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Memme - Force of RA [Taiko]

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Topic Starter
Arrival
This beatmap was submitted using in-game submission on mardi 27 décembre 2016 at 13:27:24

Artist: Memme
Title: Force of RA
Source: Pump It Up Prime
BPM: 180
Filesize: 2203kb
Play Time: 01:52
Difficulties Available:
  1. Futsuu (2,2 stars, 296 notes)
  2. Inner Oni (5,06 stars, 775 notes)
  3. Kantan (1,47 stars, 166 notes)
  4. Muzukashii (2,96 stars, 455 notes)
  5. Oni (4,11 stars, 623 notes)
Download: Memme - Force of RA
Information: Scores/Beatmap Listing
---------------
nice meme

Big thanks to Ntiger and Nofool for the huge help on low diffs !

Bubbled by Onosakihito !
Qualified by Ntiger !

Thanks a lot !
iloveyou4ever
Nice map :D
irc mod
00:26 Arrival: sorry i didn't see your messages yesterday, are you up for a m4m ? I need a quick mod for like 3 diffs on a mapset
00:26 iloveyou4ever: hi
00:26 iloveyou4ever: ok I can mod now :3
00:26 iloveyou4ever: link the map?
00:26 *Arrival is listening to [https://osu.ppy.sh/b/1142649 Memme - Force of RA]
00:27 Arrival: I'll mod your tonoght :)
00:27 Arrival: tonight*
00:27 Arrival: Kantan / Futsuu / Muzu would be great :)
00:27 iloveyou4ever: oh Ntiger fav your map xD
00:27 iloveyou4ever: I am not good in modding kantan tho...
00:28 Arrival: yeah he told me to get two or three mods and he will come check it xD
00:28 iloveyou4ever: do you mind irc mod?
00:28 Arrival: well okay
00:28 iloveyou4ever: more efficient :>
00:28 iloveyou4ever: I want to find him to mod my babymetal map but he said the map doesn't have many mods yet lol
00:29 iloveyou4ever: and then reject my request
00:29 iloveyou4ever: but I think my map is good :<
00:29 Arrival: Maybe after mine he will take a look haha
00:30 iloveyou4ever: oh kantan and futsuu sv 1.5 :o
00:30 Arrival: ye I think it's better for new players
00:30 iloveyou4ever: 1. Offset: 116ms BPM: 180.00
00:30 iloveyou4ever: 00:00:116 - ah I mean here
00:31 iloveyou4ever: mind changing the red line to 80%?
00:31 Arrival: oh yeah
00:31 Arrival: don't think it makes a big deal though haha
00:32 iloveyou4ever: I wish I can see finisher in the modding page...
00:32 Arrival: oh man that would be a dream
00:33 iloveyou4ever: 00:34:449 - change to k in order to highlight the finisher
00:33 iloveyou4ever: altho this is lower pitch compare to previous note...
00:33 Arrival: ye right
00:34 iloveyou4ever: 00:39:449 - change to k,I think the hitsound fits the music more
00:35 Arrival: Seems good
00:35 iloveyou4ever: 00:41:115 - for here I think putting three 1/1 notes here is strange :l
00:36 iloveyou4ever: 00:41:115 - 00:41:282 - the two main beats are here
00:36 Arrival: hm yeah I see
00:36 iloveyou4ever: But kantan doesn't allow 1/2,therefore I suggest adding K here
00:37 iloveyou4ever: 00:41:115 - 00:41:449 - remove these
00:37 iloveyou4ever: altho it will affect the map structure :<
00:38 Arrival: I don't want to change the structure too much, maybe removing 00:40:782 -
00:38 Arrival: would be fine ?
00:38 iloveyou4ever: still looks nice
00:40 iloveyou4ever: The map structure is good
00:40 iloveyou4ever: and there seems no major issue
00:41 Arrival: great !
00:41 iloveyou4ever: 01:21:282 - I think this should be emphasised :< maybe put a note here?
00:41 iloveyou4ever: but no 1/2 is allowed...
00:41 iloveyou4ever: nvm
00:42 Arrival: I actually put a note here before, but I removed it
00:42 Arrival: since it wouldn't feel really natural for new players imo
00:42 iloveyou4ever: 01:26:449 - change to k seems better
