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Manami Numakura - Climber's High!

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Total Posts
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Topic Starter
Kyle73
This beatmap was submitted using in-game submission on Sunday, June 4, 2017 at 12:33:16 PM

Artist: Manami Numakura
Title: Climber's High!
Source: 風夏
Tags: Kibbleru Sidetail BetaStar Climbers tv size Fuuka
BPM: 179
Filesize: 14791kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.58 stars, 114 notes)
  2. Insane (4.75 stars, 347 notes)
  3. Kibb's Extra (5.33 stars, 367 notes)
  4. Normal (2.2 stars, 174 notes)
  5. Sidetail's Hard (3.72 stars, 310 notes)
Download: Manami Numakura - Climber's High!
Download: Manami Numakura - Climber's High! (no video)
Information: Scores/Beatmap Listing
---------------
"Drummer's High" - Doormat

Redownload if downloaded before 2/18/2017 for custom hitsounds and video!!

Thanks IamKwan for metadata check!

Click here to play my inspiration for this map!

tfw you have to make a thank you box if ranked
Kibbleru
lo l
Sidetail
first time mapping hard, remapped 746292747292 times :D
Doormat
irc about hitsounding at kibb's behest, we also discussed on voice chat discord
18:08 Doormat: 00:18:131 (2) - why no snare
18:08 Doormat: 00:16:790 (2) - here too
18:08 Doormat: and here 00:19:472 (2) -
18:08 Doormat: 00:20:310 (4) - 00:20:812 (2) - these too
18:09 Doormat: and 00:21:483 (1) - this
18:09 Kyle73: 00:23:494 (2) - is this one too?
18:09 Doormat: 00:22:153 (3) - holy fuck stop ignoring
18:09 Doormat: 00:22:991 (2) -
18:09 Doormat: yea hthat too
18:10 Doormat: 00:24:835 (3) - and this
18:10 Doormat: and here 00:25:673 (5) -
18:10 Kyle73: ay i found that one
18:10 Doormat: and that 00:26:176 (2) -
18:10 Kyle73: ayyy
18:10 Kyle73: 00:24:164 (6) - what about this
18:10 Doormat: 00:26:846 (3) - and this
18:10 Doormat: yeah that too
18:12 Doormat: 00:42:768 (2) - why is there a snare here
18:13 Kyle73: uh
18:13 Doormat: 00:47:628 (2) - why is this a kick and not a snare
18:13 Kyle73: 00:42:768 (2) - snare here?
18:13 Kyle73: ok
18:21 Kyle73: 00:48:634 (1) -
18:21 Doormat: 00:49:807 (1) - snare here
18:22 Doormat: 00:50:142 (2) - snare here too
18:23 Doormat: 00:48:634 (1) - finish here
18:23 Doormat: 00:51:315 (1) - here too
18:23 Doormat: 00:50:645 (1,2,1,2) - special hitsounding here doesn't work
18:24 Doormat: kicks on white ticks, nothign on red ticks
18:25 Doormat: 00:52:488 (1) - snare on head and snare on 00:52:824 (2) - as well
18:25 Doormat: 00:53:494 (5,6,7) - drum starts to get lower pitch here so using something like drum finish for these might work
18:25 Doormat: drum finish addition*

----
edit: more irc stufff
18:33 Doormat: 00:54:500 (4) - snare
18:33 Doormat: 00:54:667 (5) - no snare here
18:34 Kyle73: 00:54:248 (2,3) - what are these then?
18:34 Doormat: you can ignore those
18:34 Kyle73: o-o
18:34 Kyle73: o
18:34 Kyle73: ok
18:34 Kyle73: LOL
18:34 Doormat: 00:54:667 (5) - no hitsound here either
18:35 Doormat: 100:55:338 (1) - kick on head, snare on end
18:35 Kyle73: o
18:36 Doormat: 00:55:673 (2) - no hitsound here
18:36 Doormat: 00:56:008 (1,2,1,2) - this is fine

