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Komine Lisa - Resuscitated Hope -TVsize- [CatchTheBeat|Taiko

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Total Posts
71
Topic Starter
Ascendance
This beatmap was submitted using in-game submission on Thursday, April 13, 2017 at 11:11:31 AM

Artist: Komine Lisa
Title: Resuscitated Hope -TVsize-
Source: GOSICK
Tags: ending size victorique blois kujou kazuya fii -wwwww kaitlin
BPM: 130
Filesize: 3723kb
Play Time: 01:25
Difficulties Available:
  1. Cup (1.46 stars, 103 notes)
  2. Fiance's Golden Sun (2.71 stars, 152 notes)
  3. Fiance's Salad (1.86 stars, 118 notes)
  4. Futsuu (1.98 stars, 148 notes)
  5. Kantan (1.65 stars, 92 notes)
  6. Muzukashii (2.11 stars, 229 notes)
Download: Komine Lisa - Resuscitated Hope -TVsize-
Information: Scores/Beatmap Listing
---------------
#93 Mapset / Ranked #16
Komine Lisa - Resuscitated Hope -TVsize-

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fiance collabs in 2017 lul

Pending on March 28, 2017
Bubbled on March 31, 2017 by OzzyOzrock
Bubble Popped on April 11, 2017 by OzzyOzrock
Bubbled on April 11, 2017 by OzzyOzrock
Qualified on April 13, 2017 by - Magic Bomb -

Kantan : By Ascendance
Cup : By Ascendance
Futsuu : By Ascendance
Salad : By Ascendance and Fii
Muzukashii : By Ascendance
Golden Sun : By Ascendance and Fii

Topic Starter
Ascendance
metadata

IamKwaN wrote:

Either Resuscitated Hope -TV size- or Resuscitated Hope -TVsize- .

Source could be GOSICK .

References:
+ http://columbia.jp/prod-info/COCX-36662/
+ http://media.vgm.io/albums/63/23436/234 ... 396249.jpg
+ http://www.tv-tokyo.co.jp/anime/gosick/staff/index.html
+ http://www.bones.co.jp/gosick

good luck then
Nokashi
good song have some stars. Good Luck~
defiance
yea

General


combo colors would be nice

resolutions for both backgrounds can be increased to the max rankable size

isn't ascendance supposed to be doing most of the work in this set :thinking:

Cup

looks fine

Fiance's Salad

01:20:748 (3) - wat

Fiance's Golden Sun

fine
fieryrage
00:06:325 (3,4) - nice rhythm chagne in an easy diff.
00:22:017 (1,2,3,4) - y ius this different spacing than 00:18:325 (1,2,3,4) - for the same thing autism
00:43:248 (2) - stop stealing my aesthetic
00:46:940 (2) - remove a repeat from this and place 00:48:094 (3) - on white tick instead and add repeat to that? fits better imo
00:50:633 (3,4) - wot the fuck
01:12:787 (1,2,3) - Literally No Spacing ur autistic
01:24:787 (3) - be edgy and make this a 1/2 repeat :DDDDDDDDD

ok thanks for the kds
Tenshichan
Golden Sun:
00:11:402 (4,1) - Nothing calls for a hyper across the screen, I would rather make this a non-hyper jump
00:25:710 (3,4) - This is kinda ehhh since the voice goes lower and its almost the same length as the next hdash
00:28:017 (4,1,2) - You didnt utilize a hdash in 00:24:325 (4,1,2) - which is the same beat
00:35:402 (3,1) - You did a weaker transition with hyper before so I think this should be hyper as well
00:36:556 (2,3,1) - Missing hdashes imo, you have those 2 strong beats which you dont really emphasize
00:55:017 (2,3) - Distance is a bit large here, maybe decrease a bit
01:19:710 (3,1) - Make (3) face the other direction and spawn a hyper accordingly, deserves it
01:22:017 (1) - I already talked to Ascendance about it but I'll write it down again for completion sake; Sliders like that are unneccessary. It should have been a spinner instead, which makes way more sense in that situation. Even if you give it a special shape it isn't noticeable while playing.

Salad:
00:30:325 (1) - Weird because this slider ends on where vocals start, could be a repeat there
00:39:094 (2,1) - increase distance
01:07:940 - Feels like its missing a fruit here considering you did it better in 01:14:633 (1,2) -

Cup:
00:52:017 (5,1) - Nerf this distance
Secre
hey

Cup

make this slider slanted a little? 00:01:479 (2) -

01:08:863 - add a note here somewhere you're missing a big part of the vocals

salad

01:21:671 - note here you're missing a part

platter

fine

good luck

edit: removed something
MIDAS_old_1
Difficulty name was stolen from this mapset: https://osu.ppy.sh/s/26943

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.
Secre

MIDAS wrote:

Difficulty name was stolen from this mapset: https://osu.ppy.sh/s/26943

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.
how in the fuck are the two related ??
Exai

chickenbible wrote:

MIDAS wrote:

Difficulty name was stolen from this mapset: https://osu.ppy.sh/s/26943

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.
how in the fuck are the two related ??
difficulty name = song name???
heck yeah
Dea ex machina

MIDAS wrote:

Difficulty name was stolen from this mapset: https://osu.ppy.sh/s/26943

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.
wh-what...?

edit: Just to clear this up (because for whatever reason, this is a problem), the difficulty name is in reference to the importance of the word "Golden" in the series from which this song is from (GOSICK). In particular, "Golden Sun" is a combination of two episode titles, "Golden Fairy" and "Morning Sun".

