Problem Details:
Osu keeps crashing on me whenever I try to open it up. I don't know if this was posted multiple times by me but it won't show me so I'm typing this one more time. In short, I open it, it says its up-to-date, then it says it crashes. Here is code when I pressed on crying peppy thingy. Help please I wanna play and is tired of typing this over and over again.
#=qKuF8AA7XClc_$z0n2tL1I9MaWs_ETEGP7fntj6GrEknDfLQi9fMT2roeynuvEVXs: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=q98YTt89A$ibFuwakaBbClx9PINkHXh8V33inOV87F3cghZ6zJqo9Nmo3gQrLrMu0.#=qthKnFKFmHdVt_tj3s0MXNw==(Int32 #=q719cYc3FNgJ5I4$0NRUtzw==, Int32 #=qMDuX2bppgtnRM$a_3tD03Q==, GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
--- End of inner exception stack trace ---
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.OnHandleCreated(EventArgs #=qfVq8j8b8blGkWoAQvh9dnA==)
at #=qvhfaVycUJXa3IcOFltQngjzWWTXXXroEQEXhJIwe01udqwubgGsKoHfVN2ZBb0JO.OnHandleCreated(EventArgs #=qfVq8j8b8blGkWoAQvh9dnA==)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=qFqfHgtGeI29gwF3e7WJYO9i9jOvDlIBd2mZJdvokb7w=.WndProc(Message& #=q5OPbB2REc5gkHFlJ17fkIw==)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Video or screenshot showing the problem:
osu! version: 20160403.6
Osu keeps crashing on me whenever I try to open it up. I don't know if this was posted multiple times by me but it won't show me so I'm typing this one more time. In short, I open it, it says its up-to-date, then it says it crashes. Here is code when I pressed on crying peppy thingy. Help please I wanna play and is tired of typing this over and over again.
#=qKuF8AA7XClc_$z0n2tL1I9MaWs_ETEGP7fntj6GrEknDfLQi9fMT2roeynuvEVXs: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=q98YTt89A$ibFuwakaBbClx9PINkHXh8V33inOV87F3cghZ6zJqo9Nmo3gQrLrMu0.#=qthKnFKFmHdVt_tj3s0MXNw==(Int32 #=q719cYc3FNgJ5I4$0NRUtzw==, Int32 #=qMDuX2bppgtnRM$a_3tD03Q==, GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
--- End of inner exception stack trace ---
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.#=qmmRzBvp89ldKTX4Il9yZPpIneQnOvJ7fTj3hxmcOFCI=(GraphicsContextFlags #=qsDywmqyFJnQGPj39wwmUfg==)
at #=qAX66ToTXu698m4EEzmX$jMHml3nsmaAwxT$DtcVi30dfNDW$YUeFoy4HkKJWmLEt.OnHandleCreated(EventArgs #=qfVq8j8b8blGkWoAQvh9dnA==)
at #=qvhfaVycUJXa3IcOFltQngjzWWTXXXroEQEXhJIwe01udqwubgGsKoHfVN2ZBb0JO.OnHandleCreated(EventArgs #=qfVq8j8b8blGkWoAQvh9dnA==)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=qFqfHgtGeI29gwF3e7WJYO9i9jOvDlIBd2mZJdvokb7w=.WndProc(Message& #=q5OPbB2REc5gkHFlJ17fkIw==)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Video or screenshot showing the problem:
osu! version: 20160403.6