00:42 iloveyou4ever: yes it's not natural for new players
00:42 Arrival: right
00:43 iloveyou4ever: 01:35:449 - change to d to keep consistency of pattern like these 01:30:115 -
00:44 iloveyou4ever: that's it for kantan :>
00:44 Arrival: yeah but I'll remove this note, so I keep a 3-note structure the whole map
00:45 iloveyou4ever: emm nice way too
00:47 iloveyou4ever: one more thing:the bg should be 1366x768 instead of 1024x768 :<
00:47 iloveyou4ever: and also disable widescreen support
00:47 Arrival: err we got the choice for the size of the BG
00:48 Arrival: we can choose between both sizes
00:49 iloveyou4ever: 00:23:782 - change to K to emphasis the pitch difference of this and next finisher
00:50 Arrival: alright
00:52 iloveyou4ever: 00:37:282 - change to k again the same reason
00:53 iloveyou4ever: futsuu is a lot better than kantan
00:54 Arrival: oh thanks !
00:54 Arrival: I made them in like
00:54 iloveyou4ever: 01:21:282 - and add D here...?
00:54 Arrival: 10 minutes lul
00:55 iloveyou4ever: wow 10 min such good quality...
00:56 iloveyou4ever: 01:26:615 - also here
00:56 Arrival: haha ty
00:56 Arrival: yeah I did it but I remove the k before
00:56 iloveyou4ever: ok
00:57 iloveyou4ever: 01:31:949 - add d here to stablize the rhythm
00:58 iloveyou4ever: stabilize
00:58 Arrival: done
00:58 iloveyou4ever: emm idk how to spell it xD
00:58 Arrival: stabilize yes xD
01:00 iloveyou4ever: 01:35:449 - lower pitch compare to previous notes change to d
01:00 iloveyou4ever: that's it for futsuu///
01:02 iloveyou4ever: ahh it's 1am here...a bit sleepy xD
01:02 Arrival: You want to stop ? xD
01:02 iloveyou4ever: ofc not xD
01:03 Arrival: Just do the muzu and we're fine :D
01:03 iloveyou4ever: 00:15:949 - change to k cuz of the pitch change
01:03 iloveyou4ever: d
01:03 iloveyou4ever: not k
01:04 iloveyou4ever: so sleepy zzz
01:04 Arrival: XD
01:06 iloveyou4ever: http://puu.sh/sCTWi.jpg 00:25:115 - change like this
01:06 iloveyou4ever: to emphasis the triplet sound
01:07 Arrival: Good Idea, then I'll remove 00:25:615 (99) -
01:07 iloveyou4ever: nice idea too
01:08 iloveyou4ever: 00:35:449 - and why not map consistently to 00:25:615-?
01:08 iloveyou4ever: 00:25:782 (99) - I mean here xD
01:08 iloveyou4ever: nvm they're the same place...
01:09 Arrival: Yeah I'll do that
01:09 iloveyou4ever: 00:55:949 - and here change to k becuz it has similar pitch as 00:55:782 -
01:10 Arrival: ok
01:10 iloveyou4ever: I am just randomly point out some random issues...hope you can consider me :<
01:11 Arrival: Yeah but that's good :D
01:12 iloveyou4ever: 01:22:615 - I know you want to give a break here but I think it's so mappable here
01:13 iloveyou4ever: maybe add k?
01:13 Arrival: Why not, but I need to delete the note here 01:23:115 (378) -
01:13 Arrival: Looks better !
01:14 iloveyou4ever: 01:31:949 - add a note here and remove the next note to be consistent with 01:21:282 -
01:14 iloveyou4ever: oh you can figure out more when I mod your maps,that's good!!
01:15 Arrival: haha
01:17 iloveyou4ever: 01:45:282 - mind adding a note here?
01:17 iloveyou4ever: and change next note to k
01:17 iloveyou4ever: that's it for muzu I think :>
01:18 Arrival: thanks :D
01:18 Arrival: I'll mod your map a bit later
01:18 Arrival: You want True blue or Babymetal to be modded ?
01:19 iloveyou4ever: babymetal
01:19 iloveyou4ever: true blue is waiting for approval
01:19 Arrival: okok !
01:19 iloveyou4ever: don't be rush,just take your time xD
01:20 iloveyou4ever: let me savelog and get kudos?
01:20 Arrival: Dont worry xD
01:20 Arrival: sure !

Let me shoot 1 kudos to the map xD
Nwolf
IRC galore

modded Kantan a lot, gave hints for Futsuu/Muzu

IRC
12:51 *Ntiger is editing [https://osu.ppy.sh/b/1146344 Memme - Force of RA [Kantan]]
12:52 Arrival: ogod
12:53 Ntiger: until 00:12:115 -
12:53 Ntiger: I know it's hard to map a calm part that has ongoing 1/1 melody in a Kantan
12:54 Ntiger: buuut there's two problems: 1) too many 1/1 triplets in a row for osu!taiko Kantans, 2) it's more dense than the rest of the map
12:54 Arrival: ye xd
12:54 Arrival: Hmm
12:55 Arrival: Can I like
12:55 Ntiger: (fyi Fusuu has same problem)
12:55 Arrival: remove the first / third and fifth triplet
12:55 Arrival: while letting the second / fourth and sixth
12:56 Arrival: or should I remove every triplet lul
12:56 Ntiger: I'd suggest something along the lines of 00:12:115 -
12:56 Ntiger: *https://osu.ppy.sh/ss/6725684
12:59 Arrival: yeah seems good
12:59 Ntiger: so the part really feels different from the rest
12:59 Ntiger: 00:13:449 (21) - also the lack of big don in every diff triggers me
13:00 Arrival: ah must be the only place where I forgot it actually
13:00 Arrival: I don't think there is an overall lack of finishers
13:00 Ntiger: there's not I think but that one is trigger-worthy <3
13:01 Arrival: Ye right :^)
13:01 Ntiger: 00:19:782 (27) - inconsistent with 00:14:449 - , pls remove
13:01 Ntiger: then you can slowly increase density with every part in the kantan C:
13:01 Ntiger: 00:28:449 - like here you could add a note imo
13:02 Arrival: Ye looks reasonable
13:03 Ntiger: 00:34:115 (53) - pls remove to break 2/1 chain
13:03 Ntiger: 00:36:449 - forgot a kat
13:03 Ntiger: 00:40:782 - and here too?
13:04 Arrival: ah fuck me I knew it
13:04 Arrival: but doesn't it make the part a bit too dense ?
13:04 Ntiger: no
13:05 Ntiger: actually, the 2nd one does
13:06 Ntiger: 00:46:449 - could add a note here and delete 00:48:782 (85) - in return
13:07 Ntiger: 1/1 triplets more exciting than 2/1
13:07 Ntiger: 00:55:115 (97,98) - remove cause not needed
13:07 Ntiger: forget that last thing
13:08 Arrival: Ok done for the first suggestion, makes it a bit more diverse
13:09 Ntiger: 00:57:449 (102,107) - could be removed to make calm part calm
13:09 Ntiger: 01:02:782 (112) - ^
13:10 Arrival: right
13:10 Arrival: 01:07:115 (110) - this part triggers me actually
13:10 Arrival: Idk how to make it better
13:11 Ntiger: http://osu.ppy.sh/ss/6725790 ?
13:11 Arrival: Since dons in this section feels so out-of place
13:11 Arrival: the whole kat section
13:11 Arrival: 01:07:115 (110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128) -
13:11 Ntiger: you can adapt the rest to this
13:11 Ntiger: :P
13:11 Ntiger: sec
13:12 Ntiger: http://osu.ppy.sh/ss/6725798
13:15 Arrival: :thumbs_up:
13:17 Ntiger: kiai is simila
13:17 Ntiger: *similar
13:17 Ntiger: 01:18:449 (140) - could be moved 01:18:115 - here for example, while 01:19:115 (141) - could be 01:18:615 - here
13:18 Ntiger: http://osu.ppy.sh/ss/6725850 blah
13:18 Ntiger: (the colors are wrong)
13:20 Arrival: hm I see
13:22 Arrival: same for the next part I guess ?
13:24 Ntiger: almost
13:24 Ntiger: 01:21:449 - would use this as 4/1 break
13:24 Arrival: lol @ the star rating though
13:24 Ntiger: goes up a little bit yeah
13:25 Ntiger: after kiai volume could be 90% imo
13:25 Ntiger: currently it's very quiet
13:25 Arrival: true
13:25 Arrival: I think I actually forgot to scale it with the rest
13:26 Ntiger: what rest
13:26 Arrival: so in your opinion I should put a note here 01:21:449 - and no more until 01:22:782 (136) - ?
13:26 Arrival: i mean the whole map lul
13:27 Ntiger: ye
13:27 Arrival: okok
13:39 Ntiger: short things for Futsuu and Muzu: ~Futsuu~ could be nerfed in the same spots Kantan was nerfed in (4/1 breaks, calm parts). Not as much, but similar. Muzukashii too, but 2/1 breaks instead. Muzukashii is very very very continuous so having odd rhythms or breaks helps there.
13:40 Arrival: Okay will do this
Nofool
kantan fix

