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yuki. - Be Your Light

posted
Total Posts
37
Topic Starter
- AzRaeL -
This beatmap was submitted using in-game submission on 2017年11月20日 at 下午 09:29:12

Artist: yuki.
Title: Be Your Light
Source: osu!
Tags: Featured Artists Electronic J-Core ゆき. ユキ. ice08311 leo16834
BPM: 180
Filesize: 9104kb
Play Time: 02:01
Difficulties Available:
  1. Easy (1.42 stars, 101 notes)
  2. Extra (5.26 stars, 623 notes)
  3. Hyper (3.78 stars, 319 notes)
  4. ICY's Extra (5.38 stars, 639 notes)
  5. Insane New! (3.7 stars, 53 notes)
  6. Insane (4.89 stars, 495 notes)
  7. Leo16834's Advanced (2.44 stars, 244 notes)
  8. Normal (2.12 stars, 166 notes)
Download: yuki. - Be Your Light
Information: Scores/Beatmap Listing
---------------

Easy - by Me
Normal - by Me
Leo16834's Advanced - by leo16834
Hyper - by Me
Insane - by Me
Extra - by Me
ICY's Extra - by ice08311


Update Log
Jun 15, 2017: Upload beatmap first time (only one Extra diff 'Brightness').
Jun 28, 2017: Guest diff 'ICY' finished.
Jul 3, 2017: Insane finished.
Jul 5, 2017: Guest diff 'Leo16834's Advanced' finished.
Jul 6, 2017: Hard finished.
Jul 7, 2017: Adjust sound effect.
Jul 9, 2017: Remap and modify the kiai part of Brightness.
Jul 10, 2017: Rename diff 'Brightness' to 'Extra'.
Jul 10, 2017: Adjust sound effect.
Jul 11, 2017: Normal finished.
Jul 11, 2017: Easy finished.
Jul 11, 2017: Adjust sound effect.
Jul 11, 2017: A little bit to modify guest diff 'Leo16834's Advanced'.
Jul 11, 2017: Whole beatmap done.
Jul 20, 2017: Remap whole Easy.
Jul 20, 2017: Rename guest diff 'ICY' to 'ICY's Extra'.
Jul 20, 2017: Rename diff 'Hard' to 'Hyper'.
leo16834
今天討論的IRC~
21:27 *leo16834 is editing [https://osu.ppy.sh/b/1346555 yuki. - Be Your Light [Hard]]
21:28 - AzRaeL -: 嗯嗯
21:29 leo16834: 等等這些MOD完 我一併會同步貼到osu歌曲頁面提供你參考
21:29 leo16834: 好的 正式開始
21:30 - AzRaeL -: 嗯嗯
21:31 leo16834: General: H譜目前來看3.61星 有點偏高 就難度的分級來看 可以命名為Hyper 可能需要考慮做一個比較簡單的Hard
21:32 leo16834: 00:06:645 (1,2,3) - 就第一次看譜而言 這邊會有點偏難 因為點在藍線上 不好變別
21:32 - AzRaeL -: EX以外的難度我第一次做我不會拿捏難度@@
21:32 leo16834: 00:07:978 (4,5,6) - 不過像這個就處理的很好
21:33 leo16834: 間距要稍微難拿捏一下
21:33 leo16834: 我示範一下
21:34 leo16834: 00:07:062 (2) - 像這顆音 我知道你要跟的是他的電子音 可是他前面還有一個更重的需要對
21:34 leo16834: 所以大概會是這樣擺的
21:36 - AzRaeL -: @@
21:36 leo16834: 等我一下 上傳圖片給你看
21:37 leo16834: 00:06:645 - https://puu.sh/wAxoq/e416cb68a9.jpg
21:38 leo16834: 00:10:645 (5) - 這個不必要的遮點可以少一點 以hard的程度來看的話
21:40 leo16834: 00:14:312 (1) - 可以的話 盡量避免滑條速率不一 因為是hard譜 insane以上會比較好一點
21:40 - AzRaeL -: OK
21:40 leo16834: 不過考量到這是比較難的H譜 可以是情況來做調整
21:41 leo16834: 00:18:312 (1,1) - 像這個噸點拍 可以利用overlap的技巧來做
21:41 - AzRaeL -: 我的綠線都承襲EX的都沒有多做調整
21:42 - AzRaeL -: 速率每個難度的倍率都一樣@@
21:42 - AzRaeL -: overlap是什麼
21:42 leo16834: overlap 堆疊
21:42 leo16834: 就是疊在之前的音 頓一拍的打法
21:43 leo16834: 長有在打譜 應該知道那種感覺
21:43 - AzRaeL -: 喔喔懂了
21:43 leo16834: 對了 滑條變速 盡量別在N譜以下做 會被挑骨頭的
21:43 leo16834: H譜還可以接受
21:44 - AzRaeL -: OKOK
21:44 leo16834: 00:20:312 (3,4,5) - 像這個就是不太合理的平均間距 修一下吧~
21:45 leo16834: 對了 有時候overlap會代表另外一種的意思 晚點跟你說
21:45 - AzRaeL -: 嗯嗯
21:45 leo16834: 00:30:978 (3,4,5) - 三角形歪了 5滑條像上一點
21:47 leo16834: 00:32:645 (1) - 這個可能修一下
21:47 leo16834: 你有注意到間距嗎 0.40vs 1.64 因為這個差距有點大 容易會讓人誤判
21:48 leo16834: 稍微調整位置應該會比較好
21:48 leo16834: 00:37:312 (3) - 這顆的距離也調整一下
21:49 leo16834: 00:37:312 (3,5) - ^
21:49 leo16834: 標錯 等一下
21:49 leo16834: 00:43:478 (5) - 這顆才是
21:50 - AzRaeL -: 0.4 跟 1.6是指哪裡
21:51 leo16834: 插入歇息的按鈕旁邊 會顯示你這顆的距離與下顆的距離比例 可以從那裡得知距離的平均
21:51 leo16834: 黃色的字體 有在到嗎?
21:51 leo16834: 有看到嗎?
21:53 - AzRaeL -: 我是指哪一顆
21:53 - AzRaeL -: 喔喔知道了
21:53 leo16834: 00:32:645 (1) - 這顆
21:54 leo16834: 沒關係 慢慢來 我怕我講太快 跟不上
21:56 - AzRaeL -: OK
21:59 leo16834: 00:33:312 - 到 00:53:312 - 這個區間 可能ds都要稍微調整
21:59 leo16834: 裡面有幾個噸點音 或是休息拍 可以用堆疊的方式或ds來調整
22:00 - AzRaeL -: DS是什麼
22:00 leo16834: ds------>就是間距distance的簡寫