-----
the following points were discussed on discord, posting here because i forgot to include it in the irc chatlog
  1. 00:30:701 (4) - slider end should be normal addition clap
  2. 00:33:382 (5) - same with this one
  3. 00:34:891 (5,6) - change these to drum additions

edit 1: added in more irc stuff about hitsounding
edit 2: general clean up
Topic Starter
Kyle73

Doormat wrote:

irc about hitsounding at kibb's behest, we also discussed on voice chat discord
18:08 Doormat: 00:18:131 (2) - why no snare
18:08 Doormat: 00:16:790 (2) - here too
18:08 Doormat: and here 00:19:472 (2) -
18:08 Doormat: 00:20:310 (4) - 00:20:812 (2) - these too
18:09 Doormat: and 00:21:483 (1) - this
18:09 Kyle73: 00:23:494 (2) - is this one too?
18:09 Doormat: 00:22:153 (3) - holy fuck stop ignoring
18:09 Doormat: 00:22:991 (2) -
18:09 Doormat: yea hthat too
18:10 Doormat: 00:24:835 (3) - and this
18:10 Doormat: and here 00:25:673 (5) -
18:10 Kyle73: ay i found that one
18:10 Doormat: and that 00:26:176 (2) -
18:10 Kyle73: ayyy
18:10 Kyle73: 00:24:164 (6) - what about this
18:10 Doormat: 00:26:846 (3) - and this
18:10 Doormat: yeah that too
18:12 Doormat: 00:42:768 (2) - why is there a snare here
18:13 Kyle73: uh
18:13 Doormat: 00:47:628 (2) - why is this a kick and not a snare
18:13 Kyle73: 00:42:768 (2) - snare here?
18:13 Kyle73: ok
18:21 Kyle73: 00:48:634 (1) -
18:21 Doormat: 00:49:807 (1) - snare here
18:22 Doormat: 00:50:142 (2) - snare here too
18:23 Doormat: 00:48:634 (1) - finish here
18:23 Doormat: 00:51:315 (1) - here too
18:23 Doormat: 00:50:645 (1,2,1,2) - special hitsounding here doesn't work
18:24 Doormat: kicks on white ticks, nothign on red ticks
18:25 Doormat: 00:52:488 (1) - snare on head and snare on 00:52:824 (2) - as well
18:25 Doormat: 00:53:494 (5,6,7) - drum starts to get lower pitch here so using something like drum finish for these might work
18:25 Doormat: drum finish addition*

-----
the following points were discussed on discord, posting here because i forgot to include it in the irc chatlog
  1. 00:30:701 (4) - slider end should be normal addition clap
  2. 00:33:382 (5) - same with this one
  3. 00:34:891 (5,6) - change these to drum additions
Thanks for helping!! :^
Sidetail
clap as in snare and finish as in crash

00:05:561 (1) - add finish
00:06:902 (1) - remove clap and add finish
00:09:583 (1) - add finish
00:10:924 (1) - add finish
00:11:427 (2) - add clap
00:12:265 (1) - add finish
00:13:606 (1) - add finish
00:18:801 (6) - needs snare
00:35:226 (1) - add finish
00:35:896 (2) - add snare
00:50:310 (3) - slider end & 00:50:812 (2) - & 00:51:148 (2) - needs snare
00:52:991 (3) - ^
01:06:231 (2) - remove snare
01:06:399 (3) - add snare
01:09:248 (3,4) - remove snare
01:09:751 (5) - add snare
01:10:254 (4) - remove snare and add kick
01:10:421 (1) - add finish
01:11:595 (1) - remove snare
01:11:762 (2) - add snare
01:12:600 (1) - add finish
01:13:271 (3) - ^
01:13:941 (1) - ^
01:15:784 (3) - remove snare
01:15:952 (4) - add snare
01:15:952 (4) - (slider end) remove snare
01:16:790 (1) - remove snare
01:16:958 (2) - add snare
01:16:958 (2) - (slider end) remove snare
01:21:986 (1) - add finish
01:24:835 (3) - & 01:25:338 (2) - & 01:25:840 (2) - add finish
01:25:924 (1) - make the spinner end vol down (current is too loud)

also for stuff that is changed, make sure other notes have kicks (i.e.: 01:06:231 (2) - if you applied stuff above)
Topic Starter
Kyle73

