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Hommarju - Rock It [OsuMania]

posted
Total Posts
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Topic Starter
Shima Rin
This beatmap was submitted using in-game submission on 2017年6月7日 at 12:44:32

Artist: Hommarju
Title: Rock It
Source: beatmania IIDX 23 copula
Tags: hardcore EedowChyan0w0
BPM: 170
Filesize: 2814kb
Play Time: 01:56
Difficulties Available:
  1. Beginner - 4Key (1.27 stars, 393 notes)
  2. Eedow's Another - 4Key (3.55 stars, 1142 notes)
  3. Extra - 4Key (4.31 stars, 1577 notes)
  4. Hyper - 4Key (2.92 stars, 947 notes)
  5. Normal - 4Key (2.11 stars, 679 notes)
Download: Hommarju - Rock It
Information: Scores/Beatmap Listing
---------------
#1 Ranked

<<prev | next>>


Let's Rock It !!!


Mentioned In the Beatmap Spotlight of June!!! Thanks juankristal


Most Thanks to
Critical_Star (Mod & 1 Star & Qualify)
Aruel (Mod & Bubble)
Akasha- (Mod & 1 Star & SV Help)


Log
#1 Bubbled by Fresh Chicken#1 Qualified by Critical_Star

Disqualified by Irreversible (Upon my own request)

#2 Bubbled by Fresh Chicken#2 Qualified by Critical_Star

Disqualified by Blocko

#3 Bubbled by Critical_Star

Poped by Protastic101

#4 Bubbled by Protastic101#3 Qualified by Fresh Chicken

Mod Count
Number of Mod for each diff:
General: 10
Beginner: 11
Normal: 12
Hyper: 5
Eedow's Another: 10
Extra: 19

And Thank YOU for playing and enjoying this map :P
This mapset reaches 1 million playcounts on Dec 12th, 2020!
Topic Starter
Shima Rin
This is my first map for ranked here. I am now requiring guest difficulties, and also welcome modding this first difficulty.
MeAqua tete
Take a seat in the front row :)
Hope it will be ranked soon :D
Draftnell
oke mod via irc with the creator about reduced SR diff Easy and Normal