22:00 - AzRaeL -: OKOK
22:01 leo16834: 01:10:978 (4) - 這裡開始為七連拍 雖然聽節奏OK 但是 01:11:312 (1) - 像是在接點的部分太過於遠了
22:02 leo16834: 間距 4.62 需要nerf一下
22:02 - AzRaeL -: 好
22:02 leo16834: 後面幾個7連拍也稍微調一下吧
22:03 leo16834: hard差不多到這 後面還沒做完
22:04 leo16834: 不過照這樣做下去 可能會破3.75星的Hard高標
22:05 leo16834: 個人建議如果等級不要太高的話 可以減少DS的間距 或是減少連打的擺放
22:06 leo16834: 00:02:812 (3,4) - 忘了說 這個地方圓弧形沒有包好 會被國外的modder點出來的
22:06 leo16834: 這邊有個術語叫blanket 意指滑條或點未包好
22:07 - AzRaeL -: 我是包最下面的00:02:812 (3) -
22:07 - AzRaeL -: 這樣不能嗎
22:08 leo16834: 主要是堆疊效果導致這個地方不太優 不是說不行 怕的會是比較龜毛的modder
22:09 leo16834: 其實我是OK 不過點一下知會一下也好
22:09 - AzRaeL -: 好
22:09 leo16834: 那麼 下一個等級預備
22:10 *leo16834 is editing [https://osu.ppy.sh/b/1345023 yuki. - Be Your Light [Insane]]
22:11 leo16834: 會不會太趕呢?
22:12 - AzRaeL -: 不會
22:12 leo16834: 恩 好的
22:12 leo16834: 這邊先插個題外話好了 你會不會覺的間距的擺放有點困難呢
22:13 - AzRaeL -: 不會欸 我都會看一下右上角
22:14 leo16834: 恩 OK 想說給你看我正在被MOD的hard的譜 不過等mod完再給你看好了 不急
22:14 - AzRaeL -: 好
22:15 leo16834: 00:04:228 (2,3,4) - 話說 這就是我剛剛說的overlap的另外一種意思 Insane譜
22:16 - AzRaeL -: 噢噢
22:17 leo16834: overlap除了指推疊 另外一個意思就是過度擺放
22:18 leo16834: 簡單來說滑條2到滑條4中間只有經過滑條3造成的殘影 不利於讀譜
22:19 - AzRaeL -: 嗯嗯
22:20 leo16834: 一般來說 overlap比較常指後面那個說法 所以要注意一下
22:21 leo16834: 00:16:978 (1) - 這個地方的節奏 有點不太優 因為這點開始 00:17:062 - 有個長音
22:21 leo16834: 而這邊是空下來的
22:24 - AzRaeL -: 要多放一個滑條嗎
22:26 leo16834: 00:16:666 (8,9,10,11,1) - 對了 這整段節拍偏移 調一下 個人覺得可以用滑條 不過不要太難
22:29 leo16834: 00:33:312 - 到 00:53:312 - 像Insane以上的等級我就不要求間距要固定了 因為I譜以上的玩家會自己讀XD 這些間距我都可以接受
22:30 - AzRaeL -: 嗯嗯
22:31 leo16834: 01:11:978 (1) - 這顆有點歪了 修一下吧
22:33 leo16834: 01:41:312 (1) - 疊在 01:40:312 (2) - 的尾端
22:34 - AzRaeL -: 這樣怪怪的吧?
22:35 - AzRaeL -: 我前一顆已經疊在頭了
22:35 leo16834: 我個人覺得那個地方有點overlap了 不過跟上一個5的確有點差距
22:35 leo16834: 這個你可以取捨一下
22:37 leo16834: 01:55:145 (2) - 這一顆有點被上一個滑條4壓到了
22:37 - AzRaeL -: 嗯嗯
22:38 - AzRaeL -: 好
22:38 leo16834: 01:51:978 (1,2,3,4,5) - 這邊這個 雖然不是說不行 但是這個2和4的overlap可以在好一點 稍微修一下吧
22:39 - AzRaeL -: 嗯嗯
22:40 leo16834: 我發現 其實你的節奏下的很準 大部分都是修外觀居多
22:41 leo16834: 我一開始做譜根本不懂這個 是跟別人學才學起來的
22:42 - AzRaeL -: 作圖如果太醜不能RK嗎
22:43 leo16834: 不是不能 但是會是過關要件之一 不過先把節奏弄好 會比較好
22:43 leo16834: 因為後面修飾會比較簡單一點
22:43 - AzRaeL -: 好
22:44 leo16834: 先看 Brightness難度 GD譜就先不看了 你要跟GD的人好好討論一下
22:45 - AzRaeL -: 你覺得GD他做得如何OAO
22:45 leo16834: 我來看一下
22:46 leo16834: 我覺的還不錯 像是這個
22:47 leo16834: 00:24:978 (7) - 滑條有呈現出滑音的感覺
22:47 - AzRaeL -: 哈哈
22:47 leo16834: 00:32:978 (1) - 像是這個進入緩和區塊的滑條減速也很有感
22:49 leo16834: 01:05:312 - 像他這個區段不是針對連打 而是針對滑音與連打的組合 配合的意外的好
22:50 leo16834: 不過這個難度只有4.97星還真的有點匪夷所思
22:51 - AzRaeL -: ??
22:51 - AzRaeL -: 我這裡看是5.46星欸
22:51 leo16834: 我這裡看4.97 為什麼@@
22:51 - AzRaeL -: @@見鬼了
22:51 leo16834: 大概是我這邊的難度錯亂了 我拍圖給你看
22:52 - AzRaeL -: 你那裏看有比Brightness高嗎
22:52 leo16834: https://puu.sh/wAAeu/b70ede37ba.jpg 看圖比較快 比你的低@@
22:53 leo16834: 好奇怪啊~
22:53 leo16834: 應該是我這邊的問題
22:53 - AzRaeL -: 好吧
22:54 leo16834: 應該以在osu下載那邊為主 我這邊晚點重整應該會變回來
22:55 leo16834: 還有心力mod Brightnessa嗎 還是休息一下了呢?
22:58 - AzRaeL -: 繼續吧
22:58 leo16834: OK
22:58 *leo16834 is editing [https://osu.ppy.sh/b/1331502 yuki. - Be Your Light [Brightness]]
22:59 leo16834: 00:36:479 (2) - 這顆有點被壓到了 不太好看 稍微移一下
23:01 - AzRaeL -: 好了
23:01 leo16834: 01:13:645 (5) - 像這個比較有明顯的跳躍連打 可以用NC來辨別
23:02 leo16834: NC ---->New Combo
23:02 - AzRaeL -: OK
23:03 leo16834: 01:18:478 (7) - 有點壓到接下來的滑條2 到成讀譜困難
23:04 leo16834: 01:30:645 (1) - 這個被滑條5檔到了 不太好辨認
23:06 - AzRaeL -: 這裡就是刻意做重疊的
23:06 leo16834: OK 那就暫時不修 只要有跟我說原因我都是OK的
23:07 - AzRaeL -: OK
23:07 leo16834: 01:32:562 (4) - 這顆也是故意的嗎?
23:08 - AzRaeL -: 不是 這個我不知道為何變這樣PAP
23:09 leo16834: 修一下吧XD
23:09 - AzRaeL -: 好了
23:09 leo16834: 01:55:479 (2) - 這顆有點太近 因為前面都是大跳 顯得這個衝勁有點稍嫌不足
23:11 - AzRaeL -: 好啦
23:11 - AzRaeL -: 好了
23:12 leo16834: 這個等級後面的連打比較少 不過我想應該還是在合理的範圍
23:13 leo16834: 看你的抉擇了
23:13 leo16834: 01:55:978 -
23:13 - AzRaeL -: OK
23:14 leo16834: OK 我的MOD差不多到這裡了 節奏我覺得OK 大概就是一些美觀的問題
23:14 - AzRaeL -: 嗯嗯