BetaStar wrote:

clap as in snare and finish as in crash

00:05:561 (1) - add finish
00:06:902 (1) - remove clap and add finish
00:09:583 (1) - add finish
00:10:924 (1) - add finish
00:11:427 (2) - add clap
00:12:265 (1) - add finish
00:13:606 (1) - add finish
00:18:801 (6) - needs snare
00:35:226 (1) - add finish
00:35:896 (2) - add snare
00:50:310 (3) - slider end & 00:50:812 (2) - & 00:51:148 (2) - needs snare
00:52:991 (3) - ^
01:06:231 (2) - remove snare
01:06:399 (3) - add snare
01:09:248 (3,4) - remove snare
01:09:751 (5) - add snare
01:10:254 (4) - remove snare and add kick
01:10:421 (1) - add finish
01:11:595 (1) - remove snare
01:11:762 (2) - add snare
01:12:600 (1) - add finish
01:13:271 (3) - ^
01:13:941 (1) - ^
01:15:784 (3) - remove snare
01:15:952 (4) - add snare
01:15:952 (4) - (slider end) remove snare
01:16:790 (1) - remove snare
01:16:958 (2) - add snare
01:16:958 (2) - (slider end) remove snare
01:21:986 (1) - add finish
01:24:835 (3) - & 01:25:338 (2) - & 01:25:840 (2) - add finish
01:25:924 (1) - make the spinner end vol down (current is too loud)

also for stuff that is changed, make sure other notes have kicks (i.e.: 01:06:231 (2) - if you applied stuff above)
Thanks :D!!
Zero__wind
gl for rank ☆
Topic Starter
Kyle73

Zero__wind wrote:

gl for rank ☆
Thank you for your support :)!!!
_handholding
The way the hard diff is made cs 4 would be more appropiate. I get that 3.5 was used for the spread but just the way the entire diff is composed 4 would suit it better imo
Topic Starter
Kyle73

Kisses wrote:

The way the hard diff is made cs 4 would be more appropiate. I get that 3.5 was used for the spread but just the way the entire diff is composed 4 would suit it better imo
Thanks for your thoughts, I will let him know!!

He's going to rework the Hard so I will let him know.
_handholding

Kyle73 wrote:

Kisses wrote:

The way the hard diff is made cs 4 would be more appropiate. I get that 3.5 was used for the spread but just the way the entire diff is composed 4 would suit it better imo
Thanks for your thoughts, I will let him know!!

He's going to rework the Hard so I will let him know.
well I only said 4 based on the current diff. If he's going to rework it then it might not apply
Hekireki
Nice tags

[Kibb's Extra]

  1. Why the metaslave ar ;w;
  2. 00:11:762 (1,2,3) - Kinda weird that you kept the spacing similar to 00:11:427 (2,3) - . I can see why you did it for this pattern but i don't really agree and i think it would feel better with a bit more spacing, more noticeable if you compare it to 00:08:745 (2,3,1,2,3) - which is mapped to the same kind of rhythm
  3. 00:16:790 (2,3) - fix stack xd
  4. 00:27:516 (2) - Rather unintuitive, I think it works better if you shorten it to the white tick and add a circle on the blue tick, the 5/4 doesn't really feel good especially on sightread and there's a bass sound on the white tick so why not
  5. 00:45:952 (1,2,3) - I'm not a fan of this angle here, i feel like the blanket 00:45:784 (4,3) - is kinda forced here, i think ctrl g 00:46:287 (3) - works nicely because it doesn't make the motion ambiguous and more straightforward sharp back and forth and it keeps your idea to lower ds to emphasize vocal hold
  6. 00:49:807 (2,3) - Swap these on the time line? you get the clickable snare on 00:49:807 - and i think it's better to have 00:50:142 - as a circle to follow vocals better
  7. 00:55:673 (2) - NC here for consistency with 00:14:109 (1) - and 01:18:466 (1) - ?
  8. 01:02:879 (4) - I think this looks better if you just ctrl h 01:02:544 (3) - instead
  9. 01:10:421 (3,4) - I think this would contrast from the really the fast paced 1/4 sliders a lot better as a 1/1 slider for the crash
  10. 01:21:818 (6,1) - fix blanket xd