zzz
just a part of the conv
futsuu shall be improved too

00:51 Arrival: j'avoue que ça passe pas mal
00:52 Nofool: le kiai concrètement il fit pas de ouf mais
00:52 Nofool: c'est bcp plus simple à lire et legit à jouer
00:53 Arrival: ye
00:53 Arrival: je vais modif mon truc
00:53 Nofool: sinon dans le reste de la map mon but c'était de caller des breaks 2/1 en fait
00:53 Nofool: 00:18:115 - , - 00:28:782 - genre là etc
00:54 Arrival: hm ok
00:54 Arrival: Je vais nerf vite fais
00:55 Nofool: 00:56:115 - ce passage aussi
00:55 Nofool: c'est genre la partie calme de ouf
00:55 Nofool: y'avait trop de notes
01:09 Arrival: Ok j'ai bien nerf je suis sur du 1.47 166 notes
01:09 Arrival: ça rend mieux now
01:09 Arrival: J'ai fix la grande majorité de ce que t'as mis
01:10 Nofool: techniquement tu peux améliorer la futsuu dans le même genre
01:11 Arrival: I see
01:11 Arrival: lol avec le changement sur la kantan c'est me fait un spread de ouf en vrai
01:12 Arrival: ~+150 / ~+150 / ~+140
01:12 Arrival: Mais la futsuu devrait avoir moins de soucis que la kantan
01:12 Nofool: c'est au niveau qualité et densité qu'tu dois l'améliorer
01:13 Nofool: pas forcément nb de notes
01:13 Nofool: je l'ai check rapidement je voyais pas mal de changements potentiels rien que sur la première moitiée
01:13 Arrival: t'as vraiment écris "qu'tu"
01:13 Nofool: j'écris ça tt ltemps..
01:14 Arrival: nan ça m'aurait choqué bien avant sinon xd
01:14 Nofool: genre en vrai à l'oral tu dis tout l'temps "que tu"
01:14 Arrival: nan mais cest moche a l'écrit
01:14 Nofool: ...on écrit pas un livre omg
01:15 Nofool: bref jvais chier et jouer à pkm en même temps c u 8))))
01:15 Arrival: orevoir ^^
01:15 Arrival: tu posteras le log
01:15 Arrival: sur le forum
01:15 Arrival: ça te fera un kudo et moi un truc a montrer a nwolf :^)
01:16 Arrival: pour prouver que ça a été moddé par le grand yael sénéchal
01:42 Nofool: jme souviens même pas t'avoir donné mon nom de famille en fait wtf
Lumenite-
M4M request through Discord.

[Oni]
  1. 00:22:615 - The way this is mapped is a bit inaccurate; I suggest changing this to d k k kddk dk K. The quad sounds better than the triple you had here imo.
  2. 00:28:115 - There's quite a big hit that occurs on this section-I suggest putting a d or a D here.
  3. 00:38:782 - The same thing could go for here, but there's logical reasons for why you don't have a note placed here, so this is ok.
  4. 01:15:615 - A don could go here as well because your building up to the kiai, so the mini 1 beat breaks you had before are quite null and void here.
  5. 01:18:282 - You're skipping a very key beat here that connects the portions that you mapped. This also occurs at 01:23:615 and 01:34:282 .
[Inner Oni]
  1. 00:44:782 - Feel free to add a little more here, as this 2 beat section here is an intense build up.
  2. 00:50:032 - I'd prefer it if you finished out the pattern here with a don and made the kat after it a regular kat as oppose to a finisher kat.
  3. 01:22:699 - It'd also be better if you finished off the stream with either another don or kat (another kat sounds a little better to me). If you use this change, remember to make the finisher after it a regular note
  4. 01:27:699 - The same thing that was mentioned above applies here as well, except a don would go well here.
  5. 01:33:365 - ^
  6. 01:44:032 - ^
It's normally kinda awkward to end a stream on a red tick as oppose to a white tick, but if that's the intended effect you were going for, it's fine.

Gl with rank~
Topic Starter
Arrival

Taikocracy wrote:

M4M request through Discord.

[Oni]
  1. 00:22:615 - The way this is mapped is a bit inaccurate; I suggest changing this to d k k kddk dk K. The quad sounds better than the triple you had here imo. Well doing this would miss an important sound imo
  2. 00:28:115 - There's quite a big hit that occurs on this section-I suggest putting a d or a D here. I'l not followng the drums here, but the melody, adding a note here wouldn't be bad, but i'm sticking to only one thing in this part of the song
  3. 00:38:782 - The same thing could go for here, but there's logical reasons for why you don't have a note placed here, so this is ok.
  4. 01:15:615 - A don could go here as well because your building up to the kiai, so the mini 1 beat breaks you had before are quite null and void here. Done
  5. 01:18:282 - You're skipping a very key beat here that connects the portions that you mapped. This also occurs at 01:23:615 and 01:34:282 . Done on purpose, following the melody. I'm not mapping two things at a time here.
[Inner Oni]
  1. 00:44:782 - Feel free to add a little more here, as this 2 beat section here is an intense build up. I'm making a contrast with the previous part, and the music doesn't offer a lot of things to map here
  2. 00:50:032 - I'd prefer it if you finished out the pattern here with a don and made the kat after it a regular kat as oppose to a finisher kat. I want to create an emphasis on this small section, coupled with the SV acceleration, so the triple K are needed to be separated from the rest
  3. 01:22:699 - It'd also be better if you finished off the stream with either another don or kat (another kat sounds a little better to me). If you use this change, remember to make the finisher after it a regular note I don't do it to make it so I can put a finisher after.
  4. 01:27:699 - The same thing that was mentioned above applies here as well, except a don would go well here.
  5. 01:33:365 - ^
  6. 01:44:032 - ^
It's normally kinda awkward to end a stream on a red tick as oppose to a white tick, but if that's the intended effect you were going for, it's fine. -> It's simply for the sake of puting finishers. They are needed in order to create a real emphasis. And more valuable than an other simple note

Gl with rank~
Thanks :D
Lumenite-
If it's for the sake of finishers I'd recommend ending it on the white tick before the finisher and placing a 1/2 note on the red tick ;-;

For instance, dddddddddddddddddddddd k D
Topic Starter
Arrival
As a player's perspective, I have a better feeling when hitting a finisher right after the end of the stream, so I'll keep it for this map. Though on other songs you may be completely right !
OnosakiHito
Looks like Nofool anf Nwolf did a good job helping you here. It's nice that you made a set out of this and it is in my opinion very well done.

[General]

Is there any reason why you are using SV 1.50 in Kantan and Futsuu while the rest uses the standard 1.40 ?

[Muzukashii]

00:33:282 (123,124) - You might want to put the SV change after the finisher or make the transition more smooth. It looks not very tidy.
00:50:115 (193,194,195,196) - Similar here just that you could try to decelerate the finishers to prevent the little overlapping between 195 and 196.
00:55:949 (221,222) - Same.
01:05:615 - green line can be moved to 01:05:449 so the barline can be recognized to belong to the next stanza.
01:20:115 (316) - Consider using a finisher here. You probably didn't use one intentionally to make it a bit easier or so, but since you are using so many finishers for the clash sounds, it is a bit weird that these are left out.
01:25:449 (341) - ^

[Oni]

00:50:115 (260,261,262,263) - Might want to do the same I suggested in the Muzukashii.
00:55:949 (293,294) - Same as in Muzukashii, though these cases should be changed as the overlap become pretty significant.
01:05:449 (330) - Same as before, move the green line here for the barline (please do that for all other diffs as well).


That's actually all. The beatmaps composition and its rhythmical way of mapping is in my opinion very good. The patterns are consistent and coherent to each other and what I like the most in the higher difficulties is the low use of 1/4 which makes these pattern have more impact when in use. A good flow of 1/2 and 1/4 snapping. I like it. Spread looks also fine.


Recall me afterwards when you have 12 stars.
Topic Starter
Arrival

OnosakiHito wrote:

Looks like Nofool anf Nwolf did a good job helping you here. It's nice that you made a set out of this and it is in my opinion very well done.

[General]

Is there any reason why you are using SV 1.50 in Kantan and Futsuu while the rest uses the standard 1.40 ? -> It's in my opinion better for newer players to have a slightly faster Scrolling Speed. But if you think I should change it I can. Changed to 1.4 after a discussion with Nofool

[Muzukashii]

00:33:282 (123,124) - You might want to put the SV change after the finisher or make the transition more smooth. It looks not very tidy. Done !
00:50:115 (193,194,195,196) - Similar here just that you could try to decelerate the finishers to prevent the little overlapping between 195 and 196. Changed to x1.05
00:55:949 (221,222) - Same. Done
01:05:615 - green line can be moved to 01:05:449 so the barline can be recognized to belong to the next stanza. Done
01:20:115 (316) - Consider using a finisher here. You probably didn't use one intentionally to make it a bit easier or so, but since you are using so many finishers for the clash sounds, it is a bit weird that these are left out.
01:25:449 (341) - ^ Done for both.

[Oni]

00:50:115 (260,261,262,263) - Might want to do the same I suggested in the Muzukashii. Done,but not for Inner.
00:55:949 (293,294) - Same as in Muzukashii, though these cases should be changed as the overlap become pretty significant. Done, and for Inner too.
01:05:449 (330) - Same as before, move the green line here for the barline (please do that for all other diffs as well). Done for every diff



That's actually all. The beatmaps composition and its rhythmical way of mapping is in my opinion very good. The patterns are consistent and coherent to each other and what I like the most in the higher difficulties is the low use of 1/4 which makes these pattern have more impact when in use. A good flow of 1/2 and 1/4 snapping. I like it. Spread looks also fine. Thanks for the kind words !


Recall me afterwards when you have 12 stars. With your mod and my extra KD we have 12 8-)
OnosakiHito
After the general SV change sliders broke in the lower difficulties, e.g. 00:16:115 (14) - . Please fix these.

(Oni) I missed one SV change yesterday: 00:54:949 - Should be moved here 00:54:782 - so it works better with the stanzas. Right now it is odd as the SV change starts offbeat compared to where the section actually starts. Contradicts the impact you try to achieve here for a bit.
Topic Starter
Arrival
Fixed. I completely forgot haha
OnosakiHito
Looks all good. Let's give this a try. Good luck!

Bubbled
Topic Starter
Arrival
Greato !
Aldwych
Nice meme.
Nwolf
poke me ingame pls
Nwolf
fixed one missing finisher


qualified~
Topic Starter
Arrival
Thank youuuuu
xtrem3x
I want to record a video of me playing this song in Double 20 with Rank Mode XD
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