繼續加油 :)
Regou
no kd
只有最高難度能用custom diffname哦,所以你應該要改一下"Brightness"這個難度的名字

icy 難度不錯哦, 排列跟節奏都挺好 brightness難度kiai之前的部分還是可以的,但kiai那段節奏好像不是跟的太好,有比較多的漏音,可以多看看哦.
Topic Starter
- AzRaeL -

Regou wrote:

no kd
只有最高難度能用custom diffname哦,所以你應該要改一下"Brightness"這個難度的名字

icy 難度不錯哦, 排列跟節奏都挺好 brightness難度kiai之前的部分還是可以的,但kiai那段節奏好像不是跟的太好,有比較多的漏音,可以多看看哦.
OK,我再修改kiai部分和上修Brightness的難度 :).
leo16834
advanced GD diff
osu file format v14

[General]
AudioFilename: yuki. - Be Your Light.mp3
AudioLeadIn: 0
PreviewTime: 75979
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Be Your Light
TitleUnicode:Be Your Light
Artist:yuki.
ArtistUnicode:白雪
Creator:- AzRaeL -
Version:Leo16834's Advanced
Source:osu! Featured Artists
Tags:Electronic J-Core ゆき. ユキ.
BeatmapID:1348166
BeatmapSetID:627154

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
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446,216,4978,2,0,L|439:129,1,60
448,96,5312,5,0,0:0:0:0:
339,146,5645,1,0,0:0:0:0:
300,32,5978,2,0,L|216:24,2,60
343,73,6478,1,0,0:0:0:0:
388,112,6645,6,0,L|394:247,1,120
291,295,7312,2,0,L|193:303,2,90
348,309,7978,2,0,L|428:305,1,60
460,275,8312,1,0,0:0:0:0:
458,155,8645,2,0,P|464:106|479:61,2,90
410,192,9312,5,0,0:0:0:0:
301,145,9645,1,0,0:0:0:0:
198,82,9978,2,0,B|138:80|139:80,1,60
119,136,10312,2,0,L|46:133,1,60
24,182,10645,1,0,0:0:0:0:
259,328,11978,6,0,L|392:326,1,120
451,229,12645,2,0,L|443:155,2,60
330,226,13312,2,0,L|187:219,1,120
107,158,13978,2,0,L|97:86,1,60
158,87,14312,2,0,L|169:4,1,60
225,34,14645,6,0,P|284:48|361:35,1,120
456,79,15312,2,0,L|463:155,1,60
434,192,15645,1,0,0:0:0:0:
456,309,15978,6,0,L|379:315,1,60
345,347,16312,2,0,L|210:338,1,120
166,328,16812,1,0,0:0:0:0:
106,331,16978,1,0,0:0:0:0:
62,218,17312,5,0,0:0:0:0:
127,117,17645,1,0,0:0:0:0:
164,231,17978,1,0,0:0:0:0:
237,136,18312,1,0,0:0:0:0:
354,110,18645,6,0,P|381:196|368:246,1,120
274,287,19312,2,0,P|272:337|265:360,2,60
155,270,19978,2,0,L|149:197,1,60
96,181,20312,2,0,L|103:106,1,60
102,61,20645,2,0,B|237:52|236:52,1,120
339,30,21312,5,0,0:0:0:0:
339,30,21645,1,0,0:0:0:0:
429,108,21978,1,0,0:0:0:0:
429,108,22312,1,0,0:0:0:0:
384,219,22645,6,0,L|393:284,1,60
333,291,22978,2,0,L|323:357,1,60
264,339,23312,2,0,P|197:346|121:338,1,120
98,231,23978,2,0,L|87:157,1,60
149,176,24312,2,0,L|155:101,1,60
160,56,24645,2,0,L|83:46,2,60
279,39,25312,5,0,0:0:0:0:
398,33,25645,1,0,0:0:0:0:
378,89,25812,1,0,0:0:0:0:
397,145,25978,1,0,0:0:0:0:
435,258,26312,1,0,0:0:0:0:
331,318,26645,2,0,L|257:311,1,60
218,340,26978,2,0,L|145:332,1,60
98,325,27312,2,0,P|74:231|81:197,1,120
108,94,27978,5,0,0:0:0:0:
223,60,28312,1,0,0:0:0:0:
229,179,28645,5,0,0:0:0:0:
346,156,28978,1,0,0:0:0:0:
453,101,29312,2,0,P|472:196|461:237,2,120
347,42,30312,1,0,0:0:0:0:
229,63,30645,6,0,L|154:51,1,60
110,45,30978,2,0,L|119:127,1,60
107,164,31312,2,0,P|97:248|112:306,1,120
218,316,31978,1,0,0:0:0:0:
333,282,32312,1,0,0:0:0:0:
451,301,32645,1,0,0:0:0:0:
469,243,32812,1,0,0:0:0:0:
486,185,32978,1,0,0:0:0:0:
390,111,33312,5,0,0:0:0:0:
255,195,43978,5,0,0:0:0:0:
256,192,51978,12,0,53312,0:0:0:0:
18,367,54645,6,0,L|9:288,1,60
22,248,54978,1,0,0:0:0:0:
66,136,55312,2,0,L|49:31,2,90
86,192,55978,6,0,P|147:193|168:182,1,60
199,166,56312,1,0,0:0:0:0:
318,75,56645,2,0,L|429:85,2,90
282,124,57312,2,0,L|166:112,2,90
305,178,57978,2,0,L|410:189,2,90
255,211,58645,5,0,0:0:0:0:
136,194,58978,1,0,0:0:0:0:
55,283,59312,1,0,0:0:0:0:
150,355,59645,1,0,0:0:0:0:
254,297,59978,6,0,P|353:292|376:280,1,120
391,165,60645,2,0,P|439:155|500:158,2,90
337,191,61312,2,0,P|268:187|208:160,1,120
102,184,61978,2,0,L|118:291,2,90
97,124,62645,6,0,P|163:124|194:112,1,90
222,34,63145,2,0,P|263:35|326:51,1,90
399,29,63645,2,0,L|395:96,1,60
394,149,63978,6,0,P|439:175|449:250,1,120
332,232,64645,2,0,L|270:211,1,60
275,152,64978,2,0,L|212:131,1,60
172,93,65312,5,0,0:0:0:0:
280,38,65645,1,0,0:0:0:0:
382,100,65978,1,0,0:0:0:0:
275,152,66312,1,0,0:0:0:0:
157,176,66645,6,0,L|147:314,2,120
262,111,67645,1,0,0:0:0:0:
380,128,67978,5,0,0:0:0:0:
407,245,68312,1,0,0:0:0:0:
300,190,68645,5,0,0:0:0:0:
293,309,68978,1,0,0:0:0:0:
194,240,69312,5,0,0:0:0:0:
134,344,69645,1,0,0:0:0:0:
88,233,69978,5,0,0:0:0:0:
17,135,70312,1,0,0:0:0:0:
124,81,70645,6,0,L|243:87,1,120
354,40,71312,2,0,P|356:128|326:175,1,120
282,258,71978,2,0,L|410:277,1,120
310,354,72645,2,0,L|177:333,1,120
88,271,73312,6,0,L|85:135,1,120
194,102,73978,2,0,L|198:233,1,120
308,268,74645,1,0,0:0:0:0:
308,268,75978,5,0,0:0:0:0:
387,177,76312,1,0,0:0:0:0:
327,72,76645,2,0,L|214:82,2,90
373,110,77312,5,0,0:0:0:0:
316,210,77645,1,0,0:0:0:0:
196,198,77978,2,0,L|81:212,2,90
255,204,78645,6,0,L|245:104,1,90
308,50,79145,2,0,P|387:49|417:36,1,90
481,16,79645,2,0,L|473:86,1,60
470,135,79978,6,0,L|485:279,1,120
382,320,80645,2,0,L|306:325,1,60
292,271,80978,2,0,P|218:268|217:268,1,60
172,279,81312,6,0,P|141:191|153:145,1,120
259,200,81978,2,0,L|356:194,2,90
238,143,82645,6,0,P|229:95|234:66,1,60
243,25,82978,1,0,0:0:0:0:
243,25,83312,2,0,L|335:30,2,90
183,20,83978,2,0,L|81:28,1,90
107,116,84478,2,0,P|85:169|100:218,1,90
93,289,84978,2,0,L|170:297,1,60
212,287,85312,6,0,L|351:278,2,120
194,229,86145,1,0,0:0:0:0:
180,170,86312,1,0,0:0:0:0:
235,63,86645,5,0,0:0:0:0:
349,97,86978,1,0,0:0:0:0:
356,216,87312,1,0,0:0:0:0:
349,97,87645,1,0,0:0:0:0:
458,47,87978,5,0,0:0:0:0:
349,97,88312,1,0,0:0:0:0:
356,216,88645,1,0,0:0:0:0:
349,97,88978,1,0,0:0:0:0:
235,63,89312,5,0,0:0:0:0:
179,169,89645,1,0,0:0:0:0:
224,282,89978,1,0,0:0:0:0:
179,169,90312,1,0,0:0:0:0:
138,56,90645,5,0,0:0:0:0:
179,169,90978,1,0,0:0:0:0:
224,282,91312,1,0,0:0:0:0:
340,254,91645,1,0,0:0:0:0:
459,263,91978,6,0,L|447:191,1,60
448,140,92312,1,0,0:0:0:0:
359,58,92645,2,0,L|259:49,2,90
348,117,93312,2,0,P|346:169|357:189,1,60
370,231,93645,1,0,0:0:0:0:
262,284,93978,2,0,L|161:276,1,90
121,202,94478,1,0,0:0:0:0:
127,142,94645,6,0,L|117:37,2,90
184,159,95312,2,0,P|262:166|292:182,2,90
133,191,95978,1,0,0:0:0:0:
213,280,96312,1,0,0:0:0:0:
327,246,96645,1,0,0:0:0:0:
440,285,96978,1,0,0:0:0:0:
481,171,97312,6,0,L|470:97,2,60
363,192,97978,1,0,0:0:0:0:
253,141,98312,1,0,0:0:0:0:
134,157,98645,1,0,0:0:0:0:
97,271,98978,2,0,L|87:338,1,60
205,302,99478,2,0,L|193:229,2,60
250,340,99978,5,0,0:0:0:0:
369,325,100312,1,0,0:0:0:0:
426,219,100645,1,0,0:0:0:0:
385,106,100978,1,0,0:0:0:0:
278,50,101312,2,0,L|139:55,1,120
98,158,101978,2,0,L|225:152,1,120
264,263,102645,5,0,0:0:0:0:
217,152,102978,1,0,0:0:0:0:
337,148,103312,1,0,0:0:0:0:
409,52,103645,1,0,0:0:0:0:
290,37,103978,6,0,L|155:33,1,120
118,63,104478,2,0,P|111:147|128:199,1,120
143,236,104978,1,0,0:0:0:0:
255,277,105312,5,0,0:0:0:0:
245,157,105645,1,0,0:0:0:0:
330,72,105978,2,0,L|400:78,1,60
446,56,106312,1,0,0:0:0:0:
451,175,106645,6,0,P|452:235|450:255,1,60
463,293,106978,2,0,L|397:302,1,60
343,307,107312,2,0,L|272:313,2,60
362,188,107978,5,0,0:0:0:0:
262,115,108312,1,0,0:0:0:0:
164,44,108645,1,0,0:0:0:0:
158,103,108812,1,0,0:0:0:0:
152,162,108978,1,0,0:0:0:0:
32,148,109312,5,0,0:0:0:0:
152,162,109645,1,0,0:0:0:0:
271,169,109978,2,0,L|353:163,2,60
199,265,110645,6,0,L|52:249,1,120
158,340,111312,2,0,L|305:324,1,120
396,341,111978,2,0,L|417:203,2,120
336,348,112812,1,0,0:0:0:0:
276,354,112978,1,0,0:0:0:0:
289,234,113312,6,0,L|298:154,1,60
305,114,113645,2,0,L|297:38,1,60
239,63,113978,2,0,P|132:60|95:45,1,120
43,148,114645,6,0,L|32:229,1,60
57,263,114978,1,0,0:0:0:0:
68,321,115145,2,0,P|177:317|201:295,1,120
230,279,115645,1,0,0:0:0:0:
283,305,115812,1,0,0:0:0:0:
337,329,115978,6,0,P|346:262|344:254,1,60
339,210,116312,1,0,0:0:0:0:
317,92,116645,2,0,L|390:104,1,60
436,104,116978,2,0,L|448:176,1,60
453,223,117312,1,0,0:0:0:0:
257,191,118645,5,0,0:0:0:0:
Plus4j
M4M

Easy
  1. rank規定問題如下
  2. Easy要依照DS而且要統一來擺放物件,你現在這樣DS不規則是沒辦法rank的
  3. Easy中不能使用1/2一樣沒辦法rank
  4. SV不能變速,只能用1.0x不能快不能慢
  5. 圖譜質量問題如下
  6. 休息時間太多了,很多歌曲重要的地方沒放東西,這樣BN不給你過
  7. 擺放外觀要加強,不過這是要慢慢來的
  8. 00:11:978 (1,2) - 這樣子很醜..而且移動起來對新手來說太難
  9. 01:05:312 (1,2) - 分開不要重疊
  10. 01:55:978 (1) - Easy不要有這種太長的kickslider,要在Easy做kickslider迴轉一次就好,一樣不要弄1/2
  11. 01:55:978 (1) - ~01:58:645 (1) - 要放東西
Normal
  1. 圖譜質量問題如下
  2. 美觀待加強
  3. 00:01:312 (1,2,3,4,1) - 開頭擠在一起不好讀+不美觀
  4. 00:05:978 (3) - 這裡不是很推薦在Normal弄到迴轉兩次的kickslider
  5. 00:09:312 (1,2,3) - ^
  6. 00:09:312 (1,2,3) - ^
  7. 00:33:312 (1,2,3,4) - 你這樣擺對於比較新手的玩家很難跟
  8. 00:33:312 (1,2) - 像這個地方中間那條紅線就有"重音",這邊就可以弄迴轉一次的kickslider
  9. 00:38:645 (1,2) - ^
  10. 00:53:312 (1) - 這邊是這樣吧
  11. 01:34:645 (5) - NC,這段怎麼跟之前的combo不一樣
  12. 01:57:312 (1) - ~01:58:645 (1) - 要放東西
Leo16834's Advanced
  1. 圖譜質量問題如下
  2. 一樣休息時間太多了
  3. 美觀待加強
  4. 00:28:645 (1) - 為什麼要NC
  5. 00:54:645 (1) - ~01:14:645 (3) - combo顏色太不規則了吧,為什麼有時候每4格白線NC一次,有時候每8格NC一次,甚至是01:07:978 (1) - ~01:10:312 (2) - NC太頻繁
  6. 00:56:312 (2,4) - 重疊不好讀
  7. 01:07:978 (1) - ~01:10:312 (2) - 放一些滑條吧,Advanced不建議擺那麼多單點
  8. 01:26:645 (1) - ~01:31:645 (4) - 也太誇張...Advanced裡面太難了,而且很難讀
  9. 01:57:312 (5) - ~01:58:645 (1) - 要放東西
Hard
  1. Hard我不是很懂,但我聽別人說也要DS但是這邊可以變化,比較重要的地方可以用大一點的DS,但你這難度DS用得不好
  2. 怎麼做到3.5星以上了,Hard似乎不能超過3.5星,應該是你擺的串太多了
  3. 一樣美觀待加強
  4. 00:11:645 (1,1) - 疊的不好看
  5. 00:47:978 (5,7) - 5有點擋到7的箭頭了
  6. 00:53:312 (1) - 為什麼這裡空白,這裡必須放東西吧
  7. 01:10:645 (1) - ~01:14:645 (1) - 太over mapping,這是Hard...你卻做這種長串
  8. 01:36:645 (3,4) - 距離太遠
  9. 01:56:645 (1) - 串太長
  10. 01:57:312 (1) - ~01:58:645 (1) - 要放東西
Insane
  1. 物件建議要放開一點,你這樣擠在一起不好看
  2. 00:19:645 (1,6) - 重疊不好看
  3. 00:34:645 (4) - ~00:35:812 (8) - 像這種段落的音都全錯像是00:39:978 (4) - ~00:41:145 (10) -
  4. 00:53:312 (1) - 這裡一樣要放東西
  5. 01:05:978 (9) - 把每一串最後的kick slider改成這樣
  6. 01:57:312 (1) - ~01:58:645 (1) - 也要放東西
Extra
  1. 先看AImod
  2. 雖說Extra能做比較複雜的音,但也不代表你能亂放,整個難度有很多地方音都是錯的
  3. 00:24:145 (2,3,4) - 移到x328 y253?
  4. 00:30:312 (3,1) - 3擋到1的箭頭
  5. 00:32:979 (1,2,3) - 這是一個滑條不是一個串吧
  6. 00:34:645 (4) - ~00:35:479 (7) - 一樣這種地方音也對錯
  7. 00:53:312 (1) - 要放東西
  8. 01:05:979 (9) - 這裡跟Insane一樣的問題
  9. 01:57:312 (1) - ~01:58:645 (1) - 要放東西
ICY<---你確定難度要跟玩家ID有關嗎,還有假如是別人難度的話就要標上ID ex:Heylululu's XXX or Extra
  1. 我覺得這難度還行,沒有犯下什麼該放的東西沒放或是因沒對好,但我覺得跳的擺放還要再加油
  2. 00:24:978 (7) - 滑條向上跑可是00:25:312 (1) - 在下面,這樣移動起來很彆扭
就這幾個重點,全部講應該會煩死你吧-.-
我覺得你想rank的話還有一段很長的路,再多學學吧
Topic Starter
- AzRaeL -

Hey lululu wrote:

M4M

Easy Remap.
  1. rank規定問題如下
  2. Easy要依照DS而且要統一來擺放物件,你現在這樣DS不規則是沒辦法rank的
  3. Easy中不能使用1/2一樣沒辦法rank
  4. SV不能變速,只能用1.0x不能快不能慢
  5. 圖譜質量問題如下
  6. 休息時間太多了,很多歌曲重要的地方沒放東西,這樣BN不給你過
  7. 擺放外觀要加強,不過這是要慢慢來的
  8. 00:11:978 (1,2) - 這樣子很醜..而且移動起來對新手來說太難
  9. 01:05:312 (1,2) - 分開不要重疊
  10. 01:55:978 (1) - Easy不要有這種太長的kickslider,要在Easy做kickslider迴轉一次就好,一樣不要弄1/2
  11. 01:55:978 (1) - ~01:58:645 (1) - 要放東西
Normal
  1. 圖譜質量問題如下
  2. 美觀待加強
  3. 00:01:312 (1,2,3,4,1) - 開頭擠在一起不好讀+不美觀 OK.
  4. 00:05:978 (3) - 這裡不是很推薦在Normal弄到迴轉兩次的kickslider OK.
  5. 00:09:312 (1,2,3) - ^ OK.
  6. 00:09:312 (1,2,3) - ^ OK.
  7. 00:33:312 (1,2,3,4) - 你這樣擺對於比較新手的玩家很難跟 OK.
  8. 00:33:312 (1,2) - 像這個地方中間那條紅線就有"重音",這邊就可以弄迴轉一次的kickslider OK.
  9. 00:38:645 (1,2) - ^ OK.
  10. 00:53:312 (1) - 這邊是這樣吧 OK.
  11. 01:34:645 (5) - NC,這段怎麼跟之前的combo不一樣 OK.
  12. 01:57:312 (1) - ~01:58:645 (1) - 要放東西 OK.
Hard
  1. Hard我不是很懂,但我聽別人說也要DS但是這邊可以變化,比較重要的地方可以用大一點的DS,但你這難度DS用得不好
  2. 怎麼做到3.5星以上了,Hard似乎不能超過3.5星,應該是你擺的串太多了
  3. 一樣美觀待加強
  4. 00:11:645 (1,1) - 疊的不好看 OK.
  5. 00:47:978 (5,7) - 5有點擋到7的箭頭了 OK.
  6. 00:53:312 (1) - 為什麼這裡空白,這裡必須放東西吧 OK.
  7. 01:10:645 (1) - ~01:14:645 (1) - 太over mapping,這是Hard...你卻做這種長串 OK.
  8. 01:36:645 (3,4) - 距離太遠 OK.
  9. 01:56:645 (1) - 串太長 OK.
  10. 01:57:312 (1) - ~01:58:645 (1) - 要放東西 OK.
Insane
  1. 物件建議要放開一點,你這樣擠在一起不好看 OK.
  2. 00:19:645 (1,6) - 重疊不好看 OK.
  3. 00:34:645 (4) - ~00:35:812 (8) - 像這種段落的音都全錯像是00:39:978 (4) - ~00:41:145 (10) - OK.
  4. 00:53:312 (1) - 這裡一樣要放東西 OK.
  5. 01:05:978 (9) - 把每一串最後的kick slider改成這樣 OK.
  6. 01:57:312 (1) - ~01:58:645 (1) - 也要放東西 OK.
Extra
  1. 先看AImod
  2. 雖說Extra能做比較複雜的音,但也不代表你能亂放,整個難度有很多地方音都是錯的
  3. 00:24:145 (2,3,4) - 移到x328 y253? OK.
  4. 00:30:312 (3,1) - 3擋到1的箭頭 OK.
  5. 00:32:979 (1,2,3) - 這是一個滑條不是一個串吧 OK.
  6. 00:34:645 (4) - ~00:35:479 (7) - 一樣這種地方音也對錯 我覺得Extra這裡是ˋˋOK的.
  7. 00:53:312 (1) - 要放東西 OK.
  8. 01:05:979 (9) - 這裡跟Insane一樣的問題 我覺得Extra這裡是ˋˋOK的.
  9. 01:57:312 (1) - ~01:58:645 (1) - 要放東西 OK.
就這幾個重點,全部講應該會煩死你吧-.-
我覺得你想rank的話還有一段很長的路,再多學學吧
除了Extra以外我都全改正了.
Thank U :) .
Faputa
下面說出我對這個譜的意見,有可能是微不足道的點子,你可以選擇性的放棄一些部分(*/ω\*)
SPOILER
自己也是在學習modding。
Extra的難度玩不起,,不能mod了。。
[整體]
Easy難度必須要在1.5*一下,要不然是一個normal的難度。(按照最新的Ranking Criteria規則)

[Easy]
00:43:978 (1) - 這個circle的位置(?)
01:18:645 (5) - 這個可以改成兩個circle,像01:29:312 (5,6,7) 那樣(圖也會更有設計感)
01:20:645 (7) - 我記得在easy難度上是不容許多過一次的reverse的slider。要保留的話,你可以將它改成01:25:978 (7,8) 的樣子。
01:55:978 (1) - 所以這個只能改成spinner。

在Easy難度上,有很多的音需要省略製圖,也就是undermapping,一方面,讓Standard模式的新玩家不會跟不上例如:連續的1/2拍子;另一方面,在convert成其他模式,例如太鼓跟Mania時,01:55:978 (1) 這類的reverse slider會變成一個一個notes,令其他模式的難度不是easy。

[Normal]
01:57:978 (4,1) - 在這個slider跟circle前,譜面都在强調1/2拍的聲音,所以這個作爲normal的譜面除了可能會讓新玩家按快了,而且它看上去感覺像 00:10:312 (3,4) ,應該作一下改動。

[Hard]
沒發現特別的問題。

[Insane]
01:28:645 (4,5) - 這個逆了slider flow的4連5只有1/4拍之隔,好像分太開了。
感覺最分開的就是上面這個了,其他都沒問題。

希望能夠幫到你!加油💪
Topic Starter
- AzRaeL -

jack1817 wrote:

下面說出我對這個譜的意見,有可能是微不足道的點子,你可以選擇性的放棄一些部分(*/ω\*)
SPOILER
自己也是在學習modding。
Extra的難度玩不起,,不能mod了。。
[整體]
Easy難度必須要在1.5*一下,要不然是一個normal的難度。(按照最新的Ranking Criteria規則)

[Easy]Easy難度我打算重做,因為有很多東西要改,會很亂,所以乾脆做一張新的Easy :? .
00:43:978 (1) - 這個circle的位置(?)
01:18:645 (5) - 這個可以改成兩個circle,像01:29:312 (5,6,7) 那樣(圖也會更有設計感)
01:20:645 (7) - 我記得在easy難度上是不容許多過一次的reverse的slider。要保留的話,你可以將它改成01:25:978 (7,8) 的樣子。
01:55:978 (1) - 所以這個只能改成spinner。

在Easy難度上,有很多的音需要省略製圖,也就是undermapping,一方面,讓Standard模式的新玩家不會跟不上例如:連續的1/2拍子;另一方面,在convert成其他模式,例如太鼓跟Mania時,01:55:978 (1) 這類的reverse slider會變成一個一個notes,令其他模式的難度不是easy。

[Normal]
01:57:978 (4,1) - 在這個slider跟circle前,譜面都在强調1/2拍的聲音,所以這個作爲normal的譜面除了可能會讓新玩家按快了,而且它看上去感覺像 00:10:312 (3,4) ,應該作一下改動。OK.

[Hard]
沒發現特別的問題。

[Insane]
01:28:645 (4,5) - 這個逆了slider flow的4連5只有1/4拍之隔,好像分太開了。
感覺最分開的就是上面這個了,其他都沒問題。OK.

希望能夠幫到你!加油💪
Thank U :) .
-Keitaro
queue

[General]

- Set source as osu! instead
- Add "featured artist" in tags"

Source: p/5915344

[Easy]

AiMod DS check
1/2 might not work in Easy diff, imo, it just really hard an extremely noob player, as Easy is for noobs.

Easy wiki wrote:

Avoid using sliders that only use 1/2 of a beat in the timeline. The rhythm these are conveying are often easily covered by extending a previous slider. 1/2 repeat sliders are just plain confusing to new players since they won't know when the slider will stop repeating.
Also try to avoid slider velocity changes, new players may confuse with it.

00:07:978 (2) - Use a curve? feels weird for this to create a sharp slider now, while others are curved.
00:09:312 (3,4) - Try to avoid anti flow like this in Easy diff, might cause some play problems.
00:09:978 (4,5) - High chance of missread issue.
try to avoid something like 00:11:978 (1,2) - , it looks bad in aesthetic, also in flow, there are overlap here also it doesn't flow good (img)
00:14:645 (3,4) - Here, the circular flow is just.. no.
00:31:312 (4,5) - another reading issue
01:18:645 (5,6,7) - the pattern changes really differs from before. plz avoid this.
01:20:645 (7) - see quote above
01:23:978 (5,6) - bad anti-flow here
01:28:645 (4,5) - Fix circular flow
01:31:312 (8) - again
01:33:978 (4,1) - sharp flow + aesthetic problem.
01:36:645 (3) - uwu
01:55:978 (1) - wtf

[Normal]
Overall try to apply mods in Easy as they almost the same, and check out for 1/1 or 2/1 slider overlaps, and flow.