[Insane]

  1. How do you spell aesthetics?
  2. 00:18:634 (5,1) - Idk i usually get the stack bug when it's for sliderends so this one should be your mistake
  3. 00:27:516 (2,3) - Same as extra
  4. 00:39:919 (4,5,6) - I still don't like how this is the same as 00:40:589 (1,2,3,1,2,3,1,2,3) - which is really recognizable as a pattern, ctrl g on 00:39:416 (2,4) - and 00:39:248 (1,5) - keeps the same visual pattern and makes more sense imo
  5. 00:59:025 (3) - I think it sounds better if you just delete it, and makes more sense to follow vocals here with 00:59:192 (1) - , imo the 1/1 gap emphasizes crash+vocal hold better
  6. 01:18:801 (1,1) - ayy 1 pixel off stack

    I mean most of what i didn't like is either gone or Kyle gave me an explanation so yeah

[Normal]

  1. 00:01:706 (1,2,3) - I don't think you need such a dense rhythm for the start of the song especially considering the intensity of that intro, i think a 3/2 reverse slider
  2. 00:40:589 (1,2) - Why are these visually so close to each other when you have 00:41:930 (3,4) - which is mapped to the same sound?
  3. 00:48:634 (1) - I think this works better as 2 circles instead, also helps balance up your circles/slider ratio
  4. 00:53:997 (1,2,3,4) - I think it's more straightforward to follow drums for these kinds of drum heavy sections in normals and this doesn't actually follow anything relevant in the song atm (also doesn't follow bass) This makes every snare clickable, can also use some 3/2 reverses too (you did it properly at 01:15:449 (1,2,3,4) - )
  5. 01:12:600 (4) - 2 circles instead? both vocal are clickable material

[Easy]

  1. 00:53:997 - same as normal http://puu.sh/uwNla/3b30362519.jpg

    song is a pain in the ass i think you did an ok job for rhythm apart from what i said

Good luck bby
Topic Starter
Kyle73

LeeSinOrAfk wrote:

Nice tags

[Kibb's Extra]

  1. Why the metaslave ar ;w;
  2. 00:11:762 (1,2,3) - Kinda weird that you kept the spacing similar to 00:11:427 (2,3) - . I can see why you did it for this pattern but i don't really agree and i think it would feel better with a bit more spacing, more noticeable if you compare it to 00:08:745 (2,3,1,2,3) - which is mapped to the same kind of rhythm
  3. 00:16:790 (2,3) - fix stack xd
  4. 00:27:516 (2) - Rather unintuitive, I think it works better if you shorten it to the white tick and add a circle on the blue tick, the 5/4 doesn't really feel good especially on sightread and there's a bass sound on the white tick so why not
  5. 00:45:952 (1,2,3) - I'm not a fan of this angle here, i feel like the blanket 00:45:784 (4,3) - is kinda forced here, i think ctrl g 00:46:287 (3) - works nicely because it doesn't make the motion ambiguous and more straightforward sharp back and forth and it keeps your idea to lower ds to emphasize vocal hold
  6. 00:49:807 (2,3) - Swap these on the time line? you get the clickable snare on 00:49:807 - and i think it's better to have 00:50:142 - as a circle to follow vocals better
  7. 00:55:673 (2) - NC here for consistency with 00:14:109 (1) - and 01:18:466 (1) - ?
  8. 01:02:879 (4) - I think this looks better if you just ctrl h 01:02:544 (3) - instead
  9. 01:10:421 (3,4) - I think this would contrast from the really the fast paced 1/4 sliders a lot better as a 1/1 slider for the crash
  10. 01:21:818 (6,1) - fix blanket xd

