forum

JONGHYUN - She

posted
Total Posts
16
Topic Starter
Marianna
This beatmap was submitted using in-game submission on domingo, 22 de janeiro de 2017 at 13:54:54

Artist: JONGHYUN
Title: She
Source: 미녀의 탄생
Tags: SHINee 샤이니 Birth Of A Beauty Han Ye Seul Joo Sang Wook Drama Dorama Novel MkGuh Opening Short Ver Version
BPM: 110
Filesize: 3008kb
Play Time: 00:30
Difficulties Available:
  1. Mkrianna's Hard (2,36 stars, 55 notes)
  2. Normal (1,62 stars, 42 notes)
  3. Saranghae (2,81 stars, 66 notes)
Download: JONGHYUN - She
Download: JONGHYUN - She (no video)
Information: Scores/Beatmap Listing
---------------
Normal by: Me
Hard by: Me and MkGuh
Saranghae by: Me


Oh i'm in love with you ♥~

Collab parts
  1. 00:02:319 - Me
  2. 00:08:865 - MkGuh
  3. 00:15:410 - Me
  4. 00:21:956 - MkGuh
Ataraxia
MAIS UM MKRIANNA

MAIS

UM

LEO


EU VO BATE EM VOCE

NO MKGUH TB
Topic Starter
Marianna
k
ErunamoJAZZ
hi

[Saranghae]
  1. 00:06:683 (1) - This rhythm felt strange for me, my suggestion will be some like this:
  2. 00:09:819 - adding a note here will be more comfortable.
  3. 00:15:138 (6) - I this this note is out of place. You will try a rhythm like this:

  4. too short xD
[Mkrianna's Hard]
  1. 00:21:819 (5,1) - This flow is really difficult to read, and blue tick feels strange on click. My suggestion is: delete (5), extend (4), and add a circle in 00:21:956 -
  2. 00:24:478 (2) - lol, please, nope D: Its very fast for a hard diff imo, and its difficult to read. (If a 1/8 is very short, will be bad idea to use in a hard diff).
    my suggestion is:
    Extend 00:24:138 (1) - to 00:24:592 - (1/6 Snap Divisor), and remove one repeat in 00:24:683 (2) - (the last is overmapped):
  3. Try to get more suggestions about this!
[Normal]
  1. 00:13:229 (4) - 00:15:410 (7) - NC???
  2. 00:21:956 (1) - blanket
  3. 00:26:047 (4,1) - just a suggestion, (To make more smoothly flow :3):
  4. maybe check some mini-DS issues.

Good luck!

PD: only if you want (its not obligatory), can you check my map? https://osu.ppy.sh/s/496456 :3
polka


[General:]
  • Is this length rankable?
    More than half your map is kiai. I suggest you reduce this.
[Normal:]
  • 00:13:229 (4) - NC
    [list:1337]00:15:410 (4) - ^
[Hard:]
  • 00:08:320 (1,1) - Confusing. Make these touch.
    00:12:138 (3,4) - Not a fan of the flow here. Move this circle up to where the slider leads.
    00:21:819 (5) - Confusing. Just use a triplet.
    00:24:478 (2,3) - ^Make the 1/2 slider a circle.
    00:26:456 (1) - Put a note at the start of the spinner.
[Insane?:]
  • Space the triplets normally. Everyone will read those as duplets.
[Afteword:]
  • I like the 1/2 patterns. Lots of fun. Good luck.
Topic Starter
Marianna

ErunamoJAZZ wrote:

hi

[Saranghae]
  1. 00:06:683 (1) - This rhythm felt strange for me, my suggestion will be some like this: Fixed
  2. 00:09:819 - adding a note here will be more comfortable. For me it looks great the way it is and the flow is fine
  3. 00:15:138 (6) - I this this note is out of place. You will try a rhythm like this: I was following the vocals

  4. too short xD
[Mkrianna's Hard]
  1. 00:21:819 (5,1) - This flow is really difficult to read, and blue tick feels strange on click. My suggestion is: delete (5), extend (4), and add a circle in 00:21:956 - Fixed
  2. 00:24:478 (2) - lol, please, nope D: Its very fast for a hard diff imo, and its difficult to read. (If a 1/8 is very short, will be bad idea to use in a hard diff).
    my suggestion is: Fixed on my way
    Extend 00:24:138 (1) - to 00:24:592 - (1/6 Snap Divisor), and remove one repeat in 00:24:683 (2) - (the last is overmapped):
  3. Try to get more suggestions about this!
[Normal]
  1. 00:13:229 (4) - 00:15:410 (7) - NC??? fixed
  2. 00:21:956 (1) - blanket i tryed
  3. 00:26:047 (4,1) - just a suggestion, (To make more smoothly flow :3): Fixed
  4. maybe check some mini-DS issues.