[Leo]
AR 6 plz
00:01:645 (2,1) - A lil bit overlap here
owo nice diff, pretty much polished here.

[Hard]
00:03:978 (1,2,3) - same spacing please for same sound pitch.
00:05:312 (1,3) - avoid overlap
00:05:312 (1,4) - ^
00:06:645 (1,2) - blanket probaly better.
00:07:312 (3,7) - small overlap here
00:11:645 (1,2,3,4,5,6) - remap this :/
00:14:312 (1) - bad blanket with 00:13:312 (1,1) -
00:18:312 (1) - x:216 y:216 plz
00:22:312 (1) - x:404 y:372
00:27:645 (11,2) - overlap
00:29:312 (1,4) - ^
00:39:312 (2,3) - fix blanket :d
01:17:978 (5,6,1) - floooww
01:21:312 (1) - triplets instead? seems to looks better imo
01:34:645 (1,2) - again
01:40:312 (3,5) - ^ also posibble triangle with 01:40:312 (3,4) -
recheck the whole diff with the problems I mentioned, most of them are reoccuring.

will skip Insane diff

[Extra]
00:05:395 - missing sound
00:07:562 (6,7) - doesn't flow good + it looks like a 1/2
00:12:979 (1) - sounds like this will be better if you're using higher SV, like you do with some other sound.
00:11:645 (6) - looks better to blanket 00:10:979 (2) -
00:11:812 (7) - a lil bit up so it doesn't overlap 00:10:979 (2) -
00:23:146 (2,1,2,1,2,1,2,3,4) - fix flow :d
00:29:645 (3) - x:300 y:144 for star
00:31:645 (1,2,3,4,1) - higher spacing plz? the sound's getting intense tho
01:22:228 (6) - I'd rather stack the repeat with 01:21:728 (4) -
01:24:728 (4) - CTRL + up
01:27:312 (5,8) - parallel?
01:28:145 (3) - rotate 180 degree for flow
01:37:145 (8) - stack sliderend with 01:37:645 (3) -
01:53:312 (1,2,3,4) - img
the diff is really well done, good job

not going to mod the last diff coz 5.5* and I cant play it lel

sorry if this sounds rude and good luck.
Topic Starter
- AzRaeL -

Error- wrote:

queue

[General]

- Set source as osu! instead OK.
- Add "featured artist" in tags" OK.

Source: p/5915344

[Easy I remap entire Easy.]

AiMod DS check
1/2 might not work in Easy diff, imo, it just really hard an extremely noob player, as Easy is for noobs.

Easy wiki wrote:

Avoid using sliders that only use 1/2 of a beat in the timeline. The rhythm these are conveying are often easily covered by extending a previous slider. 1/2 repeat sliders are just plain confusing to new players since they won't know when the slider will stop repeating.
Also try to avoid slider velocity changes, new players may confuse with it.

00:07:978 (2) - Use a curve? feels weird for this to create a sharp slider now, while others are curved.
00:09:312 (3,4) - Try to avoid anti flow like this in Easy diff, might cause some play problems.
00:09:978 (4,5) - High chance of missread issue.
try to avoid something like 00:11:978 (1,2) - , it looks bad in aesthetic, also in flow, there are overlap here also it doesn't flow good (img)
00:14:645 (3,4) - Here, the circular flow is just.. no.
00:31:312 (4,5) - another reading issue
01:18:645 (5,6,7) - the pattern changes really differs from before. plz avoid this.
01:20:645 (7) - see quote above
01:23:978 (5,6) - bad anti-flow here
01:28:645 (4,5) - Fix circular flow
01:31:312 (8) - again
01:33:978 (4,1) - sharp flow + aesthetic problem.
01:36:645 (3) - uwu
01:55:978 (1) - wtf

[Normal]
Overall try to apply mods in Easy as they almost the same, and check out for 1/1 or 2/1 slider overlaps, and flow.

[Hard]
00:03:978 (1,2,3) - same spacing please for same sound pitch. I think Hard player can read it well.
00:05:312 (1,3) - avoid overlap Fix.
00:05:312 (1,4) - ^ Fix.
00:06:645 (1,2) - blanket probaly better. Fix.
00:07:312 (3,7) - small overlap here Fix.
00:11:645 (1,2,3,4,5,6) - remap this :/ OK.
00:14:312 (1) - bad blanket with 00:13:312 (1,1) - Fix.
00:18:312 (1) - x:216 y:216 plz OK.
00:22:312 (1) - x:404 y:372 OK.
00:27:645 (11,2) - overlap Fix.
00:29:312 (1,4) - ^ Fix.
00:39:312 (2,3) - fix blanket :d Fix.
01:17:978 (5,6,1) - floooww Fix.
01:21:312 (1) - triplets instead? seems to looks better imo OK.
01:34:645 (1,2) - again Fix.
01:40:312 (3,5) - ^ also posibble triangle with 01:40:312 (3,4) - Fix.
recheck the whole diff with the problems I mentioned, most of them are reoccuring.

will skip Insane diff

[Extra]
00:05:395 - missing sound Fix.
00:07:562 (6,7) - doesn't flow good + it looks like a 1/2 Fix.
00:12:979 (1) - sounds like this will be better if you're using higher SV, like you do with some other sound. I think slow SV is good, too :?: .
00:11:645 (6) - looks better to blanket 00:10:979 (2) - I think it will be too far.
00:11:812 (7) - a lil bit up so it doesn't overlap 00:10:979 (2) - Fix.
00:23:146 (2,1,2,1,2,1,2,3,4) - fix flow :d It flows well, doesn't it?
00:29:645 (3) - x:300 y:144 for star Nope, it is currently the star.
00:31:645 (1,2,3,4,1) - higher spacing plz? the sound's getting intense tho OK.
01:22:228 (6) - I'd rather stack the repeat with 01:21:728 (4) - I do it just for drum sound.
01:24:728 (4) - CTRL + up OK.
01:27:312 (5,8) - parallel? Fix.
01:28:145 (3) - rotate 180 degree for flow OK.
01:37:145 (8) - stack sliderend with 01:37:645 (3) - OK.
01:53:312 (1,2,3,4) - img I think my version is good, too. :)
the diff is really well done, good job

not going to mod the last diff coz 5.5* and I cant play it lel

sorry if this sounds rude and good luck.
leo16834
@ to - AzRaeL - 我的難度會大修, 短時間內可能不會修完 ,一段時間後會貼在這裡 ,或是直接找in-game傳檔案給你

Hey lululu wrote:

Leo16834's Advanced
  1. 圖譜質量問題如下
  2. 一樣休息時間太多了 //關於休息時間的部分我會審視一下
  3. 美觀待加強 //在滑點與點間的擺法 我會想辦法全改
  4. 00:28:645 (1) - 為什麼要NC //修正
  5. 00:54:645 (1) - ~01:14:645 (3) - combo顏色太不規則了吧,為什麼有時候每4格白線NC一次,有時候每8格NC一次,甚至是01:07:978 (1) - ~01:10:312 (2) - NC太頻繁 //確實在advanced會很難讀 全改
  6. 00:56:312 (2,4) - 重疊不好讀 //這part全Flow都改 整段Flow會變
  7. 01:07:978 (1) - ~01:10:312 (2) - 放一些滑條吧,Advanced不建議擺那麼多單點 //改了
  8. 01:26:645 (1) - ~01:31:645 (4) - 也太誇張...Advanced裡面太難了,而且很難讀 //很久以前有玩過advanced有這種擺法,不過是2013年的譜了 想一想的確在2.4星 這樣的疊很不友善 這段所有的音全部re掉
  9. 01:57:312 (5) - ~01:58:645 (1) - 要放東西// 好的 這段沒問題

Error- wrote:

AR 6 plz //well~ OK
00:01:645 (2,1) - A lil bit overlap here //change some note
owo nice diff, pretty much polished here //Thanks~ but I think this level has some problems to fix :)
h1b1k11
Came from my queue.