[Insane]

  1. How do you spell aesthetics?
  2. 00:18:634 (5,1) - Idk i usually get the stack bug when it's for sliderends so this one should be your mistake
  3. 00:27:516 (2,3) - Same as extra
  4. 00:39:919 (4,5,6) - I still don't like how this is the same as 00:40:589 (1,2,3,1,2,3,1,2,3) - which is really recognizable as a pattern, ctrl g on 00:39:416 (2,4) - and 00:39:248 (1,5) - keeps the same visual pattern and makes more sense imo
  5. 00:59:025 (3) - I think it sounds better if you just delete it, and makes more sense to follow vocals here with 00:59:192 (1) - , imo the 1/1 gap emphasizes crash+vocal hold better
  6. 01:18:801 (1,1) - ayy 1 pixel off stack

    I mean most of what i didn't like is either gone or Kyle gave me an explanation so yeah

[Normal]

  1. 00:01:706 (1,2,3) - I don't think you need such a dense rhythm for the start of the song especially considering the intensity of that intro, i think a 3/2 reverse slider
  2. 00:40:589 (1,2) - Why are these visually so close to each other when you have 00:41:930 (3,4) - which is mapped to the same sound?
  3. 00:48:634 (1) - I think this works better as 2 circles instead, also helps balance up your circles/slider ratio
  4. 00:53:997 (1,2,3,4) - I think it's more straightforward to follow drums for these kinds of drum heavy sections in normals and this doesn't actually follow anything relevant in the song atm (also doesn't follow bass) This makes every snare clickable, can also use some 3/2 reverses too (you did it properly at 01:15:449 (1,2,3,4) - )
  5. 01:12:600 (4) - 2 circles instead? both vocal are clickable material

[Easy]

  1. 00:53:997 - same as normal http://puu.sh/uwNla/3b30362519.jpg

    song is a pain in the ass i think you did an ok job for rhythm apart from what i said

Good luck bby
Thanks for the mod!

Answered the mods and talked about it on discord :3

Thanks for the stars as well ^^!
-Kanzaki
Hello random testplayer here.

Kibbleru can you consider having 1.90 Slider Velocity or 2.00 because it feels really slow with this difficulty, it's like i have to put extra effort on sliders to hold especially after jumps a bit.
Halfslashed
Mod for Kyle.

[General]
I recommend you add a kiai section for 00:37:907 - 00:48:634 since it definitely has the sort of intensity that calls for one.

[Easy]
00:06:399 (2) - I think using a circle here then starting a 3/2 slider on 00:06:902 represents the rhythm here, since there's quite a strong note there.
00:13:606 (1,2,3) - Not the biggest issue since you have the slider leading into 2, but if possible you should avoid equal distance between a slider tail and two different notes.
00:17:293 (2) - Using these 1/1 repeats makes this calmer section seem more intense than the previous section. I recommend a 2/1 slider with a red node on the tick here, since you can still represent the strong beat on the red tick while reducing intensity.
00:47:628 (3,4,1) - Similar to what I said for 00:13:606 (1,2,3) but a more extreme case due to it being a straight slider.
00:59:192 (1) - Since you started on vocals, it kind of makes sense to follow them throughout the section. Right now by ending this slider on the white tick, you may be landing on a drum, but due to needing a 1/1 gap, you're ignoring a strong vocal on 00:59:863. A fix for this would be shortening this slider to the red tick prior, then mapping 00:59:528, but this would require some significant rhythm changes to make work properly.
01:05:058 (2) - 2/1 doesn't really make much sense in a section this intense, I think a circle + 1/2 slider would work better here, since it also lets you start
01:06:064 (3) on the earlier red tick, which has a stronger beat.
01:09:416 (4,1) - I recommend removing 1 and extending 4 to the red tick. This should create a 3/2 pause that represents the sudden decrease in intensity here.
01:24:835 (4) - Since you're not afraid to use 1/2 sliders, why not try a rhythm like thisfor a strong finale?

[Normal]
00:00:366 (1,2,1,2,3) - Already the first two measures and you're already starting off with a chain of 5 notes with 1/2 gaps. 5 notes with 1/2 gaps is basically as dense as you want to have rhythms in a normal. I recommend removing 00:01:539 (2) to break the relatively long chain.
00:31:371 (4,5) - You could try something like this for a more clear representation of the vocals.
00:37:907 (1) - It's not an easy anymore, 2/1 doesn't really work here due to all of the sounds you skip, this section is quite intense as well. I'd just recommend a 1/1 slider + 1/2 slider with a 1/2 gap here.
00:38:913 (2,3,4) - I recommend a rhythm like this instead, since it's a bit more reflective of the intensity and the vocals.
00:43:941 (2) - You've got quite the long rhythm chain in this section, but changing this to a circle and 1/2 slider should work, considering the vocal pauses here anyways.
01:05:393 (2,3) - You could accent the vocal by changing 2 to a 1/2 slider and then mapping a circle on 01:05:896, stacked on 01:06:064 (4) for consistency.

[Insane]
00:00:366 (1) - I don't think this works too well since 00:01:203 is a noticeably higher pitch than the rest of the notes in this repeat. I suggest shortening this then starting a 1/2 slider on 00:01:203.
00:24:667 (2,3) - Seems like quite a large jump for this section, considering you had one about this size for a much more intense part at 00:14:779 (1,2).

[Kibb's Extra]
Boi dis gun be good.
00:00:366 (1) - Just read what I suggested on the Insane for this one.
00:18:466 (4,5,6,7,1,2,3) - Feels like way too high of a tapping strain considering the song calmed down here, i recommend incorporating more 1/2 sliders here, perhaps at 00:19:136 (1,2).
00:21:818 (1,2,3) - Really big spacing for a section that isn't really intense, comparable to 00:14:109 (1,2,1). I recommend lowering the spacing here.
01:00:366 (2,3) - You don't seem to be using anti jumps in this section, but rather big spacing for emphasis, and this is a pretty strong sound.
01:00:198 (1,2,3,1,2,3,4) - 01:10:924 (1,2,3,1,2,3,4) - I'd recommend some variation here, since I literally mistook these as copypasted at a glance.

Good luck!
Topic Starter
Kyle73

Halfslashed wrote:

Mod for Kyle.

Thanks for the mod :D!!

[General]
I recommend you add a kiai section for 00:37:907 - 00:48:634 since it definitely has the sort of intensity that calls for one. I will think about this kiai change :X

[Easy]
00:06:399 (2) - I think using a circle here then starting a 3/2 slider on 00:06:902 represents the rhythm here, since there's quite a strong note there. I see what you mean but I like what I have + the pattern
00:13:606 (1,2,3) - Not the biggest issue since you have the slider leading into 2, but if possible you should avoid equal distance between a slider tail and two different notes. Not sure if I will make this change, I like the spacing rn
00:17:293 (2) - Using these 1/1 repeats makes this calmer section seem more intense than the previous section. I recommend a 2/1 slider with a red node on the tick here, since you can still represent the strong beat on the red tick while reducing intensity.
I like the reverse here :X also matches with the rest of the section so I will keep it
00:47:628 (3,4,1) - Similar to what I said for 00:13:606 (1,2,3) but a more extreme case due to it being a straight slider. Same as 00:13:606 (1,2,3) -
00:59:192 (1) - Since you started on vocals, it kind of makes sense to follow them throughout the section. Right now by ending this slider on the white tick, you may be landing on a drum, but due to needing a 1/1 gap, you're ignoring a strong vocal on 00:59:863. A fix for this would be shortening this slider to the red tick prior, then mapping 00:59:528, but this would require some significant rhythm changes to make work properly. The rhythm I have now seems p good imo, i don't see a need to change it 'cause slider ends on drum and proceeds to follow drums in this section
01:05:058 (2) - 2/1 doesn't really make much sense in a section this intense, I think a circle + 1/2 slider would work better here, since it also lets you start
01:06:064 (3) on the earlier red tick, which has a stronger beat.
I like what I have for rhythm here, plays into next rhythm/pattern
01:09:416 (4,1) - I recommend removing 1 and extending 4 to the red tick. This should create a 3/2 pause that represents the sudden decrease in intensity here. ^
01:24:835 (4) - Since you're not afraid to use 1/2 sliders, why not try a rhythm like thisfor a strong finale?
Oh that's pretty nice, thanks

