Rhythm Incarnate
1,053 posts
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No kudosu yet.
Sidetail wrote:

easy
00:12:762 (1) - place a note here and start spinner at 00:12:991 - cuz spinnerhead isn't really great to emphasize a good beat in the song good idea
01:02:228 (4) - really weird when next part is missing. perhaps you forgot to extend the slider to red tick? not that I forget about it, I don't wanna map it because the rhythm is pretty basic of continuous 1/1, so I wanna make it empty, like a break from a 1/1 object train tho
01:13:220 (2) - would extend this cuz awfully weird that next part is empty same reason, also I feel like having an empty space would emphasize the switch to the next kiai too
01:24:212 (3,4) - what about delete #3, move next slider to where #3 was in timeline and put a reverse. 3 and 4 is two seperated part of vocal tho.

err I am guessing you "strictly" followed the vocal but some parts were going in and out to instrumentals which doesn't make sense. Like 00:38:411 (1,2,3,4) - you based this from instrumental and completely ignored the vocal and part before that too. I'm just keeping the beat for players since the place you pointed out doesn't seem to have specific and easy vocal rhythm, that's why.

Call me back after after more mods :D I'll give you mod again if you want. sounds like BN lol


Thanks for mod :3
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59937
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 60395
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Vidro Moyou
TitleUnicode:ビードロ模様
Artist:Yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Hokichi
Version:Yamicchi's Easy
Source:あの夏で待ってる
Tags:waiting in that summer hoki linada yamicchi yami ano natsu de matteru
BeatmapID:1330486
BeatmapSetID:630223

[Difficulty]
HPDrainRate:2
CircleSize:2.7
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1770,458.015267175573,4,2,1,40,1,0
60395,-100,4,2,1,40,0,1
89708,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 255,0,255

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User avatar
Rhythm Incarnate
582 posts
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Sidetail wrote:


normal
whats with all those greenlines that doesn't do anything :v // Lemme replace those with bookmarks lol
00:05:434 (1,2,3,4) - why not just follow first part and do slider instead ._. // Sure #%@$
00:30:853 (5) - this makes map look run on. would delete this or make previous note a slider // Sure
00:44:823 (2) - the slider chain is just so long after this note :l like 00:52:609 (3) - you can do circle there cuz song's snare ends at 1/8 so using slider is bit overkill.. // :p
01:06:579 (2) - seems like you strongly prefer vocal, feels better without this. iirc you omitted parts that you didnt think it was important like 00:35:663 (3,1) - between these sliders. // I don't really get it, but removing the circle worked somehow lol
01:13:907 (3) - bit wasteful when there is important sound with sliderend :c finish (crash sound) should be atlesat clickable imo // *crash*
01:27:876 (3) - would look nice if you kept the polarity with 01:26:044 (1) - . like mirror of that slider // But I wanna blanket :c

your kiai is just one slab of chained object , you should consider cutting it :l // :c


hard
00:14:823 (2,3) - this seems too bland for hard https://puu.sh/wy0Us/6d69020467.jpg // Fixed
00:40:701 (3) - shouldve been a slider to portray the song better and 00:40:243 (1,2,3,4,5,6) - this just seemed too overkill for this calm part. // Is it?
00:56:273 (3) - one tick less on reverse. single reverse is adequate there // Yeah I know. I keep forgetting to fix that :c
01:27:418 (4,5,6,7) - perhaps too much on hard? you never introduced anything above >3 circle before until at the end of the song -_ // It's low bpm :c
01:29:708 (1) - perhaps you can keep the angle with 01:28:792 (3,4,5,6) - so its more circular looking // Alright I tried to make them as symmetry as I can


light insane
00:17:113 (2) - not sure why this needed different spacing // Bc I'm retarded :c
00:31:999 (3,4,5,6,1) - perhaps you can keep a better shape here, current looks bit messy // Rearranged dat star formation
00:33:602 (3,4,5) - weird flow here // Not really, I don't think it's a too uncomfortable flow
00:35:434 (3,4) - ctrl+g the rhythm since current doesn't really portray the vocal :c // Okay c:
00:43:220 (3,4,1) - especially 00:43:678 (1) - seems bit odd in terms of flow. Maybe 00:42:762 (2) - turn this CCW 90, and switch 00:43:220 (3,4) - places in timeline // :p
00:45:281 (5,6) - not sure why this needed lesser spacing :c should be really go with 00:44:823 (3,4) - // Ok I tried my best c:
01:04:747 (2,3,4,1,2) - something doesn't seem right from my perspective. try that: https://puu.sh/wy1kO/d67d95cfe5.jpg one thing is that 01:05:892 (1,2) - #2 didn't really need to be clickable since vocal was held after #1 which similarly you did here 01:06:350 (3) - // Fixed c:
01:15:739 (2,3,4) - ctrl+g the rhythm? not sure what this is following tbh // It follows the vocal now

Call me back after after more mods :D I'll give you mod again if you want.


Thanks for the modz <3 <3
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Star Shooter
186 posts
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Earned 1 kudosu.

Yami
remap pls kds thanks.


Normal


Hard


Light Insane


Linada
Looks fine to me, so no problem

Good luck
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Rhythm Incarnate
582 posts
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LeKhanhHoa wrote:

Yami
remap pls kds thanks. // K


Normal
  • 00:07:266 (7,8,1) - Quá gần nhau rồi. Trông hơi xấu. Để vầy thì sao? // Thì... Hoku cũng có quay tí
  • 00:20:090 (1,3) - Nani kore? Sao ko stack? // Dạ
  • 00:47:571 (1,2) - Chỗ này thường thì Hòa sẽ ko nói, nhưng do tất cả đoạn sau slider đều quay vào flow hết, vậy tại sao slider ở đây lại quay ra? // Chắc không sao đâu, hì. Có người nhắc tiếp thì Hoki sửa
  • 01:27:418 (2,3) - Blanket pls. // Ủa không phải cái đó blanket rồi hả?


Hard


Light Insane

Good luck


Cảm ơn
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Rhythm Incarnate
726 posts
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No kudosu yet.
yanaginagi with lower case tho :c
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Rhythm Incarnate
1,053 posts
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No kudosu yet.
oopsdek
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59937
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 60395
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Vidro Moyou
TitleUnicode:ビードロ模様
Artist:yanaginagi
ArtistUnicode:やなぎなぎ
Creator:Hokichi
Version:Yamicchi's Easy
Source:あの夏で待ってる
Tags:waiting in that summer hoki linada yamicchi yami ano natsu de matteru
BeatmapID:1330486
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2.7
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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60395,-100,4,2,1,40,0,1
89708,-100,4,2,1,40,0,0


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Combo2 : 255,0,255

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Slider Savant
110 posts
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Earned 1 kudosu.
From my mod queue. Sorry for late reply, my laptop broke.
Yamicchi's Easy
00:09:098 (1) - Just a suggestion, change the shape a little so "fully" it blankets 00:08:640 (3) - instead of having one part of it bulge down into the circle.
00:23:296 (4,2) - same suggestion as above
00:28:105 (2) - start this here: 00:28:105 (2) - (keep ending point same)
Nothing much here lol

Normal
00:21:006 (2,3) - try to blanket this. move up a little and rotate a tiny bit to the right
00:28:105 (2) - remove this. the sound here isn't too distinct and the song is still pretty calm. You want to show the intensity of the song increasing here: 00:29:250 - so its best to keep the stuff before that calm and simple
00:35:663 (3,1) - make these perfectly parallel
make this overlap: 00:54:899 (1,2) - look more like this overlap: 00:53:067 (1,2) -

Hard
00:14:594 (1) - remove NC and change NC to here: 00:14:823 (2) - You want to show emphasis on the unique quick repeat slider since it is the "different" part of the usual patterns.
00:24:899 (2) - move this up maybe so it blankets with 00:23:754 (1) -
00:32:686 (6) - re-position this so 00:31:999 (3,4,5,6) - is a perfect square. I think moving a little up and to the right will do
00:44:823 (3,4,5,6) - same issue as above^

Light Insane
00:04:289 (3) - NC here maybe since 00:03:602 (1,2) - is mapped on drums
00:07:953 (3) - ^
00:11:617 (3) - ^
00:34:747 (1,3) - stack these 2 maybe (slider head to slider tail) since 00:33:602 (3,1) - is stacked
00:48:258 (2,3,4) - try placing it so the 2 circles and slider tail makes an equilateral triangle
01:25:128 (3,5) - blanketing here a little off. move circle 3 down a little bit

Linada's Pattern
00:36:579 (1) - I'd drag this a little until it snaps on to 00:36:121 (5) -
the overlapping with 00:38:182 (6,2) - and 00:39:327 (4,6) - are inconsistent. Fix pls
00:44:594 (3) - maybe stack the 3 on to the circles after?
Seems like that's it. This is mapped pretty well.


Pls finish your storyboard, it looks really good at its current state!!! (Also if u don't mind telling me where you learned how to do Storyboarding ^-^)
Good luck with your set! I really like it, have a star!
This is a BSS beatmap submission. Click here to view full beatmap information.
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