Normal

  • I don't really see anything wrong with this diff but there is a suggestion I would like to make. You could do this pattern https://puu.sh/wOVxd/1e66bd6595.jpg instead of the ones you have now (01:20:645 (4,1) / 01:25:978 (4,1) )

Insane

  • 00:13:145 - Add a circle for the mini voice talking in the bg (since I assume your streams are going along with that). The pause is quite awkward too ;;;
    00:24:978 - This should be a slider instead of a circle (to go along with the sound that is occurring on every red tick)
    00:17:145 - ^
    00:18:478 - ^

Extra

  • 01:24:978 (5,6,7,8,1,2,3,4,5,6,7,8) - This stream seems kind of random at this timing point. You didn't do streams at 01:35:145 so why do it at 01:24:978 ?

ICY's Extra

  • 00:22:312 (1,2) - That overlap tho. Slider 2 should be put elsewhere ;;;

I'm sorry if my mod didn't help much ;;;ORZ
Kawashiro
from my q

Extra
  1. 00:01:645 (4) - idk y u skipped 00:01:728 - here, even if u just follow "pee-" sound, that sound also starts at here. put some clickable object in 00:01:728 - here
  2. 00:02:979 (4) - ^
  3. 00:03:979 (1,2,3) - make them to 1/2 should be better, or just circle also good. anyway i think its not good idea. cuz i thought that has same sound as 00:03:312 (5,6,7) - here
  4. 00:07:145 (4) - wrong beat, more stronger sound than here are in 00:07:062 - here and 00:07:228 - here. only following red tick sometimes become bad choice
  5. 00:08:479 (4) - ^
  6. 00:25:312 (1,2,3,4,5,1,2,3,4,5) - y u used different beat? 00:22:645 (1,2,1,2,1,2,1,2) - use this again will much better. cuz they has same sound
  7. 00:34:979 (6) - I think u should change it to circle - 1/2 slider. because it has different sound as 00:35:479 (7) - here and there is no piano sound in 00:35:312 - here
  8. 00:35:979 (1,2) - change them to two 1/2 slider? cause the clap sound is in the sliderhead and slidertail. like 00:37:312 (4,5) - here
  9. from 00:33:312 (1) - here to 00:54:645 (1) - here. i think u didn't care about the harmony between clicking and song.
  10. 01:16:645 (5,6,7,8,9,10) - 3 stream seems overmapping, make same beat as 01:17:978 (4,5,6) - here will better

Insane
  1. 00:02:645 (1) - change to 2 circle? there is no reason to don't use same beat as 00:01:312 (1,2,3) - here
  2. 00:27:312 (5,6) - ctrl g? like 00:24:645 (4,5) - here. there is also no reason to dunt use same beat
  3. 00:33:645 (2,3) - that anti-jump looks weird, just stack them will more better
  4. 00:35:978 (1) - change beat like 00:33:312 (1,2) - here?
  5. 01:30:312 (5) - change to 2 circle? cause the sound in the slidertail has enough strong to put cilckable object like 01:29:312 (1,2,3,4) - these sliderhead
  6. 01:30:645 (1) - change it to 3 circle stream? like 01:26:645 (1,2,3) - here and 01:27:978 (1,2,3) - here

GL
Topic Starter
- AzRaeL -

imaikiseta wrote:

Came from my queue.


Normal

  • I don't really see anything wrong with this diff but there is a suggestion I would like to make. You could do this pattern https://puu.sh/wOVxd/1e66bd6595.jpg instead of the ones you have now (01:20:645 (4,1) / 01:25:978 (4,1) ) OK, I choose this one 01:20:645 (4,1)

Insane

  • 00:13:145 - Add a circle for the mini voice talking in the bg (since I assume your streams are going along with that). The pause is quite awkward too ;;; Let me think about it, I will take a look at the opinions of other modders.
    00:24:978 - This should be a slider instead of a circle (to go along with the sound that is occurring on every red tick) I think this is no problem.
    00:17:145 - ^ Let me think about it, I will take a look at the opinions of other modders.
    00:18:478 - ^ Let me think about it, I will take a look at the opinions of other modders.

Extra

  • 01:24:978 (5,6,7,8,1,2,3,4,5,6,7,8) - This stream seems kind of random at this timing point. You didn't do streams at 01:35:145 so why do it at 01:24:978 ? The stream start isn't at 01:35:145 (3) but at 01:35:645 (5).

I'm sorry if my mod didn't help much ;;;ORZ
Thanks for modding :) .
Topic Starter
- AzRaeL -

Kawashiro wrote:

from my q

Extra
  1. 00:01:645 (4) - idk y u skipped 00:01:728 - here, even if u just follow "pee-" sound, that sound also starts at here. put some clickable object in 00:01:728 - here Fix.
  2. 00:02:979 (4) - ^ Fix.
  3. 00:03:979 (1,2,3) - make them to 1/2 should be better, or just circle also good. anyway i think its not good idea. cuz i thought that has same sound as 00:03:312 (5,6,7) - here OK.
  4. 00:07:145 (4) - wrong beat, more stronger sound than here are in 00:07:062 - here and 00:07:228 - here. only following red tick sometimes become bad choice Fix.
  5. 00:08:479 (4) - ^ Fix.
  6. 00:25:312 (1,2,3,4,5,1,2,3,4,5) - y u used different beat? 00:22:645 (1,2,1,2,1,2,1,2) - use this again will much better. cuz they has same sound I think having some diversification is also good. Anyway, it's on beat, right?
  7. 00:34:979 (6) - I think u should change it to circle - 1/2 slider. because it has different sound as 00:35:479 (7) - here and there is no piano sound in 00:35:312 - here OK.
  8. 00:35:979 (1,2) - change them to two 1/2 slider? cause the clap sound is in the sliderhead and slidertail. like 00:37:312 (4,5) - here OK.
  9. from 00:33:312 (1) - here to 00:54:645 (1) - here. i think u didn't care about the harmony between clicking and song. I'll fix.
  10. 01:16:645 (5,6,7,8,9,10) - 3 stream seems overmapping, make same beat as 01:17:978 (4,5,6) - here will better OK.

Insane
  1. 00:02:645 (1) - change to 2 circle? there is no reason to don't use same beat as 00:01:312 (1,2,3) - here OK.
  2. 00:27:312 (5,6) - ctrl g? like 00:24:645 (4,5) - here. there is also no reason to dunt use same beat OK.
  3. 00:33:645 (2,3) - that anti-jump looks weird, just stack them will more better OK.
  4. 00:35:978 (1) - change beat like 00:33:312 (1,2) - here? OK.
  5. 01:30:312 (5) - change to 2 circle? cause the sound in the slidertail has enough strong to put cilckable object like 01:29:312 (1,2,3,4) - these sliderhead I think it's already fit in Insane diff.
  6. 01:30:645 (1) - change it to 3 circle stream? like 01:26:645 (1,2,3) - here and 01:27:978 (1,2,3) - here It is the same as 01:19:978 (1,2).

GL
Thank U :) .
Sandrew
Hi M4M
[easy]
00:26:645 (4,1) - 这两个滑条可以改成一样的,既然你都用头尾摆出一个四边形了
00:38:645 (1) - 这个明显没做好的blanket是故意的吗
00:43:978 (1) - 这里是想blanket还是往下摆?如果是后者建议把滑条弄直一点,往下拖一点,不然就包好
00:45:312 (2) - blanket 00:43:978 (1,2) - 这两个之间是不是blanket,包好了没有?
往后类似的blanket问题不一一指出了,自己在看看哪里有问题好了
00:50:645 (2,3,4) - 这样会好一点,滑条头尾和note组成一个梯形
[normal]
00:27:978 (1,2) - 这里还是摆开吧,不怎么好看
00:30:645 (1,2) - 低难度最好不要有超过一次的折返,可以转盘带过
00:54:645 (2) - 移开,最好不要在低难度尝试这种排列,空两根白线也许还可以
01:21:978 (2,3) - 有点难看,对于类似的overlap多考虑一下要不要这么摆吧
01:25:978 (4) - 不要多次折返,可以从折返开头拆个note出来
01:31:312 (4) - 同
01:33:978 (4) - 这个明显挨得过近了
01:35:978 (3,4) - 同,可以改用1/1单点带过
01:55:978 (1,2) -
[leo's advanced]
01:22:645 (1,2) - 这个1/1停顿从头到尾只有使用一次,建议改掉,容易读错
其他问题看不太出了(flow什么的我不是太懂
[hyper]
00:03:978 (1,2,3,4) - 这里的note间隔一样为什么间距不一样?
00:09:312 (1,2,3,4,5) - 不要挤在一起
00:22:645 (1,2,3,4,5,6,7,8) - 00:25:312 (1,2,3,4,5,6,7,8,9,10,11) - 这里的nc为什么突然变成2小节一次?
01:13:312 (1,2,3,4,1) - 这个1/4间距对hyper来说也许难了点
01:57:978 (3,4,5,6,1) - 最后这里稍微拉开点跳一下也可以的
总的来说不太整洁,检查一下哪些地方是不是挤了
[insane]
建议od7,目前来看作为insane四分拍有点多了,难度跨度上和hyper的距离有点远
不要摆太多1/2的小跳,版面上不好看打起来也难
00:10:978 (2,3,4,5,6,7,8) - 这仨视觉上间距差不多,但是时间轴上不是
00:37:312 (4,5) - 把5ctrl+g,再和4叠一起做成停顿,原来的overlap不好看
[extra]
ar可能设置得太高了,和icy一样9.2,然后od8比较好
00:53:978 (5) - 这个note没有下的必要,时间轴上还在拖长音