Good luck!

PD: only if you want (its not obligatory), can you check my map? https://osu.ppy.sh/s/496456 :3 ofc :3


PolkaMocha wrote:



[General:]
  • Is this length rankable? +30sec
    More than half your map is kiai. I suggest you reduce this.
[Normal:]
  • 00:13:229 (4) - NC fixed
    [list:1337]00:15:410 (4) - ^
[Hard:]
  • 00:08:320 (1,1) - Confusing. Make these touch. I do not think it's confusing by the two NCs, but if someone else complains I redo
    00:12:138 (3,4) - Not a fan of the flow here. Move this circle up to where the slider leads. fixed
    00:21:819 (5) - Confusing. Just use a triplet.
    00:24:478 (2,3) - ^Make the 1/2 slider a circle.
    00:26:456 (1) - Put a note at the start of the spinner. fixed
[Insane?:]
  • Space the triplets normally. Everyone will read those as duplets.
[Afteword:]
  • I like the 1/2 patterns. Lots of fun. Good luck.

Thank You <3
Chaotic Neutral
Hi there, m4m, lets do this!

General Stuff:

1. I'd consider to raise the volume of hitsounds a little, so they are easier to hear. Like by 5%-10% should be enough
2. You could start every diff with a spinner, the song has an interesting wooshing sound that a spinner would perfectely fit to. 00:00:138 (1) - (your red line) ending at 00:01:228

Normal

00:23:047 (3) - The way he sings that part, in my opinion it would make sense to make a reverse slider on 00:23:047 (3) - and then put a circle on the red tick 00:23:865 (4) - similar to this: http://puu.sh/sxJVk/3a1b512f9a.jpg

00:25:229 (3) - Since he sings 3 syllables from this part ownward, maybe consider making this long slider that goes from white to whitetick into a short one with a reverse arrow on the red tick aswell. Would give the player more feedback in my opinion.

I would stack 00:26:320 (1) - under 00:26:047 (4) - not because its necessarily like definetly better. But its a normal after all and this feels more like an easy. It would be cool if it atleast introduced one new element into the osu mix that Easy normally doesnt not have but normal can have. My end product looks like this http://puu.sh/sxKpL/64b63a01b9.jpg the reverse slider would definetely improve things, the stack is like i said not necessarily an improvement but i dont think it makes it worse either, just unique.

Hard

00:08:320 (1) - to 00:08:865 (1) - this part introduces a slider that ends on a blue tick and then another slider starting way above the end of the red tick. The slider ending on the bluetick is unique i guess, but doesnt make sense in terms of fitting to the song, cause on that blue tick theres literally nothing happening, of course a sliderend is a passive beat so it can be fine to end it on nothing, but in my opinion its not that good of an idea in that instance, because on the red tick, the word "in" is being sung, and that is why that would be the best moment to end the slider on. I know where your coming from you have that turnup sound on that part.. I didnt notice this when i playtested it myself cause the difficulty isnt challenging to me but. I let a beginner play this part a friend of mine and on that part he said it felt weird to him. I didnt even notice something was off until he said that part felt weird which made me check.

00:09:683 (2) - Triplet where the third note is a slider. Only two beats are being heard though and the start of "you" is not a big enough reason to put a circle there in my opinion, on the blue tick that is. I get that you had to do something to make this into a hard but imo that wasnt the thing to do. Since the blue tick should be a passive beat in my opinion id consider something like this: http://puu.sh/sxLaj/8e6cb9620e.jpg a short slider would be an interesting element to put into a hard, something to learn. All of what this paragraph is talking about is applicable to 00:14:047 (2) - aswell btw.

00:18:410 (2) - Based on your logic you should add another triplet here, since he starts singing a word on the blue tick, although i would prefer another short slider like i suggested.

00:24:138 (1) - Slider ends on a 1/6 tick. Thats logical but the sound that the song makes at that point is standing out pretty well, consider this: http://puu.sh/sxLBb/9284f4fc80.jpg In my opinion that kinda triplet is totally fine in hard but i could understand if youre against it so i have another idea: http://puu.sh/sxLGm/cb9a8ebcc7.jpg I thought thats more fun to play and fitting to the music.

Saranghae

00:08:320 (1) - I still dont think thats the right choice and again id just consider ending that slider on a red tick, however since this is basically your "extra" difficulty I guess that gimmick fits alittle better. Just wanted to point it out again though.

