I have set the hz to 144, fps limit to 144, refreshrate override 1 and so on. Still the blurry 60 fps stock thing. How do i propely setr it to 144?
I did, but still 60 fps.Sulker wrote:
You tried editing the fps in the .cfg files via Notepad or Text Editor? Should be looking for the "CustomFrameLimit" line and input what you need.
Hopes that helps
Yep, unlimited in osu, and just turned it off in the control panel. Still locked to 60hz.Kao wrote:
Have you made sure to (un)check Vsync both in osu! And in your driver graphics panel?
Dntm8kmeeatu wrote:
Is your monitor actually set to run 144hz in Windows?
I get also 60 fps when i go unlimitedSimplyDuckers wrote:
Yep, unlimited in osu, and just turned it off in the control panel. Still locked to 60hz.Kao wrote:
Have you made sure to (un)check Vsync both in osu! And in your driver graphics panel?
It's already windowed and already set the config for refreshrate to 144, same with the framerate.Venzire wrote:
Try running in borderless fullscreen or windowed.
You need to force it in the config whilst your game is closed and don't bother with setting a custom framerate, just have it at unlimited(Gameplay). You just want the game to push 144hz and run at unlimited. Capping your frames increases frametimes and input latency. This may also depend on if you are running DirectX or OpenGL which you can also change in the config.
The line is "RefreshRate = 60"
Make sure the file is not set the read-only when you save it otherwise when ever you change a setting in osu then it won't apply. I doubt osu will force the refresh rate back to 60 but that could mean it is an issue elsewhere on your system.
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This should work unless you have not actually set it in your monitor properties under advanced display settings in windows.
Alternatively if you use an Nvidia graphics card and none of these work then you could create a custom resolution with your native resolution and refresh rate to force it via driver side.
I do believe you can check your monitor refresh rate range in the AMD control panel if you have an AMD graphics card though that may only be if you have Free-Sync.
Nope, it's not ticked to "read onlyVenzire wrote:
I said check if it's set to read-only or not in the config properties.
Are you even running a HDMI cable that supports 144hz or do you even use Display Port?
Are you using Dual Link DVI? Try that in a different port, the one for D-Link DVI. Then your graphics card will actually output 144hz like it should be.
Note: Your monitor will show 144hz but it doesn't mean your graphics card will be outputting at that refresh rate. You need the correct cable for that and you will need it in the correct port. I guarantee you overlooked this issue further than I managed to with my first post.
Extra Important Note: Your monitor won't run at 144Hz if you don't use Dual Link DVI, HDMI 1.4+, Display or Mini Display Port.
Kao wrote:
Could you take a screenshot of running programs in task manager (Ctrl+Shift+Esc) in Processes?
Might be one of your programs that is running is causing this..
Venzire wrote:
Don't use G-Sync in osu!, you want to be pushing as many frames as possible. Your monitor will only display 144 a second though.
In the Nvidia control panel under the 3D settings, under the heading "Refresh Rate". Change this to the "Highest possible" then go to display settings -> Advanced display settings -> Monitor -> change the refresh rate to 144hz.
Disable G-Sync for osu!.
WEll, it may be counter-intuitive, but why would i use a framerate higher than the monitor can handle? And the latency is nearly equal to zero, hence why Gsync exists, to eliminate the delay V-sync causes.Venzire wrote:
The thread should be moved into the resolved section sometime
Quite sure the DirectX render is still present. While my game is running and in my config D3D is selected.
Also why would you want to use G-Sync on a game that requires high frame rate to reduce latency? This is counter-intuitive.
You can run 144hz with G-Sync on but you will have higher latency than without G-Sync.
Let me explain to you what G-Sync really does, and why you don't need it for osu.
1. Osu! isn't graphically intensive which means your GPU is pushing way more frames than what your monitor can actually display, throttling that output will increase frame times and in effect latency will be higher which is bad for a game that requires you to react to appearing objects.
2. G-Sync is basically V-Sync but runs at a larger range which eliminates screen tearing from lets say 35hz to 144hz and anything above that will tear. Response times without G-Sync capping your frame rate at 144FPS is much better than keeping it on.
Sure, for other games it's fine to use G-Sync but for osu! it isn't exactly the best of ideas unless screen-tearing makes you sick, which it wouldn't.
It was a pleasure to help
I am guessing the reason for why G-Sync was capping it was because of some inherent function in OpenGL that was conflicting with how the module operated or it was something included in the Nvidia drivers which you may actually be able to bypass by creating a custom resolution. I don't think it's because of how osu! is "coded" but you could ask one of the devs about it.