open
22:57 Tofu1222: Hi, are you now free to do modding online?
22:57 Draftnell: oh haii ^^
22:58 Tofu1222: I see u were multiplaying so i am not sure if you have time now
22:58 Draftnell: not really
22:59 Tofu1222: u mean u are available now right?:)
22:59 Draftnell: yeah
23:00 Tofu1222: https://osu.ppy.sh/s/569903
23:00 Tofu1222: here is the map link
23:01 Draftnell: umm for personal metadata
23:01 Draftnell: u see icon your diff in forum ?
23:01 Draftnell: Beginner = N, Normal = H lol
23:02 Draftnell: Should >> beginer = E, Normal = Normal
23:02 Tofu1222: which means the easier diff is all harder to another level?
23:02 Draftnell: Normal = N
23:02 Draftnell: Beginner diff easy right ?
23:02 Tofu1222: maybe i should make them easier, but if it is ok to first have a glimpse at the highest diff?
23:02 Draftnell: yeah
23:03 Tofu1222: i understood
23:03 Draftnell: Name diff should same with standard Star Rating
23:03 Draftnell: Easy with SR = 0.00 - 1.35
23:04 Draftnell: and Normal with SR = 1.35 - 2.00
23:04 Tofu1222: but sometimes i can not get the idea about making sth easier as it should be. i mean it seems hard for me to choose between all kinds of sound
23:04 Tofu1222: oh i didn't realize that..
23:05 Draftnell: hhaa dont worry i can help u for consider with your diff
23:05 *Draftnell is editing [https://osu.ppy.sh/b/1214565 Hommarju - Rock It [Beginner]]
23:05 Draftnell: here w go
23:05 Tofu1222: thanks a lot!
23:06 Draftnell: hmm this diff u to many set place note on 1/2 lel
23:07 Draftnell: on diff easy should many 1/1 of the 1/2
23:07 Tofu1222: hmm..get it
23:08 Draftnell: on here 00:12:024 - until 00:22:612 - many place 2 note
23:08 Tofu1222: what about the choice of the position between the four tracks
23:08 Draftnell: eh 1/2
23:08 Draftnell: hmm wait sec
23:08 Tofu1222: ok
23:11 Draftnell: 00:12:024 - in this pattern for make easier should be >> https://osu.ppy.sh/ss/7394719
23:12 Tofu1222: so just keep 1/2 and 1/1 right?
23:12 Draftnell: and reduce only used double note
23:12 Draftnell: 00:13:082 - like this just 1 note
23:13 Draftnell: 00:13:435 - 00:13:788 - 00:14:141 - here to
23:13 Draftnell: and many more
23:13 Tofu1222: oh i get it
23:14 Draftnell: i cant explain one by one because to many like that lol xD
23:14 Tofu1222: the whole part of this kind should be reduced like that right?
23:14 Draftnell: yup
23:14 Draftnell: reduce used double note and reduce 1/2 place note
23:15 Draftnell: 00:18:553 - you can delete this
23:16 Draftnell: 00:23:318 - from here until 00:39:906 - can u re-pattern of this ?
23:17 Draftnell: on this diff you just follow the drum for make easier and reduced this SR
23:17 Tofu1222: hmm what standard should i refer to when i repattern this
23:18 Draftnell: SR should around 1.05 - 1.35
23:18 Tofu1222: ok
23:18 Draftnell: btw this pattern i mean https://osu.ppy.sh/ss/7394759
23:20 Draftnell: basically reduce used 1/2 note and reduce used of double notes
23:21 Draftnell: only this diff
23:21 Tofu1222: ok
23:22 Draftnell: for make sure....u can see pattern diff easy map ranked for reference
23:22 Draftnell: maybe u got idea ^^
23:22 Tofu1222: yup
23:23 Draftnell: ok now let's reduce for diff normal to icon N ~
23:23 *Draftnell is editing [https://osu.ppy.sh/b/1211618 Hommarju - Rock It [Normal]]
23:23 Tofu1222: ok
23:25 Draftnell: 00:05:847 (5847|1,5935|2,6024|3,6112|2,6200|1,6288|0) - lol :v
23:25 Draftnell: re-pattern to 1/2 please
23:25 Tofu1222: yup
23:26 Draftnell: like this https://osu.ppy.sh/ss/7394810
23:27 Tofu1222: and repattern to 1/2 for also a few another places like this?
23:28 Draftnell: on this diff normal standard pattern same with diff easier....but actually diff normal always used double note and diff easy not (except only part heavy sound drum)
23:28 Draftnell: not all
23:28 Draftnell: 00:08:935 (8935|1,9024|2) - like this is ok
23:29 Draftnell: 00:11:494 (11494|1,11582|2,11671|3,11759|2,11847|1,11935|0) - changed to 1/2
23:29 Tofu1222: get
23:30 Draftnell: 00:12:024 - until 00:17:318 - delete part 1/2 please
23:30 Draftnell: (mean only red line)
23:31 Tofu1222: leave others all to be double note?
23:31 Draftnell: yup
23:32 Draftnell: 1/1 double note its oke in diff normal
23:32 Tofu1222: alright
23:32 Draftnell: cause double = synth for loud sound
23:33 Draftnell: 00:21:641 (21641|1,21729|0,21818|1,21994|1,22082|0,22259|1,22347|0) - anyway delete this
23:34 Draftnell: 00:23:318 - until 00:44:053 - wtf pattern diff hard lol -_- re-pattern this
23:35 Tofu1222: delete all blue line notes?
23:35 Draftnell: u can changed same with easy pattern but make pattern like 1 note and double note on 1/1
23:35 Draftnell: not all
23:36 Draftnell: or u can change 1 1 note in 1/2
23:37 Draftnell: https://osu.ppy.sh/ss/7394891 like this
23:37 Tofu1222: oh
23:38 Draftnell: on part like this 00:34:082 (34082|3,34171|0,34259|2,34347|1,34435|3,34524|0) - u can change single LN like >> https://osu.ppy.sh/ss/7394906
23:40 Draftnell: on part like this 00:34:788 (34788|3,34965|1,34965|0,35141|3,35318|2,35318|1,35494|3,35671|1,35671|0,35847|3) - u can re-arrange for make variation
23:41 Draftnell: and with use 1 note
23:41 Tofu1222: ok
23:41 Draftnell: like this >> https://osu.ppy.sh/ss/7394933
23:42 Draftnell: see ? more motivated right xD ?
23:42 Draftnell: 00:41:318 (41318|3,41406|2,41494|1,41582|0) - use 1/2
23:42 Draftnell: 00:42:729 (42729|0,42818|1,42906|2,42994|3) - ^
23:43 Tofu1222: yup
23:43 Draftnell: 00:44:053 (44053|1,44141|2,44229|3,44318|2,44406|1) - ^
23:43 Draftnell: then 00:44:494 (44494|0,44494|3,44582|1,44671|2,44759|3,44847|0,44935|1,45024|2,45112|3,45200|0,45288|1,45377|3,45465|2) - u can change with single LN
23:44 Draftnell: only this 01:18:377 (78377|0,78465|1,78553|2,78641|3,78729|0,78818|1,78906|3,78994|2,79082|1,79171|2,79259|3,79259|0,79347|1) -
23:44 Draftnell: make to >> 01:18:377 (78377|0,78465|1,78553|2,78641|3,78729|0,78818|1,78906|3,78994|2,79082|1,79171|2,79259|3,79259|0,79347|1) -
23:45 Tofu1222: just leave this part as before right
23:46 Draftnell: yeah
23:46 Draftnell: nah u got it xD
23:46 Tofu1222: yes
23:47 Draftnell: and many more u make like u did before...but the remainder maybe i submit to u
23:48 Tofu1222: that will be nice
23:49 Draftnell: and SR of this diff...if can should 1.60 - 1.95
23:49 Tofu1222: oh i know
23:50 Draftnell: nc
23:50 Draftnell: maybe that's it
23:51 Tofu1222: ok
23:51 Draftnell: i'm not usually do mod almost 1 hour like this x,x maybe u lucky :p
23:51 Tofu1222: thanks a lot!
23:52 Draftnell: ^^
_Zenith
Hi, there's mod you've requested then.

General

  1. Countdown is not allowed in mania mode.
  2. A preview point for this map is not set.Consider setting one from the Timing menu.
  3. Audio preview time conflicts with Eedow's Hyper diff.
  4. Hitsound missing.