Hope things are fine now.
autofanboy
ahahahahah lul
Topic Starter
Ascendance

alienflybot wrote:

ahahahahah lul
o x
(^: Who plays platters anyways

[Fiance's Golden Sun]

Hey I'm that rhythm guy

- 00:25:248 - There needs to be an object here not a slider tick, keep it consistent you have objects on all the snare hits before this one so there is no reason to change it, it sounds awkward since it seems like you follow the lyrics just for this one slider.
- 00:28:940 - Same as above.
- 00:41:402 - I don't really like how this sounds, there isn't anything wrong with it but I think it would sound a lot better if you shortened the slider at 00:41:402 (1) to end at 00:41:863 and add a single note at 00:42:094 The reason I think this sounds better is because there is a pretty distinct sound at 00:41:863 and it might sound nice to include it.
- 00:46:248 - At this point the song is starting to build up so it makes sense to add a note here.
- 01:05:402 (1) - This slider should match the one at 01:03:556 (1) since they are both held for the same amount of time. (The slider would end on 01:06:094 this red tick)

Alright now for some gameplay modding (^:
- 00:11:863 (1) - Why is this a NC? You have one right after the spinner seems pretty pointless.
- 01:12:787 (1) - This slider shouldn't be vertical, the vocals at this point are pretty strong and therefore you should add some movement for them, something like what was done at 00:58:017

Welp almost no complaints with gameplay it was nicely made.


Sorry about short mod I don't mod anything under platters much so I didn't find anything wrong with the other diffs. Nice map, good luck on rank!
OzzyOzrock
Have to agree with MIDAS here. That diff name is no good.

Exhibit 1:
o x

OzzyOzrock wrote:

Have to agree with MIDAS here. That diff name is no good.

Exhibit 1:
(^: has to be a joke
Topic Starter
Ascendance
oskrbu

osuskrub wrote:

yea

General


combo colors would be nice added

resolutions for both backgrounds can be increased to the max rankable size Lazy, I'll wait until the end

isn't ascendance supposed to be doing most of the work in this set :thinking: Fiance = Ascendance + Fii!

Cup

looks fine

Fiance's Salad

01:20:748 (3) - wat Snapped properly desu!

Fiance's Golden Sun

fine

osu!champion

fieryrage wrote:

00:06:325 (3,4) - nice rhythm chagne in an easy diff. Seems fine to me :d
00:22:017 (1,2,3,4) - y ius this different spacing than 00:18:325 (1,2,3,4) - for the same thing autism Fixed it
00:43:248 (2) - stop stealing my aesthetic Ultra Cup.
00:46:940 (2) - remove a repeat from this and place 00:48:094 (3) - on white tick instead and add repeat to that? fits better imo You're right
00:50:633 (3,4) - wot the fuck guil;ty all the same
01:12:787 (1,2,3) - Literally No Spacing ur autistic I fixed it
01:24:787 (3) - be edgy and make this a 1/2 repeat :DDDDDDDDD Boogie [Edge]

ok thanks for the kds

Superstar

Tenshichan wrote:

Golden Sun:
00:11:402 (4,1) - Nothing calls for a hyper across the screen, I would rather make this a non-hyper jump I don't think removing the hyper would be good here, but I reduced the hyperdash distance by a lot.
00:55:017 (2,3) - Distance is a bit large here, maybe decrease a bit Oh yeah, for sure

Salad:
00:30:325 (1) - Weird because this slider ends on where vocals start, could be a repeat there I do this a lot, but I don't wanna repeat here because I like the 1/2 slider effect at 00:31:479 (2) - . It sounds much nicer since the rhythm is kinda too simple in this song.
00:39:094 (2,1) - increase distance Did it
01:07:940 - Feels like its missing a fruit here considering you did it better in 01:14:633 (1,2) - Nice catch

Cup:
00:52:017 (5,1) - Nerf this distance Did it

image material SS

chickenbible wrote:

hey

Cup

make this slider slanted a little? 00:01:479 (2) - Did a little curve instead, pretty much the same thing

01:08:863 - add a note here somewhere you're missing a big part of the vocals Sure

salad

01:21:671 - note here you're missing a part hm ok i guess

platter

fine

good luck

edit: removed something

Thank you all!
Riari
call me abck
Sorceress

Riari wrote:

call me abck
Hi abck, I'm Tom ;)
MIDAS_old_1

wwwww_ wrote:

OzzyOzrock wrote:

Have to agree with MIDAS here. That diff name is no good.

Exhibit 1:
(^: has to be a joke
That is no joke. I believe by all means his point is very valid; he appeals to the ethos of the 21st century through the use of the common phrase "no good" by doing so, he supports his support of my argument by making it seem more approachable to the public mind.

In addition, I would like to note that the difficulty name was not only stolen from ONE source, but also by that Nintendo DS game. Now you're double-stealing, huh???
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