[Normal]
00:00:366 (1,2,1,2,3) - Already the first two measures and you're already starting off with a chain of 5 notes with 1/2 gaps. 5 notes with 1/2 gaps is basically as dense as you want to have rhythms in a normal. I recommend removing 00:01:539 (2) to break the relatively long chain. Oh ok, fixed
00:31:371 (4,5) - You could try something like this for a more clear representation of the vocals Changed
00:37:907 (1) - It's not an easy anymore, 2/1 doesn't really work here due to all of the sounds you skip, this section is quite intense as well. I'd just recommend a 1/1 slider + 1/2 slider with a 1/2 gap here. ^
00:38:913 (2,3,4) - I recommend a rhythm like this instead, since it's a bit more reflective of the intensity and the vocals. I might change not sure
00:43:941 (2) - You've got quite the long rhythm chain in this section, but changing this to a circle and 1/2 slider should work, considering the vocal pauses here anyways. Oh this is nice
01:05:393 (2,3) - You could accent the vocal by changing 2 to a 1/2 slider and then mapping a circle on 01:05:896, stacked on 01:06:064 (4) for consistency Oh, idk I like the notes I have here and it's pretty simple to play/follow, I think it's a nice pattern for the stage of the song

[Insane]
00:00:366 (1) - I don't think this works too well since 00:01:203 is a noticeably higher pitch than the rest of the notes in this repeat. I suggest shortening this then starting a 1/2 slider on 00:01:203. Idk I like the repeating sliders here, it's simple enough and it's still the intro, I think it fits nicely still and also the way I have it structured here makes more sense with the reverse
00:24:667 (2,3) - Seems like quite a large jump for this section, considering you had one about this size for a much more intense part at 00:14:779 (1,2). Hmm pretty ok spacing imo here, it's spacing is visually nice and the jump leads emphasizes the pause

[Kibb's Extra]
Boi dis gun be good.
00:00:366 (1) - Just read what I suggested on the Insane for this one.
00:18:466 (4,5,6,7,1,2,3) - Feels like way too high of a tapping strain considering the song calmed down here, i recommend incorporating more 1/2 sliders here, perhaps at 00:19:136 (1,2).
00:21:818 (1,2,3) - Really big spacing for a section that isn't really intense, comparable to 00:14:109 (1,2,1). I recommend lowering the spacing here.
01:00:366 (2,3) - You don't seem to be using anti jumps in this section, but rather big spacing for emphasis, and this is a pretty strong sound.
01:00:198 (1,2,3,1,2,3,4) - 01:10:924 (1,2,3,1,2,3,4) - I'd recommend some variation here, since I literally mistook these as copypasted at a glance.

Good luck!
Thanks for the mod!! <3
Buster
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anna apple
quick comment because I have nothing better to do with my time.


00:04:555 (1,2,1,2,3,4,1,2,3,4,5,6) - I think this is too hard for insane/ doesn't really fit the spread. its 12 notes in a row which is pretty difficult. you should consider splitting it up a little so there is some small break or maybe add another diff where this isn't exclusively repeat sliders.
Topic Starter
Kyle73

bor wrote:

quick comment because I have nothing better to do with my time.


00:04:555 (1,2,1,2,3,4,1,2,3,4,5,6) - I think this is too hard for insane/ doesn't really fit the spread. its 12 notes in a row which is pretty difficult. you should consider splitting it up a little so there is some small break or maybe add another diff where this isn't exclusively repeat sliders.
Temp fix for now but thanks for pointing it out :X!
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