Beginner

  1. 00:00:730 (730|1) - 移到4,使排列更加流畅。
  2. 00:13:435 (13435|3,14847|2,16259|0) - 移掉,感觉在这里Double意义不大。
  3. 00:17:671 - 00:22:612 - 要抓连续的snare音的话这一段建议还是用ln代替,不然容易抓音混乱。
  4. 00:36:024 (36024|3,37435|1,38847|3) - 移掉吧,这一段主要是跟vocal
  5. 01:21:200 (81200|3,82612|2,84024|0) - 移掉
  6. 01:42:377 (102377|3,103788|3,105200|1,106612|3) - ^,主要跟的还是vocal

Another

  1. 00:05:847 - 感觉这里双押意义不大。
  2. 00:08:671 - ^
  3. 00:09:906 (9906|0,10082|3,10259|0,10435|3) - 之前这样的音也可以用这样的方法跟啊,为什么用双押
  4. 00:12:024 - 00:16:259 - 感觉 00:12:200 (12200|3,12465|3,12641|1,12994|2,13347|0,13612|2,14053|0,14406|3,14759|0,15024|2,15465|3,15818|1,16171|2) - 这些都有点奇怪,看不懂你在跟什么。
  5. 00:57:200 - 这一段感觉你抓音有点乱,以及这一段应该音用一个跟就好了。不需要那么多
  6. 01:20:141 - 跟刚才一个问题

稍微水摸一下。感觉第一张图做成这样不错了。加油!
DustMoon
Hi~Tofu1222
IRC MOD
19:07 Tofu1222: hi
19:07 DustMoon: hi
19:07 DustMoon: https://puu.sh/uj6h3/10de71b193.jpg
19:07 DustMoon: 这是频谱
19:08 Tofu1222: 嗯。。
19:08 Tofu1222: timing错了?
19:08 DustMoon: 我建议你修改一下Offset,改成798
19:08 Tofu1222: 好
19:09 DustMoon: https://puu.sh/uj6mv/61125d3556.jpg
19:09 DustMoon: 这是用软件测得BPM,你可以参考一下。
19:10 Tofu1222: 嗯 我从beatmania 官网上扒到的bpm是170.。
19:10 Tofu1222: bpm analyzer有时候会有问题。。
19:10 DustMoon: 好
19:10 DustMoon: 既然是直接扒的应该就没有问题了。
19:11 Tofu1222: 嗯
19:11 DustMoon: https://puu.sh/uj6ua/d2f60d534c.jpg
19:12 DustMoon: 这是Timing的hitsound的设置
19:12 Tofu1222: 我是基本没有什么概念弄hitsound..
19:12 Tofu1222: 以前也没弄过
19:12 DustMoon: 在其中,你的打击声选用的是vol94
19:13 Tofu1222: 正常多少比较合适
19:13 DustMoon: 其实,如果是Rank图的话vol(音量)在30%以上就可以了。
19:14 Tofu1222: 是太响不太好吧
19:14 Tofu1222: 还是怎么样
19:15 DustMoon: 我个人认为在30%~45%比较合适
19:15 DustMoon: 你也可以自己参考别的Rank图来设置。
19:15 DustMoon: https://puu.sh/uj6EJ/e5c047dc7d.jpg
19:17 DustMoon: 在OSU里面还有一个叫做Kiai Time的东西
19:17 Tofu1222: 听说过,但我并不会弄
19:17 DustMoon: 你可以将其理解为歌曲的副歌部分
19:18 Tofu1222: 但是怎么设置呢
19:18 DustMoon: 我目前看到Rank曲中没有Kiai Time或许只有ZZH做的樱花月了
19:19 Tofu1222: 就是那个撒花的效果吧
19:19 DustMoon: 打开Timing设置
19:19 DustMoon: https://puu.sh/uj6To/d46fe2f41b.jpg
19:20 DustMoon: https://puu.sh/uj6Vn/956e3a0ebb.jpg
19:22 DustMoon: 其中有一个Style的类
19:22 DustMoon: 点开它
19:22 Tofu1222: 我看到了
19:23 DustMoon: 首先把Offset改好
19:23 Tofu1222: 改过了以及
19:23 Tofu1222: 已经
19:24 Tofu1222: 但是我选中了kiai time 并没有什么效果啊
19:24 DustMoon: 你需要找到你所认为的歌曲副歌部分
19:24 DustMoon: 然后 Ctrl+Shift+P
19:25 DustMoon: 即添加绿线
19:25 DustMoon: 然后选中Kiai Mode
19:26 Tofu1222: 嗯
19:26 DustMoon: 再找到你所认为歌曲副歌部分结束的时间点
19:26 DustMoon: Ctrl+Shift+P
19:26 DustMoon: 添加绿线
19:26 DustMoon: 再到timing
19:27 DustMoon: 中取消Kiai Mode
19:27 Tofu1222: 那每首曲子可以有多少个kiai time
19:28 DustMoon: 提示:一个歌曲中可以存在有多个KiaiTime
19:28 Tofu1222: 嗯
19:29 DustMoon: 你搞很多个都是没有问题的
19:29 DustMoon: 但是要注意Kiai Time的时间不能超过歌曲的三分之二
19:30 Tofu1222: 好的
19:30 DustMoon: 对了,在你调整完Offset之后还有一个步骤
19:31 Tofu1222: 嗯?
19:32 DustMoon: 选择Timing菜单中红色的选项”整体平移所有物件的时间“
19:33 DustMoon: 即798(现offset)-730(原offset)
19:33 DustMoon: +68
19:34 DustMoon: ms
19:34 Tofu1222: 好
19:35 DustMoon: 你还需要设置一个音频的预览
19:35 DustMoon: 在timing菜单最下面的那个选项
19:36 DustMoon: 通常可以和Kiai Time是一个时间点,当然也可以不是.
Eedow

DustMoon wrote:

Hi~Tofu1222
IRC MOD
19:33 DustMoon: 即798(现offset)-730(原offset)
19:33 DustMoon: +68
19:34 DustMoon: ms
offset错误,就是730
你这个错误把他的图搞乱了

Au编辑mp3会自动给前面加段空白
DustMoon

EedowChyan0w0 wrote:

DustMoon wrote:

Hi~Tofu1222
IRC MOD
19:33 DustMoon: 即798(现offset)-730(原offset)
19:33 DustMoon: +68
19:34 DustMoon: ms
offset错误,就是730
你这个错误把他的图搞乱了

Au编辑mp3会自动给前面加段空白
抱歉,我并不知道au的这个问题,请原谅我的不知情。 :(
可能我的好意对你的图造成了麻烦,对此我感到非常抱歉。请原谅 :cry:
Topic Starter
Shima Rin
offset错误,就是730
你这个错误把他的图搞乱了

Au编辑mp3会自动给前面加段空白
[/quote]
抱歉,我并不知道au的这个问题,请原谅我的不知情。 :(
可能我的好意对你的图造成了麻烦,对此我感到非常抱歉。请原谅 :cry:[/quote]

我一开始也是忘了au这回事,也是我自己的疏忽,但中间的一些kiai time之类的问题还是麻烦你了。不用感到抱歉。
Adot
hello there.. mod request from PM


click

  • [Beginner]
  1. 00:40:965 (40965|1) - should be here 00:41:053 - the note is actually following these notes 00:40:259 (40259|3,40524|1) - so the snap placement must be same. judging for kicks too, the kick comes from 00:41:053 - . but i noticed u placed note in 00:42:377 (42377|2) - 00:43:788 (43788|2) - . i bet u have a reason but i don't recommend this. it ruins the flow imo. but if u have an explanation and different opinion. just let me know.
  2. 01:06:377 (66377|0,66553|3,66729|0) - this has a same shape to the next patterns... i recommend u to vary them. like this 01:07:788 - http://osu.ppy.sh/ss/7556167 , 01:10:965 (70965|3) - https://osu.ppy.sh/ss/7556174 and so on
    [Normal]
  3. 00:51:200 - add 1 for snare sound
  4. 00:57:906 (57906|2,58082|0,58259|2) - from this pls vary the pattern again like in beginner diff
  5. 01:25:082 - 01:53:318 - 1 for snare
  6. 01:53:671 - from this just make the pattern like u did in 01:25:435 -
    [Another]
    For note : i like this diff, especially the distracting SVs are well-used there. but some of that didn't reach my expectation, like :
  7. from snare 00:23:671 - and 00:24:37 - and etc, the sound is kinda thick, but the note isn't dense here. even that, u did place a triple in the kick like 00:24:729 - that the sound is kind more thin than snare in 00:23:671 - . it makes player can't find the way they expect. some of rhythm game always give a dense note in thick sound so the player can put the flow and joy there. try to change it from adding triple in snare sound and make double in kick sound. it is kinda wiser.
  8. 00:34:612 - the way u put the LN is good, for note, u dont need to focus adding double-triple to thick instrument there because u had been already focused in vocal sound. it is kind good idea. i like it
  9. 00:45:156 (45156|0) - ghostnote
  10. 00:45:465 - until 00:45:553 - still has sound in 1/8 snap. try to fix it
  11. 01:31:082 - try to do same thing like i mentioned.

good mapset.. just some polish and it will be really good map. hope my advice helps u. and sorry for come late.
see you and good luck for ranking this!
Topic Starter
Shima Rin
Thanks for helping me online, and I've already nearly completely modified my beginner and normal diffs, mostly according to your suggestions.

Draftnell wrote:

oke mod via irc with the creator about reduced SR diff Easy and Normal

open
22:57 Tofu1222: Hi, are you now free to do modding online?
22:57 Draftnell: oh haii ^^
22:58 Tofu1222: I see u were multiplaying so i am not sure if you have time now
22:58 Draftnell: not really
22:59 Tofu1222: u mean u are available now right?:)
22:59 Draftnell: yeah
23:00 Tofu1222: https://osu.ppy.sh/s/569903
23:00 Tofu1222: here is the map link
23:01 Draftnell: umm for personal metadata
23:01 Draftnell: u see icon your diff in forum ?
23:01 Draftnell: Beginner = N, Normal = H lol
23:02 Draftnell: Should >> beginer = E, Normal = Normal
23:02 Tofu1222: which means the easier diff is all harder to another level?
23:02 Draftnell: Normal = N
23:02 Draftnell: Beginner diff easy right ?
23:02 Tofu1222: maybe i should make them easier, but if it is ok to first have a glimpse at the highest diff?
23:02 Draftnell: yeah
23:03 Tofu1222: i understood
23:03 Draftnell: Name diff should same with standard Star Rating
23:03 Draftnell: Easy with SR = 0.00 - 1.35
23:04 Draftnell: and Normal with SR = 1.35 - 2.00
23:04 Tofu1222: but sometimes i can not get the idea about making sth easier as it should be. i mean it seems hard for me to choose between all kinds of sound
23:04 Tofu1222: oh i didn't realize that..
23:05 Draftnell: hhaa dont worry i can help u for consider with your diff
23:05 *Draftnell is editing [https://osu.ppy.sh/b/1214565 Hommarju - Rock It [Beginner]]
23:05 Draftnell: here w go
23:05 Tofu1222: thanks a lot!
23:06 Draftnell: hmm this diff u to many set place note on 1/2 lel
23:07 Draftnell: on diff easy should many 1/1 of the 1/2
23:07 Tofu1222: hmm..get it
23:08 Draftnell: on here 00:12:024 - until 00:22:612 - many place 2 note
23:08 Tofu1222: what about the choice of the position between the four tracks
23:08 Draftnell: eh 1/2
23:08 Draftnell: hmm wait sec
23:08 Tofu1222: ok
23:11 Draftnell: 00:12:024 - in this pattern for make easier should be >> https://osu.ppy.sh/ss/7394719
23:12 Tofu1222: so just keep 1/2 and 1/1 right?
23:12 Draftnell: and reduce only used double note
23:12 Draftnell: 00:13:082 - like this just 1 note
23:13 Draftnell: 00:13:435 - 00:13:788 - 00:14:141 - here to
23:13 Draftnell: and many more
23:13 Tofu1222: oh i get it
23:14 Draftnell: i cant explain one by one because to many like that lol xD
23:14 Tofu1222: the whole part of this kind should be reduced like that right?
23:14 Draftnell: yup
23:14 Draftnell: reduce used double note and reduce 1/2 place note
23:15 Draftnell: 00:18:553 - you can delete this
23:16 Draftnell: 00:23:318 - from here until 00:39:906 - can u re-pattern of this ?
23:17 Draftnell: on this diff you just follow the drum for make easier and reduced this SR
23:17 Tofu1222: hmm what standard should i refer to when i repattern this
23:18 Draftnell: SR should around 1.05 - 1.35
23:18 Tofu1222: ok
23:18 Draftnell: btw this pattern i mean https://osu.ppy.sh/ss/7394759
23:20 Draftnell: basically reduce used 1/2 note and reduce used of double notes
23:21 Draftnell: only this diff
23:21 Tofu1222: ok
23:22 Draftnell: for make sure....u can see pattern diff easy map ranked for reference
23:22 Draftnell: maybe u got idea ^^
23:22 Tofu1222: yup
23:23 Draftnell: ok now let's reduce for diff normal to icon N ~
23:23 *Draftnell is editing [https://osu.ppy.sh/b/1211618 Hommarju - Rock It [Normal]]
23:23 Tofu1222: ok
23:25 Draftnell: 00:05:847 (5847|1,5935|2,6024|3,6112|2,6200|1,6288|0) - lol :v
23:25 Draftnell: re-pattern to 1/2 please
23:25 Tofu1222: yup
23:26 Draftnell: like this https://osu.ppy.sh/ss/7394810
23:27 Tofu1222: and repattern to 1/2 for also a few another places like this?
23:28 Draftnell: on this diff normal standard pattern same with diff easier....but actually diff normal always used double note and diff easy not (except only part heavy sound drum)
23:28 Draftnell: not all
23:28 Draftnell: 00:08:935 (8935|1,9024|2) - like this is ok
23:29 Draftnell: 00:11:494 (11494|1,11582|2,11671|3,11759|2,11847|1,11935|0) - changed to 1/2
23:29 Tofu1222: get
23:30 Draftnell: 00:12:024 - until 00:17:318 - delete part 1/2 please
23:30 Draftnell: (mean only red line)
23:31 Tofu1222: leave others all to be double note?
23:31 Draftnell: yup
23:32 Draftnell: 1/1 double note its oke in diff normal
23:32 Tofu1222: alright
23:32 Draftnell: cause double = synth for loud sound
23:33 Draftnell: 00:21:641 (21641|1,21729|0,21818|1,21994|1,22082|0,22259|1,22347|0) - anyway delete this
23:34 Draftnell: 00:23:318 - until 00:44:053 - wtf pattern diff hard lol -_- re-pattern this
23:35 Tofu1222: delete all blue line notes?
23:35 Draftnell: u can changed same with easy pattern but make pattern like 1 note and double note on 1/1
23:35 Draftnell: not all
23:36 Draftnell: or u can change 1 1 note in 1/2
23:37 Draftnell: https://osu.ppy.sh/ss/7394891 like this
23:37 Tofu1222: oh
23:38 Draftnell: on part like this 00:34:082 (34082|3,34171|0,34259|2,34347|1,34435|3,34524|0) - u can change single LN like >> https://osu.ppy.sh/ss/7394906
23:40 Draftnell: on part like this 00:34:788 (34788|3,34965|1,34965|0,35141|3,35318|2,35318|1,35494|3,35671|1,35671|0,35847|3) - u can re-arrange for make variation
23:41 Draftnell: and with use 1 note
23:41 Tofu1222: ok
23:41 Draftnell: like this >> https://osu.ppy.sh/ss/7394933
23:42 Draftnell: see ? more motivated right xD ?
23:42 Draftnell: 00:41:318 (41318|3,41406|2,41494|1,41582|0) - use 1/2
23:42 Draftnell: 00:42:729 (42729|0,42818|1,42906|2,42994|3) - ^
23:43 Tofu1222: yup
23:43 Draftnell: 00:44:053 (44053|1,44141|2,44229|3,44318|2,44406|1) - ^
23:43 Draftnell: then 00:44:494 (44494|0,44494|3,44582|1,44671|2,44759|3,44847|0,44935|1,45024|2,45112|3,45200|0,45288|1,45377|3,45465|2) - u can change with single LN
23:44 Draftnell: only this 01:18:377 (78377|0,78465|1,78553|2,78641|3,78729|0,78818|1,78906|3,78994|2,79082|1,79171|2,79259|3,79259|0,79347|1) -
23:44 Draftnell: make to >> 01:18:377 (78377|0,78465|1,78553|2,78641|3,78729|0,78818|1,78906|3,78994|2,79082|1,79171|2,79259|3,79259|0,79347|1) -
23:45 Tofu1222: just leave this part as before right
23:46 Draftnell: yeah
23:46 Draftnell: nah u got it xD
23:46 Tofu1222: yes
23:47 Draftnell: and many more u make like u did before...but the remainder maybe i submit to u
23:48 Tofu1222: that will be nice
23:49 Draftnell: and SR of this diff...if can should 1.60 - 1.95
23:49 Tofu1222: oh i know
23:50 Draftnell: nc
23:50 Draftnell: maybe that's it
23:51 Tofu1222: ok
23:51 Draftnell: i'm not usually do mod almost 1 hour like this x,x maybe u lucky :p
23:51 Tofu1222: thanks a lot!
23:52 Draftnell: ^^
Topic Starter
Shima Rin
抱歉回复太晚了,你对于beginner的建议我已经全部使用了,another的话我是几乎重新写了一遍,参考了你的意见,general的除了hitsound我还没加完所有难度其他已经完成。

-[Apple]- wrote:

Hi, there's mod you've requested then.

General

  1. Countdown is not allowed in mania mode.
  2. A preview point for this map is not set.Consider setting one from the Timing menu.
  3. Audio preview time conflicts with Eedow's Hyper diff.
  4. Hitsound missing.

Beginner

  1. 00:00:730 (730|1) - 移到4,使排列更加流畅。
  2. 00:13:435 (13435|3,14847|2,16259|0) - 移掉,感觉在这里Double意义不大。
  3. 00:17:671 - 00:22:612 - 要抓连续的snare音的话这一段建议还是用ln代替,不然容易抓音混乱。
  4. 00:36:024 (36024|3,37435|1,38847|3) - 移掉吧,这一段主要是跟vocal
  5. 01:21:200 (81200|3,82612|2,84024|0) - 移掉
  6. 01:42:377 (102377|3,103788|3,105200|1,106612|3) - ^,主要跟的还是vocal

Another

  1. 00:05:847 - 感觉这里双押意义不大。
  2. 00:08:671 - ^
  3. 00:09:906 (9906|0,10082|3,10259|0,10435|3) - 之前这样的音也可以用这样的方法跟啊,为什么用双押
  4. 00:12:024 - 00:16:259 - 感觉 00:12:200 (12200|3,12465|3,12641|1,12994|2,13347|0,13612|2,14053|0,14406|3,14759|0,15024|2,15465|3,15818|1,16171|2) - 这些都有点奇怪,看不懂你在跟什么。
  5. 00:57:200 - 这一段感觉你抓音有点乱,以及这一段应该音用一个跟就好了。不需要那么多
  6. 01:20:141 - 跟刚才一个问题

稍微水摸一下。感觉第一张图做成这样不错了。加油!
Topic Starter
Shima Rin
Thanks for all mods, I have accepted all of them and for the one which mention adding some variation and exchange triple and double notes in another diff I have nearly re-mapped the whole part and now it become much nicer, and before that I still put myself into docidaci rhythm. I just did not realize the volume of that part really! your mods are very worthful ;)

Adot wrote:

hello there.. mod request from PM


click

  • [Beginner]
  1. 00:40:965 (40965|1) - should be here 00:41:053 - the note is actually following these notes 00:40:259 (40259|3,40524|1) - so the snap placement must be same. judging for kicks too, the kick comes from 00:41:053 - . but i noticed u placed note in 00:42:377 (42377|2) - 00:43:788 (43788|2) - . i bet u have a reason but i don't recommend this. it ruins the flow imo. but if u have an explanation and different opinion. just let me know.
  2. 01:06:377 (66377|0,66553|3,66729|0) - this has a same shape to the next patterns... i recommend u to vary them. like this 01:07:788 - http://osu.ppy.sh/ss/7556167 , 01:10:965 (70965|3) - https://osu.ppy.sh/ss/7556174 and so on
    [Normal]
  3. 00:51:200 - add 1 for snare sound
  4. 00:57:906 (57906|2,58082|0,58259|2) - from this pls vary the pattern again like in beginner diff
  5. 01:25:082 - 01:53:318 - 1 for snare
  6. 01:53:671 - from this just make the pattern like u did in 01:25:435 -
    [Another]
    For note : i like this diff, especially the distracting SVs are well-used there. but some of that didn't reach my expectation, like :
  7. from snare 00:23:671 - and 00:24:37 - and etc, the sound is kinda thick, but the note isn't dense here. even that, u did place a triple in the kick like 00:24:729 - that the sound is kind more thin than snare in 00:23:671 - . it makes player can't find the way they expect. some of rhythm game always give a dense note in thick sound so the player can put the flow and joy there. try to change it from adding triple in snare sound and make double in kick sound. it is kinda wiser.
  8. 00:34:612 - the way u put the LN is good, for note, u dont need to focus adding double-triple to thick instrument there because u had been already focused in vocal sound. it is kind good idea. i like it
  9. 00:45:156 (45156|0) - ghostnote
  10. 00:45:465 - until 00:45:553 - still has sound in 1/8 snap. try to fix it
  11. 01:31:082 - try to do same thing like i mentioned.

good mapset.. just some polish and it will be really good map. hope my advice helps u. and sorry for come late.
see you and good luck for ranking this!
Adot
sure.. for reminder :

- you can post quotes more than 1. but u cant put quote in the quote. so it will save your post counts and not wasting a page. (i had seen u did a post with 1 attached quote every post. try to save a page so it will be more proper to look)
- you dont need to quote some mods if u accept/reject them all... if you have both accept and reject points. make sure u reply every each point with suit reason. it will respect the modder so much and can make an introspection between both mapper and modder.
Topic Starter
Shima Rin

Adot wrote:

sure.. for reminder :
Thanks for reminder!
Imperial Wolf
Mod by request from Tofu1222.
AiMod:
1. Kiai isn't snapped at 00:40:260. The correct kiai time should be 00:40:259.
2. Audio preview time conflicts with Endow's Hyper, please change the preview time.

Another:
OD suggest 8.5, HP suggest 8.2-9.0.
00:00:818 (818|2) - I'm not sure why you use a jack here.
00:02:318 (2318|2) - Same as above.
00:03:377 (3377|2) - Same as above.
00:05:671 - 00:06:377 - I know what you are intending to do here, but it should be like this:
https://osu.ppy.sh/ss/7559823
00:08:494 - 00:09:200 - Same as above, you make a mistake for the instrument.
https://osu.ppy.sh/ss/7559842
00:11:318 - 00:12:024 - Same.
https://osu.ppy.sh/ss/7559854
00:16:259 - 00:17:318 - If you abandon the 1/4 in the previous several bars, why you pick it up here? You can choose to fill the previous part with 1/4 streams, or just abandon the 1/4 here.
00:22:347 (22347|1) - Ghost note.
00:46:259 - Triple note here rather than 00:46:435 if you are making triple notes for the drum (is that a drum? I am not sure)
same for 00:47:671 - 00:49:082 - 00:50:494
00:55:435 - What about this?
https://osu.ppy.sh/ss/7559944
00:57:200 - Double here cuz there is a heavy instrument here, even triple is acceptable but I prefer double.
01:14:759 - Unreasonable double here.
01:24:024 - 01:25:082 - Same as 00:16:259 - 00:17:318
01:30:112 - Ghost note.

Endow's Hyper
00:16:435 - If you try to catch vocal, here is one.
00:54:024 - 00:54:200 - 1/8 here.
00:56:582 - 00:57:200 - Don't use this pattern in low difficulties, it is weird and not comfortable to play.
01:02:494 - 01:02:847 - I 'm not sure why you use 1/4 here.
01:24:200 - Vocal here.
-------------------------------------------------------------------------------
Good luck.
Valentrixe
hello tofu! here's my mod as promised :)

[General]
  1. fix the preview point in Hyper diff
  2. disable widescreen support in all diff if you're not planning on adding storyboard
  3. remove beatmania iidx and hommarju in tags since both already writen in the beatmap metadata
  4. 1.8 star rate gap between Hyper and Normal diff, consider to reduce this gap, discuss this with Eedow
  5. background format writen as QQ图片20170225175410.png, the unicode make the bg unreadable, change the file name to bg.png instead
[Beginner]
  1. 00:00:730 (730|3,1435|3) - ctrl + h at these notes to spread the play to both hand
  2. 00:17:141 - won't hurt to add note in here, to emphasize the snare
  3. 00:17:671 - notice that there are 2 snare tick per 1/2 beat here, would be better to express the snare if you put the note on the last tick of each snare in this section. picture if you don't understand what i mean: http://osu.ppy.sh/ss/7562054
  4. 00:34:788 (34788|2,35141|2,35494|1,35847|1) - ctrl + h, i find it better to alternate between 00:34:788 (34788|2,35141|2) - and 00:34:612 (34612|3)
  5. 00:55:788 (55788|0,55788|3,56141|1,56494|3,56847|1,57200|3) - these pattern feel anti-climatic, would be better to move the cymbal notes in 00:55:788 (55788|0) - to 00:57:200 - instead. the cymbal is louder anyway
  6. 00:55:612 - add note in here to emphasize the kick, i would recommend something like this: http://osu.ppy.sh/ss/7562036
  7. 01:15:553 - add note? same sound as 01:16:965 (76965|2,76965|1) - and 01:14:141 (74141|2,74141|1)
  8. 01:24:906 - add note to emphasize the snare
  9. 01:25:435 - same as i mentioned in 00:17:671
[Normal]
  1. 00:01:435 - should've add the note in red line too like you did in 00:04:259 -
  2. 00:10:082 (10082|2,10435|2) - move to right to spread the pattern?
  3. 00:56:847 (56847|1) - change to LN?
  4. 01:05:406 (65406|3) - unintended perhaps?
[Another]
  1. 00:07:259 (7259|3,7435|3,7612|3,7788|3,7965|3,8141|3) - i'm not a fan of this kind of anchor inside the stream, so unless its intended i suggest you to rearrange them to avoid anchor, also applied to 00:09:641 (9641|1,9818|1,9994|1,10171|1,10347|1,10524|1,10700|1) - , etc.
  2. 00:34:612 - intended? its okay to use triple in here since you did a lot of 1/4 jacks anyway
  3. 00:45:906 - add note?
  4. 00:46:435 (46435|0,46435|2,46435|3) - why triple? it will be better to use triple in 00:46:259 - instead since it has snare, just like 00:46:965 (46965|2,46965|3,46965|0) - , etc.
  5. 01:18:377 - suggestion: https://osu.ppy.sh/ss/7562113 , since the melody repeat here