00:24:138 (1) - After this you put 4 circles in a line.. feels really weird to play imo.. maybe you could even consider one of the things i suggested on the hard diff if you dont use them on the hard diff. Anyway if you listen closely you will realise nothing is happening on 00:24:547 (2) - so youd have to put some things on the 1/6 rhytm again, heres an idea: http://puu.sh/sxM8n/80dfecf501.jpg

Thats all folks! See ya on my map!

Hope I was helpful :)
Zyl
M4M


General


  1. Artist: 종현
    Romanised Artist: JONGHYUN
    Title:좋아
    Romanised Title: She Is
  2. Mkrianna's hard haves Unsnapped objects.
    UO
    00:24:592 - Slider end

Normal



    1. 00:06:683 (1) - Missing slider.
    2. 00:08:320 (2,1) - Fix blanket.
    3. 00:09:956 (3,4) - ^.
    4. 00:15:138 (3,1) - Fix blanket, it's a bit off.
    5. 00:20:865 (3,1) - Fix blanket.
    6. 00:24:683 (2,3) - ^.
    7. 00:26:456 (1) - Spinner end: 00:29:592 (1) - .

    Mkrianna's Hard



      1. 00:26:456 (1) - Spinner end: 00:29:592 (1) - .

      Saranghae



        1. 00:06:683 (1,2) - It's hard to read by the SV assigned.
        2. 00:08:320 (1,1) - Too much DS.
        3. 00:24:138 (1,2) - It looks bad.
        4. 00:26:456 (1) - Spinner end: 00:29:592 (1) - .

        +1 Star

        This feels so 2013~ I love it! :)
AmigoDoChroome
NORMAL
Nada a comentar.

"Mkrianna's Hard"
00:10:501 (5) - https://osu.ppy.sh/ss/6697641
00:12:138 (3,4,5,6) - Eu não gostei muito disso, eu tentaria fazer uma pattern diferente
00:24:683 (2) - NC

"Saranghae"
00:08:320 (1) - Eu colocaria em outro lugar; Sem stack
00:24:547 (2,3,4,5) - Space menor

Adorei o mapa, boa sorte!
Topic Starter
Marianna
Thank you all ♥

@Zyl its not the same song xD but thanks for the artist name
Euny

as your request!


  • metadata
  1. source is correct
    http://program.sbs.co.kr/builder/programMainList.do?pgm_id=22000004822
  2. i already heard yours and original one. both are basically same soundtracks and broadcast station mixed for drama opening. but there is no ' (TV size) ' for title in korean official websites. so i think title is just ' She ' .
    http://www.melon.com/album/detail.htm?albumId=2300314
  3. artist name fine to keep going with current one.
    http://jonghyun.smtown.com/Profile
  4. about tags : this can change anytime when qualify so, just up to you. i recommend to you add ' 샤이니 ' too. its SHINee with korean name.
[Metadata]
Title:She
TitleUnicode:She
Artist:JONGHYUN
ArtistUnicode:종현
Creator:Marianna
Version:Saranghae
Source:미녀의 탄생
Tags:SHINee 샤이니 Birth Of A Beauty Han Ye Seul Joo Sang Wook Drama Dorama Novel MkGuh Opening Short Ver Version
BeatmapID:1131993
BeatmapSetID:534407

Topic Starter
Marianna
Really Thanks Euny, changed metadata ♥
Euny
dude



add ' 샤이니 '

you missed 니 xD..
Topic Starter
Marianna
oh fixed xD
Kuron-kun
oooooooooooooooooooooooooooooooooooi òwó!!!!!!

bold = highly recommended
red = unrankable

MkRianna's Hard

00:08:320 (1,1) - Não acha que esse 3/4 acabou ficando um pouco longe demais? Mesmo que a música seja mais intensa nessa parte, nenhum dos triplets que você adicionou chega perto desse DS. Deixar mais perto (algo como x:490 y:156) iria melhorar muito!

00:13:092 - Esse foi o único tick azul da música inteira onde tem um beat forte mas você não mapeou, e, por isso, acabou ficando um pouco inconsistente. Eu te recomendo fazer como os outros, colocando um triplet de círculos ou um slider 1/4.

Saranghae

00:20:729 (4,5) - Acabou ficando muito perto, se você considerar patterns similares, onde tem um circle stackado com um slider. Recomendo mover mais pra longe. Algo como x:21 y:73 funcionaria bem.

00:24:547 (2) - Aqui realmente não há nenhum som, essa parte é completamente 1/6 e deveria ser mapeado como 1/6. Acredito até que seja unrankabe manter dessa forma, então para garantir você deve mesmo mapear em 1/6.

Não tem muito mais o que mencionar, o mapa tá muito bom e é bem curto. ♥
Topic Starter
Marianna
Thank you cutie :3

All fixed ♥
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply