sorry for delayed M4M reply!
[Enlightened]
00:16:645 (6,1) - The readability of this pattern is very questionable.
I'm pretty sure I'd classify 00:19:645 (1,2) - as stronger than 00:19:312 (7,8) - so why is their spacing so much lower?
01:02:812 (2) - is a stronger sound than the sliderhead.
01:21:312 (1,2,3) - Compared to 01:19:979 (1,2,3) - this previous representation of the same sound, the spacing is extremely lowered. Why is this?
Overall the diff with the fewest specific problems. I do take issue with the heavy rhythm simplification, though - it takes all of the technical mapping potential that arises with this song and totally disregards it. Lots of doubles are overmapped as triples (seemingly to be easier to play), and generally the diff seems to undercut the song's complexity. This sort of heavy simplification begets the same issues lower diffs in this set have: questionable rhythm choices.
However, this is just my take on it, not necessarily an objective issue with the map.
[Insane]
00:05:145 (1) - Considering there is a non-negligible sound on 00:05:311 - wouldn't it be an optimal representation of the sound consistent with previously established rhythm if you shortened the slider here and added a note between this and 00:05:478 (2) - ?
00:06:978 (4) - What does this repeat slider end on?
00:32:311 (2) - It'd be more consistent with prior rhythm if you were to change this to a 1/4 single-repeat slider.
00:53:311 (1) - It's a bit nitpicky of me, but wouldn't it look much better if this were moved to the left so that it formed a consistent curve with 00:53:811 (2) - ?
00:54:645 - This section very poorly represents the rhythm of the song. Since it's just a ton of repeated 1/4 sliders, it provides 0 emphasis - on Insane and above difficulties, feel free to institute at least some difficult finger control mechanics in your map - this rhythm makes it the perfect place for it.
01:22:228 (6,7,8,9) - This is very heavily inconsistent with previous representations of the same rhythm in this section.
01:40:645 (3,4,5) - Are you sure 5 deserves the same emphasis as 3 and 4, and that it belongs in the same track?
Pretty solid map overall, has questionable rhythm choice.
[MrSergio's Hard]
00:05:312 (1,2) - Compared to 00:02:645 (1,2) - and 00:01:312 (1,2) - which represent the same songs in a relatively consistent fashion, this one has much higher spacing than the previous ones. Though it is minor, and I'm all for representing sounds in visually different ways, at the very least, it'd be optimal to keep the spacing the same.
00:06:645 (1) - This, at the start of a new section of the map and a very different section of the song, holds the same visual representation as the previous section (i.e. 00:05:979 (3) - largely straight sliders), and a different visual representation from the other sliders in the section that this slider marks the beginning of (i.e. 00:07:979 (1) - noticeably strong curves). This looks to me like an inconsistency between the song and the map.
00:18:979 (2,3) - and 00:19:979 (1,2) - you have previously visually established this rhythmic pattern with 00:15:979 (1,2) - much higher spacing. Why does it change so drastically here?
00:19:979 (1,2,3) - In this pattern, 00:20:645 (3) - seems extremely disassociated from the previous 2 sliders. While in the previous pattern of the same thing did something of a pseudo-blanket at 00:19:645 (4,5) - this seems completely separated. While I can see that it transitions into an interesting pattern at 00:20:312 (2,3,4) - this transition is not smooth.
00:30:645 (1,2,3,4) - Considering the difficulty level, isn't it best to avoid 1/4 jumps of this spacing?
00:35:145 (6,7,8) - Also considering the difficulty level, this seems like something of a reading issue as you are representing 2 different time gaps with the same thing, visually.
01:20:145 (3,4,5) - It is likely a bad idea to have so many 1/4 gaps at once in a Hard diff at this BPM - the note density may be too high.
01:23:562 (4,5) - Considering you represent the same rhythm without this circle at 01:22:312 (5) - it seems like a significant change beyond normal variation in rhythm.
Generally looks to me like a solid map. Could have spread issues due to note density. Oh, and
it uses even less of the edges of the editor than the rest of the difficulties.[Normal]
00:33:311 (1) - You haven't used this many repeats at any point in the map prior to this, and I'm not sure how easily readable it will be for a newer player.
00:35:478 (3) - In the same vein, the way this is placed rhythmically confuses me. In this section, what rhythm are you following? It's most certainly not the claps, and this slider in particular makes it seem like it's not the piano either. Why not cut this slider in half and make it a repeat for rhythm purposes? It shouldn't affect gameplay much. This applies to all of the same rhythmic pattern in this section.
01:58:311 (3) - Are you sure this should be a reverse? It is following 2 different sounds when you make it a reverse, thus representing different sounds in the same way - something to be avoided even at such low difficulties as this.
I'm not exactly the best at modding normals lol. It's pretty solid overall minus some questionable rhythm choice.
That's all for now. It's a pretty good map, good luck on it!