okay i think that's all
its pretty solid for your first map
good job, keep up the great work :D
liaoxingyao
怎么没BG
[Another]
00:05:671 (5671|0,5847|2,5935|3,6024|0,6112|1,6200|2,6288|1) - 其实这一段有点突出的音突然LN有点略显不舒服(不过也可以保留
00:10:788|00:11:141 按照你前面的抓法的话你这两个地方也应该再加一个note的
00:13:435 (13435|2,14847|1,16259|2) - 这几个感觉不应该3notes啊
00:17:671 ~ 00:18:729 好想吐槽类似这类的pattern。。
00:22:435 (22435|2,22435|3,22612|2,22612|3) - 没必要LN的感觉
00:45:906 ~ 00:47:318 是我的话我会这样子,下面的段落基本差不多,也可以变通一下
00:55:612 (55612|2,55700|1) - 这两个明显和前面两个notes音高不同啊,移到4和1吧
00:55:788 ~ 00:56:406 不是特别推荐左右拍
00:57:200 ~ 01:08:141 这段你一个pattern重复了4次然后MIRROR,其实我觉得两次然后MIRROR一下再重新做一个新的pattern会比较好
01:22:612 (82612|2,84024|2) - 同00:13:435的建议
01:30:200 (90200|2,90200|3,90377|2,90377|3) - 同00:22:435的建议
01:31:082 ~ 01:53:318 我看出来你复制粘贴前面的了( 不知道有没有MIRROR,没有的话可以试试,或者你愿意的话可以重新做一遍
01:55:612 (115612|3,115656|2,115700|1,115744|0) - 这段是1/4
就这些了
Eedow

Imperial Wolf wrote:

Mod by request from Tofu1222.
Endow's Hyper
00:16:435 - If you try to catch vocal, here is one. OK
00:54:024 - 00:54:200 - 1/8 here. This isnt my pattern because of something wrong,now it's recovered
00:56:582 - 00:57:200 - Don't use this pattern in low difficulties, it is weird and not comfortable to play.
01:02:494 - 01:02:847 - I 'm not sure why you use 1/4 here. just like 01:08:141 - 01:08:494
01:24:200 - Vocal here. OK
-------------------------------------------------------------------------------
Good luck.
Topic Starter
Shima Rin

Imperial Wolf wrote:

Mod by request from Tofu1222.
AiMod:
1. Kiai isn't snapped at 00:40:260. The correct kiai time should be 00:40:259.
2. Audio preview time conflicts with Endow's Hyper, please change the preview time.

Another:
OD suggest 8.5, HP suggest 8.2-9.0.
00:00:818 (818|2) - I'm not sure why you use a jack here. I just follow the pitch since the two notes with the jack pattern there have the same pitch ,and the same applies to the other two.
00:02:318 (2318|2) - Same as above.
00:03:377 (3377|2) - Same as above.
00:05:671 - 00:06:377 - I know what you are intending to do here, but it should be like this:
https://osu.ppy.sh/ss/7559823
00:08:494 - 00:09:200 - Same as above, you make a mistake for the instrument.
https://osu.ppy.sh/ss/7559842
00:11:318 - 00:12:024 - Same.
https://osu.ppy.sh/ss/7559854
00:16:259 - 00:17:318 - If you abandon the 1/4 in the previous several bars, why you pick it up here? You can choose to fill the previous part with 1/4 streams, or just abandon the 1/4 here.
00:22:347 (22347|1) - Ghost note.
00:46:259 - Triple note here rather than 00:46:435 if you are making triple notes for the drum (is that a drum? I am not sure)
same for 00:47:671 - 00:49:082 - 00:50:494
00:55:435 - What about this?
https://osu.ppy.sh/ss/7559944
00:57:200 - Double here cuz there is a heavy instrument here, even triple is acceptable but I prefer double.
01:14:759 - Unreasonable double here.
01:24:024 - 01:25:082 - Same as 00:16:259 - 00:17:318
01:30:112 - Ghost note.
-------------------------------------------------------------------------------
Good luck.
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