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[Archived] Issues with shaders on Linux with Intel

posted
Total Posts
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Topic Starter
abbradar
Problem Details:

Okay, this is a very niche bug and I won't be surprised if it's closed as WONTFIX but I want to try :D

I'm running osu! on Linux with wine, using Intel GPU, with official drivers (it works quite nicely BTW!). If I enable shaders sometimes, particularly on some maps and on UI transitions, the screen goes white. I expect this to be a shader bug -- I don't think it's related to Wine but rather to GPU drivers and/or the way osu! does something. It doesn't happen when I use nvidia GPU with official (proprietary) drivers. FWIW I'll be happy to run test builds.

Video or screenshot showing the problem:

https://www.youtube.com/watch?v=zd23GFK ... e=youtu.be

osu! version: 20170409cuttingedge
glxinfo:
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) Haswell Mobile (0x416)
Version: 17.0.3
wine-2.5 (Staging)
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