差不多就这样了,不是太会看高难度,所以后面摸的比较少,icy的diff也没看出什么问题,做得挺干净的,抱歉啦
good luck :)
Topic Starter
- AzRaeL -

Sandrew wrote:

Hi M4M
[easy]
00:26:645 (4,1) - 这两个滑条可以改成一样的,既然你都用头尾摆出一个四边形了 其實我一開始是兩個一樣的,但是我覺得這樣不好看.
00:38:645 (1) - 这个明显没做好的blanket是故意的吗 Fix.
00:43:978 (1) - 这里是想blanket还是往下摆?如果是后者建议把滑条弄直一点,往下拖一点,不然就包好 不太明白這個的用意,我弧度是留給2順暢的flow,也找不出哪裡可以blanket :?: .
00:45:312 (2) - blanket 不是已經blanket了嗎,看起來已經包好了.
往后类似的blanket问题不一一指出了,自己在看看哪里有问题好了
00:50:645 (2,3,4) - 这样会好一点,滑条头尾和note组成一个梯形 OK.
[normal]
00:27:978 (1,2) - 这里还是摆开吧,不怎么好看 我覺得還行.
00:30:645 (1,2) - 低难度最好不要有超过一次的折返,可以转盘带过 1/2對Normal來說是可以的,之前Easy的因為有這種 unrankable 1/2而改掉了.
00:54:645 (2) - 移开,最好不要在低难度尝试这种排列,空两根白线也许还可以 OK.
01:21:978 (2,3) - 有点难看,对于类似的overlap多考虑一下要不要这么摆吧 可是要遵守DS一定會疊到,不然我也不想...
01:25:978 (4) - 不要多次折返,可以从折返开头拆个note出来 Normal 1/2是被接受的...
01:31:312 (4) - 同 同.
01:33:978 (4) - 这个明显挨得过近了 不會啊,你看過右上角了嗎.
01:35:978 (3,4) - 同,可以改用1/1单点带过 不會太近.
01:55:978 (1,2) - 不會太近.
[hyper 這難度原本叫Hard,但我做太難了,所以改叫Hyper,所以有些地方應該是可以的(Hyper角度).]
00:03:978 (1,2,3,4) - 这里的note间隔一样为什么间距不一样? 整首歌間隔不是都這樣嗎,我都是兩個circle一組,這已經是hyper了我相信玩家應該可以讀,不然我再看看其他modder.
00:09:312 (1,2,3,4,5) - 不要挤在一起 OK.
00:22:645 (1,2,3,4,5,6,7,8) - 00:25:312 (1,2,3,4,5,6,7,8,9,10,11) - 这里的nc为什么突然变成2小节一次? 因為音樂的分段就是兩小節.
01:13:312 (1,2,3,4,1) - 这个1/4间距对hyper来说也许难了点 縮小了一點.
01:57:978 (3,4,5,6,1) - 最后这里稍微拉开点跳一下也可以的 OK.
总的来说不太整洁,检查一下哪些地方是不是挤了
[insane]
建议od7,目前来看作为insane四分拍有点多了,难度跨度上和hyper的距离有点远 因為這難度有很多連打,我覺得OD6.3還行.
不要摆太多1/2的小跳,版面上不好看打起来也难
00:10:978 (2,3,4,5,6,7,8) - 这仨视觉上间距差不多,但是时间轴上不是 我覺得到Insane之後間距問題就還好,但我還是拉近了3連的距離.
00:37:312 (4,5) - 把5ctrl+g,再和4叠一起做成停顿,原来的overlap不好看 嗯嗯...我改了個樣式.
[extra]
ar可能设置得太高了,和icy一样9.2,然后od8比较好 AR改了,OD我覺得這樣就可以了.
00:53:978 (5) - 这个note没有下的必要,时间轴上还在拖长音 可是這裡跟前面的拍子一模一樣.

差不多就这样了,不是太会看高难度,所以后面摸的比较少,icy的diff也没看出什么问题,做得挺干净的,抱歉啦
good luck :)
感謝摸圖 :) .
leo16834

Sandrew wrote:

[leo's advanced]
01:22:645 (1,2) - 这个1/1停顿从头到尾只有使用一次,建议改掉,容易读错 //的確 作為唯一一個出現的地方 這個太難 考慮到advanced的難度這個我暫時移除了
其他问题看不太出了(flow什么的我不是太懂 //目前我的GD正在自主修正 其實原因就是因為Flow上的問題 現在並不是我的最新譜 關於這個部分 我會想辦法處理的
To - AzRaeL - 報告進度 目前大約進度70% 大約幾天後就可以給了 :?
SparkNights
Hello! M4M 我好像发的有点晚了

<Gerenal>
在"<>"中
"_"表示空拍,无物件
"="表示滑条的滑动过程
相同的数字代表相同的物件(如一个数字代表note,两个数字代表无折返滑条,三个或以上则代表有折返的滑条)
一个字符代表一个单位时间(单位时间在<>前会写)
加粗表示白线,其中大号字体为大白线
红色代表Whistle音效

你的图的总问题
高难度直接复制过去,会造成低难度有很多没有用的绿线,占用文件空间,建议删掉
我觉得你这个Leo16384's Advanced的AR有点低啊
还有,你怎么用默认Combo颜色呢

Easy
00:21:312(4)锚点太多,对Easy可能不合适
01:38:645(1)感觉你这个NC是手误加上去的
01:37:312-01:55:312 这里全是2拍滑条再间隔2拍,太单一,用点别的节奏型代替一些。比如每个NC前面一拍加个note,或者一个滑条改成两个note
01:57:312(1,1)这个最好用一个4拍滑条代替,或者用3拍滑条代替前面的1,保留后面的1

Normal
00:24:645(4),00:27:312(4)这个可以改成1/2滑条+1note,以衬托原滑条滑完时的重音
00:51:978(1,2)距离太远
01:05:312(1,2)既然间隔4拍,那就应该把他们分别反选
01:37:312-01:55:978节奏型太单一
01:57:978(4)改成两个1/2滑条
01:58:645(1)这个Normal的底音听起来很怪异,建议换成Soft

HardHyper
00:12:978(5) and 00:16:978(1),我觉得应该用3/4滑条的,而且不要用0.5xSV,应该0.75+x
00:14:312(1)这里最好用两个note吧,如果用滑条就应该用原速啊
00:21:312(2)这里的NC是不是忘了加了
00:22:312(1)这里我比较喜欢两个物件。我不知道Hyper能不能用一拍两个1/4滑条
00:22:645(1,2,3,4,5,6,7,8) and 00:25:312(1,2,3,4,5,6,7,8,9,10,11)这两个Combo有点太长,考虑各分成两个Combo
00:24:978(8) and 00:27:645(11)用较低速的3/4滑条
01:05:978(3)改成1/16<3==34=4_>吧,因为01:06:312有重音。后面有几个相似部分也这么做。
01:23:978(1)尾巴的Whistle很突兀,要去掉,或者这个Combo改成1/16<1==12=2_3___4=4_>。后面有几个相似部分也这么做。
01:48:978(4)拉远一点

也就这么多了吧,Insane以上的我打不动
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